Refactored citra-games-wiki script to parse toml first, allowing for easier manipulation.
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416b3601e1
commit
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@ -7,23 +7,19 @@ const logger = require('winston');
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const sanitizeHtml = require('sanitize-html');
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const toml = require('toml');
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const tomlify = require('tomlify-j0.4');
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const blackfriday = require('./blackfriday.js');
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const del = require('delete');
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const exec = require('sync-exec');
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const inputDirectoryGame = './citra-games-wiki';
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const inputDirectoryWiki = './citra-games-wiki.wiki';
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const outputDirectoryMd = '../../site/content/game';
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const outputDirectoryBoxart = '../../site/static/images/game/boxart';
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const outputDirectoryIcons = '../../site/static/images/game/icons';
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const outputDirectoryScreenshots = '../../site/static/images/screenshots0';
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const outputDirectorySavefiles = '../../site/static/savefiles/';
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// The URL
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function url(title) {
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return '/wiki/' + title.replace(/\s+/g, '-').toLowerCase();
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}
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const fsPathCode = './citra-games-wiki';
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const fsPathWiki = './citra-games-wiki.wiki';
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const fsPathHugoContent = '../../site/content/game';
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const fsPathHugoBoxart = '../../site/static/images/game/boxart';
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const fsPathHugoIcon = '../../site/static/images/game/icons';
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const fsPathHugoScreenshots = '../../site/static/images/screenshots0';
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const fsPathHugoSavefiles = '../../site/static/savefiles/';
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function gitPull(directory, repository) {
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if (fs.existsSync(directory)) {
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@ -43,135 +39,117 @@ function getDirectories (srcpath) {
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}
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// Fetch game information stored in Github repository.
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gitPull(inputDirectoryGame, 'https://github.com/citra-emu/citra-games-wiki.git');
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gitPull(fsPathCode, 'https://github.com/citra-emu/citra-games-wiki.git');
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// Fetch game articles stored in Github wiki.
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gitPull(inputDirectoryWiki, 'https://github.com/citra-emu/citra-games-wiki.wiki.git');
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gitPull(fsPathWiki, 'https://github.com/citra-emu/citra-games-wiki.wiki.git');
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// Make sure the output directories in Hugo exist.
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if (fs.existsSync(outputDirectoryMd) == false) {
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logger.info(`Creating missing output directory: ${outputDirectoryMd}`);
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fs.mkdirSync(outputDirectoryMd);
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}
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if (fs.existsSync(outputDirectoryBoxart) == false) {
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logger.info(`Creating missing output directory: ${outputDirectoryBoxart}`);
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fs.mkdirSync(outputDirectoryBoxart);
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}
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if (fs.existsSync(outputDirectoryIcons) == false) {
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logger.info(`Creating missing output directory: ${outputDirectoryIcons}`);
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fs.mkdirSync(outputDirectoryIcons);
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}
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if (fs.existsSync(outputDirectorySavefiles) == false) {
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logger.info(`Creating missing output directory: ${outputDirectorySavefiles}`);
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fs.mkdirSync(outputDirectorySavefiles);
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}
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if (fs.existsSync(outputDirectoryScreenshots) == false) {
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logger.info(`Creating missing output directory: ${outputDirectoryScreenshots}`);
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fs.mkdirSync(outputDirectoryScreenshots);
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}
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[fsPathHugoContent, fsPathHugoBoxart, fsPathHugoIcon, fsPathHugoSavefiles, fsPathHugoScreenshots].forEach(function (path) {
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if (fs.existsSync(path) == false) {
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logger.info(`Creating Hugo output directory: ${path}`);
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fs.mkdirSync(path);
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}
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});
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try {
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// Loop through each game folder.
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getDirectories(inputDirectoryGame).forEach(function(game) {
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getDirectories(fsPathCode).forEach(function(game) {
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try {
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if (game == '.git') { return; }
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logger.info(`Creating Hugo files for ${game}`);
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logger.info(`Processing game: ${game}`);
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// Copy the boxart for the game.
