added (fake) physical addresses for where to put framebuffer in VRAM
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@ -16,6 +16,7 @@ enum {
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TOP_WIDTH = 400,
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TOP_WIDTH = 400,
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BOTTOM_WIDTH = 320,
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BOTTOM_WIDTH = 320,
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// Physical addresses in FCRAM used by ARM9 applications - these are correct for real hardware
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FRAMEBUFFER_SEL = 0x20184E59,
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FRAMEBUFFER_SEL = 0x20184E59,
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TOP_LEFT_FRAME1 = 0x20184E60,
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TOP_LEFT_FRAME1 = 0x20184E60,
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TOP_LEFT_FRAME2 = 0x201CB370,
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TOP_LEFT_FRAME2 = 0x201CB370,
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@ -23,6 +24,15 @@ enum {
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TOP_RIGHT_FRAME2 = 0x202C8670,
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TOP_RIGHT_FRAME2 = 0x202C8670,
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SUB_FRAME1 = 0x202118E0,
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SUB_FRAME1 = 0x202118E0,
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SUB_FRAME2 = 0x20249CF0,
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SUB_FRAME2 = 0x20249CF0,
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// Physical addresses in VRAM - I'm not sure how these are actually allocated (so not real)
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VRAM_FRAMEBUFFER_SEL = 0x18184E59,
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VRAM_TOP_LEFT_FRAME1 = 0x18184E60,
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VRAM_TOP_LEFT_FRAME2 = 0x181CB370,
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VRAM_TOP_RIGHT_FRAME1 = 0x18282160,
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VRAM_TOP_RIGHT_FRAME2 = 0x182C8670,
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VRAM_SUB_FRAME1 = 0x182118E0,
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VRAM_SUB_FRAME2 = 0x18249CF0,
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};
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};
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template <typename T>
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template <typename T>
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