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Merge pull request #1655 from JayFoxRox/hw-dot3

OpenGL: Implement color combiner Operation::Dot3_RGB
This commit is contained in:
bunnei 2016-04-21 16:39:36 -04:00
commit 14cc1ed911
1 changed files with 3 additions and 0 deletions

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@ -198,6 +198,9 @@ static void AppendColorCombiner(std::string& out, TevStageConfig::Operation oper
case Operation::AddThenMultiply: case Operation::AddThenMultiply:
out += "min(" + variable_name + "[0] + " + variable_name + "[1], vec3(1.0)) * " + variable_name + "[2]"; out += "min(" + variable_name + "[0] + " + variable_name + "[1], vec3(1.0)) * " + variable_name + "[2]";
break; break;
case Operation::Dot3_RGB:
out += "vec3(dot(" + variable_name + "[0] - vec3(0.5), " + variable_name + "[1] - vec3(0.5)) * 4.0)";
break;
default: default:
out += "vec3(0.0)"; out += "vec3(0.0)";
LOG_CRITICAL(Render_OpenGL, "Unknown color combiner operation: %u", operation); LOG_CRITICAL(Render_OpenGL, "Unknown color combiner operation: %u", operation);