citra-emu
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Merge branch 'master' into feature/savestates-2

This commit is contained in:
Hamish Milne 2020-04-12 11:24:06 +01:00
commit 828f88d20a
76 changed files with 3507 additions and 1369 deletions

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@ -140,7 +140,7 @@ if (ENABLE_SDL2)
if (CITRA_USE_BUNDLED_SDL2) if (CITRA_USE_BUNDLED_SDL2)
# Detect toolchain and platform # Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64) if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.0.8") set(SDL2_VER "SDL2-2.0.10")
else() else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable CITRA_USE_BUNDLED_SDL2 and provide your own.") message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable CITRA_USE_BUNDLED_SDL2 and provide your own.")
endif() endif()

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@ -6,10 +6,10 @@ function(copy_citra_Qt5_deps target_dir)
set(Qt5_MEDIASERVICE_DIR "${Qt5_DIR}/../../../plugins/mediaservice/") set(Qt5_MEDIASERVICE_DIR "${Qt5_DIR}/../../../plugins/mediaservice/")
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/") set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/") set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/")
set(PLATFORMS ${DLL_DEST}platforms/) set(PLATFORMS ${DLL_DEST}plugins/platforms/)
set(MEDIASERVICE ${DLL_DEST}mediaservice/) set(MEDIASERVICE ${DLL_DEST}plugins/mediaservice/)
set(STYLES ${DLL_DEST}styles/) set(STYLES ${DLL_DEST}plugins/styles/)
set(IMAGEFORMATS ${DLL_DEST}imageformats/) set(IMAGEFORMATS ${DLL_DEST}plugins/imageformats/)
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST} windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
icudt*.dll icudt*.dll
icuin*.dll icuin*.dll
@ -38,4 +38,10 @@ function(copy_citra_Qt5_deps target_dir)
qwbmp$<$<CONFIG:Debug>:d>.dll qwbmp$<$<CONFIG:Debug>:d>.dll
qwebp$<$<CONFIG:Debug>:d>.dll qwebp$<$<CONFIG:Debug>:d>.dll
) )
# Create an empty qt.conf file. Qt will detect that this file exists, and use the folder that its in as the root folder.
# This way it'll look for plugins in the root/plugins/ folder
add_custom_command(TARGET citra-qt POST_BUILD
COMMAND ${CMAKE_COMMAND} -E touch ${DLL_DEST}qt.conf
)
endfunction(copy_citra_Qt5_deps) endfunction(copy_citra_Qt5_deps)

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@ -27,7 +27,7 @@ install:
- ps: | - ps: |
if ($env:BUILD_TYPE -eq 'mingw') { if ($env:BUILD_TYPE -eq 'mingw') {
$dependencies = "mingw64/mingw-w64-x86_64-cmake mingw64/mingw-w64-x86_64-qt5 mingw64/mingw-w64-x86_64-ffmpeg" $dependencies = "mingw64/mingw-w64-x86_64-cmake mingw64/mingw-w64-x86_64-qt5 mingw64/mingw-w64-x86_64-ffmpeg"
C:\msys64\usr\bin\bash -lc "pacman --noconfirm -U http://repo.msys2.org/mingw/x86_64/mingw-w64-x86_64-SDL2-2.0.5-2-any.pkg.tar.xz" C:\msys64\usr\bin\bash -lc "pacman --noconfirm -U http://repo.msys2.org/mingw/x86_64/mingw-w64-x86_64-SDL2-2.0.10-1-any.pkg.tar.xz"
C:\msys64\usr\bin\bash -lc "pacman --noconfirm -S $dependencies" C:\msys64\usr\bin\bash -lc "pacman --noconfirm -S $dependencies"
# (HACK) ignore errors # (HACK) ignore errors
0 0

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@ -38,14 +38,14 @@ void DspInterface::EnableStretching(bool enable) {
perform_time_stretching = enable; perform_time_stretching = enable;
} }
void DspInterface::OutputFrame(StereoFrame16& frame) { void DspInterface::OutputFrame(StereoFrame16 frame) {
if (!sink) if (!sink)
return; return;
fifo.Push(frame.data(), frame.size()); fifo.Push(frame.data(), frame.size());
if (Core::System::GetInstance().VideoDumper().IsDumping()) { if (Core::System::GetInstance().VideoDumper().IsDumping()) {
Core::System::GetInstance().VideoDumper().AddAudioFrame(frame); Core::System::GetInstance().VideoDumper().AddAudioFrame(std::move(frame));
} }
} }
@ -56,7 +56,7 @@ void DspInterface::OutputSample(std::array<s16, 2> sample) {
fifo.Push(&sample, 1); fifo.Push(&sample, 1);
if (Core::System::GetInstance().VideoDumper().IsDumping()) { if (Core::System::GetInstance().VideoDumper().IsDumping()) {
Core::System::GetInstance().VideoDumper().AddAudioSample(sample); Core::System::GetInstance().VideoDumper().AddAudioSample(std::move(sample));
} }
} }

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@ -101,7 +101,7 @@ public:
void EnableStretching(bool enable); void EnableStretching(bool enable);
protected: protected:
void OutputFrame(StereoFrame16& frame); void OutputFrame(StereoFrame16 frame);
void OutputSample(std::array<s16, 2> sample); void OutputSample(std::array<s16, 2> sample);
private: private:

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@ -431,7 +431,7 @@ bool DspHle::Impl::Tick() {
// shared memory region) // shared memory region)
current_frame = GenerateCurrentFrame(); current_frame = GenerateCurrentFrame();
parent.OutputFrame(current_frame); parent.OutputFrame(std::move(current_frame));
return true; return true;
} }

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@ -289,7 +289,9 @@ void Source::GenerateFrame() {
break; break;
} }
} }
state.next_sample_number += static_cast<u32>(frame_position); // TODO(jroweboy): Keep track of frame_position independently so that it doesn't lose precision
// over time
state.next_sample_number += static_cast<u32>(frame_position * state.rate_multiplier);
state.filters.ProcessFrame(current_frame); state.filters.ProcessFrame(current_frame);
} }

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@ -483,7 +483,8 @@ DspLle::DspLle(Memory::MemorySystem& memory, bool multithread)
*memory.GetFCRAMPointer(address - Memory::FCRAM_PADDR) = value; *memory.GetFCRAMPointer(address - Memory::FCRAM_PADDR) = value;
}; };
impl->teakra.SetAHBMCallback(ahbm); impl->teakra.SetAHBMCallback(ahbm);
impl->teakra.SetAudioCallback([this](std::array<s16, 2> sample) { OutputSample(sample); }); impl->teakra.SetAudioCallback(
[this](std::array<s16, 2> sample) { OutputSample(std::move(sample)); });
} }
DspLle::~DspLle() = default; DspLle::~DspLle() = default;

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@ -409,7 +409,7 @@ int main(int argc, char** argv) {
if (!dump_video.empty()) { if (!dump_video.empty()) {
Layout::FramebufferLayout layout{ Layout::FramebufferLayout layout{
Layout::FrameLayoutFromResolutionScale(VideoCore::GetResolutionScaleFactor())}; Layout::FrameLayoutFromResolutionScale(VideoCore::GetResolutionScaleFactor())};
system.VideoDumper().StartDumping(dump_video, "webm", layout); system.VideoDumper().StartDumping(dump_video, layout);
} }
std::thread render_thread([&emu_window] { emu_window->Present(); }); std::thread render_thread([&emu_window] { emu_window->Present(); });

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@ -132,8 +132,6 @@ void Config::ReadValues() {
static_cast<u16>(sdl2_config->GetInteger("Renderer", "use_vsync_new", 1)); static_cast<u16>(sdl2_config->GetInteger("Renderer", "use_vsync_new", 1));
Settings::values.texture_filter_name = Settings::values.texture_filter_name =
sdl2_config->GetString("Renderer", "texture_filter_name", "none"); sdl2_config->GetString("Renderer", "texture_filter_name", "none");
Settings::values.texture_filter_factor =
sdl2_config->GetInteger("Renderer", "texture_filter_factor", 1);
Settings::values.render_3d = static_cast<Settings::StereoRenderOption>( Settings::values.render_3d = static_cast<Settings::StereoRenderOption>(
sdl2_config->GetInteger("Renderer", "render_3d", 0)); sdl2_config->GetInteger("Renderer", "render_3d", 0));
@ -201,7 +199,7 @@ void Config::ReadValues() {
sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
// System // System
Settings::values.is_new_3ds = sdl2_config->GetBoolean("System", "is_new_3ds", false); Settings::values.is_new_3ds = sdl2_config->GetBoolean("System", "is_new_3ds", true);
Settings::values.region_value = Settings::values.region_value =
sdl2_config->GetInteger("System", "region_value", Settings::REGION_VALUE_AUTO_SELECT); sdl2_config->GetInteger("System", "region_value", Settings::REGION_VALUE_AUTO_SELECT);
Settings::values.init_clock = Settings::values.init_clock =
@ -270,6 +268,33 @@ void Config::ReadValues() {
sdl2_config->GetString("WebService", "web_api_url", "https://api.citra-emu.org"); sdl2_config->GetString("WebService", "web_api_url", "https://api.citra-emu.org");
Settings::values.citra_username = sdl2_config->GetString("WebService", "citra_username", ""); Settings::values.citra_username = sdl2_config->GetString("WebService", "citra_username", "");
Settings::values.citra_token = sdl2_config->GetString("WebService", "citra_token", ""); Settings::values.citra_token = sdl2_config->GetString("WebService", "citra_token", "");
// Video Dumping
Settings::values.output_format =
sdl2_config->GetString("Video Dumping", "output_format", "webm");
Settings::values.format_options = sdl2_config->GetString("Video Dumping", "format_options", "");
Settings::values.video_encoder =
sdl2_config->GetString("Video Dumping", "video_encoder", "libvpx-vp9");
// Options for variable bit rate live streaming taken from here:
// https://developers.google.com/media/vp9/live-encoding
std::string default_video_options;
if (Settings::values.video_encoder == "libvpx-vp9") {
default_video_options =
"quality:realtime,speed:6,tile-columns:4,frame-parallel:1,threads:8,row-mt:1";
}
Settings::values.video_encoder_options =
sdl2_config->GetString("Video Dumping", "video_encoder_options", default_video_options);
Settings::values.video_bitrate =
sdl2_config->GetInteger("Video Dumping", "video_bitrate", 2500000);
Settings::values.audio_encoder =
sdl2_config->GetString("Video Dumping", "audio_encoder", "libvorbis");
Settings::values.audio_encoder_options =
sdl2_config->GetString("Video Dumping", "audio_encoder_options", "");
Settings::values.audio_bitrate =
sdl2_config->GetInteger("Video Dumping", "audio_bitrate", 64000);
} }
void Config::Reload() { void Config::Reload() {

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@ -132,9 +132,8 @@ use_disk_shader_cache =
# factor for the 3DS resolution # factor for the 3DS resolution
resolution_factor = resolution_factor =
# Texture filter name and scale factor # Texture filter name
texture_filter_name = texture_filter_name =
texture_filter_factor =
# Turns on the frame limiter, which will limit frames output to the target game speed # Turns on the frame limiter, which will limit frames output to the target game speed
# 0: Off, 1: On (default) # 0: Off, 1: On (default)
@ -244,7 +243,7 @@ use_virtual_sd =
[System] [System]
# The system model that Citra will try to emulate # The system model that Citra will try to emulate
# 0: Old 3DS (default), 1: New 3DS # 0: Old 3DS, 1: New 3DS (default)
is_new_3ds = is_new_3ds =
# The system region that Citra will use during emulation # The system region that Citra will use during emulation
@ -305,5 +304,31 @@ web_api_url = https://api.citra-emu.org
# See https://profile.citra-emu.org/ for more info # See https://profile.citra-emu.org/ for more info
citra_username = citra_username =
citra_token = citra_token =
[Video Dumping]
# Format of the video to output, default: webm
output_format =
# Options passed to the muxer (optional)
# This is a param package, format: [key1]:[value1],[key2]:[value2],...
format_options =
# Video encoder used, default: libvpx-vp9
video_encoder =
# Options passed to the video codec (optional)
video_encoder_options =
# Video bitrate, default: 2500000
video_bitrate =
# Audio encoder used, default: libvorbis
audio_encoder =
# Options passed to the audio codec (optional)
audio_encoder_options =
# Audio bitrate, default: 64000
audio_bitrate =
)"; )";
} }

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@ -162,6 +162,20 @@ add_executable(citra-qt
util/util.h util/util.h
) )
if (ENABLE_FFMPEG_VIDEO_DUMPER)
target_sources(citra-qt PRIVATE
dumping/dumping_dialog.cpp
dumping/dumping_dialog.h
dumping/dumping_dialog.ui
dumping/option_set_dialog.cpp
dumping/option_set_dialog.h
dumping/option_set_dialog.ui
dumping/options_dialog.cpp
dumping/options_dialog.h
dumping/options_dialog.ui
)
endif()
file(GLOB COMPAT_LIST file(GLOB COMPAT_LIST
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json) ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)

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@ -104,8 +104,8 @@ void EmuThread::run() {
} }
OpenGLWindow::OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context) OpenGLWindow::OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context)
: QWindow(parent), event_handler(event_handler), : QWindow(parent), context(new QOpenGLContext(shared_context->parent())),
context(new QOpenGLContext(shared_context->parent())) { event_handler(event_handler) {
// disable vsync for any shared contexts // disable vsync for any shared contexts
auto format = shared_context->format(); auto format = shared_context->format();
@ -201,6 +201,8 @@ GRenderWindow::GRenderWindow(QWidget* parent_, EmuThread* emu_thread)
setLayout(layout); setLayout(layout);
InputCommon::Init(); InputCommon::Init();
this->setMouseTracking(true);
GMainWindow* parent = GetMainWindow(); GMainWindow* parent = GetMainWindow();
connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete); connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
} }
@ -297,6 +299,7 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) {
} else if (event->button() == Qt::RightButton) { } else if (event->button() == Qt::RightButton) {
InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y()); InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
} }
QWidget::mouseMoveEvent(event);
} }
void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
@ -307,6 +310,7 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
const auto [x, y] = ScaleTouch(pos); const auto [x, y] = ScaleTouch(pos);
this->TouchMoved(x, y); this->TouchMoved(x, y);
InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y()); InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
QWidget::mouseMoveEvent(event);
} }
void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {

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@ -95,6 +95,7 @@ void Config::ReadValues() {
ReadMiscellaneousValues(); ReadMiscellaneousValues();
ReadDebuggingValues(); ReadDebuggingValues();
ReadWebServiceValues(); ReadWebServiceValues();
ReadVideoDumpingValues();
ReadUIValues(); ReadUIValues();
ReadUtilityValues(); ReadUtilityValues();
} }
@ -456,8 +457,6 @@ void Config::ReadRendererValues() {
ReadSetting(QStringLiteral("texture_filter_name"), QStringLiteral("none")) ReadSetting(QStringLiteral("texture_filter_name"), QStringLiteral("none"))
.toString() .toString()
.toStdString(); .toStdString();
Settings::values.texture_filter_factor =
ReadSetting(QStringLiteral("texture_filter_factor"), 1).toInt();
qt_config->endGroup(); qt_config->endGroup();
} }
@ -484,7 +483,7 @@ void Config::ReadShortcutValues() {
void Config::ReadSystemValues() { void Config::ReadSystemValues() {
qt_config->beginGroup(QStringLiteral("System")); qt_config->beginGroup(QStringLiteral("System"));
Settings::values.is_new_3ds = ReadSetting(QStringLiteral("is_new_3ds"), false).toBool(); Settings::values.is_new_3ds = ReadSetting(QStringLiteral("is_new_3ds"), true).toBool();
Settings::values.region_value = Settings::values.region_value =
ReadSetting(QStringLiteral("region_value"), Settings::REGION_VALUE_AUTO_SELECT).toInt(); ReadSetting(QStringLiteral("region_value"), Settings::REGION_VALUE_AUTO_SELECT).toInt();
Settings::values.init_clock = static_cast<Settings::InitClock>( Settings::values.init_clock = static_cast<Settings::InitClock>(
@ -496,6 +495,49 @@ void Config::ReadSystemValues() {
qt_config->endGroup(); qt_config->endGroup();
} }
// Options for variable bit rate live streaming taken from here:
// https://developers.google.com/media/vp9/live-encoding
const QString DEFAULT_VIDEO_ENCODER_OPTIONS =
QStringLiteral("quality:realtime,speed:6,tile-columns:4,frame-parallel:1,threads:8,row-mt:1");
const QString DEFAULT_AUDIO_ENCODER_OPTIONS = QString{};
void Config::ReadVideoDumpingValues() {
qt_config->beginGroup(QStringLiteral("VideoDumping"));
Settings::values.output_format =
ReadSetting(QStringLiteral("output_format"), QStringLiteral("webm"))
.toString()
.toStdString();
Settings::values.format_options =
ReadSetting(QStringLiteral("format_options")).toString().toStdString();
Settings::values.video_encoder =
ReadSetting(QStringLiteral("video_encoder"), QStringLiteral("libvpx-vp9"))
.toString()
.toStdString();
Settings::values.video_encoder_options =
ReadSetting(QStringLiteral("video_encoder_options"), DEFAULT_VIDEO_ENCODER_OPTIONS)
.toString()
.toStdString();
Settings::values.video_bitrate =
ReadSetting(QStringLiteral("video_bitrate"), 2500000).toULongLong();
Settings::values.audio_encoder =
ReadSetting(QStringLiteral("audio_encoder"), QStringLiteral("libvorbis"))
.toString()
.toStdString();
Settings::values.audio_encoder_options =
ReadSetting(QStringLiteral("audio_encoder_options"), DEFAULT_AUDIO_ENCODER_OPTIONS)
.toString()
.toStdString();
Settings::values.audio_bitrate =
ReadSetting(QStringLiteral("audio_bitrate"), 64000).toULongLong();
qt_config->endGroup();
}
void Config::ReadUIValues() { void Config::ReadUIValues() {
qt_config->beginGroup(QStringLiteral("UI")); qt_config->beginGroup(QStringLiteral("UI"));
@ -530,6 +572,8 @@ void Config::ReadUIValues() {
UISettings::values.show_console = ReadSetting(QStringLiteral("showConsole"), false).toBool(); UISettings::values.show_console = ReadSetting(QStringLiteral("showConsole"), false).toBool();
UISettings::values.pause_when_in_background = UISettings::values.pause_when_in_background =
ReadSetting(QStringLiteral("pauseWhenInBackground"), false).toBool(); ReadSetting(QStringLiteral("pauseWhenInBackground"), false).toBool();
UISettings::values.hide_mouse =
ReadSetting(QStringLiteral("hideInactiveMouse"), false).toBool();
qt_config->endGroup(); qt_config->endGroup();
} }
@ -628,6 +672,7 @@ void Config::SaveValues() {
SaveMiscellaneousValues(); SaveMiscellaneousValues();
SaveDebuggingValues(); SaveDebuggingValues();
SaveWebServiceValues(); SaveWebServiceValues();
SaveVideoDumpingValues();
SaveUIValues(); SaveUIValues();
SaveUtilityValues(); SaveUtilityValues();
} }
@ -895,8 +940,6 @@ void Config::SaveRendererValues() {
WriteSetting(QStringLiteral("texture_filter_name"), WriteSetting(QStringLiteral("texture_filter_name"),
QString::fromStdString(Settings::values.texture_filter_name), QString::fromStdString(Settings::values.texture_filter_name),
QStringLiteral("none")); QStringLiteral("none"));
WriteSetting(QStringLiteral("texture_filter_factor"), Settings::values.texture_filter_factor,
1);
qt_config->endGroup(); qt_config->endGroup();
} }
@ -923,7 +966,7 @@ void Config::SaveShortcutValues() {
void Config::SaveSystemValues() { void Config::SaveSystemValues() {
qt_config->beginGroup(QStringLiteral("System")); qt_config->beginGroup(QStringLiteral("System"));
WriteSetting(QStringLiteral("is_new_3ds"), Settings::values.is_new_3ds, false); WriteSetting(QStringLiteral("is_new_3ds"), Settings::values.is_new_3ds, true);
WriteSetting(QStringLiteral("region_value"), Settings::values.region_value, WriteSetting(QStringLiteral("region_value"), Settings::values.region_value,
Settings::REGION_VALUE_AUTO_SELECT); Settings::REGION_VALUE_AUTO_SELECT);
WriteSetting(QStringLiteral("init_clock"), static_cast<u32>(Settings::values.init_clock), WriteSetting(QStringLiteral("init_clock"), static_cast<u32>(Settings::values.init_clock),
@ -934,6 +977,33 @@ void Config::SaveSystemValues() {
qt_config->endGroup(); qt_config->endGroup();
} }
void Config::SaveVideoDumpingValues() {
qt_config->beginGroup(QStringLiteral("VideoDumping"));
WriteSetting(QStringLiteral("output_format"),
QString::fromStdString(Settings::values.output_format), QStringLiteral("webm"));
WriteSetting(QStringLiteral("format_options"),
QString::fromStdString(Settings::values.format_options));
WriteSetting(QStringLiteral("video_encoder"),
QString::fromStdString(Settings::values.video_encoder),
QStringLiteral("libvpx-vp9"));
WriteSetting(QStringLiteral("video_encoder_options"),
QString::fromStdString(Settings::values.video_encoder_options),
DEFAULT_VIDEO_ENCODER_OPTIONS);
WriteSetting(QStringLiteral("video_bitrate"),
static_cast<unsigned long long>(Settings::values.video_bitrate), 2500000);
WriteSetting(QStringLiteral("audio_encoder"),
QString::fromStdString(Settings::values.audio_encoder),
QStringLiteral("libvorbis"));
WriteSetting(QStringLiteral("audio_encoder_options"),
QString::fromStdString(Settings::values.audio_encoder_options),
DEFAULT_AUDIO_ENCODER_OPTIONS);
WriteSetting(QStringLiteral("audio_bitrate"),
static_cast<unsigned long long>(Settings::values.audio_bitrate), 64000);
qt_config->endGroup();
}
void Config::SaveUIValues() { void Config::SaveUIValues() {
qt_config->beginGroup(QStringLiteral("UI")); qt_config->beginGroup(QStringLiteral("UI"));
@ -962,6 +1032,7 @@ void Config::SaveUIValues() {
WriteSetting(QStringLiteral("showConsole"), UISettings::values.show_console, false); WriteSetting(QStringLiteral("showConsole"), UISettings::values.show_console, false);
WriteSetting(QStringLiteral("pauseWhenInBackground"), WriteSetting(QStringLiteral("pauseWhenInBackground"),
UISettings::values.pause_when_in_background, false); UISettings::values.pause_when_in_background, false);
WriteSetting(QStringLiteral("hideInactiveMouse"), UISettings::values.hide_mouse, false);
qt_config->endGroup(); qt_config->endGroup();
} }

