// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/symbols.h"
TSymbolsMap g_symbols;
namespace Symbols
{
bool HasSymbol(u32 _address)
return g_symbols.find(_address) != g_symbols.end();
}
void Add(u32 _address, const std::string& _name, u32 _size, u32 _type)
if (!HasSymbol(_address))
TSymbol symbol;
symbol.address = _address;
symbol.name = _name;
symbol.size = _size;
symbol.type = _type;
g_symbols.insert(TSymbolsPair(_address, symbol));
TSymbol GetSymbol(u32 _address)
const auto iter = g_symbols.find(_address);
if (iter != g_symbols.end())
return iter->second;
return {};
const std::string GetName(u32 _address)
return GetSymbol(_address).name;
void Remove(u32 _address)
g_symbols.erase(_address);
void Clear()
g_symbols.clear();