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audio_core/lle: only process pipe signal after loading

This commit is contained in:
Weiyi Wang 2018-12-06 11:12:47 -05:00
parent 92e5c51adb
commit 483680a124
1 changed files with 3 additions and 0 deletions

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@ -349,6 +349,9 @@ void DspLle::SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) {
}); });
auto ProcessPipeEvent = [this, dsp](bool event_from_data) { auto ProcessPipeEvent = [this, dsp](bool event_from_data) {
if (!impl->loaded)
return;
auto& teakra = impl->teakra; auto& teakra = impl->teakra;
if (event_from_data) { if (event_from_data) {
impl->data_signaled = true; impl->data_signaled = true;