View File

@ -44,6 +44,7 @@ private:
void ReadUpdaterValues(); void ReadUpdaterValues();
void ReadUtilityValues(); void ReadUtilityValues();
void ReadWebServiceValues(); void ReadWebServiceValues();
void ReadVideoDumpingValues();
void SaveValues(); void SaveValues();
void SaveAudioValues(); void SaveAudioValues();
@ -65,6 +66,7 @@ private:
void SaveUpdaterValues(); void SaveUpdaterValues();
void SaveUtilityValues(); void SaveUtilityValues();
void SaveWebServiceValues(); void SaveWebServiceValues();
void SaveVideoDumpingValues();
QVariant ReadSetting(const QString& name) const; QVariant ReadSetting(const QString& name) const;
QVariant ReadSetting(const QString& name, const QVariant& default_value) const; QVariant ReadSetting(const QString& name, const QVariant& default_value) const;

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@ -8,17 +8,14 @@
#include "core/settings.h" #include "core/settings.h"
#include "ui_configure_enhancements.h" #include "ui_configure_enhancements.h"
#include "video_core/renderer_opengl/post_processing_opengl.h" #include "video_core/renderer_opengl/post_processing_opengl.h"
#include "video_core/renderer_opengl/texture_filters/texture_filter_manager.h" #include "video_core/renderer_opengl/texture_filters/texture_filterer.h"
ConfigureEnhancements::ConfigureEnhancements(QWidget* parent) ConfigureEnhancements::ConfigureEnhancements(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureEnhancements) { : QWidget(parent), ui(new Ui::ConfigureEnhancements) {
ui->setupUi(this); ui->setupUi(this);
for (const auto& filter : OpenGL::TextureFilterManager::TextureFilterMap()) for (const auto& filter : OpenGL::TextureFilterer::GetFilterNames())
ui->texture_filter_combobox->addItem(QString::fromStdString(filter.first.data())); ui->texture_filter_combobox->addItem(QString::fromStdString(filter.data()));
connect(ui->texture_filter_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureEnhancements::updateTextureFilter);
SetConfiguration(); SetConfiguration();
@ -60,7 +57,6 @@ void ConfigureEnhancements::SetConfiguration() {
ui->factor_3d->setValue(Settings::values.factor_3d); ui->factor_3d->setValue(Settings::values.factor_3d);
updateShaders(Settings::values.render_3d); updateShaders(Settings::values.render_3d);
ui->toggle_linear_filter->setChecked(Settings::values.filter_mode); ui->toggle_linear_filter->setChecked(Settings::values.filter_mode);
ui->texture_scale_spinbox->setValue(Settings::values.texture_filter_factor);
int tex_filter_idx = ui->texture_filter_combobox->findText( int tex_filter_idx = ui->texture_filter_combobox->findText(
QString::fromStdString(Settings::values.texture_filter_name)); QString::fromStdString(Settings::values.texture_filter_name));
if (tex_filter_idx == -1) { if (tex_filter_idx == -1) {
@ -68,7 +64,6 @@ void ConfigureEnhancements::SetConfiguration() {
} else { } else {
ui->texture_filter_combobox->setCurrentIndex(tex_filter_idx); ui->texture_filter_combobox->setCurrentIndex(tex_filter_idx);
} }
updateTextureFilter(tex_filter_idx);
ui->layout_combobox->setCurrentIndex(static_cast<int>(Settings::values.layout_option)); ui->layout_combobox->setCurrentIndex(static_cast<int>(Settings::values.layout_option));
ui->swap_screen->setChecked(Settings::values.swap_screen); ui->swap_screen->setChecked(Settings::values.swap_screen);
ui->toggle_disk_shader_cache->setChecked(Settings::values.use_hw_shader && ui->toggle_disk_shader_cache->setChecked(Settings::values.use_hw_shader &&
@ -105,17 +100,6 @@ void ConfigureEnhancements::updateShaders(Settings::StereoRenderOption stereo_op
} }
} }
void ConfigureEnhancements::updateTextureFilter(int index) {
if (index == -1)
return;
ui->texture_filter_group->setEnabled(index != 0);
const auto& clamp = OpenGL::TextureFilterManager::TextureFilterMap()
.at(ui->texture_filter_combobox->currentText().toStdString())
.clamp_scale;
ui->texture_scale_spinbox->setMinimum(clamp.min);
ui->texture_scale_spinbox->setMaximum(clamp.max);
}
void ConfigureEnhancements::RetranslateUI() { void ConfigureEnhancements::RetranslateUI() {
ui->retranslateUi(this); ui->retranslateUi(this);
} }
@ -130,7 +114,6 @@ void ConfigureEnhancements::ApplyConfiguration() {
ui->shader_combobox->itemText(ui->shader_combobox->currentIndex()).toStdString(); ui->shader_combobox->itemText(ui->shader_combobox->currentIndex()).toStdString();
Settings::values.filter_mode = ui->toggle_linear_filter->isChecked(); Settings::values.filter_mode = ui->toggle_linear_filter->isChecked();
Settings::values.texture_filter_name = ui->texture_filter_combobox->currentText().toStdString(); Settings::values.texture_filter_name = ui->texture_filter_combobox->currentText().toStdString();
Settings::values.texture_filter_factor = ui->texture_scale_spinbox->value();
Settings::values.layout_option = Settings::values.layout_option =
static_cast<Settings::LayoutOption>(ui->layout_combobox->currentIndex()); static_cast<Settings::LayoutOption>(ui->layout_combobox->currentIndex());
Settings::values.swap_screen = ui->swap_screen->isChecked(); Settings::values.swap_screen = ui->swap_screen->isChecked();

View File

@ -131,42 +131,6 @@
</item> </item>
</layout> </layout>
</item> </item>
<item>
<widget class="QWidget" name="texture_filter_group" native="true">
<layout class="QVBoxLayout" name="verticalLayout_7">
<property name="leftMargin">
<number>16</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_8">
<item>
<widget class="QLabel" name="label_6">
<property name="text">
<string>Texture Scale Factor</string>
</property>
</widget>
</item>
<item>
<widget class="QSpinBox" name="texture_scale_spinbox">
<property name="minimum">
<number>1</number>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
</layout> </layout>
</widget> </widget>
</item> </item>

View File

@ -27,6 +27,7 @@ ConfigureGeneral::~ConfigureGeneral() = default;
void ConfigureGeneral::SetConfiguration() { void ConfigureGeneral::SetConfiguration() {
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing); ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background); ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background);
ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse);
ui->toggle_update_check->setChecked(UISettings::values.check_for_update_on_start); ui->toggle_update_check->setChecked(UISettings::values.check_for_update_on_start);
ui->toggle_auto_update->setChecked(UISettings::values.update_on_close); ui->toggle_auto_update->setChecked(UISettings::values.update_on_close);
@ -55,6 +56,7 @@ void ConfigureGeneral::ResetDefaults() {
void ConfigureGeneral::ApplyConfiguration() { void ConfigureGeneral::ApplyConfiguration() {
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked(); UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked();
UISettings::values.check_for_update_on_start = ui->toggle_update_check->isChecked(); UISettings::values.check_for_update_on_start = ui->toggle_update_check->isChecked();
UISettings::values.update_on_close = ui->toggle_auto_update->isChecked(); UISettings::values.update_on_close = ui->toggle_auto_update->isChecked();

View File

@ -36,6 +36,13 @@
</property> </property>
</widget> </widget>
</item> </item>
<item>
<widget class="QCheckBox" name="toggle_hide_mouse">
<property name="text">
<string>Hide mouse on inactivity</string>
</property>
</widget>
</item>
</layout> </layout>
</widget> </widget>
</item> </item>

View File

@ -30,7 +30,7 @@ CalibrationConfigurationDialog::CalibrationConfigurationDialog(QWidget* parent,
setLayout(layout); setLayout(layout);
using namespace InputCommon::CemuhookUDP; using namespace InputCommon::CemuhookUDP;
job = std::move(std::make_unique<CalibrationConfigurationJob>( job = std::make_unique<CalibrationConfigurationJob>(
host, port, pad_index, client_id, host, port, pad_index, client_id,
[this](CalibrationConfigurationJob::Status status) { [this](CalibrationConfigurationJob::Status status) {
QString text; QString text;
@ -56,7 +56,7 @@ CalibrationConfigurationDialog::CalibrationConfigurationDialog(QWidget* parent,
min_y = min_y_; min_y = min_y_;
max_x = max_x_; max_x = max_x_;
max_y = max_y_; max_y = max_y_;
})); });
} }
CalibrationConfigurationDialog::~CalibrationConfigurationDialog() = default; CalibrationConfigurationDialog::~CalibrationConfigurationDialog() = default;

View File

@ -277,6 +277,8 @@ void ConfigureSystem::SetConfiguration() {
ui->slider_clock_speed->setValue(SettingsToSlider(Settings::values.cpu_clock_percentage)); ui->slider_clock_speed->setValue(SettingsToSlider(Settings::values.cpu_clock_percentage));
ui->clock_display_label->setText( ui->clock_display_label->setText(
QStringLiteral("%1%").arg(Settings::values.cpu_clock_percentage)); QStringLiteral("%1%").arg(Settings::values.cpu_clock_percentage));
ui->toggle_new_3ds->setChecked(Settings::values.is_new_3ds);
} }
void ConfigureSystem::ReadSystemSettings() { void ConfigureSystem::ReadSystemSettings() {
@ -374,6 +376,8 @@ void ConfigureSystem::ApplyConfiguration() {
Settings::values.init_clock = Settings::values.init_clock =
static_cast<Settings::InitClock>(ui->combo_init_clock->currentIndex()); static_cast<Settings::InitClock>(ui->combo_init_clock->currentIndex());
Settings::values.init_time = ui->edit_init_time->dateTime().toTime_t(); Settings::values.init_time = ui->edit_init_time->dateTime().toTime_t();
Settings::values.is_new_3ds = ui->toggle_new_3ds->isChecked();
} }
Settings::values.cpu_clock_percentage = SliderToSettings(ui->slider_clock_speed->value()); Settings::values.cpu_clock_percentage = SliderToSettings(ui->slider_clock_speed->value());

View File

@ -22,14 +22,74 @@
<string>System Settings</string> <string>System Settings</string>
</property> </property>
<layout class="QGridLayout" name="gridLayout"> <layout class="QGridLayout" name="gridLayout">
<item row="0" column="0"> <item row="4" column="1">
<widget class="QLabel" name="label_username"> <widget class="QComboBox" name="combo_language">
<property name="text"> <property name="toolTip">
<string>Username</string> <string>Note: this can be overridden when region setting is auto-select</string>
</property> </property>
<item>
<property name="text">
<string>Japanese (日本語)</string>
</property>
</item>
<item>
<property name="text">
<string>English</string>
</property>
</item>
<item>
<property name="text">
<string>French (français)</string>
</property>
</item>
<item>
<property name="text">
<string>German (Deutsch)</string>
</property>
</item>
<item>
<property name="text">
<string>Italian (italiano)</string>
</property>
</item>
<item>
<property name="text">
<string>Spanish (español)</string>
</property>
</item>
<item>
<property name="text">
<string>Simplified Chinese (简体中文)</string>
</property>
</item>
<item>
<property name="text">
<string>Korean (한국어)</string>
</property>
</item>
<item>
<property name="text">
<string>Dutch (Nederlands)</string>
</property>
</item>
<item>
<property name="text">
<string>Portuguese (português)</string>
</property>
</item>
<item>
<property name="text">
<string>Russian (Русский)</string>
</property>
</item>
<item>
<property name="text">
<string>Traditional Chinese (正體中文)</string>
</property>
</item>
</widget> </widget>
</item> </item>
<item row="0" column="1"> <item row="2" column="1">
<widget class="QLineEdit" name="edit_username"> <widget class="QLineEdit" name="edit_username">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Fixed"> <sizepolicy hsizetype="Preferred" vsizetype="Fixed">
@ -42,14 +102,33 @@
</property> </property>
</widget> </widget>
</item> </item>
<item row="1" column="0"> <item row="2" column="0">
<widget class="QLabel" name="label_birthday"> <widget class="QLabel" name="label_username">
<property name="text"> <property name="text">
<string>Birthday</string> <string>Username</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="1" column="1"> <item row="5" column="1">
<widget class="QComboBox" name="combo_sound">
<item>
<property name="text">
<string>Mono</string>
</property>
</item>
<item>
<property name="text">
<string>Stereo</string>
</property>
</item>
<item>
<property name="text">
<string>Surround</string>
</property>
</item>
</widget>
</item>
<item row="3" column="1">
<layout class="QHBoxLayout" name="horizontalLayout_birthday2"> <layout class="QHBoxLayout" name="horizontalLayout_birthday2">
<item> <item>
<widget class="QComboBox" name="combo_birthmonth"> <widget class="QComboBox" name="combo_birthmonth">
@ -120,124 +199,38 @@
</item> </item>
</layout> </layout>
</item> </item>
<item row="2" column="0"> <item row="4" column="0">
<widget class="QLabel" name="label_language"> <widget class="QLabel" name="label_language">
<property name="text"> <property name="text">
<string>Language</string> <string>Language</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="2" column="1"> <item row="3" column="0">
<widget class="QComboBox" name="combo_language"> <widget class="QLabel" name="label_birthday">
<property name="toolTip">
<string>Note: this can be overridden when region setting is auto-select</string>
</property>
<item>
<property name="text"> <property name="text">
<string>Japanese (日本語)</string> <string>Birthday</string>
</property> </property>
</item>
<item>
<property name="text">
<string>English</string>
</property>
</item>
<item>
<property name="text">
<string>French (français)</string>
</property>
</item>
<item>
<property name="text">
<string>German (Deutsch)</string>
</property>
</item>
<item>
<property name="text">
<string>Italian (italiano)</string>
</property>
</item>
<item>
<property name="text">
<string>Spanish (español)</string>
</property>
</item>
<item>
<property name="text">
<string>Simplified Chinese (简体中文)</string>
</property>
</item>
<item>
<property name="text">
<string>Korean (한국어)</string>
</property>
</item>
<item>
<property name="text">
<string>Dutch (Nederlands)</string>
</property>
</item>
<item>
<property name="text">
<string>Portuguese (português)</string>
</property>
</item>
<item>
<property name="text">
<string>Russian (Русский)</string>
</property>
</item>
<item>
<property name="text">
<string>Traditional Chinese (正體中文)</string>
</property>
</item>
</widget> </widget>
</item> </item>
<item row="3" column="0"> <item row="5" column="0">
<widget class="QLabel" name="label_sound"> <widget class="QLabel" name="label_sound">
<property name="text"> <property name="text">
<string>Sound output mode</string> <string>Sound output mode</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="3" column="1"> <item row="6" column="1">
<widget class="QComboBox" name="combo_sound"> <widget class="QComboBox" name="combo_country"/>
<item>
<property name="text">
<string>Mono</string>
</property>
</item> </item>
<item> <item row="6" column="0">
<property name="text">
<string>Stereo</string>
</property>
</item>
<item>
<property name="text">
<string>Surround</string>
</property>
</item>
</widget>
</item>
<item row="4" column="0">
<widget class="QLabel" name="label_country"> <widget class="QLabel" name="label_country">
<property name="text"> <property name="text">
<string>Country</string> <string>Country</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="4" column="1"> <item row="7" column="1">
<widget class="QComboBox" name="combo_country"/>
</item>
<item row="5" column="0">
<widget class="QLabel" name="label_init_clock">
<property name="text">
<string>Clock</string>
</property>
</widget>
</item>
<item row="5" column="1">
<widget class="QComboBox" name="combo_init_clock"> <widget class="QComboBox" name="combo_init_clock">
<item> <item>
<property name="text"> <property name="text">
@ -251,42 +244,35 @@
</item> </item>
</widget> </widget>
</item> </item>
<item row="6" column="0"> <item row="7" column="0">
<widget class="QLabel" name="label_init_clock">
<property name="text">
<string>Clock</string>
</property>
</widget>
</item>
<item row="8" column="0">
<widget class="QLabel" name="label_init_time"> <widget class="QLabel" name="label_init_time">
<property name="text"> <property name="text">
<string>Startup time</string> <string>Startup time</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="6" column="1"> <item row="9" column="1">
<widget class="QDateTimeEdit" name="edit_init_time">
<property name="displayFormat">
<string>yyyy-MM-ddTHH:mm:ss</string>
</property>
</widget>
</item>
<item row="7" column="0">
<widget class="QLabel" name="label_play_coins">
<property name="text">
<string>Play Coins:</string>
</property>
</widget>
</item>
<item row="7" column="1">
<widget class="QSpinBox" name="spinBox_play_coins"> <widget class="QSpinBox" name="spinBox_play_coins">
<property name="maximum"> <property name="maximum">
<number>300</number> <number>300</number>
</property> </property>
</widget> </widget>
</item> </item>
<item row="8" column="0"> <item row="9" column="0">
<widget class="QLabel" name="label_console_id"> <widget class="QLabel" name="label_play_coins">
<property name="text"> <property name="text">
<string>Console ID:</string> <string>Play Coins:</string>
</property> </property>
</widget> </widget>
</item> </item>
<item row="8" column="1"> <item row="12" column="1">
<widget class="QPushButton" name="button_regenerate_console_id"> <widget class="QPushButton" name="button_regenerate_console_id">
<property name="sizePolicy"> <property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed"> <sizepolicy hsizetype="Fixed" vsizetype="Fixed">
@ -302,6 +288,27 @@
</property> </property>
</widget> </widget>
</item> </item>
<item row="12" column="0">
<widget class="QLabel" name="label_console_id">
<property name="text">
<string>Console ID:</string>
</property>
</widget>
</item>
<item row="8" column="1">
<widget class="QDateTimeEdit" name="edit_init_time">
<property name="displayFormat">
<string>yyyy-MM-ddTHH:mm:ss</string>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QCheckBox" name="toggle_new_3ds">
<property name="text">
<string>Enable New 3DS mode</string>
</property>
</widget>
</item>
</layout> </layout>
</widget> </widget>
</item> </item>

