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General: Make use of std::nullopt where applicable

Allows some implementations to avoid completely zeroing out the internal
buffer of the optional, and instead only set the validity byte within
the structure.

This also makes it consistent how we return empty optionals.

Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
This commit is contained in:
FearlessTobi 2020-10-03 17:25:54 +02:00
parent aced133a3d
commit 51d348b087
5 changed files with 9 additions and 9 deletions

View File

@ -55,7 +55,7 @@ std::optional<BinaryResponse> NullDecoder::ProcessRequest(const BinaryRequest& r
return response;
default:
LOG_ERROR(Audio_DSP, "Got unknown binary request: {}", static_cast<u16>(request.cmd));
return {};
return std::nullopt;
}
};
} // namespace AudioCore::HLE

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@ -104,7 +104,7 @@ WMFDecoder::Impl::~Impl() {
std::optional<BinaryResponse> WMFDecoder::Impl::ProcessRequest(const BinaryRequest& request) {
if (request.codec != DecoderCodec::AAC) {
LOG_ERROR(Audio_DSP, "Got unknown codec {}", static_cast<u16>(request.codec));
return {};
return std::nullopt;
}
switch (request.cmd) {
@ -123,7 +123,7 @@ std::optional<BinaryResponse> WMFDecoder::Impl::ProcessRequest(const BinaryReque
}
default:
LOG_ERROR(Audio_DSP, "Got unknown binary request: {}", static_cast<u16>(request.cmd));
return {};
return std::nullopt;
}
}
@ -205,7 +205,7 @@ std::optional<BinaryResponse> WMFDecoder::Impl::Decode(const BinaryRequest& requ
if (request.src_addr < Memory::FCRAM_PADDR ||
request.src_addr + request.size > Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
LOG_ERROR(Audio_DSP, "Got out of bounds src_addr {:08x}", request.src_addr);
return {};
return std::nullopt;
}
u8* data = memory.GetFCRAMPointer(request.src_addr - Memory::FCRAM_PADDR);
@ -269,7 +269,7 @@ std::optional<BinaryResponse> WMFDecoder::Impl::Decode(const BinaryRequest& requ
request.dst_addr_ch0 + out_streams[0].size() >
Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch0 {:08x}", request.dst_addr_ch0);
return {};
return std::nullopt;
}
std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch0 - Memory::FCRAM_PADDR),
out_streams[0].data(), out_streams[0].size());
@ -280,7 +280,7 @@ std::optional<BinaryResponse> WMFDecoder::Impl::Decode(const BinaryRequest& requ
request.dst_addr_ch1 + out_streams[1].size() >
Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) {
LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch1 {:08x}", request.dst_addr_ch1);
return {};
return std::nullopt;
}
std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch1 - Memory::FCRAM_PADDR),
out_streams[1].data(), out_streams[1].size());

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@ -234,7 +234,7 @@ std::optional<u32> MemoryRegionInfo::LinearAllocate(u32 size) {
}
// No sufficient block found
return {};
return std::nullopt;
}
void MemoryRegionInfo::Free(u32 offset, u32 size) {

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@ -928,7 +928,7 @@ std::optional<ProgramResult> DecompileProgram(const Pica::Shader::ProgramCode& p
return {ProgramResult{generator.MoveShaderCode()}};
} catch (const DecompileFail& exception) {
LOG_INFO(HW_GPU, "Shader decompilation failed: {}", exception.what());
return {};
return std::nullopt;
}
}

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@ -1651,7 +1651,7 @@ std::optional<ShaderDecompiler::ProgramResult> GenerateVertexShader(
get_output_reg, config.state.sanitize_mul);
if (!program_source_opt)
return {};
return std::nullopt;
std::string& program_source = program_source_opt->code;