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misc: Improve defaults for macOS and handling of missing audio backends. (#7273)

* misc: Improve backend defaults for macOS.

* audio_core: Improve handling of missing audio backends.
This commit is contained in:
Steveice10 2023-12-22 11:38:06 -08:00 committed by GitHub
parent dccb8f6b17
commit 178e602589
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
11 changed files with 109 additions and 107 deletions

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@ -74,7 +74,8 @@ CMAKE_DEPENDENT_OPTION(ENABLE_DEDICATED_ROOM "Enable generating dedicated room e
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
option(ENABLE_SCRIPTING "Enable RPC server for scripting" ON)
CMAKE_DEPENDENT_OPTION(ENABLE_CUBEB "Enables the cubeb audio backend" ON "NOT IOS" OFF)
# TODO: cubeb currently causes issues on macOS, see: https://github.com/mozilla/cubeb/issues/771
CMAKE_DEPENDENT_OPTION(ENABLE_CUBEB "Enables the cubeb audio backend" ON "NOT APPLE" OFF)
option(ENABLE_OPENAL "Enables the OpenAL audio backend" ON)
CMAKE_DEPENDENT_OPTION(ENABLE_LIBUSB "Enable libusb for GameCube Adapter support" ON "NOT IOS" OFF)

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@ -155,6 +155,10 @@ else()
endif()
endif()
if (NOT APPLE)
add_compile_definitions(HAS_OPENGL)
endif()
add_subdirectory(common)
add_subdirectory(core)
add_subdirectory(video_core)

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@ -21,7 +21,7 @@ void DspInterface::SetSink(AudioCore::SinkType sink_type, std::string_view audio
// Dispose of the current sink first to avoid contention.
sink.reset();
sink = CreateSinkFromID(sink_type, audio_device);
sink = AudioCore::GetSinkDetails(sink_type).create_sink(audio_device);
sink->SetCallback(
[this](s16* buffer, std::size_t num_frames) { OutputCallback(buffer, num_frames); });
time_stretcher.SetOutputSampleRate(sink->GetNativeSampleRate());

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@ -20,24 +20,10 @@
namespace AudioCore {
namespace {
struct InputDetails {
using FactoryFn = std::unique_ptr<Input> (*)(std::string_view);
using ListDevicesFn = std::vector<std::string> (*)();
/// Type of this input.
InputType type;
/// Name for this input.
std::string_view name;
/// A method to call to construct an instance of this type of input.
FactoryFn factory;
/// A method to call to list available devices.
ListDevicesFn list_devices;
};
// input_details is ordered in terms of desirability, with the best choice at the top.
constexpr std::array input_details = {
#ifdef HAVE_CUBEB
InputDetails{InputType::Cubeb, "Real Device (Cubeb)",
InputDetails{InputType::Cubeb, "Real Device (Cubeb)", true,
[](std::string_view device_id) -> std::unique_ptr<Input> {
if (!Core::System::GetInstance().HasMicPermission()) {
LOG_WARNING(Audio,
@ -49,7 +35,7 @@ constexpr std::array input_details = {
&ListCubebInputDevices},
#endif
#ifdef HAVE_OPENAL
InputDetails{InputType::OpenAL, "Real Device (OpenAL)",
InputDetails{InputType::OpenAL, "Real Device (OpenAL)", true,
[](std::string_view device_id) -> std::unique_ptr<Input> {
if (!Core::System::GetInstance().HasMicPermission()) {
LOG_WARNING(Audio,
@ -60,17 +46,22 @@ constexpr std::array input_details = {
},
&ListOpenALInputDevices},
#endif
InputDetails{InputType::Static, "Static Noise",
InputDetails{InputType::Static, "Static Noise", false,
[](std::string_view device_id) -> std::unique_ptr<Input> {
return std::make_unique<StaticInput>();
},
[] { return std::vector<std::string>{"Static Noise"}; }},
InputDetails{InputType::Null, "None",
InputDetails{InputType::Null, "None", false,
[](std::string_view device_id) -> std::unique_ptr<Input> {
return std::make_unique<NullInput>();
},
[] { return std::vector<std::string>{"None"}; }},
};
} // Anonymous namespace
std::vector<InputDetails> ListInputs() {
return {input_details.begin(), input_details.end()};
}
const InputDetails& GetInputDetails(InputType input_type) {
auto iter = std::find_if(
@ -88,21 +79,5 @@ const InputDetails& GetInputDetails(InputType input_type) {
return *iter;
}
} // Anonymous namespace
std::string_view GetInputName(InputType input_type) {
if (input_type == InputType::Auto) {
return "Auto";
}
return GetInputDetails(input_type).name;
}
std::vector<std::string> GetDeviceListForInput(InputType input_type) {
return GetInputDetails(input_type).list_devices();
}
std::unique_ptr<Input> CreateInputFromID(InputType input_type, std::string_view device_id) {
return GetInputDetails(input_type).factory(device_id);
}
} // namespace AudioCore

