Merge pull request #5448 from zhaowenlan1779/rerecording
Implement basic rerecording features
This commit is contained in:
commit
62753e882e
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@ -66,6 +66,7 @@ static void PrintHelp(const char* argv0) {
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"-m, --multiplayer=nick:password@address:port"
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" Nickname, password, address and port for multiplayer\n"
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"-r, --movie-record=[file] Record a movie (game inputs) to the given file\n"
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"-a, --movie-record-author=AUTHOR Sets the author of the movie to be recorded\n"
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"-p, --movie-play=[file] Playback the movie (game inputs) from the given file\n"
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"-d, --dump-video=[file] Dumps audio and video to the given video file\n"
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"-f, --fullscreen Start in fullscreen mode\n"
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@ -192,6 +193,7 @@ int main(int argc, char** argv) {
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bool use_gdbstub = Settings::values.use_gdbstub;
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u32 gdb_port = static_cast<u32>(Settings::values.gdbstub_port);
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std::string movie_record;
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std::string movie_record_author;
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std::string movie_play;
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std::string dump_video;
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@ -217,11 +219,17 @@ int main(int argc, char** argv) {
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u16 port = Network::DefaultRoomPort;
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static struct option long_options[] = {
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{"gdbport", required_argument, 0, 'g'}, {"install", required_argument, 0, 'i'},
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{"multiplayer", required_argument, 0, 'm'}, {"movie-record", required_argument, 0, 'r'},
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{"movie-play", required_argument, 0, 'p'}, {"dump-video", required_argument, 0, 'd'},
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{"fullscreen", no_argument, 0, 'f'}, {"help", no_argument, 0, 'h'},
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{"version", no_argument, 0, 'v'}, {0, 0, 0, 0},
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{"gdbport", required_argument, 0, 'g'},
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{"install", required_argument, 0, 'i'},
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{"multiplayer", required_argument, 0, 'm'},
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{"movie-record", required_argument, 0, 'r'},
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{"movie-record-author", required_argument, 0, 'a'},
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{"movie-play", required_argument, 0, 'p'},
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{"dump-video", required_argument, 0, 'd'},
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{"fullscreen", no_argument, 0, 'f'},
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{"help", no_argument, 0, 'h'},
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{"version", no_argument, 0, 'v'},
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{0, 0, 0, 0},
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};
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while (optind < argc) {
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@ -285,6 +293,9 @@ int main(int argc, char** argv) {
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case 'r':
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movie_record = optarg;
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break;
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case 'a':
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movie_record_author = optarg;
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break;
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case 'p':
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movie_play = optarg;
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break;
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@ -401,10 +412,14 @@ int main(int argc, char** argv) {
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}
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if (!movie_play.empty()) {
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auto metadata = Core::Movie::GetInstance().GetMovieMetadata(movie_play);
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LOG_INFO(Movie, "Author: {}", metadata.author);
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LOG_INFO(Movie, "Rerecord count: {}", metadata.rerecord_count);
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LOG_INFO(Movie, "Input count: {}", metadata.input_count);
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Core::Movie::GetInstance().StartPlayback(movie_play);
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}
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if (!movie_record.empty()) {
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Core::Movie::GetInstance().StartRecording(movie_record);
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Core::Movie::GetInstance().StartRecording(movie_record, movie_record_author);
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}
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if (!dump_video.empty()) {
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Layout::FramebufferLayout layout{
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@ -128,6 +128,12 @@ add_executable(citra-qt
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main.cpp
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main.h
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main.ui
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movie/movie_play_dialog.cpp
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movie/movie_play_dialog.h
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movie/movie_play_dialog.ui
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movie/movie_record_dialog.cpp
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movie/movie_record_dialog.h
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movie/movie_record_dialog.ui
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multiplayer/chat_room.cpp
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multiplayer/chat_room.h
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multiplayer/chat_room.ui
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@ -18,6 +18,7 @@
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#include "core/3ds.h"
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#include "core/core.h"
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#include "core/frontend/scope_acquire_context.h"
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#include "core/perf_stats.h"
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#include "core/settings.h"
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#include "input_common/keyboard.h"
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#include "input_common/main.h"
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@ -52,6 +53,13 @@ void EmuThread::run() {
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emit LoadProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
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if (Core::System::GetInstance().frame_limiter.IsFrameAdvancing()) {
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// Usually the loading screen is hidden after the first frame is drawn. In this case
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// we hide it immediately as we need to wait for user input to start the emulation.
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emit HideLoadingScreen();
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Core::System::GetInstance().frame_limiter.WaitOnce();
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}
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// Holds whether the cpu was running during the last iteration,
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// so that the DebugModeLeft signal can be emitted before the
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// next execution step.
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@ -122,6 +122,8 @@ signals:
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void ErrorThrown(Core::System::ResultStatus, std::string);
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void LoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total);
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void HideLoadingScreen();
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};
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class OpenGLWindow : public QWindow {
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@ -722,17 +722,17 @@ void GameList::RefreshGameDirectory() {
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}
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}
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QString GameList::FindGameByProgramID(u64 program_id) {
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return FindGameByProgramID(item_model->invisibleRootItem(), program_id);
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QString GameList::FindGameByProgramID(u64 program_id, int role) {
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return FindGameByProgramID(item_model->invisibleRootItem(), program_id, role);
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}
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QString GameList::FindGameByProgramID(QStandardItem* current_item, u64 program_id) {
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QString GameList::FindGameByProgramID(QStandardItem* current_item, u64 program_id, int role) {
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if (current_item->type() == static_cast<int>(GameListItemType::Game) &&
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current_item->data(GameListItemPath::ProgramIdRole).toULongLong() == program_id) {
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return current_item->data(GameListItemPath::FullPathRole).toString();
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return current_item->data(role).toString();
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} else if (current_item->hasChildren()) {
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for (int child_id = 0; child_id < current_item->rowCount(); child_id++) {
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QString path = FindGameByProgramID(current_item->child(child_id, 0), program_id);
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QString path = FindGameByProgramID(current_item->child(child_id, 0), program_id, role);
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if (!path.isEmpty())
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return path;
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}
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@ -70,7 +70,7 @@ public:
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QStandardItemModel* GetModel() const;
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QString FindGameByProgramID(u64 program_id);
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QString FindGameByProgramID(u64 program_id, int role);
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void RefreshGameDirectory();
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@ -105,7 +105,7 @@ private:
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void AddCustomDirPopup(QMenu& context_menu, QModelIndex selected);
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void AddPermDirPopup(QMenu& context_menu, QModelIndex selected);
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QString FindGameByProgramID(QStandardItem* current_item, u64 program_id);
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QString FindGameByProgramID(QStandardItem* current_item, u64 program_id, int role);
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GameListSearchField* search_field;
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GMainWindow* main_window = nullptr;
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@ -51,6 +51,8 @@
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#include "citra_qt/hotkeys.h"
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#include "citra_qt/loading_screen.h"
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#include "citra_qt/main.h"
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#include "citra_qt/movie/movie_play_dialog.h"
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#include "citra_qt/movie/movie_record_dialog.h"
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#include "citra_qt/multiplayer/state.h"
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#include "citra_qt/qt_image_interface.h"
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#include "citra_qt/uisettings.h"
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@ -174,6 +176,10 @@ GMainWindow::GMainWindow()
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Network::Init();
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Core::Movie::GetInstance().SetPlaybackCompletionCallback([this] {
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QMetaObject::invokeMethod(this, "OnMoviePlaybackCompleted", Qt::BlockingQueuedConnection);
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});
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InitializeWidgets();
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InitializeDebugWidgets();
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InitializeRecentFileMenuActions();
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@ -755,8 +761,10 @@ void GMainWindow::ConnectMenuEvents() {
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// Movie
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connect(ui->action_Record_Movie, &QAction::triggered, this, &GMainWindow::OnRecordMovie);
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connect(ui->action_Play_Movie, &QAction::triggered, this, &GMainWindow::OnPlayMovie);
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connect(ui->action_Stop_Recording_Playback, &QAction::triggered, this,
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&GMainWindow::OnStopRecordingPlayback);
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connect(ui->action_Close_Movie, &QAction::triggered, this, &GMainWindow::OnCloseMovie);
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connect(ui->action_Save_Movie, &QAction::triggered, this, &GMainWindow::OnSaveMovie);
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connect(ui->action_Movie_Read_Only_Mode, &QAction::toggled, this,
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[this](bool checked) { Core::Movie::GetInstance().SetReadOnly(checked); });
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connect(ui->action_Enable_Frame_Advancing, &QAction::triggered, this, [this] {
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if (emulation_running) {
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Core::System::GetInstance().frame_limiter.SetFrameAdvancing(
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@ -1025,6 +1033,9 @@ void GMainWindow::BootGame(const QString& filename) {
