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citra-qt: Add command list view.

This commit is contained in:
Tony Wasserka 2014-05-18 17:52:22 +02:00 committed by bunnei
parent 5d62f5d92a
commit 6893732348
8 changed files with 129 additions and 2 deletions

View File

@ -3,6 +3,7 @@ set(SRCS
debugger/callstack.cpp
debugger/disassembler.cpp
debugger/graphics.cpp
debugger/graphics_cmdlists.cpp
debugger/ramview.cpp
debugger/registers.cpp
hotkeys.cpp
@ -40,6 +41,7 @@ qt4_wrap_cpp(MOC_SRCS
debugger/callstack.hxx
debugger/disassembler.hxx
debugger/graphics.hxx
debugger/graphics_cmdlists.hxx
debugger/registers.hxx
debugger/ramview.hxx
hotkeys.hxx

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@ -131,6 +131,7 @@
<ClCompile Include="config\controller_config_util.cpp" />
<ClCompile Include="debugger\callstack.cpp" />
<ClCompile Include="debugger\graphics.cpp" />
<ClCompile Include="debugger\graphics_cmdlists.cpp" />
<ClCompile Include="debugger\registers.cpp" />
<ClCompile Include="debugger\disassembler.cpp" />
<ClCompile Include="debugger\ramview.cpp" />
@ -146,6 +147,7 @@
<MOC Include="debugger\callstack.hxx" />
<MOC Include="debugger\disassembler.hxx" />
<MOC Include="debugger\graphics.hxx" />
<MOC Include="debugger\graphics_cmdlists.hxx" />
<MOC Include="debugger\ramview.hxx" />
<MOC Include="debugger\registers.hxx" />
<MOC Include="bootmanager.hxx" />

View File

@ -42,6 +42,9 @@
<ClCompile Include="debugger\graphics.cpp">
<Filter>debugger</Filter>
</ClCompile>
<ClCompile Include="debugger\graphics_cmdlists.cpp">
<Filter>debugger</Filter>
</ClCompile>
<ClCompile Include="debugger\ramview.cpp">
<Filter>debugger</Filter>
</ClCompile>
@ -74,6 +77,9 @@
<MOC Include="debugger\graphics.hxx">
<Filter>debugger</Filter>
</MOC>
<MOC Include="debugger\graphics_cmdlists.hxx">
<Filter>debugger</Filter>
</MOC>
<MOC Include="debugger\ramview.hxx">
<Filter>debugger</Filter>
</MOC>

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@ -0,0 +1,65 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "graphics_cmdlists.hxx"
#include <QListView>
extern GraphicsDebugger g_debugger;
GPUCommandListModel::GPUCommandListModel(QObject* parent) : QAbstractListModel(parent), row_count(0)
{
connect(this, SIGNAL(CommandListCalled()), this, SLOT(OnCommandListCalledInternal()), Qt::UniqueConnection);
}
int GPUCommandListModel::rowCount(const QModelIndex& parent) const
{
return row_count;
}
QVariant GPUCommandListModel::data(const QModelIndex& index, int role) const
{
if (!index.isValid())
return QVariant();
int idx = index.row();
if (role == Qt::DisplayRole)
{
QString content;
const GraphicsDebugger::PicaCommandList& cmdlist = command_list[idx].second;
for (int i = 0; i < cmdlist.size(); ++i)
{
const GraphicsDebugger::PicaCommand& cmd = cmdlist[i];
for (int j = 0; j < cmd.size(); ++j)
content.append(QString("%1 ").arg(cmd[j], 8, 16, QLatin1Char('0')));
}
return QVariant(content);
}
return QVariant();
}
void GPUCommandListModel::OnCommandListCalled(const GraphicsDebugger::PicaCommandList& lst, bool is_new)
{
emit CommandListCalled();
}
void GPUCommandListModel::OnCommandListCalledInternal()
{
beginResetModel();
command_list = GetDebugger()->GetCommandLists();
row_count = command_list.size();
endResetModel();
}
GPUCommandListWidget::GPUCommandListWidget(QWidget* parent) : QDockWidget(tr("Pica Command List"), parent)
{
GPUCommandListModel* model = new GPUCommandListModel(this);
g_debugger.RegisterObserver(model);
QListView* list_widget = new QListView;
list_widget->setModel(model);
setWidget(list_widget);
}

View File

@ -0,0 +1,44 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <QAbstractListModel>
#include <QDockWidget>
#include "video_core/gpu_debugger.h"
class GPUCommandListModel : public QAbstractListModel, public GraphicsDebugger::DebuggerObserver
{
Q_OBJECT
public:
GPUCommandListModel(QObject* parent);
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
public:
void OnCommandListCalled(const GraphicsDebugger::PicaCommandList& lst, bool is_new) override;
public slots:
void OnCommandListCalledInternal();
signals:
void CommandListCalled();
private:
int row_count;
std::vector<std::pair<u32,GraphicsDebugger::PicaCommandList>> command_list;
};
class GPUCommandListWidget : public QDockWidget
{
Q_OBJECT
public:
GPUCommandListWidget(QWidget* parent = 0);
private:
};

View File

@ -20,6 +20,7 @@
#include "debugger/callstack.hxx"
#include "debugger/ramview.hxx"
#include "debugger/graphics.hxx"
#include "debugger/graphics_cmdlists.hxx"
#include "core/system.h"
#include "core/loader.h"
@ -52,11 +53,16 @@ GMainWindow::GMainWindow()
addDockWidget(Qt::RightDockWidgetArea, graphicsWidget);
callstackWidget->hide();
graphicsCommandsWidget = new GPUCommandListWidget(this);
addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget);
callstackWidget->hide();
QMenu* debug_menu = ui.menu_View->addMenu(tr("Debugging"));
debug_menu->addAction(disasmWidget->toggleViewAction());
debug_menu->addAction(registersWidget->toggleViewAction());
debug_menu->addAction(callstackWidget->toggleViewAction());
debug_menu->addAction(graphicsWidget->toggleViewAction());
debug_menu->addAction(graphicsCommandsWidget->toggleViewAction());
// Set default UI state
// geometry: 55% of the window contents are in the upper screen half, 45% in the lower half

View File

@ -11,6 +11,7 @@ class DisassemblerWidget;
class RegistersWidget;
class CallstackWidget;
class GPUCommandStreamWidget;
class GPUCommandListWidget;
class GMainWindow : public QMainWindow
{
@ -52,6 +53,7 @@ private:
RegistersWidget* registersWidget;
CallstackWidget* callstackWidget;
GPUCommandStreamWidget* graphicsWidget;
GPUCommandListWidget* graphicsCommandsWidget;
};
#endif // _CITRA_QT_MAIN_HXX_

View File

@ -57,7 +57,7 @@ public:
* @param is_new true if the command list was called for the first time
* @todo figure out how to make sure called functions don't keep references around beyond their life time
*/
virtual void CommandListCalled(const PicaCommandList& lst, bool is_new)
virtual void OnCommandListCalled(const PicaCommandList& lst, bool is_new)
{
ERROR_LOG(GSP, "Command list called: %d", (int)is_new);
}
@ -106,7 +106,7 @@ public:
command_lists.push_back(obj);
ForEachObserver([&](DebuggerObserver* observer) {
observer->CommandListCalled(obj.second, is_new);
observer->OnCommandListCalled(obj.second, is_new);
} );
}