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network/room_member: in-header function should be inline

Otherwise produces multpile definition in translation units and generates unused warnings
This commit is contained in:
Weiyi Wang 2019-07-14 14:01:13 -04:00
parent e689847b11
commit 2bbbfa86d8
1 changed files with 2 additions and 2 deletions

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@ -263,7 +263,7 @@ private:
std::unique_ptr<RoomMemberImpl> room_member_impl;
};
static const char* GetStateStr(const RoomMember::State& s) {
inline const char* GetStateStr(const RoomMember::State& s) {
switch (s) {
case RoomMember::State::Idle:
return "Idle";
@ -277,7 +277,7 @@ static const char* GetStateStr(const RoomMember::State& s) {
return "Unknown";
}
static const char* GetErrorStr(const RoomMember::Error& e) {
inline const char* GetErrorStr(const RoomMember::Error& e) {
switch (e) {
case RoomMember::Error::LostConnection:
return "LostConnection";