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if (movie_record_on_start) {
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Core::Movie::GetInstance().PrepareForRecording();
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}
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if (movie_playback_on_start) {
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Core::Movie::GetInstance().PrepareForPlayback(movie_playback_path.toStdString());
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}
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// Save configurations
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UpdateUISettings();
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@ -1034,6 +1045,42 @@ void GMainWindow::BootGame(const QString& filename) {
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if (!LoadROM(filename))
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return;
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// Set everything up
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if (movie_record_on_start) {
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Core::Movie::GetInstance().StartRecording(movie_record_path.toStdString(),
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movie_record_author.toStdString());
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movie_record_on_start = false;
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movie_record_path.clear();
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movie_record_author.clear();
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}
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if (movie_playback_on_start) {
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Core::Movie::GetInstance().StartPlayback(movie_playback_path.toStdString());
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movie_playback_on_start = false;
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movie_playback_path.clear();
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}
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if (ui->action_Enable_Frame_Advancing->isChecked()) {
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ui->action_Advance_Frame->setEnabled(true);
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Core::System::GetInstance().frame_limiter.SetFrameAdvancing(true);
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} else {
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ui->action_Advance_Frame->setEnabled(false);
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}
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if (video_dumping_on_start) {
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Layout::FramebufferLayout layout{
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Layout::FrameLayoutFromResolutionScale(VideoCore::GetResolutionScaleFactor())};
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if (!Core::System::GetInstance().VideoDumper().StartDumping(
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video_dumping_path.toStdString(), layout)) {
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QMessageBox::critical(
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this, tr("Citra"),
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tr("Could not start video dumping.<br>Refer to the log for details."));
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ui->action_Dump_Video->setChecked(false);
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}
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video_dumping_on_start = false;
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video_dumping_path.clear();
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}
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// Create and start the emulation thread
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emu_thread = std::make_unique<EmuThread>(*render_window);
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emit EmulationStarting(emu_thread.get());
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@ -1055,6 +1102,8 @@ void GMainWindow::BootGame(const QString& filename) {
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connect(emu_thread.get(), &EmuThread::LoadProgress, loading_screen,
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&LoadingScreen::OnLoadProgress, Qt::QueuedConnection);
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connect(emu_thread.get(), &EmuThread::HideLoadingScreen, loading_screen,
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&LoadingScreen::OnLoadComplete);
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// Update the GUI
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registersWidget->OnDebugModeEntered();
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@ -1062,7 +1111,7 @@ void GMainWindow::BootGame(const QString& filename) {
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game_list->hide();
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game_list_placeholder->hide();
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}
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status_bar_update_timer.start(2000);
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status_bar_update_timer.start(1000);
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if (UISettings::values.hide_mouse) {
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mouse_hide_timer.start();
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@ -1081,20 +1130,6 @@ void GMainWindow::BootGame(const QString& filename) {
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ShowFullscreen();
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}
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if (video_dumping_on_start) {
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Layout::FramebufferLayout layout{
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Layout::FrameLayoutFromResolutionScale(VideoCore::GetResolutionScaleFactor())};
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if (!Core::System::GetInstance().VideoDumper().StartDumping(
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video_dumping_path.toStdString(), layout)) {
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QMessageBox::critical(
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this, tr("Citra"),
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tr("Could not start video dumping.<br>Refer to the log for details."));
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ui->action_Dump_Video->setChecked(false);
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}
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video_dumping_on_start = false;
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video_dumping_path.clear();
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}
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OnStartGame();
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}
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@ -1118,7 +1153,6 @@ void GMainWindow::ShutdownGame() {
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AllowOSSleep();
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discord_rpc->Pause();
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OnStopRecordingPlayback();
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emu_thread->RequestStop();
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// Release emu threads from any breakpoints
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@ -1137,6 +1171,8 @@ void GMainWindow::ShutdownGame() {
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emu_thread->wait();
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emu_thread = nullptr;
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OnCloseMovie();
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discord_rpc->Update();
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Camera::QtMultimediaCameraHandler::ReleaseHandlers();
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@ -1154,8 +1190,6 @@ void GMainWindow::ShutdownGame() {
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ui->action_Load_Amiibo->setEnabled(false);
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ui->action_Remove_Amiibo->setEnabled(false);
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ui->action_Report_Compatibility->setEnabled(false);
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ui->action_Enable_Frame_Advancing->setEnabled(false);
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ui->action_Enable_Frame_Advancing->setChecked(false);
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ui->action_Advance_Frame->setEnabled(false);
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ui->action_Capture_Screenshot->setEnabled(false);
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render_window->hide();
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@ -1172,6 +1206,7 @@ void GMainWindow::ShutdownGame() {
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// Disable status bar updates
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status_bar_update_timer.stop();
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message_label->setVisible(false);
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message_label_used_for_movie = false;
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emu_speed_label->setVisible(false);
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game_fps_label->setVisible(false);
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emu_frametime_label->setVisible(false);
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@ -1545,12 +1580,6 @@ void GMainWindow::OnMenuRecentFile() {
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void GMainWindow::OnStartGame() {
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Camera::QtMultimediaCameraHandler::ResumeCameras();
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if (movie_record_on_start) {
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Core::Movie::GetInstance().StartRecording(movie_record_path.toStdString());
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movie_record_on_start = false;
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movie_record_path.clear();
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}
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PreventOSSleep();
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emu_thread->SetRunning(true);
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@ -1567,7 +1596,6 @@ void GMainWindow::OnStartGame() {
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ui->action_Cheats->setEnabled(true);
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ui->action_Load_Amiibo->setEnabled(true);
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ui->action_Report_Compatibility->setEnabled(true);
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ui->action_Enable_Frame_Advancing->setEnabled(true);
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ui->action_Capture_Screenshot->setEnabled(true);
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discord_rpc->Update();
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@ -1851,144 +1879,81 @@ void GMainWindow::OnCreateGraphicsSurfaceViewer() {
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}
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void GMainWindow::OnRecordMovie() {
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if (emulation_running) {
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QMessageBox::StandardButton answer = QMessageBox::warning(
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this, tr("Record Movie"),
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tr("To keep consistency with the RNG, it is recommended to record the movie from game "
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"start.<br>Are you sure you still want to record movies now?"),
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QMessageBox::Yes | QMessageBox::No);
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if (answer == QMessageBox::No)
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MovieRecordDialog dialog(this);
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if (dialog.exec() != QDialog::Accepted) {
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return;
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}
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const QString path =
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QFileDialog::getSaveFileName(this, tr("Record Movie"), UISettings::values.movie_record_path,
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tr("Citra TAS Movie (*.ctm)"));
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if (path.isEmpty())
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return;
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UISettings::values.movie_record_path = QFileInfo(path).path();
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if (emulation_running) {
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Core::Movie::GetInstance().StartRecording(path.toStdString());
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} else {
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movie_record_on_start = true;
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movie_record_path = path;
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QMessageBox::information(this, tr("Record Movie"),
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tr("Recording will start once you boot a game."));
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}
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ui->action_Record_Movie->setEnabled(false);
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ui->action_Play_Movie->setEnabled(false);
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ui->action_Stop_Recording_Playback->setEnabled(true);
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}
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bool GMainWindow::ValidateMovie(const QString& path, u64 program_id) {
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using namespace Core;
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Movie::ValidationResult result =
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Core::Movie::GetInstance().ValidateMovie(path.toStdString(), program_id);
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const QString revision_dismatch_text =
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tr("The movie file you are trying to load was created on a different revision of Citra."
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"<br/>Citra has had some changes during the time, and the playback may desync or not "
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"work as expected."
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"<br/><br/>Are you sure you still want to load the movie file?");
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const QString game_dismatch_text =
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tr("The movie file you are trying to load was recorded with a different game."
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"<br/>The playback may not work as expected, and it may cause unexpected results."
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"<br/><br/>Are you sure you still want to load the movie file?");
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const QString invalid_movie_text =
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tr("The movie file you are trying to load is invalid."
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"<br/>Either the file is corrupted, or Citra has had made some major changes to the "
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"Movie module."
