configure_motion_touch: do not move engine parameter (#6208)
fixes an error stemmed from miscommunication
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@ -354,10 +354,8 @@ void ConfigureMotionTouch::ApplyConfiguration() {
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std::string motion_engine = ui->motion_provider->currentData().toString().toStdString();
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std::string touch_engine = ui->touch_provider->currentData().toString().toStdString();
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Common::ParamPackage motion_param{}, touch_param{};
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motion_param.Set("engine", std::move(motion_engine));
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touch_param.Set("engine", std::move(touch_engine));
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Common::ParamPackage motion_param{};
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motion_param.Set("engine", motion_engine);
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if (motion_engine == "motion_emu") {
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motion_param.Set("sensitivity", static_cast<float>(ui->motion_sensitivity->value()));
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} else if (motion_engine == "sdl") {
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@ -365,6 +363,8 @@ void ConfigureMotionTouch::ApplyConfiguration() {
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motion_param.Set("port", port);
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}
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Common::ParamPackage touch_param{};
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touch_param.Set("engine", touch_engine);
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if (touch_engine == "cemuhookudp") {
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touch_param.Set("min_x", min_x);
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touch_param.Set("min_y", min_y);
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