Merge remote-tracking branch 'refs/remotes/citra-emu/master'
This commit is contained in:
commit
71b0599c32
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@ -16,6 +16,8 @@ const inputDirectoryWiki = './citra-games-wiki.wiki';
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const outputDirectoryMd = '../../site/content/game';
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const outputDirectoryBoxart = '../../site/static/images/game/boxart';
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const outputDirectoryIcons = '../../site/static/images/game/icons';
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const outputDirectoryScreenshots = '../../site/static/images/screenshots0';
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const outputDirectorySavefiles = '../../site/static/savefiles/';
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// The URL
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function url(title) {
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@ -25,9 +27,11 @@ function url(title) {
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function gitPull(directory, repository) {
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if (fs.existsSync(directory)) {
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logger.info(`Fetching latest from Github : ${directory}`);
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logger.info(`git --git-dir=${directory} pull`);
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exec(`git --git-dir=${directory} pull`);
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} else {
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logger.info(`Cloning repository from Github : ${directory}`);
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logger.info(`git clone ${repository}`);
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exec(`git clone ${repository}`);
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}
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}
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@ -59,6 +63,16 @@ if (fs.existsSync(outputDirectoryIcons) == false) {
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fs.mkdirSync(outputDirectoryIcons);
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}
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if (fs.existsSync(outputDirectorySavefiles) == false) {
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logger.info(`Creating missing output directory: ${outputDirectorySavefiles}`);
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fs.mkdirSync(outputDirectorySavefiles);
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}
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if (fs.existsSync(outputDirectoryScreenshots) == false) {
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logger.info(`Creating missing output directory: ${outputDirectoryScreenshots}`);
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fs.mkdirSync(outputDirectoryScreenshots);
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}
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try {
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// Loop through each game folder.
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getDirectories(inputDirectoryGame).forEach(function(game) {
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@ -77,10 +91,52 @@ try {
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if (fs.existsSync(iconPath)) {
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fsextra.copySync(iconPath, `${outputDirectoryIcons}/${game}.png`);
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}
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// Copy the savefiles for the game.
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let inputDirectorySavefilesGame = `${inputDirectoryGame}/${game}/savefiles/`;
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let outputDirectorySavefilesGame = `${outputDirectorySavefiles}/${game}/`;
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let savefileMetadataContents = [];
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if (fs.existsSync(inputDirectorySavefilesGame)) {
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// Create the savefile directory for each game.
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if (fs.existsSync(outputDirectorySavefilesGame) == false) {
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fs.mkdirSync(outputDirectorySavefilesGame);
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}
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// Copy all savefiles into the output folder and store their contents.
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fs.readdirSync(inputDirectorySavefilesGame).forEach(file => {
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if (file.slice(-5) == '.csav') {
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fsextra.copySync(`${inputDirectorySavefilesGame}/${file}`, `${outputDirectorySavefilesGame}/${file}`);
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} else if (file.slice(-4) == '.dat') {
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// Store the contents of the file in memory for adding it into the markdown later.
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savefileMetadataContents.push({ filename: file.replace('.dat', '.csav'), contents: fs.readFileSync(`${inputDirectorySavefilesGame}/${file}`, 'utf8') });
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}
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});
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}
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// Copy the screenshots for the game.
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let inputDirectoryScreenshotsGame = `${inputDirectoryGame}/${game}/screenshots/`;
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let outputDirectoryScreenshotsGame = `${outputDirectoryScreenshots}/${game}/`;
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if (fs.existsSync(inputDirectoryScreenshotsGame)) {
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// Create the savefile directory for each game.
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if (fs.existsSync(outputDirectoryScreenshotsGame) == false) {
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fs.mkdirSync(outputDirectoryScreenshotsGame);
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}
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// Copy all screenshots into the output folder.
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fs.readdirSync(inputDirectoryScreenshotsGame).forEach(file => {
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if (file.slice(-4) == '.png') {
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fsextra.copySync(`${inputDirectoryScreenshotsGame}/${file}`, `${outputDirectoryScreenshotsGame}/${file}`);
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}
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});
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}
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// Create the markdown file to be displayed in Hugo.
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let title = game.replace(/-/g, ' ').slice(0, -3);
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var stats = fs.statSync(`${inputDirectoryGame}/${game}/game.dat`);
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var modified = new Date(util.inspect(stats.mtime));
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let modified = new Date(util.inspect(stats.mtime));
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let datContents = fs.readFileSync(`${inputDirectoryGame}/${game}/game.dat`, 'utf8');
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let wikiContents = fs.readFileSync(`${inputDirectoryWiki}/${game}.md`, 'utf8');
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@ -89,7 +145,13 @@ try {
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wikiContents = blackfriday.fixLists(wikiContents);
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wikiContents = blackfriday.fixLinks(wikiContents);
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let output = `+++\r\ndate = "${modified.toISOString()}"\r\n${datContents}+++\r\n\r\n${wikiContents}\r\n`;
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// Read all savefiles from array and copy them into the markdown.