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"<br/>Please choose a different movie file and try again.");
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int answer;
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switch (result) {
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case Movie::ValidationResult::RevisionDismatch:
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answer = QMessageBox::question(this, tr("Revision Dismatch"), revision_dismatch_text,
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QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
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if (answer != QMessageBox::Yes)
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return false;
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break;
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case Movie::ValidationResult::GameDismatch:
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answer = QMessageBox::question(this, tr("Game Dismatch"), game_dismatch_text,
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QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
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if (answer != QMessageBox::Yes)
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return false;
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break;
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case Movie::ValidationResult::Invalid:
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QMessageBox::critical(this, tr("Invalid Movie File"), invalid_movie_text);
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return false;
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default:
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break;
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movie_record_on_start = true;
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movie_record_path = dialog.GetPath();
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movie_record_author = dialog.GetAuthor();
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if (emulation_running) { // Restart game
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||||
BootGame(QString(game_path));
|
||||
}
|
||||
return true;
|
||||
ui->action_Close_Movie->setEnabled(true);
|
||||
ui->action_Save_Movie->setEnabled(true);
|
||||
}
|
||||
|
||||
void GMainWindow::OnPlayMovie() {
|
||||
if (emulation_running) {
|
||||
QMessageBox::StandardButton answer = QMessageBox::warning(
|
||||
this, tr("Play Movie"),
|
||||
tr("To keep consistency with the RNG, it is recommended to play the movie from game "
|
||||
"start.<br>Are you sure you still want to play movies now?"),
|
||||
QMessageBox::Yes | QMessageBox::No);
|
||||
if (answer == QMessageBox::No)
|
||||
MoviePlayDialog dialog(this, game_list);
|
||||
if (dialog.exec() != QDialog::Accepted) {
|
||||
return;
|
||||
}
|
||||
|
||||
const QString path =
|
||||
QFileDialog::getOpenFileName(this, tr("Play Movie"), UISettings::values.movie_playback_path,
|
||||
tr("Citra TAS Movie (*.ctm)"));
|
||||
if (path.isEmpty())
|
||||
return;
|
||||
UISettings::values.movie_playback_path = QFileInfo(path).path();
|
||||
movie_playback_on_start = true;
|
||||
movie_playback_path = dialog.GetMoviePath();
|
||||
BootGame(dialog.GetGamePath());
|
||||
|
||||
if (emulation_running) {
|
||||
if (!ValidateMovie(path))
|
||||
return;
|
||||
} else {
|
||||
const QString invalid_movie_text =
|
||||
tr("The movie file you are trying to load is invalid."
|
||||
"<br/>Either the file is corrupted, or Citra has had made some major changes to the "
|
||||
"Movie module."
|
||||
"<br/>Please choose a different movie file and try again.");
|
||||
u64 program_id = Core::Movie::GetInstance().GetMovieProgramID(path.toStdString());
|
||||
if (!program_id) {
|
||||
QMessageBox::critical(this, tr("Invalid Movie File"), invalid_movie_text);
|
||||
return;
|
||||
}
|
||||
QString game_path = game_list->FindGameByProgramID(program_id);
|
||||
if (game_path.isEmpty()) {
|
||||
QMessageBox::warning(this, tr("Game Not Found"),
|
||||
tr("The movie you are trying to play is from a game that is not "
|
||||
"in the game list. If you own the game, please add the game "
|
||||
"folder to the game list and try to play the movie again."));
|
||||
return;
|
||||
}
|
||||
if (!ValidateMovie(path, program_id))
|
||||
return;
|
||||
Core::Movie::GetInstance().PrepareForPlayback(path.toStdString());
|
||||
BootGame(game_path);
|
||||
}
|
||||
Core::Movie::GetInstance().StartPlayback(path.toStdString(), [this] {
|
||||
QMetaObject::invokeMethod(this, "OnMoviePlaybackCompleted");
|
||||
});
|
||||
ui->action_Record_Movie->setEnabled(false);
|
||||
ui->action_Play_Movie->setEnabled(false);
|
||||
ui->action_Stop_Recording_Playback->setEnabled(true);
|
||||
ui->action_Close_Movie->setEnabled(true);
|
||||
ui->action_Save_Movie->setEnabled(false);
|
||||
}
|
||||
|
||||
void GMainWindow::OnStopRecordingPlayback() {
|
||||
void GMainWindow::OnCloseMovie() {
|
||||
if (movie_record_on_start) {
|
||||
QMessageBox::information(this, tr("Record Movie"), tr("Movie recording cancelled."));
|
||||
movie_record_on_start = false;
|
||||
movie_record_path.clear();
|
||||
movie_record_author.clear();
|
||||
} else {
|
||||
const bool was_recording = Core::Movie::GetInstance().IsRecordingInput();
|
||||
const bool was_running = emu_thread && emu_thread->IsRunning();
|
||||
if (was_running) {
|
||||
OnPauseGame();
|
||||
}
|
||||
|
||||
const bool was_recording =
|
||||
Core::Movie::GetInstance().GetPlayMode() == Core::Movie::PlayMode::Recording;
|
||||
Core::Movie::GetInstance().Shutdown();
|
||||
if (was_recording) {
|
||||
QMessageBox::information(this, tr("Movie Saved"),
|
||||
tr("The movie is successfully saved."));
|
||||
}
|
||||
|
||||
if (was_running) {
|
||||
OnStartGame();
|
||||
}
|
||||
}
|
||||
|
||||
ui->action_Close_Movie->setEnabled(false);
|
||||
ui->action_Save_Movie->setEnabled(false);
|
||||
}
|
||||
|
||||
void GMainWindow::OnSaveMovie() {
|
||||
const bool was_running = emu_thread && emu_thread->IsRunning();
|
||||
if (was_running) {
|
||||
OnPauseGame();
|
||||
}
|
||||
|
||||
if (Core::Movie::GetInstance().GetPlayMode() == Core::Movie::PlayMode::Recording) {
|
||||
Core::Movie::GetInstance().SaveMovie();
|
||||
QMessageBox::information(this, tr("Movie Saved"), tr("The movie is successfully saved."));
|
||||
} else {
|
||||
LOG_ERROR(Frontend, "Tried to save movie while movie is not being recorded");
|
||||
}
|
||||
|
||||
if (was_running) {
|
||||
OnStartGame();
|
||||
}
|
||||
ui->action_Record_Movie->setEnabled(true);
|
||||
ui->action_Play_Movie->setEnabled(true);
|
||||
ui->action_Stop_Recording_Playback->setEnabled(false);
|
||||
}
|
||||
|
||||
void GMainWindow::OnCaptureScreenshot() {
|
||||
|
@ -2067,6 +2032,32 @@ void GMainWindow::UpdateStatusBar() {
|
|||
return;
|
||||
}
|
||||
|
||||
// Update movie status
|
||||
const u64 current = Core::Movie::GetInstance().GetCurrentInputIndex();
|
||||
const u64 total = Core::Movie::GetInstance().GetTotalInputCount();
|
||||
const auto play_mode = Core::Movie::GetInstance().GetPlayMode();
|
||||
if (play_mode == Core::Movie::PlayMode::Recording) {
|
||||
message_label->setText(tr("Recording %1").arg(current));
|
||||
message_label->setVisible(true);
|
||||
message_label_used_for_movie = true;
|
||||
ui->action_Save_Movie->setEnabled(true);
|
||||
} else if (play_mode == Core::Movie::PlayMode::Playing) {
|
||||
message_label->setText(tr("Playing %1 / %2").arg(current).arg(total));
|
||||
message_label->setVisible(true);
|
||||
message_label_used_for_movie = true;
|
||||
ui->action_Save_Movie->setEnabled(false);
|
||||
} else if (play_mode == Core::Movie::PlayMode::MovieFinished) {
|
||||
message_label->setText(tr("Movie Finished"));
|
||||
message_label->setVisible(true);
|
||||
message_label_used_for_movie = true;
|
||||
ui->action_Save_Movie->setEnabled(false);
|
||||
} else if (message_label_used_for_movie) { // Clear the label if movie was just closed
|
||||
message_label->setText(QString{});
|
||||
message_label->setVisible(false);
|
||||
message_label_used_for_movie = false;
|
||||
ui->action_Save_Movie->setEnabled(false);
|
||||
}
|
||||
|
||||
auto results = Core::System::GetInstance().GetAndResetPerfStats();
|
||||
|
||||
if (Settings::values.use_frame_limit_alternate) {
|
||||
|
@ -2178,6 +2169,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
|
|||
emu_thread->SetRunning(true);
|
||||
message_label->setText(status_message);
|
||||
message_label->setVisible(true);
|
||||
message_label_used_for_movie = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2356,10 +2348,8 @@ void GMainWindow::OnLanguageChanged(const QString& locale) {
|
|||
}
|
||||
|
||||
void GMainWindow::OnMoviePlaybackCompleted() {
