Improve verbosity of audio errors with SDL_GetError()
This commit is contained in:
parent
2de470c9b2
commit
5dd31f204a
|
@ -25,7 +25,7 @@ struct SDL2Sink::Impl {
|
|||
|
||||
SDL2Sink::SDL2Sink() : impl(std::make_unique<Impl>()) {
|
||||
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
|
||||
LOG_CRITICAL(Audio_Sink, "SDL_Init(SDL_INIT_AUDIO) failed");
|
||||
LOG_CRITICAL(Audio_Sink, "SDL_Init(SDL_INIT_AUDIO) failed with: %s", SDL_GetError());
|
||||
impl->audio_device_id = 0;
|
||||
return;
|
||||
}
|
||||
|
@ -45,7 +45,7 @@ SDL2Sink::SDL2Sink() : impl(std::make_unique<Impl>()) {
|
|||
impl->audio_device_id =
|
||||
SDL_OpenAudioDevice(nullptr, false, &desired_audiospec, &obtained_audiospec, 0);
|
||||
if (impl->audio_device_id <= 0) {
|
||||
LOG_CRITICAL(Audio_Sink, "SDL_OpenAudioDevice failed");
|
||||
LOG_CRITICAL(Audio_Sink, "SDL_OpenAudioDevice failed with: %s", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
Reference in New Issue