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savefileMetadataContents.forEach(function(savefile) {
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let modified = new Date(util.inspect(stats.mtime));
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datContents += `\r\n\r\n[[ savefiles ]]\r\n${savefile.contents}\r\nfilename = "${savefile.filename}"\r\ndate = "${modified.toISOString()}"\r\n`;
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});
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let output = `+++\r\ndate = "${modified.toISOString()}"\r\n${datContents}\r\n+++\r\n\r\n${wikiContents}\r\n`;
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fs.writeFileSync(`${outputDirectoryMd}/${game}.md`, output);
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});
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} catch (ex) {
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@ -1,8 +1,9 @@
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{
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"0": { "name": "Won't Boot", "description": "The game crashes when attempting to startup." },
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"1": { "name": "Garbage", "description": "Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen." },
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"2": { "name": "Bronze", "description": "Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds." },
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"3": { "name": "Silver", "description": "Game functions with minor graphical or audio glitches, but game is playable from start to finish with workarounds." },
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"4": { "name": "Gold", "description": "Game functions with minor graphical or audio glitches, game is playable from start to finish without any workarounds needed." },
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"5": { "name": "Platinum", "description": "Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without any workarounds needed." }
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"1": { "name": "Intro/Menu", "description": "Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen." },
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"2": { "name": "Bad", "description": "Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds." },
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"3": { "name": "Okay", "description": "Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds." },
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"4": { "name": "Great", "description": "Game functions with minor graphical or audio glitches, but game is playable from start to finish with workarounds." },
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"5": { "name": "Excellent", "description": "Game functions with minor graphical or audio glitches, game is playable from start to finish without any workarounds needed." },
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"6": { "name": "Perfect", "description": "Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without any workarounds needed." }
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}
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@ -0,0 +1,69 @@
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{{ define "main" }}
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{{ $paginator := .Paginate .Data.Pages }}
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<h1>Game Compatibility List</h1>
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<p>The Citra Emulator compatibility list contains all the games we tested, sorted by how well they work on the emulator.</p>
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<table class="table table-striped">
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<thead>
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<tr>
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<th>Rating</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>Perfect</td>
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<td>Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without any workarounds needed.</td>
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</tr>
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<tr>
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<td>Excellent</td>
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<td>Game functions with minor graphical or audio glitches, game is playable from start to finish without any workarounds needed.</td>
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</tr>
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<tr>
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<td>Great</td>
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<td>Game functions with minor graphical or audio glitches, but game is playable from start to finish with workarounds.</td>
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</tr>
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<tr>
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<td>Okay</td>
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<td>Game functions with major graphical or audio glitches, but game is playable from start to finish with workarounds.</td>
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</tr>
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<tr>
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<td>Bad</td>
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<td>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches even with workarounds.</td>
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</tr>
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<tr>
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<td>Intro/Menu</td>
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<td>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start Screen.</td>
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</tr>
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<tr>
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<td>Won't Boot</td>
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<td>The game crashes when attempting to startup.</td>
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</tr>
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</tbody>
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</table>
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<h2>Games</h2>
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<table class="table">
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<thead>
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<tr>
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<th></th>
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<th>Title</th>
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<th>Compatibility</th>
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<th>Date Tested</th>
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</tr>
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</thead>
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<tbody>
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{{ range $paginator.Pages }}
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{{ $rating := index .Site.Data.compatibility ( string .Params.compatibility | default "0" ) }}
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<tr>
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<td><img class="img-responsive" src="{{ .Site.BaseURL }}images/game/icons/{{ default (print .File.BaseFileName ".png") }}" /></td>
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<td><a href="{{ .Permalink }}">{{ .Params.title }}</a></td>
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<td>{{ $rating.name }}</td>
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<td>{{ dateFormat "January 2, 2006" .Params.tested_date }}</td>
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</tr>
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{{ end }}
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</tbody>
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</table>
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{{ partial "pagination" . }}
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{{ end }}
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@ -1,5 +1,7 @@
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{{ define "main" }}
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{{ $gameName := .File.BaseFileName }}
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{{ $rating := index .Site.Data.compatibility ( string .Params.compatibility | default "0" ) }}
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<div class="alert alert-info">
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<div class="row">
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<div class="col-md-2">
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@ -30,19 +32,15 @@
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</div>
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<div class="col-md-7">
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<!-- Metadata information -->
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<table class="table table-striped">
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<table class="table table-striped table-bordered">
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<tbody>
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<tr>
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<td>Status</td>
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<td style="width: 100px;">Status</td>
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<td><b>{{ $rating.name }}</b><br />{{ $rating.description }}</td>
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</tr>
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<tr>