View File

@ -0,0 +1,220 @@
// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QFileDialog>
#include <QMessageBox>
#include "citra_qt/dumping/dumping_dialog.h"
#include "citra_qt/dumping/options_dialog.h"
#include "citra_qt/uisettings.h"
#include "core/settings.h"
#include "ui_dumping_dialog.h"
DumpingDialog::DumpingDialog(QWidget* parent)
: QDialog(parent), ui(std::make_unique<Ui::DumpingDialog>()) {
ui->setupUi(this);
format_generic_options = VideoDumper::GetFormatGenericOptions();
encoder_generic_options = VideoDumper::GetEncoderGenericOptions();
connect(ui->pathExplore, &QToolButton::clicked, this, &DumpingDialog::OnToolButtonClicked);
connect(ui->buttonBox, &QDialogButtonBox::accepted, [this] {
if (ui->pathLineEdit->text().isEmpty()) {
QMessageBox::critical(this, tr("Citra"), tr("Please specify the output path."));
return;
}
ApplyConfiguration();
accept();
});
connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &DumpingDialog::reject);
connect(ui->formatOptionsButton, &QToolButton::clicked, [this] {
OpenOptionsDialog(formats.at(ui->formatComboBox->currentData().toUInt()).options,
format_generic_options, ui->formatOptionsLineEdit);
});
connect(ui->videoEncoderOptionsButton, &QToolButton::clicked, [this] {
OpenOptionsDialog(
video_encoders.at(ui->videoEncoderComboBox->currentData().toUInt()).options,
encoder_generic_options, ui->videoEncoderOptionsLineEdit);
});
connect(ui->audioEncoderOptionsButton, &QToolButton::clicked, [this] {
OpenOptionsDialog(
audio_encoders.at(ui->audioEncoderComboBox->currentData().toUInt()).options,
encoder_generic_options, ui->audioEncoderOptionsLineEdit);
});
SetConfiguration();
connect(ui->formatComboBox, qOverload<int>(&QComboBox::currentIndexChanged), [this] {
ui->pathLineEdit->setText(QString{});
ui->formatOptionsLineEdit->clear();
PopulateEncoders();
});
connect(ui->videoEncoderComboBox, qOverload<int>(&QComboBox::currentIndexChanged),
[this] { ui->videoEncoderOptionsLineEdit->clear(); });
connect(ui->audioEncoderComboBox, qOverload<int>(&QComboBox::currentIndexChanged),
[this] { ui->audioEncoderOptionsLineEdit->clear(); });
}
DumpingDialog::~DumpingDialog() = default;
QString DumpingDialog::GetFilePath() const {
return ui->pathLineEdit->text();
}
void DumpingDialog::Populate() {
formats = VideoDumper::ListFormats();
video_encoders = VideoDumper::ListEncoders(AVMEDIA_TYPE_VIDEO);
audio_encoders = VideoDumper::ListEncoders(AVMEDIA_TYPE_AUDIO);
// Check that these are not empty
QString missing;
if (formats.empty()) {
missing = tr("output formats");
}
if (video_encoders.empty()) {
missing = tr("video encoders");
}
if (audio_encoders.empty()) {
missing = tr("audio encoders");
}
if (!missing.isEmpty()) {
QMessageBox::critical(this, tr("Citra"),
tr("Could not find any available %1.\nPlease check your FFmpeg "
"installation used for compilation.")
.arg(missing));
reject();
return;
}
// Populate formats
for (std::size_t i = 0; i < formats.size(); ++i) {
const auto& format = formats[i];
// Check format: only formats that have video encoders and audio encoders are displayed
bool has_video = false;
for (const auto& video_encoder : video_encoders) {
if (format.supported_video_codecs.count(video_encoder.codec)) {
has_video = true;
break;
}
}
if (!has_video)
continue;
bool has_audio = false;
for (const auto& audio_encoder : audio_encoders) {
if (format.supported_audio_codecs.count(audio_encoder.codec)) {
has_audio = true;
break;
}
}
if (!has_audio)
continue;
ui->formatComboBox->addItem(tr("%1 (%2)").arg(QString::fromStdString(format.long_name),
QString::fromStdString(format.name)),
static_cast<unsigned long long>(i));
if (format.name == Settings::values.output_format) {
ui->formatComboBox->setCurrentIndex(ui->formatComboBox->count() - 1);
}
}
PopulateEncoders();
}
void DumpingDialog::PopulateEncoders() {
const auto& format = formats.at(ui->formatComboBox->currentData().toUInt());
ui->videoEncoderComboBox->clear();
for (std::size_t i = 0; i < video_encoders.size(); ++i) {
const auto& video_encoder = video_encoders[i];
if (!format.supported_video_codecs.count(video_encoder.codec)) {
continue;
}
ui->videoEncoderComboBox->addItem(
tr("%1 (%2)").arg(QString::fromStdString(video_encoder.long_name),
QString::fromStdString(video_encoder.name)),
static_cast<unsigned long long>(i));
if (video_encoder.name == Settings::values.video_encoder) {
ui->videoEncoderComboBox->setCurrentIndex(ui->videoEncoderComboBox->count() - 1);
}
}
ui->audioEncoderComboBox->clear();
for (std::size_t i = 0; i < audio_encoders.size(); ++i) {
const auto& audio_encoder = audio_encoders[i];
if (!format.supported_audio_codecs.count(audio_encoder.codec)) {
continue;
}
ui->audioEncoderComboBox->addItem(
tr("%1 (%2)").arg(QString::fromStdString(audio_encoder.long_name),
QString::fromStdString(audio_encoder.name)),
static_cast<unsigned long long>(i));
if (audio_encoder.name == Settings::values.audio_encoder) {
ui->audioEncoderComboBox->setCurrentIndex(ui->audioEncoderComboBox->count() - 1);
}
}
}
void DumpingDialog::OnToolButtonClicked() {
const auto& format = formats.at(ui->formatComboBox->currentData().toUInt());
QString extensions;
for (const auto& ext : format.extensions) {
if (!extensions.isEmpty()) {
extensions.append(QLatin1Char{' '});
}
extensions.append(QStringLiteral("*.%1").arg(QString::fromStdString(ext)));
}
const auto path = QFileDialog::getSaveFileName(
this, tr("Select Video Output Path"), last_path,
tr("%1 (%2)").arg(QString::fromStdString(format.long_name), extensions));
if (!path.isEmpty()) {
last_path = QFileInfo(ui->pathLineEdit->text()).path();
ui->pathLineEdit->setText(path);
}
}
void DumpingDialog::OpenOptionsDialog(const std::vector<VideoDumper::OptionInfo>& specific_options,
const std::vector<VideoDumper::OptionInfo>& generic_options,
QLineEdit* line_edit) {
OptionsDialog dialog(this, specific_options, generic_options, line_edit->text().toStdString());
if (dialog.exec() != QDialog::DialogCode::Accepted) {
return;
}
line_edit->setText(QString::fromStdString(dialog.GetCurrentValue()));
}
void DumpingDialog::SetConfiguration() {
Populate();
ui->formatOptionsLineEdit->setText(QString::fromStdString(Settings::values.format_options));
ui->videoEncoderOptionsLineEdit->setText(
QString::fromStdString(Settings::values.video_encoder_options));
ui->audioEncoderOptionsLineEdit->setText(
QString::fromStdString(Settings::values.audio_encoder_options));
last_path = UISettings::values.video_dumping_path;
ui->videoBitrateSpinBox->setValue(static_cast<int>(Settings::values.video_bitrate));
ui->audioBitrateSpinBox->setValue(static_cast<int>(Settings::values.audio_bitrate));
}
void DumpingDialog::ApplyConfiguration() {
Settings::values.output_format = formats.at(ui->formatComboBox->currentData().toUInt()).name;
Settings::values.format_options = ui->formatOptionsLineEdit->text().toStdString();
Settings::values.video_encoder =
video_encoders.at(ui->videoEncoderComboBox->currentData().toUInt()).name;
Settings::values.video_encoder_options = ui->videoEncoderOptionsLineEdit->text().toStdString();
Settings::values.video_bitrate = ui->videoBitrateSpinBox->value();
Settings::values.audio_encoder =
audio_encoders.at(ui->audioEncoderComboBox->currentData().toUInt()).name;
Settings::values.audio_encoder_options = ui->audioEncoderOptionsLineEdit->text().toStdString();
Settings::values.audio_bitrate = ui->audioBitrateSpinBox->value();
UISettings::values.video_dumping_path = last_path;
Settings::Apply();
}

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// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include <QDialog>
#include "core/dumping/ffmpeg_backend.h"
namespace Ui {
class DumpingDialog;
}
class QLineEdit;
class DumpingDialog : public QDialog {
Q_OBJECT
public:
explicit DumpingDialog(QWidget* parent);
~DumpingDialog() override;
QString GetFilePath() const;
void ApplyConfiguration();
private:
void Populate();
void PopulateEncoders();
void SetConfiguration();
void OnToolButtonClicked();
void OpenOptionsDialog(const std::vector<VideoDumper::OptionInfo>& specific_options,
const std::vector<VideoDumper::OptionInfo>& generic_options,
QLineEdit* line_edit);
std::unique_ptr<Ui::DumpingDialog> ui;
QString last_path;
std::vector<VideoDumper::FormatInfo> formats;
std::vector<VideoDumper::OptionInfo> format_generic_options;
std::vector<VideoDumper::EncoderInfo> video_encoders;
std::vector<VideoDumper::EncoderInfo> audio_encoders;
std::vector<VideoDumper::OptionInfo> encoder_generic_options;
};

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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>DumpingDialog</class>
<widget class="QDialog" name="DumpingDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>600</width>
<height>420</height>
</rect>
</property>
<property name="windowTitle">
<string>Dump Video</string>
</property>
<layout class="QVBoxLayout">
<item>
<widget class="QGroupBox">
<property name="title">
<string>Output</string>
</property>
<layout class="QGridLayout">
<item row="0" column="0">
<widget class="QLabel">
<property name="text">
<string>Format:</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QComboBox" name="formatComboBox"/>
</item>
<item row="1" column="0">
<widget class="QLabel">
<property name="text">
<string>Options:</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QLineEdit" name="formatOptionsLineEdit"/>
</item>
<item row="1" column="2">
<widget class="QToolButton" name="formatOptionsButton">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel">
<property name="text">
<string>Path:</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QLineEdit" name="pathLineEdit"/>
</item>
<item row="2" column="2">
<widget class="QToolButton" name="pathExplore">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox">
<property name="title">
<string>Video</string>
</property>
<layout class="QGridLayout">
<item row="0" column="0">
<widget class="QLabel">
<property name="text">
<string>Encoder:</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QComboBox" name="videoEncoderComboBox">
<property name="sizePolicy">
<sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel">
<property name="text">
<string>Options:</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QLineEdit" name="videoEncoderOptionsLineEdit"/>
</item>
<item row="1" column="2">
<widget class="QToolButton" name="videoEncoderOptionsButton">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel">
<property name="text">
<string>Bitrate:</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QSpinBox" name="videoBitrateSpinBox">
<property name="maximum">
<number>10000000</number>
</property>
<property name="singleStep">
<number>1000</number>
</property>
</widget>
</item>
<item row="2" column="2">
<widget class="QLabel">
<property name="text">
<string>bps</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox">
<property name="title">
<string>Audio</string>
</property>
<layout class="QGridLayout">
<item row="0" column="0">
<widget class="QLabel">
<property name="text">
<string>Encoder:</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QComboBox" name="audioEncoderComboBox">
<property name="sizePolicy">
<sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel">
<property name="text">
<string>Options:</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QLineEdit" name="audioEncoderOptionsLineEdit"/>
</item>
<item row="1" column="2">
<widget class="QToolButton" name="audioEncoderOptionsButton">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QLabel">
<property name="text">
<string>Bitrate:</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QSpinBox" name="audioBitrateSpinBox">
<property name="maximum">
<number>1000000</number>
</property>
<property name="singleStep">
<number>100</number>
</property>
</widget>
</item>
<item row="2" column="2">
<widget class="QLabel">
<property name="text">
<string>bps</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
</ui>

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// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <unordered_map>
#include <QCheckBox>
#include <QStringList>
#include "citra_qt/dumping/option_set_dialog.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "ui_option_set_dialog.h"
extern "C" {
#include <libavutil/pixdesc.h>
}
static const std::unordered_map<AVOptionType, const char*> TypeNameMap{{
{AV_OPT_TYPE_BOOL, QT_TR_NOOP("boolean")},
{AV_OPT_TYPE_FLAGS, QT_TR_NOOP("flags")},
{AV_OPT_TYPE_DURATION, QT_TR_NOOP("duration")},
{AV_OPT_TYPE_INT, QT_TR_NOOP("int")},
{AV_OPT_TYPE_UINT64, QT_TR_NOOP("uint64")},
{AV_OPT_TYPE_INT64, QT_TR_NOOP("int64")},
{AV_OPT_TYPE_DOUBLE, QT_TR_NOOP("double")},
{AV_OPT_TYPE_FLOAT, QT_TR_NOOP("float")},
{AV_OPT_TYPE_RATIONAL, QT_TR_NOOP("rational")},
{AV_OPT_TYPE_PIXEL_FMT, QT_TR_NOOP("pixel format")},
{AV_OPT_TYPE_SAMPLE_FMT, QT_TR_NOOP("sample format")},
{AV_OPT_TYPE_COLOR, QT_TR_NOOP("color")},
{AV_OPT_TYPE_IMAGE_SIZE, QT_TR_NOOP("image size")},
{AV_OPT_TYPE_STRING, QT_TR_NOOP("string")},
{AV_OPT_TYPE_DICT, QT_TR_NOOP("dictionary")},
{AV_OPT_TYPE_VIDEO_RATE, QT_TR_NOOP("video rate")},
{AV_OPT_TYPE_CHANNEL_LAYOUT, QT_TR_NOOP("channel layout")},
}};
static const std::unordered_map<AVOptionType, const char*> TypeDescriptionMap{{
{AV_OPT_TYPE_DURATION, QT_TR_NOOP("[&lt;hours (integer)>:][&lt;minutes (integer):]&lt;seconds "
"(decimal)> e.g. 03:00.5 (3min 500ms)")},
{AV_OPT_TYPE_RATIONAL, QT_TR_NOOP("&lt;num>/&lt;den>")},
{AV_OPT_TYPE_COLOR, QT_TR_NOOP("0xRRGGBBAA")},
{AV_OPT_TYPE_IMAGE_SIZE, QT_TR_NOOP("&lt;width>x&lt;height>, or preset values like 'vga'.")},
{AV_OPT_TYPE_DICT,
QT_TR_NOOP("Comma-splitted list of &lt;key>=&lt;value>. Do not put spaces.")},
{AV_OPT_TYPE_VIDEO_RATE, QT_TR_NOOP("&lt;num>/&lt;den>, or preset values like 'pal'.")},
{AV_OPT_TYPE_CHANNEL_LAYOUT, QT_TR_NOOP("Hexadecimal channel layout mask starting with '0x'.")},
}};
/// Get the preset values of an option. returns {display value, real value}
std::vector<std::pair<QString, QString>> GetPresetValues(const VideoDumper::OptionInfo& option) {
switch (option.type) {
case AV_OPT_TYPE_BOOL: {
return {{QObject::tr("auto"), QStringLiteral("auto")},
{QObject::tr("true"), QStringLiteral("true")},
{QObject::tr("false"), QStringLiteral("false")}};
}
case AV_OPT_TYPE_PIXEL_FMT: {
std::vector<std::pair<QString, QString>> out{{QObject::tr("none"), QStringLiteral("none")}};
// List all pixel formats
const AVPixFmtDescriptor* current = nullptr;
while ((current = av_pix_fmt_desc_next(current))) {
out.emplace_back(QString::fromUtf8(current->name), QString::fromUtf8(current->name));
}
return out;
}
case AV_OPT_TYPE_SAMPLE_FMT: {
std::vector<std::pair<QString, QString>> out{{QObject::tr("none"), QStringLiteral("none")}};
// List all sample formats
int current = 0;
while (true) {
const char* name = av_get_sample_fmt_name(static_cast<AVSampleFormat>(current));
if (name == nullptr)
break;
out.emplace_back(QString::fromUtf8(name), QString::fromUtf8(name));
}
return out;
}
case AV_OPT_TYPE_INT:
case AV_OPT_TYPE_INT64:
case AV_OPT_TYPE_UINT64: {
std::vector<std::pair<QString, QString>> out;
// Add in all named constants
for (const auto& constant : option.named_constants) {
out.emplace_back(QObject::tr("%1 (0x%2)")
.arg(QString::fromStdString(constant.name))
.arg(constant.value, 0, 16),
QString::fromStdString(constant.name));
}
return out;
}
default:
return {};
}
}
void OptionSetDialog::InitializeUI(const std::string& initial_value) {
const QString type_name =
TypeNameMap.count(option.type) ? tr(TypeNameMap.at(option.type)) : tr("unknown");
ui->nameLabel->setText(tr("%1 &lt;%2> %3")
.arg(QString::fromStdString(option.name), type_name,
QString::fromStdString(option.description)));
if (TypeDescriptionMap.count(option.type)) {
ui->formatLabel->setVisible(true);
ui->formatLabel->setText(tr(TypeDescriptionMap.at(option.type)));
}
if (option.type == AV_OPT_TYPE_INT || option.type == AV_OPT_TYPE_INT64 ||
option.type == AV_OPT_TYPE_UINT64 || option.type == AV_OPT_TYPE_FLOAT ||
option.type == AV_OPT_TYPE_DOUBLE || option.type == AV_OPT_TYPE_DURATION ||
option.type == AV_OPT_TYPE_RATIONAL) { // scalar types
ui->formatLabel->setVisible(true);
if (!ui->formatLabel->text().isEmpty()) {
ui->formatLabel->text().append(QStringLiteral("\n"));
}
ui->formatLabel->setText(
ui->formatLabel->text().append(tr("Range: %1 - %2").arg(option.min).arg(option.max)));
}
// Decide and initialize layout
if (option.type == AV_OPT_TYPE_BOOL || option.type == AV_OPT_TYPE_PIXEL_FMT ||
option.type == AV_OPT_TYPE_SAMPLE_FMT ||
((option.type == AV_OPT_TYPE_INT || option.type == AV_OPT_TYPE_INT64 ||
option.type == AV_OPT_TYPE_UINT64) &&
!option.named_constants.empty())) { // Use the combobox layout
layout_type = 1;
ui->comboBox->setVisible(true);
ui->comboBoxHelpLabel->setVisible(true);
QString real_initial_value = QString::fromStdString(initial_value);
if (option.type == AV_OPT_TYPE_INT || option.type == AV_OPT_TYPE_INT64 ||
option.type == AV_OPT_TYPE_UINT64) {
// Get the name of the initial value
try {
s64 initial_value_integer = std::stoll(initial_value, nullptr, 0);
for (const auto& constant : option.named_constants) {
if (constant.value == initial_value_integer) {
real_initial_value = QString::fromStdString(constant.name);
break;
}
}
} catch (...) {
// Not convertible to integer, ignore
}
}
bool found = false;
for (const auto& [display, value] : GetPresetValues(option)) {
ui->comboBox->addItem(display, value);
if (value == real_initial_value) {
found = true;
ui->comboBox->setCurrentIndex(ui->comboBox->count() - 1);
}
}
ui->comboBox->addItem(tr("custom"));
if (!found) {
ui->comboBox->setCurrentIndex(ui->comboBox->count() - 1);
ui->lineEdit->setText(QString::fromStdString(initial_value));
}
UpdateUIDisplay();
connect(ui->comboBox, &QComboBox::currentTextChanged, this,
&OptionSetDialog::UpdateUIDisplay);
} else if (option.type == AV_OPT_TYPE_FLAGS &&
!option.named_constants.empty()) { // Use the check boxes layout
layout_type = 2;
for (const auto& constant : option.named_constants) {
auto* checkBox = new QCheckBox(tr("%1 (0x%2) %3")
.arg(QString::fromStdString(constant.name))
.arg(constant.value, 0, 16)
.arg(QString::fromStdString(constant.description)));
checkBox->setProperty("value", static_cast<unsigned long long>(constant.value));
checkBox->setProperty("name", QString::fromStdString(constant.name));
ui->checkBoxLayout->addWidget(checkBox);
}
SetCheckBoxDefaults(initial_value);
} else { // Use the line edit layout
layout_type = 0;
ui->lineEdit->setVisible(true);
ui->lineEdit->setText(QString::fromStdString(initial_value));
}
adjustSize();
}
void OptionSetDialog::SetCheckBoxDefaults(const std::string& initial_value) {
if (initial_value.size() >= 2 &&
(initial_value.substr(0, 2) == "0x" || initial_value.substr(0, 2) == "0X")) {
// This is a hex mask
try {
u64 value = std::stoull(initial_value, nullptr, 16);
for (int i = 0; i < ui->checkBoxLayout->count(); ++i) {
auto* checkBox = qobject_cast<QCheckBox*>(ui->checkBoxLayout->itemAt(i)->widget());
if (checkBox) {
checkBox->setChecked(value & checkBox->property("value").toULongLong());
}
}
} catch (...) {
LOG_ERROR(Frontend, "Could not convert {} to number", initial_value);
}
} else {
// This is a combination of constants, splitted with + or |
std::vector<std::string> tmp;
Common::SplitString(initial_value, '+', tmp);
std::vector<std::string> out;
std::vector<std::string> tmp2;
for (const auto& str : tmp) {
Common::SplitString(str, '|', tmp2);
out.insert(out.end(), tmp2.begin(), tmp2.end());
}
for (int i = 0; i < ui->checkBoxLayout->count(); ++i) {
auto* checkBox = qobject_cast<QCheckBox*>(ui->checkBoxLayout->itemAt(i)->widget());
if (checkBox) {
checkBox->setChecked(
std::find(out.begin(), out.end(),
checkBox->property("name").toString().toStdString()) != out.end());
}
}
}
}
void OptionSetDialog::UpdateUIDisplay() {
if (layout_type != 1)
return;
if (ui->comboBox->currentIndex() == ui->comboBox->count() - 1) { // custom
ui->comboBoxHelpLabel->setVisible(false);
ui->lineEdit->setVisible(true);
adjustSize();
return;
}
ui->lineEdit->setVisible(false);
for (const auto& constant : option.named_constants) {
if (constant.name == ui->comboBox->currentData().toString().toStdString()) {
ui->comboBoxHelpLabel->setVisible(true);
ui->comboBoxHelpLabel->setText(QString::fromStdString(constant.description));
return;
}
}
}
std::pair<bool, std::string> OptionSetDialog::GetCurrentValue() {
if (!is_set) {
return {};
}
switch (layout_type) {
case 0: // line edit layout
return {true, ui->lineEdit->text().toStdString()};
case 1: // combo box layout
if (ui->comboBox->currentIndex() == ui->comboBox->count() - 1) {
return {true, ui->lineEdit->text().toStdString()}; // custom
}
return {true, ui->comboBox->currentData().toString().toStdString()};
case 2: { // check boxes layout
std::string out;
for (int i = 0; i < ui->checkBoxLayout->count(); ++i) {
auto* checkBox = qobject_cast<QCheckBox*>(ui->checkBoxLayout->itemAt(i)->widget());
if (checkBox && checkBox->isChecked()) {
if (!out.empty()) {
out.append("+");
}
out.append(checkBox->property("name").toString().toStdString());
}
}
if (out.empty()) {
out = "0x0";
}
return {true, out};
}
default:
return {};
}
}
OptionSetDialog::OptionSetDialog(QWidget* parent, VideoDumper::OptionInfo option_,
const std::string& initial_value)
: QDialog(parent), ui(std::make_unique<Ui::OptionSetDialog>()), option(std::move(option_)) {
ui->setupUi(this);
InitializeUI(initial_value);
connect(ui->unsetButton, &QPushButton::clicked, [this] {
is_set = false;
accept();
});
connect(ui->buttonBox, &QDialogButtonBox::accepted, this, &OptionSetDialog::accept);
connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &OptionSetDialog::reject);
}
OptionSetDialog::~OptionSetDialog() = default;