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let boxartPath = `${inputDirectoryGame}/${game}/boxart.png`;
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if (fs.existsSync(boxartPath)) {
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fsextra.copySync(boxartPath, `${outputDirectoryBoxart}/${game}.png`);
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}
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fsextra.copySync(`${fsPathCode}/${game}/boxart.png`, `${fsPathHugoBoxart}/${game}.png`);
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// Copy the icon for the game.
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let iconPath = `${inputDirectoryGame}/${game}/icon.png`;
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if (fs.existsSync(iconPath)) {
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fsextra.copySync(iconPath, `${outputDirectoryIcons}/${game}.png`);
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fsextra.copySync(`${fsPathCode}/${game}/icon.png`, `${fsPathHugoIcon}/${game}.png`);
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var model = toml.parse(fs.readFileSync(`${fsPathCode}/${game}/game.dat`, 'utf8'));
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let currentDate = new Date();
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model.date = `${currentDate.toISOString()}`;
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// SHORTCUTS BLOCK
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// Parse testcase information out of the dat to reinject as shortcut values.
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if (model.testcases == null || model.testcases.length == 0) {
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model.compatibility = "99";
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model.testcase_date = "2000-01-01";
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} else {
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let recent = model.testcases[0];
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model.compatibility = recent.compatibility;
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model.testcase_date = recent.date;
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}
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// END SHORTCUTS BLOCK
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// SAVEFILE BLOCK
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var fsPathCodeSavefilesGame = `${fsPathCode}/${game}/savefiles/`;
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var fsPathHugoSavefilesGame = `${fsPathHugoSavefiles}/${game}/`;
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if (fs.existsSync(fsPathCodeSavefilesGame)) {
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// Create the savefile directory for the game.
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if (fs.existsSync(fsPathHugoSavefilesGame) == false) {
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fs.mkdirSync(fsPathHugoSavefilesGame);
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}
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// Copy the savefiles for the game.
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let inputDirectorySavefilesGame = `${inputDirectoryGame}/${game}/savefiles/`;
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let outputDirectorySavefilesGame = `${outputDirectorySavefiles}/${game}/`;
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let savefileMetadataContents = [];
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if (fs.existsSync(inputDirectorySavefilesGame)) {
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// Create the savefile directory for each game.
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if (fs.existsSync(outputDirectorySavefilesGame) == false) {
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fs.mkdirSync(outputDirectorySavefilesGame);
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}
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// Copy all savefiles into the output folder and store their contents.
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fs.readdirSync(inputDirectorySavefilesGame).forEach(file => {
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// Copy all savefiles into the output folder, and read their data.
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model.savefiles = [];
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fs.readdirSync(fsPathCodeSavefilesGame).forEach(file => {
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if (path.extname(file) == '.zip') {
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fsextra.copySync(`${inputDirectorySavefilesGame}/${file}`, `${outputDirectorySavefilesGame}/${file.replace('.zip', '.zip')}`);
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fsextra.copySync(`${fsPathCodeSavefilesGame}/${file}`, `${fsPathHugoSavefilesGame}/${file}`);
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} else if (path.extname(file) == '.dat') {
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// Read the data file into an object.
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let savefile = toml.parse(fs.readFileSync(`${fsPathCodeSavefilesGame}/${file}`, 'utf8'));
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// Store the contents of the file in memory for adding it into the markdown later.
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savefileMetadataContents.push({ filename: file.replace('.dat', '.zip'), contents: fs.readFileSync(`${inputDirectorySavefilesGame}/${file}`, 'utf8') });
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}
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model.savefiles.push({
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filename: file.replace('.dat', '.zip'),
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title: savefile.title,
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description: savefile.description,
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author: savefile.author,
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title_id: savefile.title_id
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});
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}
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});
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// Finished copying all savefiles into the output folder, and reading their data.
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}
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// END SAVEFILE BLOCK
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// Copy the screenshots for the game.
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let inputDirectoryScreenshotsGame = `${inputDirectoryGame}/${game}/screenshots/`;
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let outputDirectoryScreenshotsGame = `${outputDirectoryScreenshots}/${game}/`;
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if (fs.existsSync(inputDirectoryScreenshotsGame)) {
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let fsPathScreenshotInputGame = `${fsPathCode}/${game}/screenshots/`;
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let fsPathScreenshotOutputGame = `${fsPathHugoScreenshots}/${game}/`;
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if (fs.existsSync(fsPathScreenshotInputGame)) {
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// Create the savefile directory for each game.