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@ -20,17 +20,28 @@ enum class InputType : u32 {
Static = 2,
Cubeb = 3,
OpenAL = 4,
NumInputTypes,
};
/// Gets the name of a input type.
std::string_view GetInputName(InputType input_type);
struct InputDetails {
using FactoryFn = std::unique_ptr<Input> (*)(std::string_view device_id);
using ListDevicesFn = std::vector<std::string> (*)();
/// Gets the list of devices for a particular input identified by the given ID.
std::vector<std::string> GetDeviceListForInput(InputType input_type);
/// Type of this input.
InputType type;
/// Name for this input.
std::string_view name;
/// Whether the input is backed by real devices.
bool real;
/// A method to call to construct an instance of this type of input.
FactoryFn create_input;
/// A method to call to list available devices.
ListDevicesFn list_devices;
};
/// Creates an audio input identified by the given device ID.
std::unique_ptr<Input> CreateInputFromID(InputType input_type, std::string_view device_id);
/// Lists all available input types.
std::vector<InputDetails> ListInputs();
/// Gets the details of an input type.
const InputDetails& GetInputDetails(InputType input_type);
} // namespace AudioCore

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@ -21,20 +21,6 @@
namespace AudioCore {
namespace {
struct SinkDetails {
using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view);
using ListDevicesFn = std::vector<std::string> (*)();
/// Type of this sink.
SinkType type;
/// Name for this sink.
std::string_view name;
/// A method to call to construct an instance of this type of sink.
FactoryFn factory;
/// A method to call to list available devices.
ListDevicesFn list_devices;
};
// sink_details is ordered in terms of desirability, with the best choice at the top.
constexpr std::array sink_details = {
#ifdef HAVE_CUBEB
@ -64,6 +50,11 @@ constexpr std::array sink_details = {
},
[] { return std::vector<std::string>{"None"}; }},
};
} // Anonymous namespace
std::vector<SinkDetails> ListSinks() {
return {sink_details.begin(), sink_details.end()};
}
const SinkDetails& GetSinkDetails(SinkType sink_type) {
auto iter = std::find_if(
@ -81,21 +72,5 @@ const SinkDetails& GetSinkDetails(SinkType sink_type) {
return *iter;
}
} // Anonymous namespace
std::string_view GetSinkName(SinkType sink_type) {
if (sink_type == SinkType::Auto) {
return "Auto";
}
return GetSinkDetails(sink_type).name;
}
std::vector<std::string> GetDeviceListForSink(SinkType sink_type) {
return GetSinkDetails(sink_type).list_devices();
}
std::unique_ptr<Sink> CreateSinkFromID(SinkType sink_type, std::string_view device_id) {
return GetSinkDetails(sink_type).factory(device_id);
}
} // namespace AudioCore

