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Fixed the codestyle to match our clang-format rules.

This commit is contained in:
Subv 2016-12-14 12:33:49 -05:00
parent ebbb55ec8f
commit 016307ae65
16 changed files with 108 additions and 68 deletions

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@ -139,7 +139,7 @@ union MappedBufferDescInfo {
};
inline MappedBufferDescInfo ParseMappedBufferDesc(const u32 desc) {
return{ desc };
return {desc};
}
inline DescriptorType GetDescriptorType(u32 descriptor) {

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@ -19,7 +19,8 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
// AcceptSession before returning from this call.
if (active_sessions >= max_sessions) {
// TODO(Subv): Return an error code in this situation after session disconnection is implemented.
// TODO(Subv): Return an error code in this situation after session disconnection is
// implemented.
/*return ResultCode(ErrorDescription::MaxConnectionsReached,
ErrorModule::OS, ErrorSummary::WouldBlock,
ErrorLevel::Temporary);*/
@ -27,7 +28,8 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
active_sessions++;
// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
auto sessions = ServerSession::CreateSessionPair(server_port->GetName(), server_port->hle_handler);
auto sessions =
ServerSession::CreateSessionPair(server_port->GetName(), server_port->hle_handler);
auto client_session = std::get<SharedPtr<ClientSession>>(sessions);
auto server_session = std::get<SharedPtr<ServerSession>>(sessions);

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@ -29,8 +29,9 @@ public:
}
/**
* Creates a new Session pair, adds the created ServerSession to the associated ServerPort's list of pending sessions,
* and signals the ServerPort, causing any threads waiting on it to awake.
* Creates a new Session pair, adds the created ServerSession to the associated ServerPort's
* list of pending sessions, and signals the ServerPort, causing any threads
* waiting on it to awake.
* @returns ClientSession The client endpoint of the created Session pair, or error code.
*/
ResultVal<SharedPtr<ClientSession>> Connect();

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@ -11,16 +11,19 @@ namespace Kernel {
ClientSession::ClientSession() = default;
ClientSession::~ClientSession() {
// This destructor will be called automatically when the last ClientSession handle is closed by the emulated application.
// This destructor will be called automatically when the last ClientSession handle is closed by
// the emulated application.
if (server_session->hle_handler)
server_session->hle_handler->ClientDisconnected(server_session);
// TODO(Subv): If the session is still open, set the connection status to 2 (Closed by client),
// wake up all the ServerSession's waiting threads and set the WaitSynchronization result to 0xC920181A.
// wake up all the ServerSession's waiting threads and set the WaitSynchronization result to
// 0xC920181A.
}
ResultVal<SharedPtr<ClientSession>> ClientSession::Create(ServerSession* server_session, std::string name) {
ResultVal<SharedPtr<ClientSession>> ClientSession::Create(ServerSession* server_session,
std::string name) {
SharedPtr<ClientSession> client_session(new ClientSession);
client_session->name = std::move(name);

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@ -4,8 +4,8 @@
#pragma once
#include <string>
#include <memory>
#include <string>
#include "common/common_types.h"
@ -58,7 +58,8 @@ private:
* @param name Optional name of client session
* @return The created client session
*/
static ResultVal<SharedPtr<ClientSession>> Create(ServerSession* server_session, std::string name = "Unknown");
static ResultVal<SharedPtr<ClientSession>> Create(ServerSession* server_session,
std::string name = "Unknown");
};
} // namespace

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@ -24,7 +24,8 @@ void ServerPort::Acquire() {
}
std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> ServerPort::CreatePortPair(
u32 max_sessions, std::string name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
u32 max_sessions, std::string name,
std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
SharedPtr<ServerPort> server_port(new ServerPort);
SharedPtr<ClientPort> client_port(new ClientPort);