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// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include <QDialog>
#include "core/dumping/ffmpeg_backend.h"
namespace Ui {
class OptionSetDialog;
}
class OptionSetDialog : public QDialog {
Q_OBJECT
public:
explicit OptionSetDialog(QWidget* parent, VideoDumper::OptionInfo option,
const std::string& initial_value);
~OptionSetDialog() override;
// {is_set, value}
std::pair<bool, std::string> GetCurrentValue();
private:
void InitializeUI(const std::string& initial_value);
void SetCheckBoxDefaults(const std::string& initial_value);
void UpdateUIDisplay();
std::unique_ptr<Ui::OptionSetDialog> ui;
VideoDumper::OptionInfo option;
bool is_set = true;
int layout_type = -1; // 0 - line edit, 1 - combo box, 2 - flags (check boxes)
};

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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>OptionSetDialog</class>
<widget class="QDialog" name="OptionSetDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>600</width>
<height>150</height>
</rect>
</property>
<property name="windowTitle">
<string>Options</string>
</property>
<layout class="QVBoxLayout">
<item>
<widget class="QLabel" name="nameLabel"/>
</item>
<item>
<widget class="QLabel" name="formatLabel">
<property name="visible">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<layout class="QVBoxLayout" name="comboBoxLayout">
<item>
<widget class="QComboBox" name="comboBox">
<property name="visible">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="comboBoxHelpLabel">
<property name="visible">
<bool>false</bool>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QLineEdit" name="lineEdit">
<property name="visible">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<layout class="QVBoxLayout" name="checkBoxLayout"/>
</item>
<item>
<spacer>
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
</spacer>
</item>
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QPushButton" name="unsetButton">
<property name="text">
<string>Unset</string>
</property>
</widget>
</item>
<item>
<spacer>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
</spacer>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</ui>

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// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QTreeWidgetItem>
#include "citra_qt/dumping/option_set_dialog.h"
#include "citra_qt/dumping/options_dialog.h"
#include "ui_options_dialog.h"
constexpr char UNSET_TEXT[] = QT_TR_NOOP("[not set]");
void OptionsDialog::PopulateOptions() {
const auto& options = ui->specificRadioButton->isChecked() ? specific_options : generic_options;
ui->main->clear();
ui->main->setSortingEnabled(false);
for (std::size_t i = 0; i < options.size(); ++i) {
const auto& option = options.at(i);
auto* item = new QTreeWidgetItem(
{QString::fromStdString(option.name), QString::fromStdString(current_values.Get(
option.name, tr(UNSET_TEXT).toStdString()))});
item->setData(1, Qt::UserRole, static_cast<unsigned long long>(i)); // ID
ui->main->addTopLevelItem(item);
}
ui->main->setSortingEnabled(true);
ui->main->sortItems(0, Qt::AscendingOrder);
}
void OptionsDialog::OnSetOptionValue(QTreeWidgetItem* item) {
const auto& options = ui->specificRadioButton->isChecked() ? specific_options : generic_options;
const int id = item->data(1, Qt::UserRole).toInt();
OptionSetDialog dialog(this, options[id],
current_values.Get(options[id].name, options[id].default_value));
if (dialog.exec() != QDialog::DialogCode::Accepted) {
return;
}
const auto& [is_set, value] = dialog.GetCurrentValue();
if (is_set) {
current_values.Set(options[id].name, value);
} else {
current_values.Erase(options[id].name);
}
item->setText(1, is_set ? QString::fromStdString(value) : tr(UNSET_TEXT));
}
std::string OptionsDialog::GetCurrentValue() const {
return current_values.Serialize();
}
OptionsDialog::OptionsDialog(QWidget* parent,
std::vector<VideoDumper::OptionInfo> specific_options_,
std::vector<VideoDumper::OptionInfo> generic_options_,
const std::string& current_value)
: QDialog(parent), ui(std::make_unique<Ui::OptionsDialog>()),
specific_options(std::move(specific_options_)), generic_options(std::move(generic_options_)),
current_values(current_value) {
ui->setupUi(this);
PopulateOptions();
connect(ui->main, &QTreeWidget::itemDoubleClicked,
[this](QTreeWidgetItem* item, int column) { OnSetOptionValue(item); });
connect(ui->buttonBox, &QDialogButtonBox::accepted, this, &OptionsDialog::accept);
connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &OptionsDialog::reject);
connect(ui->specificRadioButton, &QRadioButton::toggled, this, &OptionsDialog::PopulateOptions);
}
OptionsDialog::~OptionsDialog() = default;

View File

@ -0,0 +1,36 @@
// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include <vector>
#include <QDialog>
#include "common/param_package.h"
#include "core/dumping/ffmpeg_backend.h"
class QTreeWidgetItem;
namespace Ui {
class OptionsDialog;
}
class OptionsDialog : public QDialog {
Q_OBJECT
public:
explicit OptionsDialog(QWidget* parent, std::vector<VideoDumper::OptionInfo> specific_options,
std::vector<VideoDumper::OptionInfo> generic_options,
const std::string& current_value);
~OptionsDialog() override;
std::string GetCurrentValue() const;
private:
void PopulateOptions();
void OnSetOptionValue(QTreeWidgetItem* item);
std::unique_ptr<Ui::OptionsDialog> ui;
std::vector<VideoDumper::OptionInfo> specific_options;
std::vector<VideoDumper::OptionInfo> generic_options;
Common::ParamPackage current_values;
};

View File

@ -0,0 +1,71 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>OptionsDialog</class>
<widget class="QDialog" name="OptionsDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>650</width>
<height>350</height>
</rect>
</property>
<property name="windowTitle">
<string>Options</string>
</property>
<layout class="QVBoxLayout">
<item>
<widget class="QLabel">
<property name="wordWrap">
<bool>true</bool>
</property>
<property name="text">
<string>Double click to see the description and change the values of the options.</string>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QRadioButton" name="specificRadioButton">
<property name="text">
<string>Specific</string>
</property>
<property name="checked">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QRadioButton" name="genericRadioButton">
<property name="text">
<string>Generic</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QTreeWidget" name="main">
<column>
<property name="text">
<string>Name</string>
</property>
</column>
<column>
<property name="text">
<string>Value</string>
</property>
</column>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
</ui>

View File

@ -89,6 +89,10 @@
#include "citra_qt/discord_impl.h" #include "citra_qt/discord_impl.h"
#endif #endif
#ifdef ENABLE_FFMPEG_VIDEO_DUMPER
#include "citra_qt/dumping/dumping_dialog.h"
#endif
#ifdef QT_STATICPLUGIN #ifdef QT_STATICPLUGIN
Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin); Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin);
#endif #endif
@ -100,6 +104,8 @@ __declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001;
} }
#endif #endif
constexpr int default_mouse_timeout = 2500;
/** /**
* "Callouts" are one-time instructional messages shown to the user. In the config settings, there * "Callouts" are one-time instructional messages shown to the user. In the config settings, there
* is a bitfield "callout_flags" options, used to track if a message has already been shown to the * is a bitfield "callout_flags" options, used to track if a message has already been shown to the
@ -193,6 +199,14 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
// Show one-time "callout" messages to the user // Show one-time "callout" messages to the user
ShowTelemetryCallout(); ShowTelemetryCallout();
// make sure menubar has the arrow cursor instead of inheriting from this
ui.menubar->setCursor(QCursor());
statusBar()->setCursor(QCursor());
mouse_hide_timer.setInterval(default_mouse_timeout);
connect(&mouse_hide_timer, &QTimer::timeout, this, &GMainWindow::HideMouseCursor);
connect(ui.menubar, &QMenuBar::hovered, this, &GMainWindow::ShowMouseCursor);
if (UISettings::values.check_for_update_on_start) { if (UISettings::values.check_for_update_on_start) {
CheckForUpdates(); CheckForUpdates();
} }
@ -713,9 +727,7 @@ void GMainWindow::ConnectMenuEvents() {
connect(ui.action_Capture_Screenshot, &QAction::triggered, this, connect(ui.action_Capture_Screenshot, &QAction::triggered, this,
&GMainWindow::OnCaptureScreenshot); &GMainWindow::OnCaptureScreenshot);
#ifndef ENABLE_FFMPEG_VIDEO_DUMPER #ifdef ENABLE_FFMPEG_VIDEO_DUMPER
ui.action_Dump_Video->setEnabled(false);
#endif
connect(ui.action_Dump_Video, &QAction::triggered, [this] { connect(ui.action_Dump_Video, &QAction::triggered, [this] {
if (ui.action_Dump_Video->isChecked()) { if (ui.action_Dump_Video->isChecked()) {
OnStartVideoDumping(); OnStartVideoDumping();
@ -723,6 +735,9 @@ void GMainWindow::ConnectMenuEvents() {
OnStopVideoDumping(); OnStopVideoDumping();
} }
}); });
#else
ui.action_Dump_Video->setEnabled(false);
#endif
// Help // Help
connect(ui.action_Open_Citra_Folder, &QAction::triggered, this, connect(ui.action_Open_Citra_Folder, &QAction::triggered, this,
@ -994,6 +1009,13 @@ void GMainWindow::BootGame(const QString& filename) {
} }
status_bar_update_timer.start(2000); status_bar_update_timer.start(2000);
if (UISettings::values.hide_mouse) {
mouse_hide_timer.start();
setMouseTracking(true);
ui.centralwidget->setMouseTracking(true);
ui.menubar->setMouseTracking(true);
}
// show and hide the render_window to create the context // show and hide the render_window to create the context
render_window->show(); render_window->show();
render_window->hide(); render_window->hide();
@ -1009,8 +1031,14 @@ void GMainWindow::BootGame(const QString& filename) {
if (video_dumping_on_start) { if (video_dumping_on_start) {
Layout::FramebufferLayout layout{ Layout::FramebufferLayout layout{
Layout::FrameLayoutFromResolutionScale(VideoCore::GetResolutionScaleFactor())}; Layout::FrameLayoutFromResolutionScale(VideoCore::GetResolutionScaleFactor())};
Core::System::GetInstance().VideoDumper().StartDumping(video_dumping_path.toStdString(), if (!Core::System::GetInstance().VideoDumper().StartDumping(
"webm", layout); video_dumping_path.toStdString(), layout)) {
QMessageBox::critical(
this, tr("Citra"),
tr("Could not start video dumping.<br>Refer to the log for details."));
ui.action_Dump_Video->setChecked(false);
}
video_dumping_on_start = false; video_dumping_on_start = false;
video_dumping_path.clear(); video_dumping_path.clear();
} }
@ -1026,11 +1054,13 @@ void GMainWindow::ShutdownGame() {
HideFullscreen(); HideFullscreen();
} }
#ifdef ENABLE_FFMPEG_VIDEO_DUMPER
if (Core::System::GetInstance().VideoDumper().IsDumping()) { if (Core::System::GetInstance().VideoDumper().IsDumping()) {
game_shutdown_delayed = true; game_shutdown_delayed = true;
OnStopVideoDumping(); OnStopVideoDumping();
return; return;
} }
#endif
AllowOSSleep(); AllowOSSleep();
@ -1084,6 +1114,10 @@ void GMainWindow::ShutdownGame() {
game_list->show(); game_list->show();
game_list->setFilterFocus(); game_list->setFilterFocus();
setMouseTracking(false);
ui.centralwidget->setMouseTracking(false);
ui.menubar->setMouseTracking(false);
// Disable status bar updates // Disable status bar updates
status_bar_update_timer.stop(); status_bar_update_timer.stop();
message_label->setVisible(false); message_label->setVisible(false);
@ -1290,7 +1324,7 @@ void GMainWindow::OnGameListDumpRomFS(QString game_path, u64 program_id) {
using FutureWatcher = QFutureWatcher<std::pair<Loader::ResultStatus, Loader::ResultStatus>>; using FutureWatcher = QFutureWatcher<std::pair<Loader::ResultStatus, Loader::ResultStatus>>;
auto* future_watcher = new FutureWatcher(this); auto* future_watcher = new FutureWatcher(this);
connect(future_watcher, &FutureWatcher::finished, connect(future_watcher, &FutureWatcher::finished,
[this, program_id, dialog, base_path, update_path, future_watcher] { [this, dialog, base_path, update_path, future_watcher] {
dialog->hide(); dialog->hide();
const auto& [base, update] = future_watcher->result(); const auto& [base, update] = future_watcher->result();
if (base != Loader::ResultStatus::Success) { if (base != Loader::ResultStatus::Success) {
@ -1676,6 +1710,16 @@ void GMainWindow::OnConfigure() {
SyncMenuUISettings(); SyncMenuUISettings();
game_list->RefreshGameDirectory(); game_list->RefreshGameDirectory();
config->Save(); config->Save();
if (UISettings::values.hide_mouse && emulation_running) {
setMouseTracking(true);
ui.centralwidget->setMouseTracking(true);
ui.menubar->setMouseTracking(true);
mouse_hide_timer.start();
} else {
setMouseTracking(false);
ui.centralwidget->setMouseTracking(false);
ui.menubar->setMouseTracking(false);
}
} else { } else {
Settings::values.input_profiles = old_input_profiles; Settings::values.input_profiles = old_input_profiles;
Settings::LoadProfile(old_input_profile_index); Settings::LoadProfile(old_input_profile_index);
@ -1915,18 +1959,23 @@ void GMainWindow::OnCaptureScreenshot() {
OnStartGame(); OnStartGame();
} }
#ifdef ENABLE_FFMPEG_VIDEO_DUMPER
void GMainWindow::OnStartVideoDumping() { void GMainWindow::OnStartVideoDumping() {
const QString path = QFileDialog::getSaveFileName( DumpingDialog dialog(this);
this, tr("Save Video"), UISettings::values.video_dumping_path, tr("WebM Videos (*.webm)")); if (dialog.exec() != QDialog::DialogCode::Accepted) {
if (path.isEmpty()) {
ui.action_Dump_Video->setChecked(false); ui.action_Dump_Video->setChecked(false);
return; return;
} }
UISettings::values.video_dumping_path = QFileInfo(path).path(); const auto path = dialog.GetFilePath();
if (emulation_running) { if (emulation_running) {
Layout::FramebufferLayout layout{ Layout::FramebufferLayout layout{
Layout::FrameLayoutFromResolutionScale(VideoCore::GetResolutionScaleFactor())}; Layout::FrameLayoutFromResolutionScale(VideoCore::GetResolutionScaleFactor())};
Core::System::GetInstance().VideoDumper().StartDumping(path.toStdString(), "webm", layout); if (!Core::System::GetInstance().VideoDumper().StartDumping(path.toStdString(), layout)) {
QMessageBox::critical(
this, tr("Citra"),
tr("Could not start video dumping.<br>Refer to the log for details."));
ui.action_Dump_Video->setChecked(false);
}
} else { } else {
video_dumping_on_start = true; video_dumping_on_start = true;
video_dumping_path = path; video_dumping_path = path;
@ -1943,6 +1992,8 @@ void GMainWindow::OnStopVideoDumping() {
const bool was_dumping = Core::System::GetInstance().VideoDumper().IsDumping(); const bool was_dumping = Core::System::GetInstance().VideoDumper().IsDumping();
if (!was_dumping) if (!was_dumping)
return; return;
game_paused_for_dumping = emu_thread->IsRunning();
OnPauseGame(); OnPauseGame();
auto future = auto future =
@ -1952,13 +2003,15 @@ void GMainWindow::OnStopVideoDumping() {
if (game_shutdown_delayed) { if (game_shutdown_delayed) {
game_shutdown_delayed = false; game_shutdown_delayed = false;
ShutdownGame(); ShutdownGame();
} else { } else if (game_paused_for_dumping) {
game_paused_for_dumping = false;
OnStartGame(); OnStartGame();
} }
}); });
future_watcher->setFuture(future); future_watcher->setFuture(future);
} }
} }
#endif
void GMainWindow::UpdateStatusBar() { void GMainWindow::UpdateStatusBar() {
if (emu_thread == nullptr) { if (emu_thread == nullptr) {
@ -1983,6 +2036,30 @@ void GMainWindow::UpdateStatusBar() {
emu_frametime_label->setVisible(true); emu_frametime_label->setVisible(true);
} }
void GMainWindow::HideMouseCursor() {
if (emu_thread == nullptr || UISettings::values.hide_mouse == false) {
mouse_hide_timer.stop();
ShowMouseCursor();
return;
}
setCursor(QCursor(Qt::BlankCursor));
}
void GMainWindow::ShowMouseCursor() {
unsetCursor();
if (emu_thread != nullptr && UISettings::values.hide_mouse) {
mouse_hide_timer.start();
}
}
void GMainWindow::mouseMoveEvent(QMouseEvent* event) {
ShowMouseCursor();
}
void GMainWindow::mousePressEvent(QMouseEvent* event) {
ShowMouseCursor();
}
void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) { void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) {
QString status_message; QString status_message;

View File

@ -207,8 +207,10 @@ private slots:
void OnPlayMovie(); void OnPlayMovie();
void OnStopRecordingPlayback(); void OnStopRecordingPlayback();
void OnCaptureScreenshot(); void OnCaptureScreenshot();
#ifdef ENABLE_FFMPEG_VIDEO_DUMPER
void OnStartVideoDumping(); void OnStartVideoDumping();
void OnStopVideoDumping(); void OnStopVideoDumping();
#endif
void OnCoreError(Core::System::ResultStatus, std::string); void OnCoreError(Core::System::ResultStatus, std::string);
/// Called whenever a user selects Help->About Citra /// Called whenever a user selects Help->About Citra
void OnMenuAboutCitra(); void OnMenuAboutCitra();
@ -225,6 +227,8 @@ private:
void UpdateWindowTitle(); void UpdateWindowTitle();
void RetranslateStatusBar(); void RetranslateStatusBar();
void InstallCIA(QStringList filepaths); void InstallCIA(QStringList filepaths);
void HideMouseCursor();
void ShowMouseCursor();
Ui::MainWindow ui; Ui::MainWindow ui;
@ -253,6 +257,7 @@ private:
QString game_path; QString game_path;
bool auto_paused = false; bool auto_paused = false;
QTimer mouse_hide_timer;
// Movie // Movie
bool movie_record_on_start = false; bool movie_record_on_start = false;
@ -263,6 +268,8 @@ private:
QString video_dumping_path; QString video_dumping_path;
// Whether game shutdown is delayed due to video dumping // Whether game shutdown is delayed due to video dumping
bool game_shutdown_delayed = false; bool game_shutdown_delayed = false;
// Whether game was paused due to stopping video dumping
bool game_paused_for_dumping = false;
// Debugger panes // Debugger panes
ProfilerWidget* profilerWidget; ProfilerWidget* profilerWidget;
@ -301,6 +308,8 @@ protected:
void dropEvent(QDropEvent* event) override; void dropEvent(QDropEvent* event) override;
void dragEnterEvent(QDragEnterEvent* event) override; void dragEnterEvent(QDragEnterEvent* event) override;
void dragMoveEvent(QDragMoveEvent* event) override; void dragMoveEvent(QDragMoveEvent* event) override;
void mouseMoveEvent(QMouseEvent* event) override;
void mousePressEvent(QMouseEvent* event) override;
}; };
Q_DECLARE_METATYPE(std::size_t); Q_DECLARE_METATYPE(std::size_t);

View File

@ -76,6 +76,7 @@ struct Values {
bool confirm_before_closing; bool confirm_before_closing;
bool first_start; bool first_start;
bool pause_when_in_background; bool pause_when_in_background;
bool hide_mouse;
bool updater_found; bool updater_found;
bool update_on_close; bool update_on_close;

View File

@ -135,4 +135,20 @@ void ParamPackage::Clear() {
data.clear(); data.clear();
} }
ParamPackage::DataType::iterator ParamPackage::begin() {
return data.begin();
}
ParamPackage::DataType::const_iterator ParamPackage::begin() const {
return data.begin();
}
ParamPackage::DataType::iterator ParamPackage::end() {
return data.end();
}
ParamPackage::DataType::const_iterator ParamPackage::end() const {
return data.end();
}
} // namespace Common } // namespace Common

View File

@ -5,15 +5,15 @@
#pragma once #pragma once
#include <initializer_list> #include <initializer_list>
#include <map>
#include <string> #include <string>
#include <unordered_map>
namespace Common { namespace Common {
/// A string-based key-value container supporting serializing to and deserializing from a string /// A string-based key-value container supporting serializing to and deserializing from a string
class ParamPackage { class ParamPackage {
public: public:
using DataType = std::unordered_map<std::string, std::string>; using DataType = std::map<std::string, std::string>;
ParamPackage() = default; ParamPackage() = default;
explicit ParamPackage(const std::string& serialized); explicit ParamPackage(const std::string& serialized);
@ -35,6 +35,12 @@ public:
void Erase(const std::string& key); void Erase(const std::string& key);
void Clear(); void Clear();
// For range-based for
DataType::iterator begin();
DataType::const_iterator begin() const;
DataType::iterator end();
DataType::const_iterator end() const;
private: private:
DataType data; DataType data;
}; };

View File

@ -495,5 +495,5 @@ if (ARCHITECTURE_x86_64)
endif() endif()
if (ENABLE_FFMPEG_VIDEO_DUMPER) if (ENABLE_FFMPEG_VIDEO_DUMPER)
target_link_libraries(core PRIVATE FFmpeg::avcodec FFmpeg::avformat FFmpeg::swscale FFmpeg::swresample FFmpeg::avutil) target_link_libraries(core PUBLIC FFmpeg::avcodec FFmpeg::avformat FFmpeg::swscale FFmpeg::swresample FFmpeg::avutil)
endif() endif()