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@ -20,17 +20,26 @@ enum class SinkType : u32 {
Cubeb = 2,
OpenAL = 3,
SDL2 = 4,
NumSinkTypes,
};
/// Gets the name of a sink type.
std::string_view GetSinkName(SinkType sink_type);
struct SinkDetails {
using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view);
using ListDevicesFn = std::vector<std::string> (*)();
/// Gets the list of devices for a particular sink identified by the given ID.
std::vector<std::string> GetDeviceListForSink(SinkType sink_type);
/// Type of this sink.
SinkType type;
/// Name for this sink.
std::string_view name;
/// A method to call to construct an instance of this type of sink.
FactoryFn create_sink;
/// A method to call to list available devices.
ListDevicesFn list_devices;
};
/// Creates an audio sink identified by the given device ID.
std::unique_ptr<Sink> CreateSinkFromID(SinkType sink_type, std::string_view device_id);
/// Lists all available sink types.
std::vector<SinkDetails> ListSinks();
/// Gets the details of an sink type.
const SinkDetails& GetSinkDetails(SinkType input_type);
} // namespace AudioCore

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@ -351,10 +351,6 @@ if(UNIX AND NOT APPLE)
install(TARGETS citra-qt RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
endif()
if (NOT APPLE)
target_compile_definitions(citra-qt PRIVATE HAS_OPENGL)
endif()
if (CITRA_USE_PRECOMPILED_HEADERS)
target_precompile_headers(citra-qt PRIVATE precompiled_headers.h)
endif()

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@ -21,9 +21,10 @@ ConfigureAudio::ConfigureAudio(bool is_powered_on, QWidget* parent)
ui->setupUi(this);
ui->output_type_combo_box->clear();
for (u32 type = 0; type < static_cast<u32>(AudioCore::SinkType::NumSinkTypes); type++) {
ui->output_type_combo_box->addItem(QString::fromUtf8(
AudioCore::GetSinkName(static_cast<AudioCore::SinkType>(type)).data()));
ui->output_type_combo_box->addItem(tr("Auto"), QVariant::fromValue(AudioCore::SinkType::Auto));
for (const auto& sink : AudioCore::ListSinks()) {
ui->output_type_combo_box->addItem(QString::fromUtf8(sink.name),
QVariant::fromValue(sink.type));
}
ui->emulation_combo_box->setEnabled(!is_powered_on);
@ -32,9 +33,10 @@ ConfigureAudio::ConfigureAudio(bool is_powered_on, QWidget* parent)
&ConfigureAudio::SetVolumeIndicatorText);
ui->input_type_combo_box->clear();
for (u32 type = 0; type < static_cast<u32>(AudioCore::InputType::NumInputTypes); type++) {
ui->input_type_combo_box->addItem(QString::fromUtf8(
AudioCore::GetInputName(static_cast<AudioCore::InputType>(type)).data()));
ui->input_type_combo_box->addItem(tr("Auto"), QVariant::fromValue(AudioCore::InputType::Auto));
for (const auto& input : AudioCore::ListInputs()) {
ui->input_type_combo_box->addItem(QString::fromUtf8(input.name),
QVariant::fromValue(input.type));
}
ui->volume_label->setVisible(Settings::IsConfiguringGlobal());
@ -89,8 +91,18 @@ void ConfigureAudio::SetConfiguration() {
}
void ConfigureAudio::SetOutputTypeFromSinkType() {
ui->output_type_combo_box->setCurrentIndex(
static_cast<int>(Settings::values.output_type.GetValue()));
int new_index = -1;
for (int index = 0; index < ui->output_type_combo_box->count(); index++) {
const auto sink_type =
static_cast<AudioCore::SinkType>(ui->output_type_combo_box->itemData(index).toUInt());
if (Settings::values.output_type.GetValue() == sink_type) {
new_index = index;
break;
}
}
ui->output_type_combo_box->setCurrentIndex(new_index);
}
void ConfigureAudio::SetOutputDeviceFromDeviceID() {
@ -108,8 +120,18 @@ void ConfigureAudio::SetOutputDeviceFromDeviceID() {
}
void ConfigureAudio::SetInputTypeFromInputType() {
ui->input_type_combo_box->setCurrentIndex(