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@ -12,12 +12,14 @@ namespace Kernel {
ServerSession::ServerSession() = default;
ServerSession::~ServerSession() {
// This destructor will be called automatically when the last ServerSession handle is closed by the emulated application.
// This destructor will be called automatically when the last ServerSession handle is closed by
// the emulated application.
// TODO(Subv): Reduce the ClientPort's connection count,
// if the session is still open, set the connection status to 3 (Closed by server),
}
ResultVal<SharedPtr<ServerSession>> ServerSession::Create(std::string name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
ResultVal<SharedPtr<ServerSession>> ServerSession::Create(
std::string name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
SharedPtr<ServerSession> server_session(new ServerSession);
server_session->name = std::move(name);
@ -38,7 +40,8 @@ void ServerSession::Acquire() {
ResultCode ServerSession::HandleSyncRequest() {
// The ServerSession received a sync request, this means that there's new data available
// from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or similar.
// from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or
// similar.
// If this ServerSession has an associated HLE handler, forward the request to it.
if (hle_handler != nullptr) {
@ -50,17 +53,20 @@ ResultCode ServerSession::HandleSyncRequest() {
// TODO(Subv): Translate the response command buffer.
}
// If this ServerSession does not have an HLE implementation, just wake up the threads waiting on it.
// If this ServerSession does not have an HLE implementation, just wake up the threads waiting
// on it.
signaled = true;
WakeupAllWaitingThreads();
return RESULT_SUCCESS;
}
ServerSession::SessionPair ServerSession::CreateSessionPair(const std::string& name,
std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
auto server_session = ServerSession::Create(name + "_Server", std::move(hle_handler)).MoveFrom();
// We keep a non-owning pointer to the ServerSession in the ClientSession because we don't want to prevent the
// ServerSession's destructor from being called when the emulated application closes the last ServerSession handle.
ServerSession::SessionPair ServerSession::CreateSessionPair(
const std::string& name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
auto server_session =
ServerSession::Create(name + "_Server", std::move(hle_handler)).MoveFrom();
// We keep a non-owning pointer to the ServerSession in the ClientSession because we don't want
// to prevent the ServerSession's destructor from being called when the emulated
// application closes the last ServerSession handle.
auto client_session = ClientSession::Create(server_session.get(), name + "_Client").MoveFrom();
return std::make_tuple(std::move(server_session), std::move(client_session));
@ -70,5 +76,4 @@ ResultCode TranslateHLERequest(ServerSession* server_session) {
// TODO(Subv): Implement this function once multiple concurrent processes are supported.
return RESULT_SUCCESS;
}
}

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@ -24,10 +24,10 @@ class ClientSession;
*
* To make a service call, the client must write the command header and parameters to the buffer
* located at offset 0x80 of the TLS (Thread-Local Storage) area, then execute a SendSyncRequest
* SVC call with its ClientSession handle. The kernel will read the command header, using it to marshall
* the parameters to the process at the server endpoint of the session. After the server replies to
* the request, the response is marshalled back to the caller's TLS buffer and control is
* transferred back to it.
* SVC call with its ClientSession handle. The kernel will read the command header, using it to
* marshall the parameters to the process at the server endpoint of the session.
* After the server replies to the request, the response is marshalled back to the caller's
* TLS buffer and control is transferred back to it.
*/
class ServerSession final : public WaitObject {
public:
@ -47,7 +47,9 @@ public:
* @param name Optional name of the ports
* @return The created session tuple
*/
static SessionPair CreateSessionPair(const std::string& name = "Unknown", std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
static SessionPair CreateSessionPair(
const std::string& name = "Unknown",
std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
/**
* Handle a sync request from the emulated application.
@ -61,7 +63,8 @@ public:
std::string name; ///< The name of this session (optional)
bool signaled; ///< Whether there's new data available to this ServerSession
std::shared_ptr<Service::SessionRequestHandler> hle_handler; ///< This session's HLE request handler (optional)
std::shared_ptr<Service::SessionRequestHandler>
hle_handler; ///< This session's HLE request handler (optional)
private:
ServerSession();
@ -74,16 +77,18 @@ private:
* @param hle_handler Optional HLE handler for this server session.
* @return The created server session
*/
static ResultVal<SharedPtr<ServerSession>> Create(std::string name = "Unknown", std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
static ResultVal<SharedPtr<ServerSession>> Create(
std::string name = "Unknown",
std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
};
/**
* Performs command buffer translation for an HLE IPC request.
* The command buffer from the ServerSession thread's TLS is copied into a
* buffer and all descriptors in the buffer are processed.
* TODO(Subv): Implement this function, currently we do not support multiple processes running at once,
* but once that is implemented we'll need to properly translate all descriptors in the command buffer.
* TODO(Subv): Implement this function, currently we do not support multiple processes running at
* once, but once that is implemented we'll need to properly translate all descriptors
* in the command buffer.
*/
ResultCode TranslateHLERequest(ServerSession* server_session);
}

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@ -14,7 +14,8 @@ class Interface;
namespace APT {
static const u32 MaxAPTSessions = 2; ///< Each APT service can only have up to 2 sessions connected at the same time.
/// Each APT service can only have up to 2 sessions connected at the same time.
static const u32 MaxAPTSessions = 2;
/// Holds information about the parameters used in Send/Glance/ReceiveParameter
struct MessageParameter {