|
||||
OnPauseGame();
|
||||
QMessageBox::information(this, tr("Playback Completed"), tr("Movie playback completed."));
|
||||
ui->action_Record_Movie->setEnabled(true);
|
||||
ui->action_Play_Movie->setEnabled(true);
|
||||
ui->action_Stop_Recording_Playback->setEnabled(false);
|
||||
}
|
||||
|
||||
void GMainWindow::UpdateWindowTitle() {
|
||||
|
|
|
@ -208,7 +208,8 @@ private slots:
|
|||
void OnCreateGraphicsSurfaceViewer();
|
||||
void OnRecordMovie();
|
||||
void OnPlayMovie();
|
||||
void OnStopRecordingPlayback();
|
||||
void OnCloseMovie();
|
||||
void OnSaveMovie();
|
||||
void OnCaptureScreenshot();
|
||||
#ifdef ENABLE_FFMPEG_VIDEO_DUMPER
|
||||
void OnStartVideoDumping();
|
||||
|
@ -224,7 +225,6 @@ private slots:
|
|||
void OnMouseActivity();
|
||||
|
||||
private:
|
||||
bool ValidateMovie(const QString& path, u64 program_id = 0);
|
||||
Q_INVOKABLE void OnMoviePlaybackCompleted();
|
||||
void UpdateStatusBar();
|
||||
void LoadTranslation();
|
||||
|
@ -249,6 +249,7 @@ private:
|
|||
QLabel* game_fps_label = nullptr;
|
||||
QLabel* emu_frametime_label = nullptr;
|
||||
QTimer status_bar_update_timer;
|
||||
bool message_label_used_for_movie = false;
|
||||
|
||||
MultiplayerState* multiplayer_state = nullptr;
|
||||
std::unique_ptr<Config> config;
|
||||
|
@ -267,6 +268,10 @@ private:
|
|||
// Movie
|
||||
bool movie_record_on_start = false;
|
||||
QString movie_record_path;
|
||||
QString movie_record_author;
|
||||
|
||||
bool movie_playback_on_start = false;
|
||||
QString movie_playback_path;
|
||||
|
||||
// Video dumping
|
||||
bool video_dumping_on_start = false;
|
||||
|
|
|
@ -163,7 +163,10 @@
|
|||
</property>
|
||||
<addaction name="action_Record_Movie"/>
|
||||
<addaction name="action_Play_Movie"/>
|
||||
<addaction name="action_Stop_Recording_Playback"/>
|
||||
<addaction name="action_Close_Movie"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="action_Movie_Read_Only_Mode"/>
|
||||
<addaction name="action_Save_Movie"/>
|
||||
</widget>
|
||||
<widget class="QMenu" name="menu_Frame_Advance">
|
||||
<property name="title">
|
||||
|
@ -318,36 +321,43 @@
|
|||
</property>
|
||||
</action>
|
||||
<action name="action_Record_Movie">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Record Movie</string>
|
||||
<string>Record...</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Play_Movie">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Play Movie</string>
|
||||
<string>Play...</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Stop_Recording_Playback">
|
||||
<action name="action_Close_Movie">
|
||||
<property name="text">
|
||||
<string>Close</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Save_Movie">
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Stop Recording / Playback</string>
|
||||
<string>Save without Closing</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Movie_Read_Only_Mode">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="checked">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Read-Only Mode</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Enable_Frame_Advancing">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Enable Frame Advancing</string>
|
||||
</property>
|
||||
|
|
|
@ -0,0 +1,130 @@
|
|||
// Copyright 2020 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <QFileDialog>
|
||||
#include <QPushButton>
|
||||
#include <QTime>
|
||||
#include "citra_qt/game_list.h"
|
||||
#include "citra_qt/game_list_p.h"
|
||||
#include "citra_qt/movie/movie_play_dialog.h"
|
||||
#include "citra_qt/uisettings.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/movie.h"
|
||||
#include "ui_movie_play_dialog.h"
|
||||
|
||||
MoviePlayDialog::MoviePlayDialog(QWidget* parent, GameList* game_list_)
|
||||
: QDialog(parent), ui(std::make_unique<Ui::MoviePlayDialog>()), game_list(game_list_) {
|
||||
ui->setupUi(this);
|
||||
|
||||
ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(false);
|
||||
|
||||
connect(ui->filePathButton, &QToolButton::clicked, this, &MoviePlayDialog::OnToolButtonClicked);
|
||||
connect(ui->filePath, &QLineEdit::editingFinished, this, &MoviePlayDialog::UpdateUIDisplay);
|
||||
connect(ui->buttonBox, &QDialogButtonBox::accepted, this, &MoviePlayDialog::accept);
|
||||
connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &MoviePlayDialog::reject);
|
||||
|
||||
if (Core::System::GetInstance().IsPoweredOn()) {
|
||||
QString note_text;
|
||||
note_text = tr("Current running game will be stopped.");
|
||||
if (Core::Movie::GetInstance().GetPlayMode() == Core::Movie::PlayMode::Recording) {
|
||||
note_text.append(tr("<br>Current recording will be discarded."));
|
||||
}
|
||||
ui->note2Label->setText(note_text);
|
||||
}
|
||||
}
|
||||
|
||||
MoviePlayDialog::~MoviePlayDialog() = default;
|
||||
|
||||
QString MoviePlayDialog::GetMoviePath() const {
|
||||
return ui->filePath->text();
|
||||
}
|
||||
|
||||
QString MoviePlayDialog::GetGamePath() const {
|
||||
const auto metadata = Core::Movie::GetInstance().GetMovieMetadata(GetMoviePath().toStdString());
|
||||
return game_list->FindGameByProgramID(metadata.program_id, GameListItemPath::FullPathRole);
|
||||
}
|
||||
|
||||
void MoviePlayDialog::OnToolButtonClicked() {
|
||||
const QString path =
|
||||
QFileDialog::getOpenFileName(this, tr("Play Movie"), UISettings::values.movie_playback_path,
|
||||
tr("Citra TAS Movie (*.ctm)"));
|
||||
if (path.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
ui->filePath->setText(path);
|
||||
UISettings::values.movie_playback_path = path;
|
||||
UpdateUIDisplay();
|
||||
}
|
||||
|
||||
void MoviePlayDialog::UpdateUIDisplay() {
|
||||
ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(true);
|
||||
ui->gameLineEdit->clear();
|
||||
ui->authorLineEdit->clear();
|
||||
ui->rerecordCountLineEdit->clear();
|
||||
ui->lengthLineEdit->clear();
|
||||
ui->note1Label->setVisible(true);
|
||||
|
||||
const auto path = GetMoviePath().toStdString();
|
||||
|
||||
const auto validation_result = Core::Movie::GetInstance().ValidateMovie(path);
|
||||
if (validation_result == Core::Movie::ValidationResult::Invalid) {
|
||||
ui->note1Label->setText(tr("Invalid movie file."));
|
||||
ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(false);
|
||||
return;
|
||||
}
|
||||
|
||||
ui->note2Label->setVisible(true);
|
||||
ui->infoGroupBox->setVisible(true);
|
||||
|
||||
switch (validation_result) {
|
||||
case Core::Movie::ValidationResult::OK:
|
||||
ui->note1Label->setText(QString{});
|
||||
break;
|
||||
case Core::Movie::ValidationResult::RevisionDismatch:
|
||||
ui->note1Label->setText(tr("Revision dismatch, playback may desync."));
|
||||
break;
|
||||
case Core::Movie::ValidationResult::InputCountDismatch:
|
||||
ui->note1Label->setText(tr("Indicated length is incorrect, file may be corrupted."));
|
||||
ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(false);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
const auto metadata = Core::Movie::GetInstance().GetMovieMetadata(path);
|
||||
|
||||
// Format game title
|
||||
const auto title =
|
||||
game_list->FindGameByProgramID(metadata.program_id, GameListItemPath::TitleRole);
|
||||
if (title.isEmpty()) {
|
||||
ui->gameLineEdit->setText(tr("(unknown)"));
|
||||
ui->note1Label->setText(tr("Game used in this movie is not in game list."));
|
||||
ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(false);
|
||||
} else {
|
||||
ui->gameLineEdit->setText(title);
|
||||
}
|
||||
|
||||
ui->authorLineEdit->setText(metadata.author.empty() ? tr("(unknown)")
|
||||
: QString::fromStdString(metadata.author));
|
||||
ui->rerecordCountLineEdit->setText(
|
||||
metadata.rerecord_count == 0 ? tr("(unknown)") : QString::number(metadata.rerecord_count));
|
||||
|
||||
// Format length
|
||||
if (metadata.input_count == 0) {
|
||||
ui->lengthLineEdit->setText(tr("(unknown)"));
|
||||
} else {
|
||||
if (metadata.input_count >
|
||||
BASE_CLOCK_RATE_ARM11 * 24 * 60 * 60 / Service::HID::Module::pad_update_ticks) {
|
||||
// More than a day
|
||||
ui->lengthLineEdit->setText(tr("(>1 day)"));
|
||||
} else {
|
||||
const u64 msecs = Service::HID::Module::pad_update_ticks * metadata.input_count * 1000 /
|
||||
BASE_CLOCK_RATE_ARM11;
|
||||
ui->lengthLineEdit->setText(
|
||||
QTime::fromMSecsSinceStartOfDay(msecs).toString(QStringLiteral("hh:mm:ss.zzz")));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
// Copyright 2020 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include <QDialog>
|
||||
|
||||
class GameList;
|
||||
|
||||
namespace Ui {
|
||||
class MoviePlayDialog;
|
||||
}
|
||||
|
||||
class MoviePlayDialog : public QDialog {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit MoviePlayDialog(QWidget* parent, GameList* game_list);
|
||||
~MoviePlayDialog() override;