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<td>Tested Date</td>
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<td>{{ dateFormat "January 2, 2006" .Params.tested_date }}</td>
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</tr>
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<tr>
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<td>Tested Version</td>
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<td>{{ .Params.tested_version }}</td>
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<td>Game Icon</td>
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<td><img class="img-responsive" src="{{ .Site.BaseURL }}images/game/icons/{{ default (print .File.BaseFileName ".png") }}" /></td>
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</tr>
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<tr>
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<td>Title IDs</td>
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@ -54,16 +52,114 @@
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</tr>
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<tr>
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<td>System Files Required?</td>
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<td>{{ if eq .Params.needs_system_files true }}Yes{{ else }}No{{ end }}</td>
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<td>{{ if eq .Params.needs_system_files true }}Yes{{ else if eq .Params.needs_system_files false }}No{{ else }}N/A{{ end }}</td>
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</tr>
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<tr>
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<td>Shared Font Required?</td>
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<td>{{ if eq .Params.needs_shared_font true }}Yes{{ else }}No{{ end }}</td>
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<td>{{ if eq .Params.needs_shared_font true }}Yes{{ else if eq .Params.needs_shared_font false }}No{{ else }}N/A{{ end }}</td>
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</tr>
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</tbody>
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</table>
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</div>
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</div>
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<p>{{ .Params.Description }}</p>
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<p>{{ .Params.Description }}</p>
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{{ .Content }}
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<!-- Compatibility -->
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<div class="row">
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<div class="col-md-12">
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<h2>Compatibility</h2>
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<table class="table table-striped">
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<thead>
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<tr>
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<th>Date</th>
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<th>Tested By</th>
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<th>Citra Version</th>
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<th>Rating</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>{{ dateFormat "January 2, 2006" .Params.tested_date }}</td>
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<td><a href="https://community.citra-emu.org/u/{{ .Params.tested_by }}/summary">{{ .Params.tested_by }}</a></td>
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<td>{{ .Params.tested_version }}</td>
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<td><b>{{ $rating.name }}</b></td>
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</tr>
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</tbody>
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</table>
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</div>
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</div>
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{{ if (where (readDir "/static/savefiles") "Name" .File.BaseFileName) }}
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<div class="row">
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<div class="col-md-12">
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<h2>Savefiles</h2>
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<table class="table table-striped">
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<thead>
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<tr>
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<th>Name</th>
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<th>Description</th>
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<th>Uploaded By</th>
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<th>Date</th>
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</tr>
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</thead>
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<tbody>
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{{ range .Params.savefiles }}
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<tr>
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<td><a href="/savefiles/{{ $gameName }}/{{ .filename }}">{{ .title }}</a></td>
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<td>{{ .description }}</td>
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<td><a href="https://community.citra-emu.org/u/{{ .author }}/summary">{{ .author }}</a></td>
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<td>{{ dateFormat "January 2, 2006" .date }}</td>
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</tr>
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{{ end }}
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</tbody>
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</table>
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</div>
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</div>
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{{ end }}
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{{ if (where (readDir "/static/images/screenshots0") "Name" .File.BaseFileName) }}
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<div class="row">
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<div class="col-md-12">
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<h2>Screenshots</h2>
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{{ $files := readDir (printf "/static/images/screenshots0/%s/" .File.BaseFileName) }}
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{{ range $index, $element := $files }}
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<div class="popup-gallery col-lg-3 col-md-4 col-xs-6 thumb">
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<a class="thumbnail" href="/images/screenshots0/{{ $gameName }}/{{ .Name }}">
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<img class="img-responsive nearest-neighbor" src="/images/screenshots0/{{ $gameName }}/{{ .Name }}">
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</a>
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</div>
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{{ end }}
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</div>
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</div>
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{{ end }}
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{{ end }}
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{{ define "scripts" }}
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<script src="https://cdnjs.cloudflare.com/ajax/libs/magnific-popup.js/1.1.0/jquery.magnific-popup.min.js" integrity="sha256-P93G0oq6PBPWTP1IR8Mz/0jHHUpaWL0aBJTKauisG7Q=" crossorigin="anonymous"></script>
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<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/magnific-popup.js/1.1.0/magnific-popup.min.css" integrity="sha256-PZLhE6wwMbg4AB3d35ZdBF9HD/dI/y4RazA3iRDurss=" crossorigin="anonymous" />
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<script type="text/javascript">
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$(document).ready(function() {
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$('.popup-gallery').magnificPopup({
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delegate: 'a',
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type: 'image',
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tLoading: 'Loading image #%curr%...',
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mainClass: 'mfp-img-mobile',
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gallery: {
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enabled: true,
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navigateByImgClick: true,
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preload: [0, 1] // Will preload 0 - before current, and 1 after the current image
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},
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image: {
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tError: '<a href="%url%">The image #%curr%</a> could not be loaded.',
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titleSrc: function(item) {
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return item.el.attr('title');
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}
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}
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});
|
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});
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</script>
|
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{{ end }}
|
||||
|
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Reference in New Issue