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@ -175,7 +175,9 @@ void File::HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_ses
LOG_WARNING(Service_FS, "(STUBBED) File command OpenLinkFile %s", GetName().c_str());
auto sessions = Kernel::ServerSession::CreateSessionPair(GetName(), shared_from_this());
ClientConnected(std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions));
cmd_buff[3] = Kernel::g_handle_table.Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions)).ValueOr(INVALID_HANDLE);
cmd_buff[3] = Kernel::g_handle_table
.Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions))
.ValueOr(INVALID_HANDLE);
break;
}

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@ -68,13 +68,16 @@ static void OpenFile(Service::Interface* self) {
LOG_DEBUG(Service_FS, "path=%s, mode=%u attrs=%u", file_path.DebugStr().c_str(), mode.hex,
attributes);
ResultVal<std::shared_ptr<File>> file_res = OpenFileFromArchive(archive_handle, file_path, mode);
ResultVal<std::shared_ptr<File>> file_res =
OpenFileFromArchive(archive_handle, file_path, mode);
cmd_buff[1] = file_res.Code().raw;
if (file_res.Succeeded()) {
std::shared_ptr<File> file = *file_res;
auto sessions = ServerSession::CreateSessionPair(file->GetName(), file);
file->ClientConnected(std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions));
cmd_buff[3] = Kernel::g_handle_table.Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions)).MoveFrom();
cmd_buff[3] = Kernel::g_handle_table
.Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions))
.MoveFrom();
} else {
cmd_buff[3] = 0;
LOG_ERROR(Service_FS, "failed to get a handle for file %s", file_path.DebugStr().c_str());
@ -131,13 +134,16 @@ static void OpenFileDirectly(Service::Interface* self) {
}
SCOPE_EXIT({ CloseArchive(*archive_handle); });
ResultVal<std::shared_ptr<File>> file_res = OpenFileFromArchive(*archive_handle, file_path, mode);
ResultVal<std::shared_ptr<File>> file_res =
OpenFileFromArchive(*archive_handle, file_path, mode);
cmd_buff[1] = file_res.Code().raw;
if (file_res.Succeeded()) {
std::shared_ptr<File> file = *file_res;
auto sessions = ServerSession::CreateSessionPair(file->GetName(), file);
file->ClientConnected(std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions));
cmd_buff[3] = Kernel::g_handle_table.Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions)).MoveFrom();
cmd_buff[3] = Kernel::g_handle_table
.Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions))
.MoveFrom();
} else {
cmd_buff[3] = 0;
LOG_ERROR(Service_FS, "failed to get a handle for file %s mode=%u attributes=%u",
@ -395,13 +401,16 @@ static void OpenDirectory(Service::Interface* self) {
LOG_DEBUG(Service_FS, "type=%u size=%u data=%s", static_cast<u32>(dirname_type), dirname_size,
dir_path.DebugStr().c_str());
ResultVal<std::shared_ptr<Directory>> dir_res = OpenDirectoryFromArchive(archive_handle, dir_path);
ResultVal<std::shared_ptr<Directory>> dir_res =
OpenDirectoryFromArchive(archive_handle, dir_path);
cmd_buff[1] = dir_res.Code().raw;
if (dir_res.Succeeded()) {
std::shared_ptr<Directory> directory = *dir_res;
auto sessions = ServerSession::CreateSessionPair(directory->GetName(), directory);
directory->ClientConnected(std::get<Kernel::SharedPtr<Kernel::ServerSession>>(sessions));
cmd_buff[3] = Kernel::g_handle_table.Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions)).MoveFrom();
cmd_buff[3] = Kernel::g_handle_table
.Create(std::get<Kernel::SharedPtr<Kernel::ClientSession>>(sessions))
.MoveFrom();
} else {
LOG_ERROR(Service_FS, "failed to get a handle for directory type=%d size=%d data=%s",
dirname_type, dirname_size, dir_path.DebugStr().c_str());