|
||||
|
||||
QString GetMoviePath() const;
|
||||
QString GetGamePath() const;
|
||||
|
||||
private:
|
||||
void OnToolButtonClicked();
|
||||
void UpdateUIDisplay();
|
||||
|
||||
std::unique_ptr<Ui::MoviePlayDialog> ui;
|
||||
GameList* game_list;
|
||||
};
|
|
@ -0,0 +1,136 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>MoviePlayDialog</class>
|
||||
<widget class="QDialog" name="MoviePlayDialog">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>600</width>
|
||||
<height>100</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Play Movie</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout">
|
||||
<item>
|
||||
<widget class="QLabel">
|
||||
<property name="text">
|
||||
<string>File:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLineEdit" name="filePath"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QToolButton" name="filePathButton">
|
||||
<property name="text">
|
||||
<string>...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="note1Label">
|
||||
<property name="visible">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="infoGroupBox">
|
||||
<property name="title">
|
||||
<string>Info</string>
|
||||
</property>
|
||||
<property name="visible">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<layout class="QFormLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel">
|
||||
<property name="text">
|
||||
<string>Game:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QLineEdit" name="gameLineEdit">
|
||||
<property name="readOnly">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel">
|
||||
<property name="text">
|
||||
<string>Author:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QLineEdit" name="authorLineEdit">
|
||||
<property name="readOnly">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="rerecordCountLabel">
|
||||
<property name="text">
|
||||
<string>Rerecord Count:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<widget class="QLineEdit" name="rerecordCountLineEdit">
|
||||
<property name="readOnly">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="lengthLabel">
|
||||
<property name="text">
|
||||
<string>Length:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QLineEdit" name="lengthLineEdit">
|
||||
<property name="readOnly">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer>
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="note2Label">
|
||||
<property name="visible">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</ui>
|
|
@ -0,0 +1,61 @@
|
|||
// Copyright 2020 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <QFileDialog>
|
||||
#include <QPushButton>
|
||||
#include "citra_qt/movie/movie_record_dialog.h"
|
||||
#include "citra_qt/uisettings.h"
|
||||
#include "core/core.h"
|
||||
#include "core/movie.h"
|
||||
#include "ui_movie_record_dialog.h"
|
||||
|
||||
MovieRecordDialog::MovieRecordDialog(QWidget* parent)
|
||||
: QDialog(parent), ui(std::make_unique<Ui::MovieRecordDialog>()) {
|
||||
ui->setupUi(this);
|
||||
|
||||
ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(false);
|
||||
|
||||
connect(ui->filePathButton, &QToolButton::clicked, this,
|
||||
&MovieRecordDialog::OnToolButtonClicked);
|
||||
connect(ui->filePath, &QLineEdit::editingFinished, this, &MovieRecordDialog::UpdateUIDisplay);
|
||||
connect(ui->buttonBox, &QDialogButtonBox::accepted, this, &MovieRecordDialog::accept);
|
||||
connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &MovieRecordDialog::reject);
|
||||
|
||||
QString note_text;
|
||||
if (Core::System::GetInstance().IsPoweredOn()) {
|
||||
note_text = tr("Current running game will be restarted.");
|
||||
if (Core::Movie::GetInstance().GetPlayMode() == Core::Movie::PlayMode::Recording) {
|
||||
note_text.append(tr("<br>Current recording will be discarded."));
|
||||
}
|
||||
} else {
|
||||
note_text = tr("Recording will start once you boot a game.");
|
||||
}
|
||||
ui->noteLabel->setText(note_text);
|
||||
}
|
||||
|
||||
MovieRecordDialog::~MovieRecordDialog() = default;
|
||||
|
||||
QString MovieRecordDialog::GetPath() const {
|
||||
return ui->filePath->text();
|
||||
}
|
||||
|
||||
QString MovieRecordDialog::GetAuthor() const {
|
||||
return ui->authorLineEdit->text();
|
||||
}
|
||||
|
||||
void MovieRecordDialog::OnToolButtonClicked() {
|
||||
const QString path =
|
||||
QFileDialog::getSaveFileName(this, tr("Record Movie"), UISettings::values.movie_record_path,
|
||||
tr("Citra TAS Movie (*.ctm)"));
|
||||
if (path.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
ui->filePath->setText(path);
|
||||
UISettings::values.movie_record_path = path;
|
||||
UpdateUIDisplay();
|
||||
}
|
||||
|
||||
void MovieRecordDialog::UpdateUIDisplay() {
|
||||
ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(!ui->filePath->text().isEmpty());
|
||||
}
|
|
@ -0,0 +1,27 @@
|
|||
// Copyright 2020 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include <QDialog>
|
||||
|
||||
namespace Ui {
|
||||
class MovieRecordDialog;
|
||||
}
|
||||
|
||||
class MovieRecordDialog : public QDialog {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit MovieRecordDialog(QWidget* parent);
|
||||
~MovieRecordDialog() override;
|
||||
|
||||
QString GetPath() const;
|
||||
QString GetAuthor() const;
|
||||
|
||||
private:
|
||||
void OnToolButtonClicked();
|
||||
void UpdateUIDisplay();
|
||||
|
||||
std::unique_ptr<Ui::MovieRecordDialog> ui;
|
||||
};
|
|
@ -0,0 +1,71 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>MovieRecordDialog</class>
|
||||
<widget class="QDialog" name="MovieRecordDialog">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>600</width>
|
||||
<height>150</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Record Movie</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<layout class="QGridLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel">
|
||||
<property name="text">
|
||||
<string>File:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QLineEdit" name="filePath"/>
|
||||
</item>
|
||||
<item row="0" column="2">
|
||||
<widget class="QToolButton" name="filePathButton">
|
||||
<property name="text">
|
||||
<string>...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel">
|
||||
<property name="text">
|
||||
<string>Author:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QLineEdit" name="authorLineEdit">
|
||||
<property name="maxLength">
|
||||
<number>32</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<spacer>
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="noteLabel"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QDialogButtonBox" name="buttonBox">
|
||||
<property name="standardButtons">
|
||||
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</ui>
|
|
@ -630,6 +630,7 @@ void System::serialize(Archive& ar, const unsigned int file_version) {
|
|||
|
||||
// This needs to be set from somewhere - might as well be here!
|
||||
if (Archive::is_loading::value) {
|
||||
timing->UnlockEventQueue();
|
||||
Service::GSP::SetGlobalModule(*this);
|
||||
memory->SetDSP(*dsp_core);
|
||||
cheat_engine->Connect();
|
||||
|
|
|
@ -49,6 +49,10 @@ TimingEventType* Timing::RegisterEvent(const std::string& name, TimedCallback ca
|
|||
|
||||
void Timing::ScheduleEvent(s64 cycles_into_future, const TimingEventType* event_type, u64 userdata,
|
||||
std::size_t core_id) {
|
||||
if (event_queue_locked) {
|
||||
return;
|
||||
}
|
||||
|
||||
ASSERT(event_type != nullptr);
|
||||
Timing::Timer* timer = nullptr;
|
||||
if (core_id == std::numeric_limits<std::size_t>::max()) {
|
||||
|
@ -74,6 +78,9 @@ void Timing::ScheduleEvent(s64 cycles_into_future, const TimingEventType* event_
|
|||
}
|
||||
|
||||
void Timing::UnscheduleEvent(const TimingEventType* event_type, u64 userdata) {
|
||||
if (event_queue_locked) {
|
||||
return;
|
||||
}
|
||||
for (auto timer : timers) {
|
||||
auto itr = std::remove_if(
|
||||
timer->event_queue.begin(), timer->event_queue.end(),
|
||||
|
@ -89,6 +96,9 @@ void Timing::UnscheduleEvent(const TimingEventType* event_type, u64 userdata) {
|
|||
}
|
||||
|
||||
void Timing::RemoveEvent(const TimingEventType* event_type) {
|
||||
if (event_queue_locked) {
|
||||
return;
|
||||
}
|
||||
for (auto timer : timers) {
|
||||
auto itr = std::remove_if(timer->event_queue.begin(), timer->event_queue.end(),
|
||||
[&](const Event& e) { return e.type == event_type; });
|
||||
|
|
|
@ -280,6 +280,11 @@ public:
|
|||
|
||||
std::shared_ptr<Timer> GetTimer(std::size_t cpu_id);
|
||||
|
||||
// Used after deserializing to unprotect the event queue.
|
||||
void UnlockEventQueue() {
|
||||
event_queue_locked = false;
|
||||
}
|
||||
|
||||
private:
|
||||
// unordered_map stores each element separately as a linked list node so pointers to
|
||||
// elements remain stable regardless of rehashes/resizing.
