HID: Moved some docstrings to the header.
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@ -32,7 +32,7 @@ static s16 next_pad_circle_y = 0;
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/**
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* Gets a pointer to the PadData structure inside HID shared memory
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*/
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static inline SharedMem* GetPadData() {
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static inline SharedMem* GetSharedMem() {
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if (g_shared_mem == nullptr)
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return nullptr;
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return reinterpret_cast<SharedMem*>(g_shared_mem->GetPointer().ValueOr(nullptr));
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@ -66,28 +66,18 @@ static void UpdateNextCirclePadState() {
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next_pad_circle_y += next_state.circle_up ? max_value : 0x0;
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}
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/**
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* Sets a Pad state (button or button combo) as pressed
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*/
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void PadButtonPress(const PadState& pad_state) {
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next_state.hex |= pad_state.hex;
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UpdateNextCirclePadState();
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}
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/**
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* Sets a Pad state (button or button combo) as released
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*/
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void PadButtonRelease(const PadState& pad_state) {
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next_state.hex &= ~pad_state.hex;
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UpdateNextCirclePadState();
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}
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/**
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* Called after all Pad changes to be included in this update have been made,
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* including both Pad key changes and analog circle Pad changes.
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*/
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void PadUpdateComplete() {
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SharedMem* shared_mem = GetPadData();
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SharedMem* shared_mem = GetSharedMem();
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if (shared_mem == nullptr)
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return;
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@ -135,17 +125,6 @@ void PadUpdateComplete() {
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g_event_pad_or_touch_2->Signal();
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}
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// If we just updated index 0, provide a new timestamp
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if (pad_data->index == 0) {
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pad_data->index_reset_ticks_previous = pad_data->index_reset_ticks;
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pad_data->index_reset_ticks = (s64)Core::g_app_core->GetTicks();
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}
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// Signal both handles when there's an update to Pad or touch
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g_event_pad_or_touch_1->Signal();
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g_event_pad_or_touch_2->Signal();
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}
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void GetIPCHandles(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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@ -162,9 +162,22 @@ const PadState PAD_CIRCLE_DOWN = {{1u << 31}};
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*/
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void GetIPCHandles(Interface* self);
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// Methods for updating the HID module's state
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/**
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* Sets a Pad state (button or button combo) as pressed
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* @param pad_state PadState data indicating which buttons have been pressed
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*/
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void PadButtonPress(const PadState& pad_state);
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/**
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* Sets a Pad state (button or button combo) as released
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* @param pad_state PadState data indicating which buttons have been released
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*/
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void PadButtonRelease(const PadState& pad_state);
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/**
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* Called after all Pad changes to be included in this update have been made, including both Pad
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* key changes and analog circle Pad changes.
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*/
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void PadUpdateComplete();
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void HIDInit();
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