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@ -8,7 +8,6 @@
#include "common/string_util.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/service/service.h"
#include "core/hle/service/ac_u.h"
#include "core/hle/service/act_a.h"
#include "core/hle/service/act_u.h"
@ -66,11 +65,13 @@ static std::string MakeFunctionString(const char* name, const char* port_name,
return function_string;
}
void SessionRequestHandler::ClientConnected(Kernel::SharedPtr<Kernel::ServerSession> server_session) {
void SessionRequestHandler::ClientConnected(
Kernel::SharedPtr<Kernel::ServerSession> server_session) {
connected_sessions.push_back(server_session);
}
void SessionRequestHandler::ClientDisconnected(Kernel::SharedPtr<Kernel::ServerSession> server_session) {
void SessionRequestHandler::ClientDisconnected(
Kernel::SharedPtr<Kernel::ServerSession> server_session) {
boost::range::remove_erase(connected_sessions, server_session);
}
@ -78,7 +79,8 @@ Interface::Interface(u32 max_sessions) : max_sessions(max_sessions) {}
Interface::~Interface() = default;
void Interface::HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session) {
// TODO(Subv): Make use of the server_session in the HLE service handlers to distinguish which session triggered each command.
// TODO(Subv): Make use of the server_session in the HLE service handlers to distinguish which
// session triggered each command.
u32* cmd_buff = Kernel::GetCommandBuffer();
auto itr = m_functions.find(cmd_buff[0]);
@ -113,14 +115,16 @@ void Interface::Register(const FunctionInfo* functions, size_t n) {
// Module interface
static void AddNamedPort(Interface* interface_) {
auto ports = Kernel::ServerPort::CreatePortPair(interface_->GetMaxSessions(), interface_->GetPortName(),
auto ports =
Kernel::ServerPort::CreatePortPair(interface_->GetMaxSessions(), interface_->GetPortName(),
std::shared_ptr<Interface>(interface_));
auto client_port = std::get<Kernel::SharedPtr<Kernel::ClientPort>>(ports);
g_kernel_named_ports.emplace(interface_->GetPortName(), std::move(client_port));
}
void AddService(Interface* interface_) {
auto ports = Kernel::ServerPort::CreatePortPair(interface_->GetMaxSessions(), interface_->GetPortName(),
auto ports =
Kernel::ServerPort::CreatePortPair(interface_->GetMaxSessions(), interface_->GetPortName(),
std::shared_ptr<Interface>(interface_));
auto client_port = std::get<Kernel::SharedPtr<Kernel::ClientPort>>(ports);
g_srv_services.emplace(interface_->GetPortName(), std::move(client_port));
@ -190,5 +194,4 @@ void Shutdown() {
g_kernel_named_ports.clear();
LOG_DEBUG(Service, "shutdown OK");
}
}

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@ -15,7 +15,6 @@
#include "core/hle/result.h"
#include "core/memory.h"
namespace Kernel {
class ServerSession;
}
@ -26,12 +25,13 @@ class ServerSession;
namespace Service {
static const int kMaxPortSize = 8; ///< Maximum size of a port name (8 characters)
static const u32 DefaultMaxSessions = 10; ///< Arbitrary default number of maximum connections to an HLE service
/// Arbitrary default number of maximum connections to an HLE service.
static const u32 DefaultMaxSessions = 10;
/**
* Interface implemented by HLE Session handlers.
* This can be provided to a ServerSession in order to hook into several relevant events (such as a new connection or a SyncRequest)
* so they can be implemented in the emulator.
* This can be provided to a ServerSession in order to hook into several relevant events
* (such as a new connection or a SyncRequest) so they can be implemented in the emulator.
*/
class SessionRequestHandler {
public:
@ -61,12 +61,14 @@ public:
protected:
/// List of sessions that are connected to this handler.
/// A ServerSession whose server endpoint is an HLE implementation is kept alive by this list for the duration of the connection.
/// A ServerSession whose server endpoint is an HLE implementation is kept alive by this list
// for the duration of the connection.
std::vector<Kernel::SharedPtr<Kernel::ServerSession>> connected_sessions;
};
/**
* Framework for implementing HLE service handlers which dispatch incoming SyncRequests based on a table mapping header ids to handler functions.
* Framework for implementing HLE service handlers which dispatch incoming SyncRequests based on a
* table mapping header ids to handler functions.
*/
class Interface : public SessionRequestHandler {
public:
@ -88,10 +90,13 @@ public:
}
/**
* Gets the maximum allowed number of sessions that can be connected to this service at the same time.
* Gets the maximum allowed number of sessions that can be connected to this service
* at the same time.
* @returns The maximum number of connections allowed.
*/
u32 GetMaxSessions() const { return max_sessions; }
u32 GetMaxSessions() const {
return max_sessions;
}
typedef void (*Function)(Interface*);

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@ -7,8 +7,8 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/service/srv.h"
////////////////////////////////////////////////////////////////////////////////////////////////////

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@ -236,14 +236,16 @@ static ResultCode ConnectToPort(Handle* out_handle, const char* port_name) {
/// Makes a blocking IPC call to an OS service.
static ResultCode SendSyncRequest(Handle handle) {
SharedPtr<Kernel::ClientSession> session = Kernel::g_handle_table.Get<Kernel::ClientSession>(handle);
SharedPtr<Kernel::ClientSession> session =
Kernel::g_handle_table.Get<Kernel::ClientSession>(handle);
if (session == nullptr) {
return ERR_INVALID_HANDLE;
}
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s)", handle, session->GetName().c_str());
// TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server responds and cause a reschedule.
// TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server
// responds and cause a reschedule.
return session->SendSyncRequest();
}