Loader: Remove unnecessary pointer indirection to IOFile
This commit is contained in:
parent
c385b7767d
commit
2d7299a86f
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@ -17,7 +17,7 @@
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namespace FileSys {
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ArchiveFactory_RomFS::ArchiveFactory_RomFS(const Loader::AppLoader& app_loader) {
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ArchiveFactory_RomFS::ArchiveFactory_RomFS(Loader::AppLoader& app_loader) {
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// Load the RomFS from the app
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if (Loader::ResultStatus::Success != app_loader.ReadRomFS(romfs_file, data_offset, data_size)) {
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LOG_ERROR(Service_FS, "Unable to read RomFS!");
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@ -22,7 +22,7 @@ namespace FileSys {
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/// File system interface to the RomFS archive
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class ArchiveFactory_RomFS final : public ArchiveFactory {
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public:
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ArchiveFactory_RomFS(const Loader::AppLoader& app_loader);
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ArchiveFactory_RomFS(Loader::AppLoader& app_loader);
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std::string GetName() const override { return "RomFS"; }
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ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path) override;
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@ -246,11 +246,11 @@ ResultStatus AppLoader_THREEDSX::Load() {
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if (is_loaded)
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return ResultStatus::ErrorAlreadyLoaded;
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if (!file->IsOpen())
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if (!file.IsOpen())
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return ResultStatus::Error;
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SharedPtr<CodeSet> codeset;
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if (Load3DSXFile(*file, Memory::PROCESS_IMAGE_VADDR, &codeset) != ERROR_NONE)
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if (Load3DSXFile(file, Memory::PROCESS_IMAGE_VADDR, &codeset) != ERROR_NONE)
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return ResultStatus::Error;
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codeset->name = filename;
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@ -17,7 +17,7 @@ namespace Loader {
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/// Loads an 3DSX file
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class AppLoader_THREEDSX final : public AppLoader {
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public:
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AppLoader_THREEDSX(std::unique_ptr<FileUtil::IOFile>&& file, std::string filename)
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AppLoader_THREEDSX(FileUtil::IOFile&& file, std::string filename)
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: AppLoader(std::move(file)), filename(std::move(filename)) {}
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/**
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@ -392,15 +392,15 @@ ResultStatus AppLoader_ELF::Load() {
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if (is_loaded)
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return ResultStatus::ErrorAlreadyLoaded;
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if (!file->IsOpen())
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if (!file.IsOpen())
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return ResultStatus::Error;
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// Reset read pointer in case this file has been read before.
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file->Seek(0, SEEK_SET);
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file.Seek(0, SEEK_SET);
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u32 size = static_cast<u32>(file->GetSize());
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u32 size = static_cast<u32>(file.GetSize());
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std::unique_ptr<u8[]> buffer(new u8[size]);
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if (file->ReadBytes(&buffer[0], size) != size)
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if (file.ReadBytes(&buffer[0], size) != size)
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return ResultStatus::Error;
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ElfReader elf_reader(&buffer[0]);
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@ -17,7 +17,7 @@ namespace Loader {
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/// Loads an ELF/AXF file
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class AppLoader_ELF final : public AppLoader {
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public:
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AppLoader_ELF(std::unique_ptr<FileUtil::IOFile>&& file, std::string filename)
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AppLoader_ELF(FileUtil::IOFile&& file, std::string filename)
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: AppLoader(std::move(file)), filename(std::move(filename)) { }
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/**
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@ -90,8 +90,8 @@ static const char* GetFileTypeString(FileType type) {
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}
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ResultStatus LoadFile(const std::string& filename) {
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std::unique_ptr<FileUtil::IOFile> file(new FileUtil::IOFile(filename, "rb"));
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if (!file->IsOpen()) {
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FileUtil::IOFile file(filename, "rb");
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if (!file.IsOpen()) {
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LOG_ERROR(Loader, "Failed to load file %s", filename.c_str());
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return ResultStatus::Error;
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}
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@ -99,7 +99,7 @@ ResultStatus LoadFile(const std::string& filename) {
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std::string filename_filename, filename_extension;
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Common::SplitPath(filename, nullptr, &filename_filename, &filename_extension);
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FileType type = IdentifyFile(*file);
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FileType type = IdentifyFile(file);
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FileType filename_type = GuessFromExtension(filename_extension);
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if (type != filename_type) {
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@ -52,7 +52,7 @@ static inline u32 MakeMagic(char a, char b, char c, char d) {
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/// Interface for loading an application
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class AppLoader : NonCopyable {
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public:
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AppLoader(std::unique_ptr<FileUtil::IOFile>&& file) : file(std::move(file)) { }
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AppLoader(FileUtil::IOFile&& file) : file(std::move(file)) { }
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virtual ~AppLoader() { }
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/**
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@ -66,7 +66,7 @@ public:
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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*/
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virtual ResultStatus ReadCode(std::vector<u8>& buffer) const {
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virtual ResultStatus ReadCode(std::vector<u8>& buffer) {
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return ResultStatus::ErrorNotImplemented;
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}
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@ -75,7 +75,7 @@ public:
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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*/