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if (fs.existsSync(outputDirectoryScreenshotsGame) == false) {
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fs.mkdirSync(outputDirectoryScreenshotsGame);
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if (fs.existsSync(fsPathScreenshotOutputGame) == false) {
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fs.mkdirSync(fsPathScreenshotOutputGame);
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}
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// Copy all screenshots into the output folder.
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fs.readdirSync(inputDirectoryScreenshotsGame).forEach(file => {
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fs.readdirSync(fsPathScreenshotInputGame).forEach(file => {
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if (path.extname(file) == '.png') {
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fsextra.copySync(`${inputDirectoryScreenshotsGame}/${file}`, `${outputDirectoryScreenshotsGame}/${file}`);
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fsextra.copySync(`${fsPathScreenshotInputGame}/${file}`, `${fsPathScreenshotOutputGame}/${file}`);
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}
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});
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}
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// Create the markdown file to be displayed in Hugo.
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let title = game.replace(/-/g, ' ').slice(0, -3);
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var stats = fs.statSync(`${inputDirectoryGame}/${game}/game.dat`);
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let modified = new Date(util.inspect(stats.mtime));
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let datContents = fs.readFileSync(`${inputDirectoryGame}/${game}/game.dat`, 'utf8');
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datContents = `date = "${modified.toISOString()}"\r\n` + datContents;
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// Parse testcase information out of the dat to reinject as shortcut values.
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var dat = toml.parse(datContents);
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if (dat.testcases == null || dat.testcases.length == 0) {
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datContents = `compatibility = \"99\"\r\ntestcase_date = "2000-01-01"\r\n` + datContents;
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} else {
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let recent = dat.testcases[0];
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datContents = `compatibility = \"${recent.compatibility}\"\r\ntestcase_date = "${recent.date}"\r\n` + datContents;
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}
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var wikiContents = "";
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let wikiPathGame = `${inputDirectoryWiki}/${game}.md`;
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if (fs.existsSync(wikiPathGame)) {
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wikiContents = fs.readFileSync(wikiPathGame, 'utf8');
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} else {
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logger.warn(`CompatDB: No wiki exists for game ${game}.`);
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wikiContents = "## No wiki exists yet for this game.";
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}
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// WIKI BLOCK
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var wikiText = "";
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let fsPathWikiGame = `${fsPathWiki}/${game}.md`;
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if (fs.existsSync(fsPathWikiGame)) {
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wikiText = fs.readFileSync(fsPathWikiGame, 'utf8');
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// Fix Blackfriday markdown rendering differences.
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wikiContents = blackfriday.fixLists(wikiContents);
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wikiContents = blackfriday.fixLinks(wikiContents);
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wikiText = blackfriday.fixLists(wikiText);
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wikiText = blackfriday.fixLinks(wikiText);
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} else {
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wikiText = "## No wiki exists yet for this game.";
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}
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// END WIKI BLOCK
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// Read all savefiles from array and copy them into the markdown.
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savefileMetadataContents.forEach(function(savefile) {
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let modified = new Date(util.inspect(stats.mtime));
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datContents += `\r\n\r\n[[ savefiles ]]\r\n${savefile.contents}\r\nfilename = "${savefile.filename}"\r\ndate = "${modified.toISOString()}"\r\n`;
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});
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let modelText = tomlify(model, null, 2);
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let output = `+++\r\n${datContents}\r\n+++\r\n\r\n${wikiContents}\r\n`;
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fs.writeFileSync(`${outputDirectoryMd}/${game}.md`, output);
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let contentOutput = `+++\r\n${modelText}\r\n+++\r\n\r\n${wikiText}\r\n`;
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fs.writeFileSync(`${fsPathHugoContent}/${game}.md`, contentOutput);
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} catch (ex) {
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logger.warn(`${game} failed to generate: ${ex}`);
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logger.error(ex);
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@ -12,6 +12,7 @@
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"sanitize-html": "^1.14.1",
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"sync-exec": "^0.6.2",
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"toml": "^2.3.2",
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"tomlify-j0.4": "^2.0.0",
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"winston": "^2.2.0"
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},
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"preferGlobal": false,
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