View File

@ -377,6 +377,12 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window, u32 system_mo
Service::Init(*this); Service::Init(*this);
GDBStub::DeferStart(); GDBStub::DeferStart();
#ifdef ENABLE_FFMPEG_VIDEO_DUMPER
video_dumper = std::make_unique<VideoDumper::FFmpegBackend>();
#else
video_dumper = std::make_unique<VideoDumper::NullBackend>();
#endif
VideoCore::ResultStatus result = VideoCore::Init(emu_window, *memory); VideoCore::ResultStatus result = VideoCore::Init(emu_window, *memory);
if (result != VideoCore::ResultStatus::Success) { if (result != VideoCore::ResultStatus::Success) {
switch (result) { switch (result) {
@ -389,12 +395,6 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window, u32 system_mo
} }
} }
#ifdef ENABLE_FFMPEG_VIDEO_DUMPER
video_dumper = std::make_unique<VideoDumper::FFmpegBackend>();
#else
video_dumper = std::make_unique<VideoDumper::NullBackend>();
#endif
LOG_DEBUG(Core, "Initialized OK"); LOG_DEBUG(Core, "Initialized OK");
initalized = true; initalized = true;

View File

@ -8,17 +8,7 @@
namespace VideoDumper { namespace VideoDumper {
VideoFrame::VideoFrame(std::size_t width_, std::size_t height_, u8* data_) VideoFrame::VideoFrame(std::size_t width_, std::size_t height_, u8* data_)
: width(width_), height(height_), stride(width * 4), data(width * height * 4) { : width(width_), height(height_), stride(width * 4), data(data_, data_ + width * height * 4) {}
// While copying, rotate the image to put the pixels in correct order
// (As OpenGL returns pixel data starting from the lowest position)
for (std::size_t i = 0; i < height; i++) {
for (std::size_t j = 0; j < width; j++) {
for (std::size_t k = 0; k < 4; k++) {
data[i * stride + j * 4 + k] = data_[(height - i - 1) * stride + j * 4 + k];
}
}
}
}
Backend::~Backend() = default; Backend::~Backend() = default;
NullBackend::~NullBackend() = default; NullBackend::~NullBackend() = default;

View File

@ -28,10 +28,9 @@ public:
class Backend { class Backend {
public: public:
virtual ~Backend(); virtual ~Backend();
virtual bool StartDumping(const std::string& path, const std::string& format, virtual bool StartDumping(const std::string& path, const Layout::FramebufferLayout& layout) = 0;
const Layout::FramebufferLayout& layout) = 0; virtual void AddVideoFrame(VideoFrame frame) = 0;
virtual void AddVideoFrame(const VideoFrame& frame) = 0; virtual void AddAudioFrame(AudioCore::StereoFrame16 frame) = 0;
virtual void AddAudioFrame(const AudioCore::StereoFrame16& frame) = 0;
virtual void AddAudioSample(const std::array<s16, 2>& sample) = 0; virtual void AddAudioSample(const std::array<s16, 2>& sample) = 0;
virtual void StopDumping() = 0; virtual void StopDumping() = 0;
virtual bool IsDumping() const = 0; virtual bool IsDumping() const = 0;
@ -41,12 +40,12 @@ public:
class NullBackend : public Backend { class NullBackend : public Backend {
public: public:
~NullBackend() override; ~NullBackend() override;
bool StartDumping(const std::string& /*path*/, const std::string& /*format*/, bool StartDumping(const std::string& /*path*/,
const Layout::FramebufferLayout& /*layout*/) override { const Layout::FramebufferLayout& /*layout*/) override {
return false; return false;
} }
void AddVideoFrame(const VideoFrame& /*frame*/) override {} void AddVideoFrame(VideoFrame /*frame*/) override {}
void AddAudioFrame(const AudioCore::StereoFrame16& /*frame*/) override {} void AddAudioFrame(AudioCore::StereoFrame16 /*frame*/) override {}
void AddAudioSample(const std::array<s16, 2>& /*sample*/) override {} void AddAudioSample(const std::array<s16, 2>& /*sample*/) override {}
void StopDumping() override {} void StopDumping() override {}
bool IsDumping() const override { bool IsDumping() const override {

View File

@ -2,15 +2,19 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <unordered_set>
#include "common/assert.h" #include "common/assert.h"
#include "common/file_util.h" #include "common/file_util.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/param_package.h"
#include "common/string_util.h"
#include "core/dumping/ffmpeg_backend.h" #include "core/dumping/ffmpeg_backend.h"
#include "core/settings.h"
#include "video_core/renderer_base.h" #include "video_core/renderer_base.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"
extern "C" { extern "C" {
#include <libavutil/opt.h> #include <libavutil/pixdesc.h>
} }
namespace VideoDumper { namespace VideoDumper {
@ -27,14 +31,25 @@ void InitializeFFmpegLibraries() {
initialized = true; initialized = true;
} }
AVDictionary* ToAVDictionary(const std::string& serialized) {
Common::ParamPackage param_package{serialized};
AVDictionary* result = nullptr;
for (const auto& [key, value] : param_package) {
av_dict_set(&result, key.c_str(), value.c_str(), 0);
}
return result;
}
FFmpegStream::~FFmpegStream() { FFmpegStream::~FFmpegStream() {
Free(); Free();
} }
bool FFmpegStream::Init(AVFormatContext* format_context_) { bool FFmpegStream::Init(FFmpegMuxer& muxer) {
InitializeFFmpegLibraries(); InitializeFFmpegLibraries();
format_context = format_context_; format_context = muxer.format_context.get();
format_context_mutex = &muxer.format_context_mutex;
return true; return true;
} }
@ -47,15 +62,13 @@ void FFmpegStream::Flush() {
} }
void FFmpegStream::WritePacket(AVPacket& packet) { void FFmpegStream::WritePacket(AVPacket& packet) {
if (packet.pts != static_cast<s64>(AV_NOPTS_VALUE)) { av_packet_rescale_ts(&packet, codec_context->time_base, stream->time_base);
packet.pts = av_rescale_q(packet.pts, codec_context->time_base, stream->time_base);
}
if (packet.dts != static_cast<s64>(AV_NOPTS_VALUE)) {
packet.dts = av_rescale_q(packet.dts, codec_context->time_base, stream->time_base);
}
packet.stream_index = stream->index; packet.stream_index = stream->index;
{
std::lock_guard lock{*format_context_mutex};
av_interleaved_write_frame(format_context, &packet); av_interleaved_write_frame(format_context, &packet);
} }
}
void FFmpegStream::SendFrame(AVFrame* frame) { void FFmpegStream::SendFrame(AVFrame* frame) {
// Initialize packet // Initialize packet
@ -88,21 +101,18 @@ FFmpegVideoStream::~FFmpegVideoStream() {
Free(); Free();
} }
bool FFmpegVideoStream::Init(AVFormatContext* format_context, AVOutputFormat* output_format, bool FFmpegVideoStream::Init(FFmpegMuxer& muxer, const Layout::FramebufferLayout& layout_) {
const Layout::FramebufferLayout& layout_) {
InitializeFFmpegLibraries(); InitializeFFmpegLibraries();
if (!FFmpegStream::Init(format_context)) if (!FFmpegStream::Init(muxer))
return false; return false;
layout = layout_; layout = layout_;
frame_count = 0; frame_count = 0;
// Initialize video codec // Initialize video codec
// Ensure VP9 codec here, also to avoid patent issues const AVCodec* codec = avcodec_find_encoder_by_name(Settings::values.video_encoder.c_str());
constexpr AVCodecID codec_id = AV_CODEC_ID_VP9;
const AVCodec* codec = avcodec_find_encoder(codec_id);
codec_context.reset(avcodec_alloc_context3(codec)); codec_context.reset(avcodec_alloc_context3(codec));
if (!codec || !codec_context) { if (!codec || !codec_context) {
LOG_ERROR(Render, "Could not find video encoder or allocate video codec context"); LOG_ERROR(Render, "Could not find video encoder or allocate video codec context");
@ -111,23 +121,28 @@ bool FFmpegVideoStream::Init(AVFormatContext* format_context, AVOutputFormat* ou
// Configure video codec context // Configure video codec context
codec_context->codec_type = AVMEDIA_TYPE_VIDEO; codec_context->codec_type = AVMEDIA_TYPE_VIDEO;
codec_context->bit_rate = 2500000; codec_context->bit_rate = Settings::values.video_bitrate;
codec_context->width = layout.width; codec_context->width = layout.width;
codec_context->height = layout.height; codec_context->height = layout.height;
codec_context->time_base.num = 1; codec_context->time_base.num = 1;
codec_context->time_base.den = 60; codec_context->time_base.den = 60;
codec_context->gop_size = 12; codec_context->gop_size = 12;
codec_context->pix_fmt = AV_PIX_FMT_YUV420P; codec_context->pix_fmt = codec->pix_fmts ? codec->pix_fmts[0] : AV_PIX_FMT_YUV420P;
codec_context->thread_count = 8; if (format_context->oformat->flags & AVFMT_GLOBALHEADER)
if (output_format->flags & AVFMT_GLOBALHEADER)
codec_context->flags |= AV_CODEC_FLAG_GLOBAL_HEADER; codec_context->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
av_opt_set_int(codec_context.get(), "cpu-used", 5, 0);
if (avcodec_open2(codec_context.get(), codec, nullptr) < 0) { AVDictionary* options = ToAVDictionary(Settings::values.video_encoder_options);
if (avcodec_open2(codec_context.get(), codec, &options) < 0) {
LOG_ERROR(Render, "Could not open video codec"); LOG_ERROR(Render, "Could not open video codec");
return false; return false;
} }
if (av_dict_count(options) != 0) { // Successfully set options are removed from the dict
char* buf = nullptr;
av_dict_get_string(options, &buf, ':', ';');
LOG_WARNING(Render, "Video encoder options not found: {}", buf);
}
// Create video stream // Create video stream
stream = avformat_new_stream(format_context, codec); stream = avformat_new_stream(format_context, codec);
if (!stream || avcodec_parameters_from_context(stream->codecpar, codec_context.get()) < 0) { if (!stream || avcodec_parameters_from_context(stream->codecpar, codec_context.get()) < 0) {
@ -141,7 +156,7 @@ bool FFmpegVideoStream::Init(AVFormatContext* format_context, AVOutputFormat* ou
scaled_frame->format = codec_context->pix_fmt; scaled_frame->format = codec_context->pix_fmt;
scaled_frame->width = layout.width; scaled_frame->width = layout.width;
scaled_frame->height = layout.height; scaled_frame->height = layout.height;
if (av_frame_get_buffer(scaled_frame.get(), 1) < 0) { if (av_frame_get_buffer(scaled_frame.get(), 0) < 0) {
LOG_ERROR(Render, "Could not allocate frame buffer"); LOG_ERROR(Render, "Could not allocate frame buffer");
return false; return false;
} }
@ -177,6 +192,10 @@ void FFmpegVideoStream::ProcessFrame(VideoFrame& frame) {
current_frame->height = layout.height; current_frame->height = layout.height;
// Scale the frame // Scale the frame
if (av_frame_make_writable(scaled_frame.get()) < 0) {
LOG_ERROR(Render, "Video frame dropped: Could not prepare frame");
return;
}
if (sws_context) { if (sws_context) {
sws_scale(sws_context.get(), current_frame->data, current_frame->linesize, 0, layout.height, sws_scale(sws_context.get(), current_frame->data, current_frame->linesize, 0, layout.height,
scaled_frame->data, scaled_frame->linesize); scaled_frame->data, scaled_frame->linesize);
@ -191,17 +210,16 @@ FFmpegAudioStream::~FFmpegAudioStream() {
Free(); Free();
} }
bool FFmpegAudioStream::Init(AVFormatContext* format_context) { bool FFmpegAudioStream::Init(FFmpegMuxer& muxer) {
InitializeFFmpegLibraries(); InitializeFFmpegLibraries();
if (!FFmpegStream::Init(format_context)) if (!FFmpegStream::Init(muxer))
return false; return false;
sample_count = 0; frame_count = 0;
// Initialize audio codec // Initialize audio codec
constexpr AVCodecID codec_id = AV_CODEC_ID_VORBIS; const AVCodec* codec = avcodec_find_encoder_by_name(Settings::values.audio_encoder.c_str());
const AVCodec* codec = avcodec_find_encoder(codec_id);
codec_context.reset(avcodec_alloc_context3(codec)); codec_context.reset(avcodec_alloc_context3(codec));
if (!codec || !codec_context) { if (!codec || !codec_context) {
LOG_ERROR(Render, "Could not find audio encoder or allocate audio codec context"); LOG_ERROR(Render, "Could not find audio encoder or allocate audio codec context");
@ -210,17 +228,52 @@ bool FFmpegAudioStream::Init(AVFormatContext* format_context) {
// Configure audio codec context // Configure audio codec context
codec_context->codec_type = AVMEDIA_TYPE_AUDIO; codec_context->codec_type = AVMEDIA_TYPE_AUDIO;
codec_context->bit_rate = 64000; codec_context->bit_rate = Settings::values.audio_bitrate;
if (codec->sample_fmts) {
codec_context->sample_fmt = codec->sample_fmts[0]; codec_context->sample_fmt = codec->sample_fmts[0];
} else {
codec_context->sample_fmt = AV_SAMPLE_FMT_S16P;
}
if (codec->supported_samplerates) {
codec_context->sample_rate = codec->supported_samplerates[0];
// Prefer native sample rate if supported
const int* ptr = codec->supported_samplerates;
while ((*ptr)) {
if ((*ptr) == AudioCore::native_sample_rate) {
codec_context->sample_rate = AudioCore::native_sample_rate; codec_context->sample_rate = AudioCore::native_sample_rate;
break;
}
ptr++;
}
} else {
codec_context->sample_rate = AudioCore::native_sample_rate;
}
codec_context->time_base.num = 1;
codec_context->time_base.den = codec_context->sample_rate;
codec_context->channel_layout = AV_CH_LAYOUT_STEREO; codec_context->channel_layout = AV_CH_LAYOUT_STEREO;
codec_context->channels = 2; codec_context->channels = 2;
if (format_context->oformat->flags & AVFMT_GLOBALHEADER)
codec_context->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
if (avcodec_open2(codec_context.get(), codec, nullptr) < 0) { AVDictionary* options = ToAVDictionary(Settings::values.audio_encoder_options);
if (avcodec_open2(codec_context.get(), codec, &options) < 0) {
LOG_ERROR(Render, "Could not open audio codec"); LOG_ERROR(Render, "Could not open audio codec");
return false; return false;
} }
if (av_dict_count(options) != 0) { // Successfully set options are removed from the dict
char* buf = nullptr;
av_dict_get_string(options, &buf, ':', ';');
LOG_WARNING(Render, "Audio encoder options not found: {}", buf);
}
if (codec_context->frame_size) {
frame_size = static_cast<u64>(codec_context->frame_size);
} else { // variable frame size support
frame_size = std::tuple_size<AudioCore::StereoFrame16>::value;
}
// Create audio stream // Create audio stream
stream = avformat_new_stream(format_context, codec); stream = avformat_new_stream(format_context, codec);
if (!stream || avcodec_parameters_from_context(stream->codecpar, codec_context.get()) < 0) { if (!stream || avcodec_parameters_from_context(stream->codecpar, codec_context.get()) < 0) {
@ -234,6 +287,7 @@ bool FFmpegAudioStream::Init(AVFormatContext* format_context) {
audio_frame->format = codec_context->sample_fmt; audio_frame->format = codec_context->sample_fmt;
audio_frame->channel_layout = codec_context->channel_layout; audio_frame->channel_layout = codec_context->channel_layout;
audio_frame->channels = codec_context->channels; audio_frame->channels = codec_context->channels;
audio_frame->sample_rate = codec_context->sample_rate;
// Allocate SWR context // Allocate SWR context
auto* context = auto* context =
@ -253,7 +307,7 @@ bool FFmpegAudioStream::Init(AVFormatContext* format_context) {
// Allocate resampled data // Allocate resampled data
int error = int error =
av_samples_alloc_array_and_samples(&resampled_data, nullptr, codec_context->channels, av_samples_alloc_array_and_samples(&resampled_data, nullptr, codec_context->channels,
codec_context->frame_size, codec_context->sample_fmt, 0); frame_size, codec_context->sample_fmt, 0);
if (error < 0) { if (error < 0) {
LOG_ERROR(Render, "Could not allocate samples storage"); LOG_ERROR(Render, "Could not allocate samples storage");
return false; return false;
@ -274,39 +328,79 @@ void FFmpegAudioStream::Free() {
av_freep(&resampled_data); av_freep(&resampled_data);
} }
void FFmpegAudioStream::ProcessFrame(VariableAudioFrame& channel0, VariableAudioFrame& channel1) { void FFmpegAudioStream::ProcessFrame(const VariableAudioFrame& channel0,
const VariableAudioFrame& channel1) {
ASSERT_MSG(channel0.size() == channel1.size(), ASSERT_MSG(channel0.size() == channel1.size(),
"Frames of the two channels must have the same number of samples"); "Frames of the two channels must have the same number of samples");
std::array<const u8*, 2> src_data = {reinterpret_cast<u8*>(channel0.data()),
reinterpret_cast<u8*>(channel1.data())};
if (swr_convert(swr_context.get(), resampled_data, channel0.size(), src_data.data(),
channel0.size()) < 0) {
const auto sample_size = av_get_bytes_per_sample(codec_context->sample_fmt);
std::array<const u8*, 2> src_data = {reinterpret_cast<const u8*>(channel0.data()),
reinterpret_cast<const u8*>(channel1.data())};
std::array<u8*, 2> dst_data;
if (av_sample_fmt_is_planar(codec_context->sample_fmt)) {
dst_data = {resampled_data[0] + sample_size * offset,
resampled_data[1] + sample_size * offset};
} else {
dst_data = {resampled_data[0] + sample_size * offset * 2}; // 2 channels
}
auto resampled_count = swr_convert(swr_context.get(), dst_data.data(), frame_size - offset,
src_data.data(), channel0.size());
if (resampled_count < 0) {
LOG_ERROR(Render, "Audio frame dropped: Could not resample data"); LOG_ERROR(Render, "Audio frame dropped: Could not resample data");
return; return;
} }
// Prepare frame offset += resampled_count;
audio_frame->nb_samples = channel0.size(); if (offset < frame_size) { // Still not enough to form a frame
audio_frame->data[0] = resampled_data[0]; return;
audio_frame->data[1] = resampled_data[1];
audio_frame->pts = sample_count;
sample_count += channel0.size();
SendFrame(audio_frame.get());
} }
std::size_t FFmpegAudioStream::GetAudioFrameSize() const { while (true) {
ASSERT_MSG(codec_context, "Codec context is not initialized yet!"); // Prepare frame
return codec_context->frame_size; audio_frame->nb_samples = frame_size;
audio_frame->data[0] = resampled_data[0];
if (av_sample_fmt_is_planar(codec_context->sample_fmt)) {
audio_frame->data[1] = resampled_data[1];
}
audio_frame->pts = frame_count * frame_size;
frame_count++;
SendFrame(audio_frame.get());
// swr_convert buffers input internally. Try to get more resampled data
resampled_count = swr_convert(swr_context.get(), resampled_data, frame_size, nullptr, 0);
if (resampled_count < 0) {
LOG_ERROR(Render, "Audio frame dropped: Could not resample data");
return;
}
if (static_cast<u64>(resampled_count) < frame_size) {
offset = resampled_count;
break;
}
}
}
void FFmpegAudioStream::Flush() {
// Send the last samples
audio_frame->nb_samples = offset;
audio_frame->data[0] = resampled_data[0];
if (av_sample_fmt_is_planar(codec_context->sample_fmt)) {
audio_frame->data[1] = resampled_data[1];
}
audio_frame->pts = frame_count * frame_size;
SendFrame(audio_frame.get());
FFmpegStream::Flush();
} }
FFmpegMuxer::~FFmpegMuxer() { FFmpegMuxer::~FFmpegMuxer() {
Free(); Free();
} }
bool FFmpegMuxer::Init(const std::string& path, const std::string& format, bool FFmpegMuxer::Init(const std::string& path, const Layout::FramebufferLayout& layout) {
const Layout::FramebufferLayout& layout) {
InitializeFFmpegLibraries(); InitializeFFmpegLibraries();
@ -315,9 +409,8 @@ bool FFmpegMuxer::Init(const std::string& path, const std::string& format,
} }
// Get output format // Get output format
// Ensure webm here to avoid patent issues const auto format = Settings::values.output_format;
ASSERT_MSG(format == "webm", "Only webm is allowed for frame dumping"); auto* output_format = av_guess_format(format.c_str(), path.c_str(), nullptr);
auto* output_format = av_guess_format(format.c_str(), path.c_str(), "video/webm");
if (!output_format) { if (!output_format) {
LOG_ERROR(Render, "Could not get format {}", format); LOG_ERROR(Render, "Could not get format {}", format);
return false; return false;
@ -333,18 +426,24 @@ bool FFmpegMuxer::Init(const std::string& path, const std::string& format,
} }
format_context.reset(format_context_raw); format_context.reset(format_context_raw);
if (!video_stream.Init(format_context.get(), output_format, layout)) if (!video_stream.Init(*this, layout))
return false; return false;
if (!audio_stream.Init(format_context.get())) if (!audio_stream.Init(*this))
return false; return false;
AVDictionary* options = ToAVDictionary(Settings::values.format_options);
// Open video file // Open video file
if (avio_open(&format_context->pb, path.c_str(), AVIO_FLAG_WRITE) < 0 || if (avio_open(&format_context->pb, path.c_str(), AVIO_FLAG_WRITE) < 0 ||
avformat_write_header(format_context.get(), nullptr)) { avformat_write_header(format_context.get(), &options)) {
LOG_ERROR(Render, "Could not open {}", path); LOG_ERROR(Render, "Could not open {}", path);
return false; return false;
} }
if (av_dict_count(options) != 0) { // Successfully set options are removed from the dict
char* buf = nullptr;
av_dict_get_string(options, &buf, ':', ';');
LOG_WARNING(Render, "Format options not found: {}", buf);
}
LOG_INFO(Render, "Dumping frames to {} ({}x{})", path, layout.width, layout.height); LOG_INFO(Render, "Dumping frames to {} ({}x{})", path, layout.width, layout.height);
return true; return true;
@ -360,7 +459,8 @@ void FFmpegMuxer::ProcessVideoFrame(VideoFrame& frame) {
video_stream.ProcessFrame(frame); video_stream.ProcessFrame(frame);
} }
void FFmpegMuxer::ProcessAudioFrame(VariableAudioFrame& channel0, VariableAudioFrame& channel1) { void FFmpegMuxer::ProcessAudioFrame(const VariableAudioFrame& channel0,
const VariableAudioFrame& channel1) {
audio_stream.ProcessFrame(channel0, channel1); audio_stream.ProcessFrame(channel0, channel1);
} }
@ -372,11 +472,9 @@ void FFmpegMuxer::FlushAudio() {
audio_stream.Flush(); audio_stream.Flush();
} }
std::size_t FFmpegMuxer::GetAudioFrameSize() const {
return audio_stream.GetAudioFrameSize();
}
void FFmpegMuxer::WriteTrailer() { void FFmpegMuxer::WriteTrailer() {
std::lock_guard lock{format_context_mutex};
av_interleaved_write_frame(format_context.get(), nullptr);
av_write_trailer(format_context.get()); av_write_trailer(format_context.get());
} }
@ -392,12 +490,11 @@ FFmpegBackend::~FFmpegBackend() {
ffmpeg.Free(); ffmpeg.Free();
} }
bool FFmpegBackend::StartDumping(const std::string& path, const std::string& format, bool FFmpegBackend::StartDumping(const std::string& path, const Layout::FramebufferLayout& layout) {
const Layout::FramebufferLayout& layout) {
InitializeFFmpegLibraries(); InitializeFFmpegLibraries();
if (!ffmpeg.Init(path, format, layout)) { if (!ffmpeg.Init(path, layout)) {
ffmpeg.Free(); ffmpeg.Free();
return false; return false;
} }
@ -450,31 +547,29 @@ bool FFmpegBackend::StartDumping(const std::string& path, const std::string& for
return true; return true;
} }
void FFmpegBackend::AddVideoFrame(const VideoFrame& frame) { void FFmpegBackend::AddVideoFrame(VideoFrame frame) {
event1.Wait(); event1.Wait();
video_frame_buffers[next_buffer] = std::move(frame); video_frame_buffers[next_buffer] = std::move(frame);
event2.Set(); event2.Set();
} }
void FFmpegBackend::AddAudioFrame(const AudioCore::StereoFrame16& frame) { void FFmpegBackend::AddAudioFrame(AudioCore::StereoFrame16 frame) {
std::array<std::array<s16, 160>, 2> refactored_frame; std::array<VariableAudioFrame, 2> refactored_frame;
for (auto& channel : refactored_frame) {
channel.resize(frame.size());
}
for (std::size_t i = 0; i < frame.size(); i++) { for (std::size_t i = 0; i < frame.size(); i++) {
refactored_frame[0][i] = frame[i][0]; refactored_frame[0][i] = frame[i][0];
refactored_frame[1][i] = frame[i][1]; refactored_frame[1][i] = frame[i][1];
} }
for (auto i : {0, 1}) { audio_frame_queues[0].Push(std::move(refactored_frame[0]));
audio_buffers[i].insert(audio_buffers[i].end(), refactored_frame[i].begin(), audio_frame_queues[1].Push(std::move(refactored_frame[1]));
refactored_frame[i].end());
}
CheckAudioBuffer();
} }
void FFmpegBackend::AddAudioSample(const std::array<s16, 2>& sample) { void FFmpegBackend::AddAudioSample(const std::array<s16, 2>& sample) {
for (auto i : {0, 1}) { audio_frame_queues[0].Push(VariableAudioFrame{sample[0]});
audio_buffers[i].push_back(sample[i]); audio_frame_queues[1].Push(VariableAudioFrame{sample[1]});
}
CheckAudioBuffer();
} }
void FFmpegBackend::StopDumping() { void FFmpegBackend::StopDumping() {
@ -484,12 +579,6 @@ void FFmpegBackend::StopDumping() {
// Flush the video processing queue // Flush the video processing queue
AddVideoFrame(VideoFrame()); AddVideoFrame(VideoFrame());
for (auto i : {0, 1}) { for (auto i : {0, 1}) {
// Add remaining data to audio queue
if (audio_buffers[i].size() >= 0) {
VariableAudioFrame buffer(audio_buffers[i].begin(), audio_buffers[i].end());
audio_frame_queues[i].Push(std::move(buffer));
audio_buffers[i].clear();
}
// Flush the audio processing queue // Flush the audio processing queue
audio_frame_queues[i].Push(VariableAudioFrame()); audio_frame_queues[i].Push(VariableAudioFrame());
} }
@ -513,18 +602,234 @@ void FFmpegBackend::EndDumping() {
processing_ended.Set(); processing_ended.Set();
} }
void FFmpegBackend::CheckAudioBuffer() { // To std string, but handles nullptr
for (auto i : {0, 1}) { std::string ToStdString(const char* str, const std::string& fallback = "") {
const std::size_t frame_size = ffmpeg.GetAudioFrameSize(); return str ? std::string{str} : fallback;
// Add audio data to the queue when there is enough to form a frame }
while (audio_buffers[i].size() >= frame_size) {
VariableAudioFrame buffer(audio_buffers[i].begin(),
audio_buffers[i].begin() + frame_size);
audio_frame_queues[i].Push(std::move(buffer));
audio_buffers[i].erase(audio_buffers[i].begin(), audio_buffers[i].begin() + frame_size); std::string FormatDuration(s64 duration) {
// The following is implemented according to libavutil code (opt.c)
std::string out;
if (duration < 0 && duration != std::numeric_limits<s64>::min()) {
out.append("-");
duration = -duration;
}
if (duration == std::numeric_limits<s64>::max()) {
return "INT64_MAX";
} else if (duration == std::numeric_limits<s64>::min()) {
return "INT64_MIN";
} else if (duration > 3600ll * 1000000ll) {
out.append(fmt::format("{}:{:02d}:{:02d}.{:06d}", duration / 3600000000ll,
((duration / 60000000ll) % 60), ((duration / 1000000ll) % 60),
duration % 1000000));
} else if (duration > 60ll * 1000000ll) {
out.append(fmt::format("{}:{:02d}.{:06d}", duration / 60000000ll,
((duration / 1000000ll) % 60), duration % 1000000));
} else {
out.append(fmt::format("{}.{:06d}", duration / 1000000ll, duration % 1000000));
}
while (out.back() == '0') {
out.erase(out.size() - 1, 1);
}
if (out.back() == '.') {
out.erase(out.size() - 1, 1);
}
return out;
}
std::string FormatDefaultValue(const AVOption* option,
const std::vector<OptionInfo::NamedConstant>& named_constants) {
// The following is taken and modified from libavutil code (opt.c)
switch (option->type) {
case AV_OPT_TYPE_BOOL: {
const auto value = option->default_val.i64;
if (value < 0) {
return "auto";
}
return value ? "true" : "false";
}
case AV_OPT_TYPE_FLAGS: {
const auto value = option->default_val.i64;
std::string out;
for (const auto& constant : named_constants) {
if (!(value & constant.value)) {
continue;
}
if (!out.empty()) {
out.append("+");
}
out.append(constant.name);
}
return out.empty() ? fmt::format("{}", value) : out;
}
case AV_OPT_TYPE_DURATION: {
return FormatDuration(option->default_val.i64);
}
case AV_OPT_TYPE_INT:
case AV_OPT_TYPE_UINT64:
case AV_OPT_TYPE_INT64: {
const auto value = option->default_val.i64;
for (const auto& constant : named_constants) {
if (constant.value == value) {
return constant.name;
} }
} }
return fmt::format("{}", value);
}
case AV_OPT_TYPE_DOUBLE:
case AV_OPT_TYPE_FLOAT: {
return fmt::format("{}", option->default_val.dbl);
}
case AV_OPT_TYPE_RATIONAL: {
const auto q = av_d2q(option->default_val.dbl, std::numeric_limits<int>::max());
return fmt::format("{}/{}", q.num, q.den);
}
case AV_OPT_TYPE_PIXEL_FMT: {
const char* name = av_get_pix_fmt_name(static_cast<AVPixelFormat>(option->default_val.i64));
return ToStdString(name, "none");
}
case AV_OPT_TYPE_SAMPLE_FMT: {
const char* name =
av_get_sample_fmt_name(static_cast<AVSampleFormat>(option->default_val.i64));
return ToStdString(name, "none");
}
case AV_OPT_TYPE_COLOR:
case AV_OPT_TYPE_IMAGE_SIZE:
case AV_OPT_TYPE_STRING:
case AV_OPT_TYPE_DICT:
case AV_OPT_TYPE_VIDEO_RATE: {
return ToStdString(option->default_val.str);
}
case AV_OPT_TYPE_CHANNEL_LAYOUT: {
return fmt::format("{:#x}", option->default_val.i64);
}
default:
return "";
}
}
void GetOptionListSingle(std::vector<OptionInfo>& out, const AVClass* av_class) {
if (av_class == nullptr) {
return;
}
const AVOption* current = nullptr;
std::unordered_map<std::string, std::vector<OptionInfo::NamedConstant>> named_constants_map;
// First iteration: find and place all named constants
while ((current = av_opt_next(&av_class, current))) {
if (current->type != AV_OPT_TYPE_CONST || !current->unit) {
continue;
}
named_constants_map[current->unit].push_back(
{current->name, ToStdString(current->help), current->default_val.i64});
}
// Second iteration: find all options
current = nullptr;
while ((current = av_opt_next(&av_class, current))) {
// Currently we cannot handle binary options
if (current->type == AV_OPT_TYPE_CONST || current->type == AV_OPT_TYPE_BINARY) {
continue;
}
std::vector<OptionInfo::NamedConstant> named_constants;
if (current->unit && named_constants_map.count(current->unit)) {
named_constants = named_constants_map.at(current->unit);
}
const auto default_value = FormatDefaultValue(current, named_constants);
out.push_back({current->name, ToStdString(current->help), current->type, default_value,
std::move(named_constants), current->min, current->max});
}
}
void GetOptionList(std::vector<OptionInfo>& out, const AVClass* av_class, bool search_children) {
if (av_class == nullptr) {
return;
}
GetOptionListSingle(out, av_class);
if (!search_children) {
return;
}
const AVClass* child_class = nullptr;
while ((child_class = av_opt_child_class_next(av_class, child_class))) {
GetOptionListSingle(out, child_class);
}
}
std::vector<OptionInfo> GetOptionList(const AVClass* av_class, bool search_children) {
std::vector<OptionInfo> out;
GetOptionList(out, av_class, search_children);
return out;
}
std::vector<EncoderInfo> ListEncoders(AVMediaType type) {
InitializeFFmpegLibraries();
std::vector<EncoderInfo> out;
const AVCodec* current = nullptr;
#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(58, 10, 100)
while ((current = av_codec_next(current))) {
#else
void* data = nullptr; // For libavcodec to save the iteration state
while ((current = av_codec_iterate(&data))) {
#endif
if (!av_codec_is_encoder(current) || current->type != type) {
continue;
}
out.push_back({current->name, ToStdString(current->long_name), current->id,
GetOptionList(current->priv_class, true)});
}
return out;
}
std::vector<OptionInfo> GetEncoderGenericOptions() {
return GetOptionList(avcodec_get_class(), false);
}
std::vector<FormatInfo> ListFormats() {
InitializeFFmpegLibraries();
std::vector<FormatInfo> out;
const AVOutputFormat* current = nullptr;
#if LIBAVFORMAT_VERSION_INT < AV_VERSION_INT(58, 9, 100)
while ((current = av_oformat_next(current))) {
#else
void* data = nullptr; // For libavformat to save the iteration state
while ((current = av_muxer_iterate(&data))) {
#endif
std::vector<std::string> extensions;
Common::SplitString(ToStdString(current->extensions), ',', extensions);
std::set<AVCodecID> supported_video_codecs;
std::set<AVCodecID> supported_audio_codecs;
// Go through all codecs
const AVCodecDescriptor* codec = nullptr;
while ((codec = avcodec_descriptor_next(codec))) {
if (avformat_query_codec(current, codec->id, FF_COMPLIANCE_NORMAL) == 1) {
if (codec->type == AVMEDIA_TYPE_VIDEO) {
supported_video_codecs.emplace(codec->id);
} else if (codec->type == AVMEDIA_TYPE_AUDIO) {
supported_audio_codecs.emplace(codec->id);
}
}
}
if (supported_video_codecs.empty() || supported_audio_codecs.empty()) {
continue;
}
out.push_back({current->name, ToStdString(current->long_name), std::move(extensions),
std::move(supported_video_codecs), std::move(supported_audio_codecs),
GetOptionList(current->priv_class, true)});
}
return out;
}
std::vector<OptionInfo> GetFormatGenericOptions() {
return GetOptionList(avformat_get_class(), false);
} }
} // namespace VideoDumper } // namespace VideoDumper