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virtual ResultStatus ReadIcon(std::vector<u8>& buffer) const {
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virtual ResultStatus ReadIcon(std::vector<u8>& buffer) {
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return ResultStatus::ErrorNotImplemented;
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}
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@ -84,7 +84,7 @@ public:
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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*/
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virtual ResultStatus ReadBanner(std::vector<u8>& buffer) const {
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virtual ResultStatus ReadBanner(std::vector<u8>& buffer) {
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return ResultStatus::ErrorNotImplemented;
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}
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@ -93,7 +93,7 @@ public:
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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*/
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virtual ResultStatus ReadLogo(std::vector<u8>& buffer) const {
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virtual ResultStatus ReadLogo(std::vector<u8>& buffer) {
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return ResultStatus::ErrorNotImplemented;
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}
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@ -105,13 +105,13 @@ public:
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* @param size The size of the romfs
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* @return ResultStatus result of function
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*/
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virtual ResultStatus ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset, u64& size) const {
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virtual ResultStatus ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset, u64& size) {
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return ResultStatus::ErrorNotImplemented;
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}
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protected:
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std::unique_ptr<FileUtil::IOFile> file;
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bool is_loaded = false;
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FileUtil::IOFile file;
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bool is_loaded = false;
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};
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/**
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@ -117,7 +117,7 @@ FileType AppLoader_NCCH::IdentifyType(FileUtil::IOFile& file) {
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return FileType::Error;
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}
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ResultStatus AppLoader_NCCH::LoadExec() const {
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ResultStatus AppLoader_NCCH::LoadExec() {
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using Kernel::SharedPtr;
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using Kernel::CodeSet;
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@ -171,8 +171,8 @@ ResultStatus AppLoader_NCCH::LoadExec() const {
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return ResultStatus::Error;
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}
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ResultStatus AppLoader_NCCH::LoadSectionExeFS(const char* name, std::vector<u8>& buffer) const {
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if (!file->IsOpen())
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ResultStatus AppLoader_NCCH::LoadSectionExeFS(const char* name, std::vector<u8>& buffer) {
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if (!file.IsOpen())
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return ResultStatus::Error;
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LOG_DEBUG(Loader, "%d sections:", kMaxSections);
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@ -186,7 +186,7 @@ ResultStatus AppLoader_NCCH::LoadSectionExeFS(const char* name, std::vector<u8>&
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section.offset, section.size, section.name);
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s64 section_offset = (section.offset + exefs_offset + sizeof(ExeFs_Header) + ncch_offset);
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file->Seek(section_offset, SEEK_SET);
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file.Seek(section_offset, SEEK_SET);
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if (is_compressed) {
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// Section is compressed, read compressed .code section...
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@ -197,7 +197,7 @@ ResultStatus AppLoader_NCCH::LoadSectionExeFS(const char* name, std::vector<u8>&
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return ResultStatus::ErrorMemoryAllocationFailed;
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}
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if (file->ReadBytes(&temp_buffer[0], section.size) != section.size)
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if (file.ReadBytes(&temp_buffer[0], section.size) != section.size)
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return ResultStatus::Error;
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// Decompress .code section...
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@ -208,7 +208,7 @@ ResultStatus AppLoader_NCCH::LoadSectionExeFS(const char* name, std::vector<u8>&
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} else {
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// Section is uncompressed...
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buffer.resize(section.size);
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if (file->ReadBytes(&buffer[0], section.size) != section.size)
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if (file.ReadBytes(&buffer[0], section.size) != section.size)
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return ResultStatus::Error;
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}
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return ResultStatus::Success;
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@ -221,21 +221,21 @@ ResultStatus AppLoader_NCCH::Load() {
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if (is_loaded)
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return ResultStatus::ErrorAlreadyLoaded;
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if (!file->IsOpen())
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if (!file.IsOpen())
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return ResultStatus::Error;
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// Reset read pointer in case this file has been read before.
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file->Seek(0, SEEK_SET);
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file.Seek(0, SEEK_SET);
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if (file->ReadBytes(&ncch_header, sizeof(NCCH_Header)) != sizeof(NCCH_Header))
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if (file.ReadBytes(&ncch_header, sizeof(NCCH_Header)) != sizeof(NCCH_Header))
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return ResultStatus::Error;
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// Skip NCSD header and load first NCCH (NCSD is just a container of NCCH files)...
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if (MakeMagic('N', 'C', 'S', 'D') == ncch_header.magic) {
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LOG_WARNING(Loader, "Only loading the first (bootable) NCCH within the NCSD file!");
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ncch_offset = 0x4000;
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file->Seek(ncch_offset, SEEK_SET);
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file->ReadBytes(&ncch_header, sizeof(NCCH_Header));
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file.Seek(ncch_offset, SEEK_SET);
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file.ReadBytes(&ncch_header, sizeof(NCCH_Header));
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}
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// Verify we are loading the correct file type...
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@ -244,7 +244,7 @@ ResultStatus AppLoader_NCCH::Load() {
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// Read ExHeader...