|
||||
|
@ -292,6 +297,10 @@ private:
|
|||
// under/overclocking the guest cpu
|
||||
double cpu_clock_scale = 1.0;
|
||||
|
||||
// When true, the event queue can't be modified. Used while deserializing to workaround
|
||||
// destructor side effects.
|
||||
bool event_queue_locked = false;
|
||||
|
||||
template <class Archive>
|
||||
void serialize(Archive& ar, const unsigned int file_version) {
|
||||
// event_types set during initialization of other things
|
||||
|
@ -303,6 +312,9 @@ private:
|
|||
} else {
|
||||
ar& current_timer;
|
||||
}
|
||||
if (Archive::is_loading::value) {
|
||||
event_queue_locked = true;
|
||||
}
|
||||
}
|
||||
friend class boost::serialization::access;
|
||||
};
|
||||
|
|
|
@ -12,7 +12,6 @@
|
|||
#include "common/logging/log.h"
|
||||
#include "core/3ds.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
|
@ -55,11 +54,6 @@ void Module::serialize(Archive& ar, const unsigned int file_version) {
|
|||
}
|
||||
SERIALIZE_IMPL(Module)
|
||||
|
||||
// Updating period for each HID device. These empirical values are measured from a 11.2 3DS.
|
||||
constexpr u64 pad_update_ticks = BASE_CLOCK_RATE_ARM11 / 234;
|
||||
constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE_ARM11 / 104;
|
||||
constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE_ARM11 / 101;
|
||||
|
||||
constexpr float accelerometer_coef = 512.0f; // measured from hw test result
|
||||
constexpr float gyroscope_coef = 14.375f; // got from hwtest GetGyroscopeLowRawToDpsCoefficient call
|
||||
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/settings.h"
|
||||
|
@ -299,6 +300,11 @@ public:
|
|||
|
||||
const PadState& GetState() const;
|
||||
|
||||
// Updating period for each HID device. These empirical values are measured from a 11.2 3DS.
|
||||
static constexpr u64 pad_update_ticks = BASE_CLOCK_RATE_ARM11 / 234;
|
||||
static constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE_ARM11 / 104;
|
||||
static constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE_ARM11 / 101;
|
||||
|
||||
private:
|
||||
void LoadInputDevices();
|
||||
void UpdatePadCallback(u64 userdata, s64 cycles_late);
|
||||
|
|
|
@ -2,11 +2,14 @@
|
|||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <stdexcept>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <boost/optional.hpp>
|
||||
#include <cryptopp/hex.h>
|
||||
#include <cryptopp/osrng.h>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
|
@ -25,8 +28,6 @@ namespace Core {
|
|||
|
||||
/*static*/ Movie Movie::s_instance;
|
||||
|
||||
enum class PlayMode { None, Recording, Playing };
|
||||
|
||||
enum class ControllerStateType : u8 {
|
||||
PadAndCircle,
|
||||
Touch,
|
||||
|
@ -117,24 +118,120 @@ struct CTMHeader {
|
|||
u64_le program_id; /// ID of the ROM being executed. Also called title_id
|
||||
std::array<u8, 20> revision; /// Git hash of the revision this movie was created with
|
||||
u64_le clock_init_time; /// The init time of the system clock
|
||||
u64_le id; /// Unique identifier of the movie, used to support separate savestate slots
|
||||
std::array<char, 32> author; /// Author of the movie
|
||||
u32_le rerecord_count; /// Number of rerecords when making the movie
|
||||
u64_le input_count; /// Number of inputs (button and pad states) when making the movie
|
||||
|
||||
std::array<u8, 216> reserved; /// Make heading 256 bytes so it has consistent size
|
||||
std::array<u8, 164> reserved; /// Make heading 256 bytes so it has consistent size
|
||||
};
|
||||
static_assert(sizeof(CTMHeader) == 256, "CTMHeader should be 256 bytes");
|
||||
#pragma pack(pop)
|
||||
|
||||
bool Movie::IsPlayingInput() const {
|
||||
return play_mode == PlayMode::Playing;
|
||||
static u64 GetInputCount(const std::vector<u8>& input) {
|
||||
u64 input_count = 0;
|
||||
for (std::size_t pos = 0; pos < input.size(); pos += sizeof(ControllerState)) {
|
||||
if (input.size() < pos + sizeof(ControllerState)) {
|
||||
break;
|
||||
}
|
||||
bool Movie::IsRecordingInput() const {
|
||||
return play_mode == PlayMode::Recording;
|
||||
|
||||
ControllerState state;
|
||||
std::memcpy(&state, input.data() + pos, sizeof(ControllerState));
|
||||
if (state.type == ControllerStateType::PadAndCircle) {
|
||||
input_count++;
|
||||
}
|
||||
}
|
||||
return input_count;
|
||||
}
|
||||
|
||||
template <class Archive>
|
||||
void Movie::serialize(Archive& ar, const unsigned int file_version) {
|
||||
// Only serialize what's needed to make savestates useful for TAS:
|
||||
u64 _current_byte = static_cast<u64>(current_byte);
|
||||
ar& _current_byte;
|
||||
current_byte = static_cast<std::size_t>(_current_byte);
|
||||
|
||||
if (file_version > 0) {
|
||||
ar& current_input;
|
||||
}
|
||||
|
||||
std::vector<u8> recorded_input_ = recorded_input;
|
||||
ar& recorded_input_;
|
||||
|
||||
ar& init_time;
|
||||
|
||||
if (file_version > 0) {
|
||||
if (Archive::is_loading::value) {
|
||||
u64 savestate_movie_id;
|
||||
ar& savestate_movie_id;
|
||||
if (id != savestate_movie_id) {
|
||||
if (savestate_movie_id == 0) {
|
||||
throw std::runtime_error("You must close your movie to load this state");
|
||||
} else {
|
||||
throw std::runtime_error("You must load the same movie to load this state");
|
||||
}
|
||||
}
|
||||
} else {
|
||||
ar& id;
|
||||
}
|
||||
}
|
||||
|
||||
// Whether the state was made in MovieFinished state
|
||||
bool post_movie = play_mode == PlayMode::MovieFinished;
|
||||
if (file_version > 0) {
|
||||
ar& post_movie;
|
||||
}
|
||||
|
||||
if (Archive::is_loading::value && id != 0) {
|
||||
if (!read_only) {
|
||||
recorded_input = std::move(recorded_input_);
|
||||
}
|
||||
|
||||
if (post_movie) {
|
||||
play_mode = PlayMode::MovieFinished;
|
||||
return;
|
||||
}
|
||||
|
||||
if (read_only) {
|
||||
if (play_mode == PlayMode::Recording) {
|
||||
SaveMovie();
|
||||
}
|
||||
if (recorded_input_.size() >= recorded_input.size()) {
|
||||
throw std::runtime_error("Future event savestate not allowed in R/O mode");
|
||||
}
|
||||
// Ensure that the current movie and savestate movie are in the same timeline
|
||||
if (std::mismatch(recorded_input_.begin(), recorded_input_.end(),
|
||||
recorded_input.begin())
|
||||
.first != recorded_input_.end()) {
|
||||
throw std::runtime_error("Timeline mismatch not allowed in R/O mode");
|
||||
}
|
||||
|
||||
play_mode = PlayMode::Playing;
|
||||
total_input = GetInputCount(recorded_input);
|
||||
} else {
|
||||
play_mode = PlayMode::Recording;
|
||||
rerecord_count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SERIALIZE_IMPL(Movie)
|
||||
|
||||
Movie::PlayMode Movie::GetPlayMode() const {
|
||||
return play_mode;
|
||||
}
|
||||
|
||||
u64 Movie::GetCurrentInputIndex() const {
|
||||
return current_input;
|
||||
}
|
||||
u64 Movie::GetTotalInputCount() const {
|
||||
return total_input;
|
||||
}
|
||||
|
||||
void Movie::CheckInputEnd() {
|
||||
if (current_byte + sizeof(ControllerState) > recorded_input.size()) {
|
||||
LOG_INFO(Movie, "Playback finished");