View File

@ -9,6 +9,7 @@
#include <limits> #include <limits>
#include <memory> #include <memory>
#include <mutex> #include <mutex>
#include <set>
#include <thread> #include <thread>
#include <vector> #include <vector>
#include "common/common_types.h" #include "common/common_types.h"
@ -19,6 +20,7 @@
extern "C" { extern "C" {
#include <libavcodec/avcodec.h> #include <libavcodec/avcodec.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#include <libavutil/opt.h>
#include <libswresample/swresample.h> #include <libswresample/swresample.h>
#include <libswscale/swscale.h> #include <libswscale/swscale.h>
} }
@ -29,13 +31,15 @@ using VariableAudioFrame = std::vector<s16>;
void InitFFmpegLibraries(); void InitFFmpegLibraries();
class FFmpegMuxer;
/** /**
* Wrapper around FFmpeg AVCodecContext + AVStream. * Wrapper around FFmpeg AVCodecContext + AVStream.
* Rescales/Resamples, encodes and writes a frame. * Rescales/Resamples, encodes and writes a frame.
*/ */
class FFmpegStream { class FFmpegStream {
public: public:
bool Init(AVFormatContext* format_context); bool Init(FFmpegMuxer& muxer);
void Free(); void Free();
void Flush(); void Flush();
@ -58,6 +62,7 @@ protected:
}; };
AVFormatContext* format_context{}; AVFormatContext* format_context{};
std::mutex* format_context_mutex{};
std::unique_ptr<AVCodecContext, AVCodecContextDeleter> codec_context{}; std::unique_ptr<AVCodecContext, AVCodecContextDeleter> codec_context{};
AVStream* stream{}; AVStream* stream{};
}; };
@ -70,8 +75,7 @@ class FFmpegVideoStream : public FFmpegStream {
public: public:
~FFmpegVideoStream(); ~FFmpegVideoStream();
bool Init(AVFormatContext* format_context, AVOutputFormat* output_format, bool Init(FFmpegMuxer& muxer, const Layout::FramebufferLayout& layout);
const Layout::FramebufferLayout& layout);
void Free(); void Free();
void ProcessFrame(VideoFrame& frame); void ProcessFrame(VideoFrame& frame);
@ -96,15 +100,16 @@ private:
/** /**
* A FFmpegStream used for audio data. * A FFmpegStream used for audio data.
* Resamples (converts), encodes and writes a frame. * Resamples (converts), encodes and writes a frame.
* This also temporarily stores resampled audio data before there are enough to form a frame.
*/ */
class FFmpegAudioStream : public FFmpegStream { class FFmpegAudioStream : public FFmpegStream {
public: public:
~FFmpegAudioStream(); ~FFmpegAudioStream();
bool Init(AVFormatContext* format_context); bool Init(FFmpegMuxer& muxer);
void Free(); void Free();
void ProcessFrame(VariableAudioFrame& channel0, VariableAudioFrame& channel1); void ProcessFrame(const VariableAudioFrame& channel0, const VariableAudioFrame& channel1);
std::size_t GetAudioFrameSize() const; void Flush();
private: private:
struct SwrContextDeleter { struct SwrContextDeleter {
@ -113,12 +118,14 @@ private:
} }
}; };
u64 sample_count{}; u64 frame_size{};
u64 frame_count{};
std::unique_ptr<AVFrame, AVFrameDeleter> audio_frame{}; std::unique_ptr<AVFrame, AVFrameDeleter> audio_frame{};
std::unique_ptr<SwrContext, SwrContextDeleter> swr_context{}; std::unique_ptr<SwrContext, SwrContextDeleter> swr_context{};
u8** resampled_data{}; u8** resampled_data{};
u64 offset{}; // Number of output samples that are currently in resampled_data.
}; };
/** /**
@ -129,14 +136,12 @@ class FFmpegMuxer {
public: public:
~FFmpegMuxer(); ~FFmpegMuxer();
bool Init(const std::string& path, const std::string& format, bool Init(const std::string& path, const Layout::FramebufferLayout& layout);
const Layout::FramebufferLayout& layout);
void Free(); void Free();
void ProcessVideoFrame(VideoFrame& frame); void ProcessVideoFrame(VideoFrame& frame);
void ProcessAudioFrame(VariableAudioFrame& channel0, VariableAudioFrame& channel1); void ProcessAudioFrame(const VariableAudioFrame& channel0, const VariableAudioFrame& channel1);
void FlushVideo(); void FlushVideo();
void FlushAudio(); void FlushAudio();
std::size_t GetAudioFrameSize() const;
void WriteTrailer(); void WriteTrailer();
private: private:
@ -150,28 +155,28 @@ private:
FFmpegAudioStream audio_stream{}; FFmpegAudioStream audio_stream{};
FFmpegVideoStream video_stream{}; FFmpegVideoStream video_stream{};
std::unique_ptr<AVFormatContext, AVFormatContextDeleter> format_context{}; std::unique_ptr<AVFormatContext, AVFormatContextDeleter> format_context{};
std::mutex format_context_mutex;
friend class FFmpegStream;
}; };
/** /**
* FFmpeg video dumping backend. * FFmpeg video dumping backend.
* This class implements a double buffer, and an audio queue to keep audio data * This class implements a double buffer.
* before enough data is received to form a frame.
*/ */
class FFmpegBackend : public Backend { class FFmpegBackend : public Backend {
public: public:
FFmpegBackend(); FFmpegBackend();
~FFmpegBackend() override; ~FFmpegBackend() override;
bool StartDumping(const std::string& path, const std::string& format, bool StartDumping(const std::string& path, const Layout::FramebufferLayout& layout) override;
const Layout::FramebufferLayout& layout) override; void AddVideoFrame(VideoFrame frame) override;
void AddVideoFrame(const VideoFrame& frame) override; void AddAudioFrame(AudioCore::StereoFrame16 frame) override;
void AddAudioFrame(const AudioCore::StereoFrame16& frame) override;
void AddAudioSample(const std::array<s16, 2>& sample) override; void AddAudioSample(const std::array<s16, 2>& sample) override;
void StopDumping() override; void StopDumping() override;
bool IsDumping() const override; bool IsDumping() const override;
Layout::FramebufferLayout GetLayout() const override; Layout::FramebufferLayout GetLayout() const override;
private: private:
void CheckAudioBuffer();
void EndDumping(); void EndDumping();
std::atomic_bool is_dumping = false; ///< Whether the backend is currently dumping std::atomic_bool is_dumping = false; ///< Whether the backend is currently dumping
@ -184,13 +189,51 @@ private:
Common::Event event1, event2; Common::Event event1, event2;
std::thread video_processing_thread; std::thread video_processing_thread;
/// An audio buffer used to temporarily hold audio data, before the size is big enough
/// to be sent to the encoder as a frame
std::array<VariableAudioFrame, 2> audio_buffers;
std::array<Common::SPSCQueue<VariableAudioFrame>, 2> audio_frame_queues; std::array<Common::SPSCQueue<VariableAudioFrame>, 2> audio_frame_queues;
std::thread audio_processing_thread; std::thread audio_processing_thread;
Common::Event processing_ended; Common::Event processing_ended;
}; };
/// Struct describing encoder/muxer options
struct OptionInfo {
std::string name;
std::string description;
AVOptionType type;
std::string default_value;
struct NamedConstant {
std::string name;
std::string description;
s64 value;
};
std::vector<NamedConstant> named_constants;
// If this is a scalar type
double min;
double max;
};
/// Struct describing an encoder
struct EncoderInfo {
std::string name;
std::string long_name;
AVCodecID codec;
std::vector<OptionInfo> options;
};
/// Struct describing a format
struct FormatInfo {
std::string name;
std::string long_name;
std::vector<std::string> extensions;
std::set<AVCodecID> supported_video_codecs;
std::set<AVCodecID> supported_audio_codecs;
std::vector<OptionInfo> options;
};
std::vector<EncoderInfo> ListEncoders(AVMediaType type);
std::vector<OptionInfo> GetEncoderGenericOptions();
std::vector<FormatInfo> ListFormats();
std::vector<OptionInfo> GetFormatGenericOptions();
} // namespace VideoDumper } // namespace VideoDumper

View File

@ -223,6 +223,7 @@ void Thread::ResumeFromWait() {
case ThreadStatus::WaitArb: case ThreadStatus::WaitArb:
case ThreadStatus::WaitSleep: case ThreadStatus::WaitSleep:
case ThreadStatus::WaitIPC: case ThreadStatus::WaitIPC:
case ThreadStatus::Dormant:
break; break;
case ThreadStatus::Ready: case ThreadStatus::Ready:

View File

@ -120,15 +120,10 @@ void Module::Interface::GetSoftwareClosedFlag(Kernel::HLERequestContext& ctx) {
void CheckNew3DS(IPC::RequestBuilder& rb) { void CheckNew3DS(IPC::RequestBuilder& rb) {
const bool is_new_3ds = Settings::values.is_new_3ds; const bool is_new_3ds = Settings::values.is_new_3ds;
if (is_new_3ds) {
LOG_CRITICAL(Service_PTM, "The option 'is_new_3ds' is enabled as part of the 'System' "
"settings. Citra does not fully support New 3DS emulation yet!");
}
rb.Push(RESULT_SUCCESS); rb.Push(RESULT_SUCCESS);
rb.Push(is_new_3ds); rb.Push(is_new_3ds);
LOG_WARNING(Service_PTM, "(STUBBED) called isNew3DS = 0x{:08x}", static_cast<u32>(is_new_3ds)); LOG_DEBUG(Service_PTM, "called isNew3DS = 0x{:08x}", static_cast<u32>(is_new_3ds));
} }
void Module::Interface::CheckNew3DS(Kernel::HLERequestContext& ctx) { void Module::Interface::CheckNew3DS(Kernel::HLERequestContext& ctx) {

View File

@ -13,7 +13,6 @@
#include "core/hle/service/mic_u.h" #include "core/hle/service/mic_u.h"
#include "core/settings.h" #include "core/settings.h"
#include "video_core/renderer_base.h" #include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/texture_filters/texture_filter_manager.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"
namespace Settings { namespace Settings {
@ -38,9 +37,7 @@ void Apply() {
VideoCore::g_renderer_bg_color_update_requested = true; VideoCore::g_renderer_bg_color_update_requested = true;
VideoCore::g_renderer_sampler_update_requested = true; VideoCore::g_renderer_sampler_update_requested = true;
VideoCore::g_renderer_shader_update_requested = true; VideoCore::g_renderer_shader_update_requested = true;
VideoCore::g_texture_filter_update_requested = true;
OpenGL::TextureFilterManager::GetInstance().SetTextureFilter(values.texture_filter_name,
values.texture_filter_factor);
auto& system = Core::System::GetInstance(); auto& system = Core::System::GetInstance();
if (system.IsPoweredOn()) { if (system.IsPoweredOn()) {
@ -88,7 +85,6 @@ void LogSettings() {
LogSetting("Renderer_FrameLimit", Settings::values.frame_limit); LogSetting("Renderer_FrameLimit", Settings::values.frame_limit);
LogSetting("Renderer_PostProcessingShader", Settings::values.pp_shader_name); LogSetting("Renderer_PostProcessingShader", Settings::values.pp_shader_name);
LogSetting("Renderer_FilterMode", Settings::values.filter_mode); LogSetting("Renderer_FilterMode", Settings::values.filter_mode);
LogSetting("Renderer_TextureFilterFactor", Settings::values.texture_filter_factor);
LogSetting("Renderer_TextureFilterName", Settings::values.texture_filter_name); LogSetting("Renderer_TextureFilterName", Settings::values.texture_filter_name);
LogSetting("Stereoscopy_Render3d", static_cast<int>(Settings::values.render_3d)); LogSetting("Stereoscopy_Render3d", static_cast<int>(Settings::values.render_3d));
LogSetting("Stereoscopy_Factor3d", Settings::values.factor_3d); LogSetting("Stereoscopy_Factor3d", Settings::values.factor_3d);

View File

@ -148,7 +148,6 @@ struct Values {
u16 resolution_factor; u16 resolution_factor;
bool use_frame_limit; bool use_frame_limit;
u16 frame_limit; u16 frame_limit;
u16 texture_filter_factor;
std::string texture_filter_name; std::string texture_filter_name;
LayoutOption layout_option; LayoutOption layout_option;
@ -207,6 +206,18 @@ struct Values {
std::string web_api_url; std::string web_api_url;
std::string citra_username; std::string citra_username;
std::string citra_token; std::string citra_token;
// Video Dumping
std::string output_format;
std::string format_options;
std::string video_encoder;
std::string video_encoder_options;
u64 video_bitrate;
std::string audio_encoder;
std::string audio_encoder_options;
u64 audio_bitrate;
} extern values; } extern values;
// a special value for Values::region_value indicating that citra will automatically select a region // a special value for Values::region_value indicating that citra will automatically select a region

View File

@ -472,6 +472,14 @@ SDLState::SDLState() {
if (SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1") == SDL_FALSE) { if (SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1") == SDL_FALSE) {
LOG_ERROR(Input, "Failed to set Hint for background events", SDL_GetError()); LOG_ERROR(Input, "Failed to set Hint for background events", SDL_GetError());
} }
// these hints are only defined on sdl2.0.9 or higher
#if SDL_VERSION_ATLEAST(2, 0, 9)
// This can be set back to 1 when the compatibility problems with the controllers are
// solved. There are also hints to toggle the individual drivers.
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI, "0");
// This hint should probably stay as "0" as long as the hidapi PS4 led issue isn't fixed
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4, "0");
#endif
SDL_AddEventWatch(&SDLEventWatcher, this); SDL_AddEventWatch(&SDLEventWatcher, this);

View File

@ -53,7 +53,7 @@ public:
mutable std::mutex ban_list_mutex; ///< Mutex for the ban lists mutable std::mutex ban_list_mutex; ///< Mutex for the ban lists
RoomImpl() RoomImpl()
: random_gen(std::random_device()()), NintendoOUI{0x00, 0x1F, 0x32, 0x00, 0x00, 0x00} {} : NintendoOUI{0x00, 0x1F, 0x32, 0x00, 0x00, 0x00}, random_gen(std::random_device()()) {}
/// Thread that receives and dispatches network packets /// Thread that receives and dispatches network packets
std::unique_ptr<std::thread> room_thread; std::unique_ptr<std::thread> room_thread;

View File

@ -242,6 +242,13 @@ void RoomMember::RoomMemberImpl::MemberLoop() {
SetError(Error::LostConnection); SetError(Error::LostConnection);
} }
break; break;
case ENET_EVENT_TYPE_NONE:
break;
case ENET_EVENT_TYPE_CONNECT:
// The ENET_EVENT_TYPE_CONNECT event can not possibly happen here because we're
// already connected
ASSERT_MSG(false, "Received unexpected connect event while already connected");
break;
} }
} }
{ {

View File

@ -23,6 +23,8 @@ add_library(video_core STATIC
regs_texturing.h regs_texturing.h
renderer_base.cpp renderer_base.cpp
renderer_base.h renderer_base.h
renderer_opengl/frame_dumper_opengl.cpp
renderer_opengl/frame_dumper_opengl.h
renderer_opengl/gl_rasterizer.cpp renderer_opengl/gl_rasterizer.cpp
renderer_opengl/gl_rasterizer.h renderer_opengl/gl_rasterizer.h
renderer_opengl/gl_rasterizer_cache.cpp renderer_opengl/gl_rasterizer_cache.cpp
@ -43,6 +45,8 @@ add_library(video_core STATIC
renderer_opengl/gl_state.h renderer_opengl/gl_state.h
renderer_opengl/gl_stream_buffer.cpp renderer_opengl/gl_stream_buffer.cpp
renderer_opengl/gl_stream_buffer.h renderer_opengl/gl_stream_buffer.h
renderer_opengl/gl_surface_params.cpp
renderer_opengl/gl_surface_params.h
renderer_opengl/gl_vars.cpp renderer_opengl/gl_vars.cpp
renderer_opengl/gl_vars.h renderer_opengl/gl_vars.h
renderer_opengl/pica_to_gl.h renderer_opengl/pica_to_gl.h
@ -54,11 +58,14 @@ add_library(video_core STATIC
renderer_opengl/texture_filters/anime4k/anime4k_ultrafast.h renderer_opengl/texture_filters/anime4k/anime4k_ultrafast.h
renderer_opengl/texture_filters/bicubic/bicubic.cpp renderer_opengl/texture_filters/bicubic/bicubic.cpp
renderer_opengl/texture_filters/bicubic/bicubic.h renderer_opengl/texture_filters/bicubic/bicubic.h
renderer_opengl/texture_filters/texture_filter_interface.h renderer_opengl/texture_filters/texture_filter_base.h
renderer_opengl/texture_filters/texture_filter_manager.cpp renderer_opengl/texture_filters/texture_filterer.cpp
renderer_opengl/texture_filters/texture_filter_manager.h renderer_opengl/texture_filters/texture_filterer.h
renderer_opengl/texture_filters/xbrz/xbrz_freescale.cpp renderer_opengl/texture_filters/xbrz/xbrz_freescale.cpp
renderer_opengl/texture_filters/xbrz/xbrz_freescale.h renderer_opengl/texture_filters/xbrz/xbrz_freescale.h
#temporary, move these back in alphabetical order before merging
renderer_opengl/gl_format_reinterpreter.cpp
renderer_opengl/gl_format_reinterpreter.h
shader/debug_data.h shader/debug_data.h
shader/shader.cpp shader/shader.cpp
shader/shader.h shader/shader.h

View File

@ -0,0 +1,98 @@
// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <glad/glad.h>
#include "core/frontend/emu_window.h"
#include "core/frontend/scope_acquire_context.h"
#include "video_core/renderer_opengl/frame_dumper_opengl.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
namespace OpenGL {
FrameDumperOpenGL::FrameDumperOpenGL(VideoDumper::Backend& video_dumper_,
Frontend::EmuWindow& emu_window)
: video_dumper(video_dumper_), context(emu_window.CreateSharedContext()) {}
FrameDumperOpenGL::~FrameDumperOpenGL() {
if (present_thread.joinable())
present_thread.join();
}
bool FrameDumperOpenGL::IsDumping() const {
return video_dumper.IsDumping();
}
Layout::FramebufferLayout FrameDumperOpenGL::GetLayout() const {
return video_dumper.GetLayout();
}
void FrameDumperOpenGL::StartDumping() {
if (present_thread.joinable())
present_thread.join();
present_thread = std::thread(&FrameDumperOpenGL::PresentLoop, this);
}
void FrameDumperOpenGL::StopDumping() {
stop_requested.store(true, std::memory_order_relaxed);
}
void FrameDumperOpenGL::PresentLoop() {
Frontend::ScopeAcquireContext scope{*context};
InitializeOpenGLObjects();
const auto& layout = GetLayout();
while (!stop_requested.exchange(false)) {
auto frame = mailbox->TryGetPresentFrame(200);
if (!frame) {
continue;
}
if (frame->color_reloaded) {
LOG_DEBUG(Render_OpenGL, "Reloading present frame");
mailbox->ReloadPresentFrame(frame, layout.width, layout.height);
}
glWaitSync(frame->render_fence, 0, GL_TIMEOUT_IGNORED);
glBindFramebuffer(GL_READ_FRAMEBUFFER, frame->present.handle);
glBindBuffer(GL_PIXEL_PACK_BUFFER, pbos[current_pbo].handle);
glReadPixels(0, 0, layout.width, layout.height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 0);
// Insert fence for the main thread to block on
frame->present_fence = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
glFlush();
// Bind the previous PBO and read the pixels
glBindBuffer(GL_PIXEL_PACK_BUFFER, pbos[next_pbo].handle);
GLubyte* pixels = static_cast<GLubyte*>(glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY));
VideoDumper::VideoFrame frame_data{layout.width, layout.height, pixels};
video_dumper.AddVideoFrame(std::move(frame_data));
glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
current_pbo = (current_pbo + 1) % 2;
next_pbo = (current_pbo + 1) % 2;
}
CleanupOpenGLObjects();
}
void FrameDumperOpenGL::InitializeOpenGLObjects() {
const auto& layout = GetLayout();
for (auto& buffer : pbos) {
buffer.Create();
glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer.handle);
glBufferData(GL_PIXEL_PACK_BUFFER, layout.width * layout.height * 4, nullptr,
GL_STREAM_READ);
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
}
}
void FrameDumperOpenGL::CleanupOpenGLObjects() {
for (auto& buffer : pbos) {
buffer.Release();
}
}
} // namespace OpenGL

View File

@ -0,0 +1,57 @@
// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <atomic>
#include <memory>
#include <thread>
#include "core/dumping/backend.h"
#include "core/frontend/framebuffer_layout.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
namespace Frontend {
class EmuWindow;
class GraphicsContext;
class TextureMailbox;
} // namespace Frontend
namespace OpenGL {
class RendererOpenGL;
/**
* This is the 'presentation' part in frame dumping.
* Processes frames/textures sent to its mailbox, downloads the pixels and sends the data
* to the video encoding backend.
*/
class FrameDumperOpenGL {
public:
explicit FrameDumperOpenGL(VideoDumper::Backend& video_dumper, Frontend::EmuWindow& emu_window);
~FrameDumperOpenGL();
bool IsDumping() const;
Layout::FramebufferLayout GetLayout() const;
void StartDumping();
void StopDumping();
std::unique_ptr<Frontend::TextureMailbox> mailbox;
private:
void InitializeOpenGLObjects();
void CleanupOpenGLObjects();
void PresentLoop();
VideoDumper::Backend& video_dumper;
std::unique_ptr<Frontend::GraphicsContext> context;
std::thread present_thread;
std::atomic_bool stop_requested{false};
// PBOs used to dump frames faster
std::array<OGLBuffer, 2> pbos;
GLuint current_pbo = 1;
GLuint next_pbo = 0;
};
} // namespace OpenGL

View File

@ -0,0 +1,238 @@
// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/scope_exit.h"
#include "video_core/renderer_opengl/gl_format_reinterpreter.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/gl_vars.h"
#include "video_core/renderer_opengl/texture_filters/texture_filterer.h"
namespace OpenGL {
using PixelFormat = SurfaceParams::PixelFormat;
class RGBA4toRGB5A1 final : public FormatReinterpreterBase {
public:
RGBA4toRGB5A1() {
constexpr std::string_view vs_source = R"(
out vec2 dst_coord;
uniform mediump ivec2 dst_size;
const vec2 vertices[4] =
vec2[4](vec2(-1.0, -1.0), vec2(1.0, -1.0), vec2(-1.0, 1.0), vec2(1.0, 1.0));
void main() {
gl_Position = vec4(vertices[gl_VertexID], 0.0, 1.0);
dst_coord = (vertices[gl_VertexID] / 2.0 + 0.5) * vec2(dst_size);
}
)";
constexpr std::string_view fs_source = R"(
in mediump vec2 dst_coord;
out lowp vec4 frag_color;
uniform lowp sampler2D source;
uniform mediump ivec2 dst_size;
uniform mediump ivec2 src_size;
uniform mediump ivec2 src_offset;
void main() {
mediump ivec2 tex_coord;
if (src_size == dst_size) {
tex_coord = ivec2(dst_coord);
} else {
highp int tex_index = int(dst_coord.y) * dst_size.x + int(dst_coord.x);
mediump int y = tex_index / src_size.x;
tex_coord = ivec2(tex_index - y * src_size.x, y);
}
tex_coord -= src_offset;
lowp ivec4 rgba4 = ivec4(texelFetch(source, tex_coord, 0) * (exp2(4.0) - 1.0));
lowp ivec3 rgb5 =
((rgba4.rgb << ivec3(1, 2, 3)) | (rgba4.gba >> ivec3(3, 2, 1))) & 0x1F;
frag_color = vec4(vec3(rgb5) / (exp2(5.0) - 1.0), rgba4.a & 0x01);
}
)";
program.Create(vs_source.data(), fs_source.data());
dst_size_loc = glGetUniformLocation(program.handle, "dst_size");
src_size_loc = glGetUniformLocation(program.handle, "src_size");
src_offset_loc = glGetUniformLocation(program.handle, "src_offset");
vao.Create();
}
void Reinterpret(GLuint src_tex, const Common::Rectangle<u32>& src_rect, GLuint read_fb_handle,
GLuint dst_tex, const Common::Rectangle<u32>& dst_rect,
GLuint draw_fb_handle) override {
OpenGLState prev_state = OpenGLState::GetCurState();
SCOPE_EXIT({ prev_state.Apply(); });
OpenGLState state;
state.texture_units[0].texture_2d = src_tex;
state.draw.draw_framebuffer = draw_fb_handle;
state.draw.shader_program = program.handle;
state.draw.vertex_array = vao.handle;
state.viewport = {static_cast<GLint>(dst_rect.left), static_cast<GLint>(dst_rect.bottom),
static_cast<GLsizei>(dst_rect.GetWidth()),
static_cast<GLsizei>(dst_rect.GetHeight())};
state.Apply();
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, dst_tex,
0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
0);
glUniform2i(dst_size_loc, dst_rect.GetWidth(), dst_rect.GetHeight());
glUniform2i(src_size_loc, src_rect.GetWidth(), src_rect.GetHeight());
glUniform2i(src_offset_loc, src_rect.left, src_rect.bottom);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
}
private:
OGLProgram program;
GLint dst_size_loc{-1}, src_size_loc{-1}, src_offset_loc{-1};
OGLVertexArray vao;
};
class PixelBufferD24S8toABGR final : public FormatReinterpreterBase {
public:
PixelBufferD24S8toABGR() {
attributeless_vao.Create();
d24s8_abgr_buffer.Create();
d24s8_abgr_buffer_size = 0;
constexpr std::string_view vs_source = R"(
const vec2 vertices[4] = vec2[4](vec2(-1.0, -1.0), vec2(1.0, -1.0),
vec2(-1.0, 1.0), vec2(1.0, 1.0));
void main() {
gl_Position = vec4(vertices[gl_VertexID], 0.0, 1.0);
}
)";
std::string fs_source = GLES ? fragment_shader_precision_OES : "";
fs_source += R"(
uniform samplerBuffer tbo;
uniform vec2 tbo_size;
uniform vec4 viewport;
out vec4 color;
void main() {
vec2 tbo_coord = (gl_FragCoord.xy - viewport.xy) * tbo_size / viewport.zw;
int tbo_offset = int(tbo_coord.y) * int(tbo_size.x) + int(tbo_coord.x);
color = texelFetch(tbo, tbo_offset).rabg;
}
)";
d24s8_abgr_shader.Create(vs_source.data(), fs_source.c_str());
OpenGLState state = OpenGLState::GetCurState();
GLuint old_program = state.draw.shader_program;
state.draw.shader_program = d24s8_abgr_shader.handle;
state.Apply();
GLint tbo_u_id = glGetUniformLocation(d24s8_abgr_shader.handle, "tbo");
ASSERT(tbo_u_id != -1);
glUniform1i(tbo_u_id, 0);
state.draw.shader_program = old_program;
state.Apply();
d24s8_abgr_tbo_size_u_id = glGetUniformLocation(d24s8_abgr_shader.handle, "tbo_size");
ASSERT(d24s8_abgr_tbo_size_u_id != -1);
d24s8_abgr_viewport_u_id = glGetUniformLocation(d24s8_abgr_shader.handle, "viewport");
ASSERT(d24s8_abgr_viewport_u_id != -1);
}
~PixelBufferD24S8toABGR() {}
void Reinterpret(GLuint src_tex, const Common::Rectangle<u32>& src_rect, GLuint read_fb_handle,
GLuint dst_tex, const Common::Rectangle<u32>& dst_rect,
GLuint draw_fb_handle) override {
OpenGLState prev_state = OpenGLState::GetCurState();
SCOPE_EXIT({ prev_state.Apply(); });
OpenGLState state;
state.draw.read_framebuffer = read_fb_handle;
state.draw.draw_framebuffer = draw_fb_handle;
state.Apply();
glBindBuffer(GL_PIXEL_PACK_BUFFER, d24s8_abgr_buffer.handle);
GLsizeiptr target_pbo_size =
static_cast<GLsizeiptr>(src_rect.GetWidth()) * src_rect.GetHeight() * 4;
if (target_pbo_size > d24s8_abgr_buffer_size) {
d24s8_abgr_buffer_size = target_pbo_size * 2;
glBufferData(GL_PIXEL_PACK_BUFFER, d24s8_abgr_buffer_size, nullptr, GL_STREAM_COPY);
}
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
src_tex, 0);
glReadPixels(static_cast<GLint>(src_rect.left), static_cast<GLint>(src_rect.bottom),
static_cast<GLsizei>(src_rect.GetWidth()),
static_cast<GLsizei>(src_rect.GetHeight()), GL_DEPTH_STENCIL,
GL_UNSIGNED_INT_24_8, 0);
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
// PBO now contains src_tex in RABG format
state.draw.shader_program = d24s8_abgr_shader.handle;
state.draw.vertex_array = attributeless_vao.handle;
state.viewport.x = static_cast<GLint>(dst_rect.left);
state.viewport.y = static_cast<GLint>(dst_rect.bottom);
state.viewport.width = static_cast<GLsizei>(dst_rect.GetWidth());
state.viewport.height = static_cast<GLsizei>(dst_rect.GetHeight());
state.Apply();
OGLTexture tbo;
tbo.Create();
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_BUFFER, tbo.handle);
glTexBuffer(GL_TEXTURE_BUFFER, GL_RGBA8, d24s8_abgr_buffer.handle);
glUniform2f(d24s8_abgr_tbo_size_u_id, static_cast<GLfloat>(src_rect.GetWidth()),
static_cast<GLfloat>(src_rect.GetHeight()));
glUniform4f(d24s8_abgr_viewport_u_id, static_cast<GLfloat>(state.viewport.x),
static_cast<GLfloat>(state.viewport.y),
static_cast<GLfloat>(state.viewport.width),
static_cast<GLfloat>(state.viewport.height));
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, dst_tex,
0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
0);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glBindTexture(GL_TEXTURE_BUFFER, 0);
}
private:
OGLVertexArray attributeless_vao;
OGLBuffer d24s8_abgr_buffer;
GLsizeiptr d24s8_abgr_buffer_size;
OGLProgram d24s8_abgr_shader;
GLint d24s8_abgr_tbo_size_u_id;
GLint d24s8_abgr_viewport_u_id;
};
FormatReinterpreterOpenGL::FormatReinterpreterOpenGL() {
reinterpreters.emplace(PixelFormatPair{PixelFormat::RGBA8, PixelFormat::D24S8},
std::make_unique<PixelBufferD24S8toABGR>());
reinterpreters.emplace(PixelFormatPair{PixelFormat::RGB5A1, PixelFormat::RGBA4},
std::make_unique<RGBA4toRGB5A1>());
}
FormatReinterpreterOpenGL::~FormatReinterpreterOpenGL() = default;
std::pair<FormatReinterpreterOpenGL::ReinterpreterMap::iterator,
FormatReinterpreterOpenGL::ReinterpreterMap::iterator>
FormatReinterpreterOpenGL::GetPossibleReinterpretations(PixelFormat dst_format) {
return reinterpreters.equal_range(dst_format);
}
} // namespace OpenGL

