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game_list: Treat demos as applications (#7097)

* game_list: Treat demos as applications

Allows the dumping of RomFS from demos.

* game_list: Add TODO about using bitmasks for title ID high checks.

---------

Co-authored-by: Steveice10 <1269164+Steveice10@users.noreply.github.com>
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Tobias 2023-11-04 20:15:21 +01:00 committed by GitHub
parent 09ee80f590
commit 1570aeffcb
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 3 additions and 1 deletions

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@ -560,7 +560,9 @@ void GameList::AddGamePopup(QMenu& context_menu, const QString& path, const QStr
QAction* properties = context_menu.addAction(tr("Properties")); QAction* properties = context_menu.addAction(tr("Properties"));
const u32 program_id_high = (program_id >> 32) & 0xFFFFFFFF; const u32 program_id_high = (program_id >> 32) & 0xFFFFFFFF;
const bool is_application = program_id_high == 0x00040000 || program_id_high == 0x00040010; // TODO: Use proper bitmasks for these kinds of checks.
const bool is_application = program_id_high == 0x00040000 || program_id_high == 0x00040002 ||
program_id_high == 0x00040010;
bool opengl_cache_exists = false; bool opengl_cache_exists = false;
ForEachOpenGLCacheFile( ForEachOpenGLCacheFile(