Merge pull request #1269 from Subv/triangle_fan
GPU/PrimitiveAssembler: Fixed drawing triangle fans.
This commit is contained in:
commit
3013f26d70
|
@ -39,13 +39,12 @@ void PrimitiveAssembler<VertexType>::SubmitVertex(VertexType& vtx, TriangleHandl
|
|||
|
||||
buffer[buffer_index] = vtx;
|
||||
|
||||
if (topology == Regs::TriangleTopology::Strip) {
|
||||
strip_ready |= (buffer_index == 1);
|
||||
strip_ready |= (buffer_index == 1);
|
||||
|
||||
if (topology == Regs::TriangleTopology::Strip)
|
||||
buffer_index = !buffer_index;
|
||||
} else if (topology == Regs::TriangleTopology::Fan) {
|
||||
else if (topology == Regs::TriangleTopology::Fan)
|
||||
buffer_index = 1;
|
||||
strip_ready = true;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
|
|
Reference in New Issue