static_cast<int>(Settings::values.input_type.GetValue()));
int new_index = -1;
for (int index = 0; index < ui->input_type_combo_box->count(); index++) {
const auto input_type =
static_cast<AudioCore::InputType>(ui->input_type_combo_box->itemData(index).toUInt());
if (Settings::values.input_type.GetValue() == input_type) {
new_index = index;
break;
}
}
ui->input_type_combo_box->setCurrentIndex(new_index);
}
void ConfigureAudio::SetInputDeviceFromDeviceID() {
@ -142,30 +164,34 @@ void ConfigureAudio::ApplyConfiguration() {
if (Settings::IsConfiguringGlobal()) {
Settings::values.output_type =
static_cast<AudioCore::SinkType>(ui->output_type_combo_box->currentIndex());
static_cast<AudioCore::SinkType>(ui->output_type_combo_box->currentData().toUInt());
Settings::values.output_device = ui->output_device_combo_box->currentText().toStdString();
Settings::values.input_type =
static_cast<AudioCore::InputType>(ui->input_type_combo_box->currentIndex());
static_cast<AudioCore::InputType>(ui->input_type_combo_box->currentData().toUInt());
Settings::values.input_device = ui->input_device_combo_box->currentText().toStdString();
}
}
void ConfigureAudio::UpdateAudioOutputDevices(int sink_index) {
auto sink_type = static_cast<AudioCore::SinkType>(sink_index);
auto sink_type =
static_cast<AudioCore::SinkType>(ui->output_type_combo_box->itemData(sink_index).toUInt());
auto& sink_details = AudioCore::GetSinkDetails(sink_type);
ui->output_device_combo_box->clear();
ui->output_device_combo_box->addItem(QString::fromUtf8(AudioCore::auto_device_name));
for (const auto& device : AudioCore::GetDeviceListForSink(sink_type)) {
for (const auto& device : sink_details.list_devices()) {
ui->output_device_combo_box->addItem(QString::fromStdString(device));
}
}
void ConfigureAudio::UpdateAudioInputDevices(int input_index) {
auto input_type = static_cast<AudioCore::InputType>(input_index);
auto input_type =
static_cast<AudioCore::InputType>(ui->input_type_combo_box->itemData(input_index).toUInt());
auto& input_details = AudioCore::GetInputDetails(input_type);
#if defined(__APPLE__)
if (input_type != AudioCore::InputType::Null && input_type != AudioCore::InputType::Static) {
if (input_details.real) {
AppleAuthorization::CheckAuthorizationForMicrophone();
}
#endif
@ -173,7 +199,7 @@ void ConfigureAudio::UpdateAudioInputDevices(int input_index) {
ui->input_device_combo_box->clear();
ui->input_device_combo_box->addItem(QString::fromUtf8(AudioCore::auto_device_name));
for (const auto& device : AudioCore::GetDeviceListForInput(input_type)) {
for (const auto& device : input_details.list_devices()) {
ui->input_device_combo_box->addItem(QString::fromStdString(device));
}
}

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@ -441,8 +441,13 @@ struct Values {
Setting<bool> allow_plugin_loader{true, "allow_plugin_loader"};
// Renderer
SwitchableSetting<GraphicsAPI, true> graphics_api{GraphicsAPI::OpenGL, GraphicsAPI::Software,
GraphicsAPI::Vulkan, "graphics_api"};
SwitchableSetting<GraphicsAPI, true> graphics_api{
#ifdef HAS_OPENGL
GraphicsAPI::OpenGL,
#else
GraphicsAPI::Vulkan,
#endif
GraphicsAPI::Software, GraphicsAPI::Vulkan, "graphics_api"};
SwitchableSetting<u32> physical_device{0, "physical_device"};
Setting<bool> use_gles{false, "use_gles"};
Setting<bool> renderer_debug{false, "renderer_debug"};

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@ -375,8 +375,8 @@ struct MIC_U::Impl {
mic.reset();
}
mic = AudioCore::CreateInputFromID(Settings::values.input_type.GetValue(),
Settings::values.input_device.GetValue());
mic = AudioCore::GetInputDetails(Settings::values.input_type.GetValue())
.create_input(Settings::values.input_device.GetValue());
if (was_sampling) {
StartSampling();
}