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if (file->ReadBytes(&exheader_header, sizeof(ExHeader_Header)) != sizeof(ExHeader_Header))
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if (file.ReadBytes(&exheader_header, sizeof(ExHeader_Header)) != sizeof(ExHeader_Header))
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return ResultStatus::Error;
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is_compressed = (exheader_header.codeset_info.flags.flag & 1) == 1;
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@ -274,8 +274,8 @@ ResultStatus AppLoader_NCCH::Load() {
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LOG_DEBUG(Loader, "ExeFS offset: 0x%08X", exefs_offset);
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LOG_DEBUG(Loader, "ExeFS size: 0x%08X", exefs_size);
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file->Seek(exefs_offset + ncch_offset, SEEK_SET);
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if (file->ReadBytes(&exefs_header, sizeof(ExeFs_Header)) != sizeof(ExeFs_Header))
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file.Seek(exefs_offset + ncch_offset, SEEK_SET);
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if (file.ReadBytes(&exefs_header, sizeof(ExeFs_Header)) != sizeof(ExeFs_Header))
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return ResultStatus::Error;
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is_loaded = true; // Set state to loaded
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@ -283,24 +283,24 @@ ResultStatus AppLoader_NCCH::Load() {
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return LoadExec(); // Load the executable into memory for booting
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}
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ResultStatus AppLoader_NCCH::ReadCode(std::vector<u8>& buffer) const {
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ResultStatus AppLoader_NCCH::ReadCode(std::vector<u8>& buffer) {
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return LoadSectionExeFS(".code", buffer);
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}
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ResultStatus AppLoader_NCCH::ReadIcon(std::vector<u8>& buffer) const {
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ResultStatus AppLoader_NCCH::ReadIcon(std::vector<u8>& buffer) {
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return LoadSectionExeFS("icon", buffer);
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}
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ResultStatus AppLoader_NCCH::ReadBanner(std::vector<u8>& buffer) const {
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ResultStatus AppLoader_NCCH::ReadBanner(std::vector<u8>& buffer) {
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return LoadSectionExeFS("banner", buffer);
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}
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ResultStatus AppLoader_NCCH::ReadLogo(std::vector<u8>& buffer) const {
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ResultStatus AppLoader_NCCH::ReadLogo(std::vector<u8>& buffer) {
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return LoadSectionExeFS("logo", buffer);
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}
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ResultStatus AppLoader_NCCH::ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset, u64& size) const {
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if (!file->IsOpen())
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ResultStatus AppLoader_NCCH::ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset, u64& size) {
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if (!file.IsOpen())
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return ResultStatus::Error;
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// Check if the NCCH has a RomFS...
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@ -311,7 +311,7 @@ ResultStatus AppLoader_NCCH::ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_
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LOG_DEBUG(Loader, "RomFS offset: 0x%08X", romfs_offset);
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LOG_DEBUG(Loader, "RomFS size: 0x%08X", romfs_size);
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if (file->GetSize () < romfs_offset + romfs_size)
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if (file.GetSize () < romfs_offset + romfs_size)
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return ResultStatus::Error;
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// We reopen the file, to allow its position to be independent from file's
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@ -163,7 +163,7 @@ namespace Loader {
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/// Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI)
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class AppLoader_NCCH final : public AppLoader {
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public:
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AppLoader_NCCH(std::unique_ptr<FileUtil::IOFile>&& file, const std::string& filepath)
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AppLoader_NCCH(FileUtil::IOFile&& file, const std::string& filepath)
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: AppLoader(std::move(file)), filepath(filepath) { }
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/**
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@ -184,35 +184,35 @@ public:
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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*/
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ResultStatus ReadCode(std::vector<u8>& buffer) const override;
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ResultStatus ReadCode(std::vector<u8>& buffer) override;
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/**
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* Get the icon (typically icon section) of the application
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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*/
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ResultStatus ReadIcon(std::vector<u8>& buffer) const override;
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ResultStatus ReadIcon(std::vector<u8>& buffer) override;
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/**
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* Get the banner (typically banner section) of the application
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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*/
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ResultStatus ReadBanner(std::vector<u8>& buffer) const override;
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ResultStatus ReadBanner(std::vector<u8>& buffer) override;
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/**
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* Get the logo (typically logo section) of the application
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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*/
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ResultStatus ReadLogo(std::vector<u8>& buffer) const override;
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ResultStatus ReadLogo(std::vector<u8>& buffer) override;
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/**
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* Get the RomFS of the application
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* @param buffer Reference to buffer to store data
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* @return ResultStatus result of function
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*/
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ResultStatus ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset, u64& size) const override;
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ResultStatus ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset, u64& size) override;
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private:
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* @param buffer Vector to read data into
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* @return ResultStatus result of function
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*/
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ResultStatus LoadSectionExeFS(const char* name, std::vector<u8>& buffer) const;
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ResultStatus LoadSectionExeFS(const char* name, std::vector<u8>& buffer);
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/**
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* Loads .code section into memory for booting
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* @return ResultStatus result of function
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*/
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ResultStatus LoadExec() const;
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ResultStatus LoadExec();
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bool is_compressed = false;
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