|
||||
play_mode = PlayMode::None;
|
||||
init_time = 0;
|
||||
play_mode = PlayMode::MovieFinished;
|
||||
playback_completion_callback();
|
||||
}
|
||||
}
|
||||
|
@ -143,6 +240,7 @@ void Movie::Play(Service::HID::PadState& pad_state, s16& circle_pad_x, s16& circ
|
|||
ControllerState s;
|
||||
std::memcpy(&s, &recorded_input[current_byte], sizeof(ControllerState));
|
||||
current_byte += sizeof(ControllerState);
|
||||
current_input++;
|
||||
|
||||
if (s.type != ControllerStateType::PadAndCircle) {
|
||||
LOG_ERROR(Movie,
|
||||
|
@ -270,6 +368,8 @@ void Movie::Record(const ControllerState& controller_state) {
|
|||
|
||||
void Movie::Record(const Service::HID::PadState& pad_state, const s16& circle_pad_x,
|
||||
const s16& circle_pad_y) {
|
||||
current_input++;
|
||||
|
||||
ControllerState s;
|
||||
s.type = ControllerStateType::PadAndCircle;
|
||||
|
||||
|
@ -358,21 +458,13 @@ u64 Movie::GetOverrideInitTime() const {
|
|||
return init_time;
|
||||
}
|
||||
|
||||
Movie::ValidationResult Movie::ValidateHeader(const CTMHeader& header, u64 program_id) const {
|
||||
Movie::ValidationResult Movie::ValidateHeader(const CTMHeader& header) const {
|
||||
if (header_magic_bytes != header.filetype) {
|
||||
LOG_ERROR(Movie, "Playback file does not have valid header");
|
||||
return ValidationResult::Invalid;
|
||||
}
|
||||
|
||||
std::string revision = fmt::format("{:02x}", fmt::join(header.revision, ""));
|
||||
|
||||
if (!program_id)
|
||||
Core::System::GetInstance().GetAppLoader().ReadProgramId(program_id);
|
||||
if (program_id != header.program_id) {
|
||||
LOG_WARNING(Movie, "This movie was recorded using a ROM with a different program id");
|
||||
return ValidationResult::GameDismatch;
|
||||
}
|
||||
|
||||
if (revision != Common::g_scm_rev) {
|
||||
LOG_WARNING(Movie,
|
||||
"This movie was created on a different version of Citra, playback may desync");
|
||||
|
@ -382,6 +474,12 @@ Movie::ValidationResult Movie::ValidateHeader(const CTMHeader& header, u64 progr
|
|||
return ValidationResult::OK;
|
||||
}
|
||||
|
||||
Movie::ValidationResult Movie::ValidateInput(const std::vector<u8>& input,
|
||||
u64 expected_count) const {
|
||||
return GetInputCount(input) == expected_count ? ValidationResult::OK
|
||||
: ValidationResult::InputCountDismatch;
|
||||
}
|
||||
|
||||
void Movie::SaveMovie() {
|
||||
LOG_INFO(Movie, "Saving recorded movie to '{}'", record_movie_file);
|
||||
FileUtil::IOFile save_record(record_movie_file, "wb");
|
||||
|
@ -393,9 +491,15 @@ void Movie::SaveMovie() {
|
|||
|
||||
CTMHeader header = {};
|
||||
header.filetype = header_magic_bytes;
|
||||
header.program_id = program_id;
|
||||
header.clock_init_time = init_time;
|
||||
header.id = id;
|
||||
|
||||
Core::System::GetInstance().GetAppLoader().ReadProgramId(header.program_id);
|
||||
std::memcpy(header.author.data(), record_movie_author.data(),
|
||||
std::min(header.author.size(), record_movie_author.size()));
|
||||
|
||||
header.rerecord_count = rerecord_count;
|
||||
header.input_count = GetInputCount(recorded_input);
|
||||
|
||||
std::string rev_bytes;
|
||||
CryptoPP::StringSource(Common::g_scm_rev, true,
|
||||
|
@ -410,8 +514,11 @@ void Movie::SaveMovie() {
|
|||
}
|
||||
}
|
||||
|
||||
void Movie::StartPlayback(const std::string& movie_file,
|
||||
std::function<void()> completion_callback) {
|
||||
void Movie::SetPlaybackCompletionCallback(std::function<void()> completion_callback) {
|
||||
playback_completion_callback = completion_callback;
|
||||
}
|
||||
|
||||
void Movie::StartPlayback(const std::string& movie_file) {
|
||||
LOG_INFO(Movie, "Loading Movie for playback");
|
||||
FileUtil::IOFile save_record(movie_file, "rb");
|
||||
const u64 size = save_record.GetSize();
|
||||
|
@ -421,20 +528,49 @@ void Movie::StartPlayback(const std::string& movie_file,
|
|||
save_record.ReadArray(&header, 1);
|
||||
if (ValidateHeader(header) != ValidationResult::Invalid) {
|
||||
play_mode = PlayMode::Playing;
|
||||
record_movie_file = movie_file;
|
||||
|
||||
std::array<char, 33> author{}; // Add a null terminator
|
||||
std::memcpy(author.data(), header.author.data(), header.author.size());
|
||||
record_movie_author = author.data();
|
||||
|
||||
rerecord_count = header.rerecord_count;
|
||||
total_input = header.input_count;
|
||||
|
||||
recorded_input.resize(size - sizeof(CTMHeader));
|
||||
save_record.ReadArray(recorded_input.data(), recorded_input.size());
|
||||
|
||||
current_byte = 0;
|
||||
playback_completion_callback = completion_callback;
|
||||
current_input = 0;
|
||||
id = header.id;
|
||||
program_id = header.program_id;
|
||||
|
||||
LOG_INFO(Movie, "Loaded Movie, ID: {:016X}", id);
|
||||
}
|
||||
} else {
|
||||
LOG_ERROR(Movie, "Failed to playback movie: Unable to open '{}'", movie_file);
|
||||
}
|
||||
}
|
||||
|
||||
void Movie::StartRecording(const std::string& movie_file) {
|
||||
LOG_INFO(Movie, "Enabling Movie recording");
|
||||
void Movie::StartRecording(const std::string& movie_file, const std::string& author) {
|
||||
play_mode = PlayMode::Recording;
|
||||
record_movie_file = movie_file;
|
||||
record_movie_author = author;
|
||||
rerecord_count = 1;
|
||||
|
||||
// Generate a random ID
|
||||
CryptoPP::AutoSeededRandomPool rng;
|
||||
rng.GenerateBlock(reinterpret_cast<CryptoPP::byte*>(&id), sizeof(id));
|
||||
|
||||
// Get program ID
|
||||
program_id = 0;
|
||||
Core::System::GetInstance().GetAppLoader().ReadProgramId(program_id);
|
||||
|
||||
LOG_INFO(Movie, "Enabling Movie recording, ID: {:016X}", id);
|
||||
}
|
||||
|
||||
void Movie::SetReadOnly(bool read_only_) {
|
||||
read_only = read_only_;
|
||||
}
|
||||
|
||||
static boost::optional<CTMHeader> ReadHeader(const std::string& movie_file) {
|
||||
|
@ -469,25 +605,51 @@ void Movie::PrepareForRecording() {
|
|||
: Settings::values.init_time);
|
||||
}
|
||||
|
||||
Movie::ValidationResult Movie::ValidateMovie(const std::string& movie_file, u64 program_id) const {
|
||||
Movie::ValidationResult Movie::ValidateMovie(const std::string& movie_file) const {
|
||||
LOG_INFO(Movie, "Validating Movie file '{}'", movie_file);
|
||||
auto header = ReadHeader(movie_file);
|
||||
if (header == boost::none)
|
||||
return ValidationResult::Invalid;
|
||||
|
||||
return ValidateHeader(header.value(), program_id);
|
||||
FileUtil::IOFile save_record(movie_file, "rb");
|
||||
const u64 size = save_record.GetSize();
|
||||
|
||||
if (!save_record || size <= sizeof(CTMHeader)) {
|
||||
return ValidationResult::Invalid;
|
||||
}
|
||||
|
||||
u64 Movie::GetMovieProgramID(const std::string& movie_file) const {
|
||||
CTMHeader header;
|
||||
save_record.ReadArray(&header, 1);
|
||||
|
||||
if (header_magic_bytes != header.filetype) {
|
||||
return ValidationResult::Invalid;
|
||||
}
|
||||
|
||||
auto result = ValidateHeader(header);
|
||||
if (result != ValidationResult::OK) {
|
||||
return result;
|
||||
}
|
||||
|
||||
if (!header.input_count) { // Probably created by an older version.
