Removed unnecessary debug key abbreviations
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403d2f0058
commit
446b614409
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@ -38,7 +38,7 @@ button_l=
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button_r=
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button_start=
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button_select=
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button_dbg=
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button_debug=
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button_zl=
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button_zr=
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button_home=
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@ -87,7 +87,7 @@ void Module::UpdatePadCallback(u64 userdata, s64 cycles_late) {
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state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
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state.start.Assign(buttons[Start - BUTTON_HID_BEGIN]->GetStatus());
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state.select.Assign(buttons[Select - BUTTON_HID_BEGIN]->GetStatus());
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state.dbg.Assign(buttons[Dbg - BUTTON_HID_BEGIN]->GetStatus());
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state.debug.Assign(buttons[Debug - BUTTON_HID_BEGIN]->GetStatus());
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// Get current circle pad position and update circle pad direction
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float circle_pad_x_f, circle_pad_y_f;
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@ -52,7 +52,7 @@ struct PadState {
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BitField<9, 1, u32> l;
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BitField<10, 1, u32> x;
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BitField<11, 1, u32> y;
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BitField<12, 1, u32> dbg;
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BitField<12, 1, u32> debug;
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BitField<28, 1, u32> circle_right;
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BitField<29, 1, u32> circle_left;
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@ -38,7 +38,7 @@ enum Values {
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R,
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Start,
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Select,
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Dbg,
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Debug,
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ZL,
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ZR,
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@ -73,7 +73,7 @@ static const std::array<const char*, NumButtons> mapping = {{
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"button_r",
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"button_start",
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"button_select",
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"button_dbg",
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"button_debug",
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"button_zl",
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"button_zr",
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"button_home",
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