#ifndef _FIFO_QUEUE_H_
#define _FIFO_QUEUE_H_
// a simple lockless thread-safe,
// single reader, single writer queue
#include "atomic.h"
namespace Common
{
template <typename T>
class FifoQueue
public:
FifoQueue() : m_size(0)
m_write_ptr = m_read_ptr = new ElementPtr();
}
~FifoQueue()
// this will empty out the whole queue
delete m_read_ptr;
u32 Size() const
return m_size;
bool Empty() const
//return (m_read_ptr == m_write_ptr);
return (0 == m_size);
T& Front() const
return *m_read_ptr->current;
template <typename Arg>
void Push(Arg&& t)
// create the element, add it to the queue
m_write_ptr->current = new T(std::forward<Arg>(t));
// set the next pointer to a new element ptr
// then advance the write pointer
m_write_ptr = m_write_ptr->next = new ElementPtr();
Common::AtomicIncrement(m_size);
void Pop()
Common::AtomicDecrement(m_size);
ElementPtr *const tmpptr = m_read_ptr;
// advance the read pointer
m_read_ptr = m_read_ptr->next;
// set the next element to NULL to stop the recursive deletion
tmpptr->next = NULL;
delete tmpptr; // this also deletes the element
bool Pop(T& t)
if (Empty())
return false;
t = std::move(Front());
Pop();
return true;
// not thread-safe
void Clear()
m_size = 0;
private:
// stores a pointer to element
// and a pointer to the next ElementPtr
class ElementPtr
ElementPtr() : current(NULL), next(NULL) {}
~ElementPtr()
if (current)
delete current;
// recusion ftw
if (next)
delete next;
T *volatile current;
ElementPtr *volatile next;
};
ElementPtr *volatile m_write_ptr;
ElementPtr *volatile m_read_ptr;
volatile u32 m_size;
#endif