|
||||
return ValidationResult::OK;
|
||||
}
|
||||
|
||||
std::vector<u8> input(size - sizeof(header));
|
||||
save_record.ReadArray(input.data(), input.size());
|
||||
return ValidateInput(input, header.input_count);
|
||||
}
|
||||
|
||||
Movie::MovieMetadata Movie::GetMovieMetadata(const std::string& movie_file) const {
|
||||
auto header = ReadHeader(movie_file);
|
||||
if (header == boost::none)
|
||||
return 0;
|
||||
return {};
|
||||
|
||||
return static_cast<u64>(header.value().program_id);
|
||||
std::array<char, 33> author{}; // Add a null terminator
|
||||
std::memcpy(author.data(), header->author.data(), header->author.size());
|
||||
|
||||
return {header->program_id, std::string{author.data()}, header->rerecord_count,
|
||||
header->input_count};
|
||||
}
|
||||
|
||||
void Movie::Shutdown() {
|
||||
if (IsRecordingInput()) {
|
||||
if (play_mode == PlayMode::Recording) {
|
||||
SaveMovie();
|
||||
}
|
||||
|
||||
|
@ -495,16 +657,18 @@ void Movie::Shutdown() {
|
|||
recorded_input.resize(0);
|
||||
record_movie_file.clear();
|
||||
current_byte = 0;
|
||||
current_input = 0;
|
||||
init_time = 0;
|
||||
id = 0;
|
||||
}
|
||||
|
||||
template <typename... Targs>
|
||||
void Movie::Handle(Targs&... Fargs) {
|
||||
if (IsPlayingInput()) {
|
||||
if (play_mode == PlayMode::Playing) {
|
||||
ASSERT(current_byte + sizeof(ControllerState) <= recorded_input.size());
|
||||
Play(Fargs...);
|
||||
CheckInputEnd();
|
||||
} else if (IsRecordingInput()) {
|
||||
} else if (play_mode == PlayMode::Recording) {
|
||||
Record(Fargs...);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -24,14 +24,14 @@ union PadState;
|
|||
namespace Core {
|
||||
struct CTMHeader;
|
||||
struct ControllerState;
|
||||
enum class PlayMode;
|
||||
|
||||
class Movie {
|
||||
public:
|
||||
enum class PlayMode { None, Recording, Playing, MovieFinished };
|
||||
enum class ValidationResult {
|
||||
OK,
|
||||
RevisionDismatch,
|
||||
GameDismatch,
|
||||
InputCountDismatch,
|
||||
Invalid,
|
||||
};
|
||||
/**
|
||||
|
@ -42,9 +42,21 @@ public:
|
|||
return s_instance;
|
||||
}
|
||||
|
||||
void StartPlayback(
|
||||
const std::string& movie_file, std::function<void()> completion_callback = [] {});
|
||||
void StartRecording(const std::string& movie_file);
|
||||
void SetPlaybackCompletionCallback(std::function<void()> completion_callback);
|
||||
void StartPlayback(const std::string& movie_file);
|
||||
void StartRecording(const std::string& movie_file, const std::string& author);
|
||||
|
||||
/**
|
||||
* Sets the read-only status.
|
||||
* When true, movies will be opened in read-only mode. Loading a state will resume playback
|
||||
* from that state.
|
||||
* When false, movies will be opened in read/write mode. Loading a state will start recording
|
||||
* from that state (rerecording). To start rerecording without loading a state, one can save
|
||||
* and then immediately load while in R/W.
|
||||
*
|
||||
* The default is true.
|
||||
*/
|
||||
void SetReadOnly(bool read_only);
|
||||
|
||||
/// Prepare to override the clock before playing back movies
|
||||
void PrepareForPlayback(const std::string& movie_file);
|
||||
|
@ -52,11 +64,23 @@ public:
|
|||
/// Prepare to override the clock before recording movies
|
||||
void PrepareForRecording();
|
||||
|
||||
ValidationResult ValidateMovie(const std::string& movie_file, u64 program_id = 0) const;
|
||||
ValidationResult ValidateMovie(const std::string& movie_file) const;
|
||||
|
||||
/// Get the init time that would override the one in the settings
|
||||
u64 GetOverrideInitTime() const;
|
||||
u64 GetMovieProgramID(const std::string& movie_file) const;
|
||||
|
||||
struct MovieMetadata {
|
||||
u64 program_id;
|
||||
std::string author;
|
||||
u32 rerecord_count;
|
||||
u64 input_count;
|
||||
};
|
||||
MovieMetadata GetMovieMetadata(const std::string& movie_file) const;
|
||||
|
||||
/// Get the current movie's unique ID. Used to provide separate savestate slots for movies.
|
||||
u64 GetCurrentMovieID() const {
|
||||
return id;
|
||||
}
|
||||
|
||||
void Shutdown();
|
||||
|
||||
|
@ -96,8 +120,16 @@ public:
|
|||
* When playing: Replaces the given input states with the ones stored in the playback file
|
||||
*/
|
||||
void HandleExtraHidResponse(Service::IR::ExtraHIDResponse& extra_hid_response);
|
||||
bool IsPlayingInput() const;
|
||||
bool IsRecordingInput() const;
|
||||
PlayMode GetPlayMode() const;
|
||||
|
||||
u64 GetCurrentInputIndex() const;
|
||||
u64 GetTotalInputCount() const;
|
||||
|
||||
/**
|
||||
* Saves the movie immediately, in its current state.
|
||||
* This is called in Shutdown.
|
||||
*/
|
||||
void SaveMovie();
|
||||
|
||||
private:
|
||||
static Movie s_instance;
|
||||
|
@ -123,26 +155,33 @@ private:
|
|||
void Record(const Service::IR::PadState& pad_state, const s16& c_stick_x, const s16& c_stick_y);
|
||||
void Record(const Service::IR::ExtraHIDResponse& extra_hid_response);
|
||||
|
||||
ValidationResult ValidateHeader(const CTMHeader& header, u64 program_id = 0) const;
|
||||
|
||||
void SaveMovie();
|
||||
ValidationResult ValidateHeader(const CTMHeader& header) const;
|
||||
ValidationResult ValidateInput(const std::vector<u8>& input, u64 expected_count) const;
|
||||
|
||||
PlayMode play_mode;
|
||||
|
||||
std::string record_movie_file;
|
||||
std::string record_movie_author;
|
||||
|
||||
u64 init_time; // Clock init time override for RNG consistency
|
||||
|
||||
std::vector<u8> recorded_input;
|
||||
u64 init_time;
|
||||
std::function<void()> playback_completion_callback;
|
||||
std::size_t current_byte = 0;
|
||||
u64 current_input = 0;
|
||||
// Total input count of the current movie being played. Not used for recording.
|
||||
u64 total_input = 0;
|
||||
|
||||
u64 id = 0; // ID of the current movie loaded
|
||||
u64 program_id = 0;
|
||||
u32 rerecord_count = 1;
|
||||
bool read_only = true;
|
||||
|
||||
std::function<void()> playback_completion_callback = [] {};
|
||||
|
||||
template <class Archive>
|
||||
void serialize(Archive& ar, const unsigned int) {
|
||||
// Only serialize what's needed to make savestates useful for TAS:
|
||||
u64 _current_byte = static_cast<u64>(current_byte);
|
||||
ar& _current_byte;
|
||||
current_byte = static_cast<std::size_t>(_current_byte);
|
||||
ar& recorded_input;
|
||||
ar& init_time;
|
||||
}
|
||||
void serialize(Archive& ar, const unsigned int file_version);
|
||||
friend class boost::serialization::access;
|
||||
};
|
||||
} // namespace Core
|
||||
|
||||
BOOST_CLASS_VERSION(Core::Movie, 1)
|
||||
|
|
|
@ -169,6 +169,10 @@ void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
|
|||
previous_walltime = now;
|
||||
}
|
||||
|
||||
bool FrameLimiter::IsFrameAdvancing() const {
|
||||
return frame_advancing_enabled;
|
||||
}
|
||||
|
||||
void FrameLimiter::SetFrameAdvancing(bool value) {
|
||||
const bool was_enabled = frame_advancing_enabled.exchange(value);
|
||||
if (was_enabled && !value) {
|
||||
|
|
|
@ -90,6 +90,7 @@ public:
|
|||
|
||||
void DoFrameLimiting(std::chrono::microseconds current_system_time_us);
|
||||
|
||||
bool IsFrameAdvancing() const;
|
||||
/**
|
||||
* Sets whether frame advancing is enabled or not.
|
||||
* Note: The frontend must cancel frame advancing before shutting down in order
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "common/zstd_compression.h"
|
||||
#include "core/cheats/cheats.h"
|
||||
#include "core/core.h"
|
||||
#include "core/movie.h"
|
||||
#include "core/savestate.h"
|
||||
#include "network/network.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
@ -37,8 +38,15 @@ static_assert(sizeof(CSTHeader) == 256, "CSTHeader should be 256 bytes");
|
|||
constexpr std::array<u8, 4> header_magic_bytes{{'C', 'S', 'T', 0x1B}};
|
||||
|
||||
std::string GetSaveStatePath(u64 program_id, u32 slot) {
|
||||
return fmt::format("{}{:016X}.{:02d}.cst", FileUtil::GetUserPath(FileUtil::UserPath::StatesDir),
|
||||
program_id, slot);
|
||||
const u64 movie_id = Movie::GetInstance().GetCurrentMovieID();
|
||||
if (movie_id) {
|
||||
return fmt::format("{}{:016X}.movie{:016X}.{:02d}.cst",
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::StatesDir), program_id,
|
||||
movie_id, slot);
|
||||
} else {
|
||||
return fmt::format("{}{:016X}.{:02d}.cst",
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::StatesDir), program_id, slot);
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<SaveStateInfo> ListSaveStates(u64 program_id) {
|
||||
|
|
Reference in New Issue