View File

@ -0,0 +1,62 @@
// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <map>
#include <type_traits>
#include <glad/glad.h>
#include "common/common_types.h"
#include "common/math_util.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_surface_params.h"
namespace OpenGL {
class RasterizerCacheOpenGL;
struct PixelFormatPair {
const SurfaceParams::PixelFormat dst_format, src_format;
struct less {
using is_transparent = void;
constexpr bool operator()(OpenGL::PixelFormatPair lhs, OpenGL::PixelFormatPair rhs) const {
return std::tie(lhs.dst_format, lhs.src_format) <
std::tie(rhs.dst_format, rhs.src_format);
}
constexpr bool operator()(OpenGL::SurfaceParams::PixelFormat lhs,
OpenGL::PixelFormatPair rhs) const {
return lhs < rhs.dst_format;
}
constexpr bool operator()(OpenGL::PixelFormatPair lhs,
OpenGL::SurfaceParams::PixelFormat rhs) const {
return lhs.dst_format < rhs;
}
};
};
class FormatReinterpreterBase {
public:
virtual ~FormatReinterpreterBase() = default;
virtual void Reinterpret(GLuint src_tex, const Common::Rectangle<u32>& src_rect,
GLuint read_fb_handle, GLuint dst_tex,
const Common::Rectangle<u32>& dst_rect, GLuint draw_fb_handle) = 0;
};
class FormatReinterpreterOpenGL : NonCopyable {
using ReinterpreterMap =
std::map<PixelFormatPair, std::unique_ptr<FormatReinterpreterBase>, PixelFormatPair::less>;
public:
explicit FormatReinterpreterOpenGL();
~FormatReinterpreterOpenGL();
std::pair<ReinterpreterMap::iterator, ReinterpreterMap::iterator> GetPossibleReinterpretations(
SurfaceParams::PixelFormat dst_format);
private:
ReinterpreterMap reinterpreters;
};
} // namespace OpenGL

View File

@ -5,6 +5,7 @@
#include <algorithm> #include <algorithm>
#include <array> #include <array>
#include <atomic> #include <atomic>
#include <bitset>
#include <cstring> #include <cstring>
#include <iterator> #include <iterator>
#include <memory> #include <memory>
@ -31,10 +32,11 @@
#include "core/settings.h" #include "core/settings.h"
#include "video_core/pica_state.h" #include "video_core/pica_state.h"
#include "video_core/renderer_base.h" #include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/gl_format_reinterpreter.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/gl_vars.h" #include "video_core/renderer_opengl/gl_vars.h"
#include "video_core/renderer_opengl/texture_filters/texture_filter_manager.h" #include "video_core/renderer_opengl/texture_filters/texture_filterer.h"
#include "video_core/utils.h" #include "video_core/utils.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"
@ -493,125 +495,6 @@ static bool FillSurface(const Surface& surface, const u8* fill_data,
return true; return true;
} }
SurfaceParams SurfaceParams::FromInterval(SurfaceInterval interval) const {
SurfaceParams params = *this;
const u32 tiled_size = is_tiled ? 8 : 1;
const u32 stride_tiled_bytes = BytesInPixels(stride * tiled_size);
PAddr aligned_start =
addr + Common::AlignDown(boost::icl::first(interval) - addr, stride_tiled_bytes);
PAddr aligned_end =
addr + Common::AlignUp(boost::icl::last_next(interval) - addr, stride_tiled_bytes);
if (aligned_end - aligned_start > stride_tiled_bytes) {
params.addr = aligned_start;
params.height = (aligned_end - aligned_start) / BytesInPixels(stride);
} else {
// 1 row
ASSERT(aligned_end - aligned_start == stride_tiled_bytes);
const u32 tiled_alignment = BytesInPixels(is_tiled ? 8 * 8 : 1);
aligned_start =
addr + Common::AlignDown(boost::icl::first(interval) - addr, tiled_alignment);
aligned_end =
addr + Common::AlignUp(boost::icl::last_next(interval) - addr, tiled_alignment);
params.addr = aligned_start;
params.width = PixelsInBytes(aligned_end - aligned_start) / tiled_size;
params.stride = params.width;
params.height = tiled_size;
}
params.UpdateParams();
return params;
}
SurfaceInterval SurfaceParams::GetSubRectInterval(Common::Rectangle<u32> unscaled_rect) const {
if (unscaled_rect.GetHeight() == 0 || unscaled_rect.GetWidth() == 0) {
return {};
}
if (is_tiled) {
unscaled_rect.left = Common::AlignDown(unscaled_rect.left, 8) * 8;
unscaled_rect.bottom = Common::AlignDown(unscaled_rect.bottom, 8) / 8;
unscaled_rect.right = Common::AlignUp(unscaled_rect.right, 8) * 8;
unscaled_rect.top = Common::AlignUp(unscaled_rect.top, 8) / 8;
}
const u32 stride_tiled = !is_tiled ? stride : stride * 8;
const u32 pixel_offset =
stride_tiled * (!is_tiled ? unscaled_rect.bottom : (height / 8) - unscaled_rect.top) +
unscaled_rect.left;
const u32 pixels = (unscaled_rect.GetHeight() - 1) * stride_tiled + unscaled_rect.GetWidth();
return {addr + BytesInPixels(pixel_offset), addr + BytesInPixels(pixel_offset + pixels)};
}
Common::Rectangle<u32> SurfaceParams::GetSubRect(const SurfaceParams& sub_surface) const {
const u32 begin_pixel_index = PixelsInBytes(sub_surface.addr - addr);
if (is_tiled) {
const int x0 = (begin_pixel_index % (stride * 8)) / 8;
const int y0 = (begin_pixel_index / (stride * 8)) * 8;
// Top to bottom
return Common::Rectangle<u32>(x0, height - y0, x0 + sub_surface.width,
height - (y0 + sub_surface.height));
}
const int x0 = begin_pixel_index % stride;
const int y0 = begin_pixel_index / stride;
// Bottom to top
return Common::Rectangle<u32>(x0, y0 + sub_surface.height, x0 + sub_surface.width, y0);
}
Common::Rectangle<u32> SurfaceParams::GetScaledSubRect(const SurfaceParams& sub_surface) const {
auto rect = GetSubRect(sub_surface);
rect.left = rect.left * res_scale;
rect.right = rect.right * res_scale;
rect.top = rect.top * res_scale;
rect.bottom = rect.bottom * res_scale;
return rect;
}
bool SurfaceParams::ExactMatch(const SurfaceParams& other_surface) const {
return std::tie(other_surface.addr, other_surface.width, other_surface.height,
other_surface.stride, other_surface.pixel_format, other_surface.is_tiled) ==
std::tie(addr, width, height, stride, pixel_format, is_tiled) &&
pixel_format != PixelFormat::Invalid;
}
bool SurfaceParams::CanSubRect(const SurfaceParams& sub_surface) const {
return sub_surface.addr >= addr && sub_surface.end <= end &&
sub_surface.pixel_format == pixel_format && pixel_format != PixelFormat::Invalid &&
sub_surface.is_tiled == is_tiled &&
(sub_surface.addr - addr) % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
(sub_surface.stride == stride || sub_surface.height <= (is_tiled ? 8u : 1u)) &&
GetSubRect(sub_surface).right <= stride;
}
bool SurfaceParams::CanExpand(const SurfaceParams& expanded_surface) const {
return pixel_format != PixelFormat::Invalid && pixel_format == expanded_surface.pixel_format &&
addr <= expanded_surface.end && expanded_surface.addr <= end &&
is_tiled == expanded_surface.is_tiled && stride == expanded_surface.stride &&
(std::max(expanded_surface.addr, addr) - std::min(expanded_surface.addr, addr)) %
BytesInPixels(stride * (is_tiled ? 8 : 1)) ==
0;
}
bool SurfaceParams::CanTexCopy(const SurfaceParams& texcopy_params) const {
if (pixel_format == PixelFormat::Invalid || addr > texcopy_params.addr ||
end < texcopy_params.end) {
return false;
}
if (texcopy_params.width != texcopy_params.stride) {
const u32 tile_stride = BytesInPixels(stride * (is_tiled ? 8 : 1));
return (texcopy_params.addr - addr) % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
texcopy_params.width % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
(texcopy_params.height == 1 || texcopy_params.stride == tile_stride) &&
((texcopy_params.addr - addr) % tile_stride) + texcopy_params.width <= tile_stride;
}
return FromInterval(texcopy_params.GetInterval()).GetInterval() == texcopy_params.GetInterval();
}
bool CachedSurface::CanFill(const SurfaceParams& dest_surface, bool CachedSurface::CanFill(const SurfaceParams& dest_surface,
SurfaceInterval fill_interval) const { SurfaceInterval fill_interval) const {
if (type == SurfaceType::Fill && IsRegionValid(fill_interval) && if (type == SurfaceType::Fill && IsRegionValid(fill_interval) &&
@ -653,47 +536,6 @@ bool CachedSurface::CanCopy(const SurfaceParams& dest_surface,
return false; return false;
} }
SurfaceInterval SurfaceParams::GetCopyableInterval(const Surface& src_surface) const {
SurfaceInterval result{};
const auto valid_regions =
SurfaceRegions(GetInterval() & src_surface->GetInterval()) - src_surface->invalid_regions;
for (auto& valid_interval : valid_regions) {
const SurfaceInterval aligned_interval{
addr + Common::AlignUp(boost::icl::first(valid_interval) - addr,
BytesInPixels(is_tiled ? 8 * 8 : 1)),
addr + Common::AlignDown(boost::icl::last_next(valid_interval) - addr,
BytesInPixels(is_tiled ? 8 * 8 : 1))};
if (BytesInPixels(is_tiled ? 8 * 8 : 1) > boost::icl::length(valid_interval) ||
boost::icl::length(aligned_interval) == 0) {
continue;
}
// Get the rectangle within aligned_interval
const u32 stride_bytes = BytesInPixels(stride) * (is_tiled ? 8 : 1);
SurfaceInterval rect_interval{
addr + Common::AlignUp(boost::icl::first(aligned_interval) - addr, stride_bytes),
addr + Common::AlignDown(boost::icl::last_next(aligned_interval) - addr, stride_bytes),
};
if (boost::icl::first(rect_interval) > boost::icl::last_next(rect_interval)) {
// 1 row
rect_interval = aligned_interval;
} else if (boost::icl::length(rect_interval) == 0) {
// 2 rows that do not make a rectangle, return the larger one
const SurfaceInterval row1{boost::icl::first(aligned_interval),
boost::icl::first(rect_interval)};
const SurfaceInterval row2{boost::icl::first(rect_interval),
boost::icl::last_next(aligned_interval)};
rect_interval = (boost::icl::length(row1) > boost::icl::length(row2)) ? row1 : row2;
}
if (boost::icl::length(rect_interval) > boost::icl::length(result)) {
result = rect_interval;
}
}
return result;
}
MICROPROFILE_DEFINE(OpenGL_CopySurface, "OpenGL", "CopySurface", MP_RGB(128, 192, 64)); MICROPROFILE_DEFINE(OpenGL_CopySurface, "OpenGL", "CopySurface", MP_RGB(128, 192, 64));
void RasterizerCacheOpenGL::CopySurface(const Surface& src_surface, const Surface& dst_surface, void RasterizerCacheOpenGL::CopySurface(const Surface& src_surface, const Surface& dst_surface,
SurfaceInterval copy_interval) { SurfaceInterval copy_interval) {
@ -884,6 +726,16 @@ bool CachedSurface::LoadCustomTexture(u64 tex_hash, Core::CustomTexInfo& tex_inf
} }
void CachedSurface::DumpTexture(GLuint target_tex, u64 tex_hash) { void CachedSurface::DumpTexture(GLuint target_tex, u64 tex_hash) {
// Make sure the texture size is a power of 2
// If not, the surface is actually a framebuffer
std::bitset<32> width_bits(width);
std::bitset<32> height_bits(height);
if (width_bits.count() != 1 || height_bits.count() != 1) {
LOG_WARNING(Render_OpenGL, "Not dumping {:016X} because size isn't a power of 2 ({}x{})",
tex_hash, width, height);
return;
}
// Dump texture to RGBA8 and encode as PNG // Dump texture to RGBA8 and encode as PNG
const auto& image_interface = Core::System::GetInstance().GetImageInterface(); const auto& image_interface = Core::System::GetInstance().GetImageInterface();
auto& custom_tex_cache = Core::System::GetInstance().CustomTexCache(); auto& custom_tex_cache = Core::System::GetInstance().CustomTexCache();
@ -945,10 +797,6 @@ void CachedSurface::UploadGLTexture(Common::Rectangle<u32> rect, GLuint read_fb_
if (Settings::values.custom_textures) if (Settings::values.custom_textures)
is_custom = LoadCustomTexture(tex_hash, custom_tex_info); is_custom = LoadCustomTexture(tex_hash, custom_tex_info);
TextureFilterInterface* const texture_filter =
is_custom ? nullptr : TextureFilterManager::GetInstance().GetTextureFilter();
const u16 default_scale = texture_filter ? texture_filter->scale_factor : 1;
// Load data from memory to the surface // Load data from memory to the surface
GLint x0 = static_cast<GLint>(rect.left); GLint x0 = static_cast<GLint>(rect.left);
GLint y0 = static_cast<GLint>(rect.bottom); GLint y0 = static_cast<GLint>(rect.bottom);
@ -960,7 +808,7 @@ void CachedSurface::UploadGLTexture(Common::Rectangle<u32> rect, GLuint read_fb_
// If not 1x scale, create 1x texture that we will blit from to replace texture subrect in // If not 1x scale, create 1x texture that we will blit from to replace texture subrect in
// surface // surface
OGLTexture unscaled_tex; OGLTexture unscaled_tex;
if (res_scale != default_scale) { if (res_scale != 1) {
x0 = 0; x0 = 0;
y0 = 0; y0 = 0;
@ -969,8 +817,7 @@ void CachedSurface::UploadGLTexture(Common::Rectangle<u32> rect, GLuint read_fb_
AllocateSurfaceTexture(unscaled_tex.handle, GetFormatTuple(PixelFormat::RGBA8), AllocateSurfaceTexture(unscaled_tex.handle, GetFormatTuple(PixelFormat::RGBA8),
custom_tex_info.width, custom_tex_info.height); custom_tex_info.width, custom_tex_info.height);
} else { } else {
AllocateSurfaceTexture(unscaled_tex.handle, tuple, rect.GetWidth() * default_scale, AllocateSurfaceTexture(unscaled_tex.handle, tuple, rect.GetWidth(), rect.GetHeight());
rect.GetHeight() * default_scale);
} }
target_tex = unscaled_tex.handle; target_tex = unscaled_tex.handle;
} }
@ -996,16 +843,6 @@ void CachedSurface::UploadGLTexture(Common::Rectangle<u32> rect, GLuint read_fb_
glActiveTexture(GL_TEXTURE0); glActiveTexture(GL_TEXTURE0);
glTexSubImage2D(GL_TEXTURE_2D, 0, x0, y0, custom_tex_info.width, custom_tex_info.height, glTexSubImage2D(GL_TEXTURE_2D, 0, x0, y0, custom_tex_info.width, custom_tex_info.height,
GL_RGBA, GL_UNSIGNED_BYTE, custom_tex_info.tex.data()); GL_RGBA, GL_UNSIGNED_BYTE, custom_tex_info.tex.data());
} else if (texture_filter) {
if (res_scale == default_scale) {
AllocateSurfaceTexture(texture.handle, GetFormatTuple(pixel_format),
rect.GetWidth() * default_scale,
rect.GetHeight() * default_scale);
cur_state.texture_units[0].texture_2d = texture.handle;
cur_state.Apply();
}
texture_filter->scale(*this, {(u32)x0, (u32)y0, rect.GetWidth(), rect.GetHeight()},
buffer_offset);
} else { } else {
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(stride)); glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(stride));
@ -1016,13 +853,13 @@ void CachedSurface::UploadGLTexture(Common::Rectangle<u32> rect, GLuint read_fb_
} }
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
if (Settings::values.dump_textures && !is_custom && !texture_filter) if (Settings::values.dump_textures && !is_custom)
DumpTexture(target_tex, tex_hash); DumpTexture(target_tex, tex_hash);
cur_state.texture_units[0].texture_2d = old_tex; cur_state.texture_units[0].texture_2d = old_tex;
cur_state.Apply(); cur_state.Apply();
if (res_scale != default_scale) { if (res_scale != 1) {
auto scaled_rect = rect; auto scaled_rect = rect;
scaled_rect.left *= res_scale; scaled_rect.left *= res_scale;
scaled_rect.top *= res_scale; scaled_rect.top *= res_scale;
@ -1031,9 +868,12 @@ void CachedSurface::UploadGLTexture(Common::Rectangle<u32> rect, GLuint read_fb_
auto from_rect = auto from_rect =
is_custom ? Common::Rectangle<u32>{0, custom_tex_info.height, custom_tex_info.width, 0} is_custom ? Common::Rectangle<u32>{0, custom_tex_info.height, custom_tex_info.width, 0}
: Common::Rectangle<u32>{0, rect.GetHeight(), rect.GetWidth(), 0}; : Common::Rectangle<u32>{0, rect.GetHeight(), rect.GetWidth(), 0};
if (!owner.texture_filterer->Filter(unscaled_tex.handle, from_rect, texture.handle,
scaled_rect, type, read_fb_handle, draw_fb_handle)) {
BlitTextures(unscaled_tex.handle, from_rect, texture.handle, scaled_rect, type, BlitTextures(unscaled_tex.handle, from_rect, texture.handle, scaled_rect, type,
read_fb_handle, draw_fb_handle); read_fb_handle, draw_fb_handle);
} }
}
InvalidateAllWatcher(); InvalidateAllWatcher();
} }
@ -1221,53 +1061,13 @@ Surface FindMatch(const SurfaceCache& surface_cache, const SurfaceParams& params
} }
RasterizerCacheOpenGL::RasterizerCacheOpenGL() { RasterizerCacheOpenGL::RasterizerCacheOpenGL() {
resolution_scale_factor = VideoCore::GetResolutionScaleFactor();
texture_filterer = std::make_unique<TextureFilterer>(Settings::values.texture_filter_name,
resolution_scale_factor);
format_reinterpreter = std::make_unique<FormatReinterpreterOpenGL>();
read_framebuffer.Create(); read_framebuffer.Create();
draw_framebuffer.Create(); draw_framebuffer.Create();
attributeless_vao.Create();
d24s8_abgr_buffer.Create();
d24s8_abgr_buffer_size = 0;
std::string vs_source = R"(
const vec2 vertices[4] = vec2[4](vec2(-1.0, -1.0), vec2(1.0, -1.0), vec2(-1.0, 1.0), vec2(1.0, 1.0));
void main() {
gl_Position = vec4(vertices[gl_VertexID], 0.0, 1.0);
}
)";
std::string fs_source = GLES ? fragment_shader_precision_OES : "";
fs_source += R"(
uniform samplerBuffer tbo;
uniform vec2 tbo_size;
uniform vec4 viewport;
out vec4 color;
void main() {
vec2 tbo_coord = (gl_FragCoord.xy - viewport.xy) * tbo_size / viewport.zw;
int tbo_offset = int(tbo_coord.y) * int(tbo_size.x) + int(tbo_coord.x);
color = texelFetch(tbo, tbo_offset).rabg;
}
)";
d24s8_abgr_shader.Create(vs_source.c_str(), fs_source.c_str());
OpenGLState state = OpenGLState::GetCurState();
GLuint old_program = state.draw.shader_program;
state.draw.shader_program = d24s8_abgr_shader.handle;
state.Apply();
GLint tbo_u_id = glGetUniformLocation(d24s8_abgr_shader.handle, "tbo");
ASSERT(tbo_u_id != -1);
glUniform1i(tbo_u_id, 0);
state.draw.shader_program = old_program;
state.Apply();
d24s8_abgr_tbo_size_u_id = glGetUniformLocation(d24s8_abgr_shader.handle, "tbo_size");
ASSERT(d24s8_abgr_tbo_size_u_id != -1);
d24s8_abgr_viewport_u_id = glGetUniformLocation(d24s8_abgr_shader.handle, "viewport");
ASSERT(d24s8_abgr_viewport_u_id != -1);
} }
RasterizerCacheOpenGL::~RasterizerCacheOpenGL() { RasterizerCacheOpenGL::~RasterizerCacheOpenGL() {
@ -1291,64 +1091,6 @@ bool RasterizerCacheOpenGL::BlitSurfaces(const Surface& src_surface,
draw_framebuffer.handle); draw_framebuffer.handle);
} }
void RasterizerCacheOpenGL::ConvertD24S8toABGR(GLuint src_tex,
const Common::Rectangle<u32>& src_rect,
GLuint dst_tex,
const Common::Rectangle<u32>& dst_rect) {
OpenGLState prev_state = OpenGLState::GetCurState();
SCOPE_EXIT({ prev_state.Apply(); });
OpenGLState state;
state.draw.read_framebuffer = read_framebuffer.handle;
state.draw.draw_framebuffer = draw_framebuffer.handle;
state.Apply();
glBindBuffer(GL_PIXEL_PACK_BUFFER, d24s8_abgr_buffer.handle);
GLsizeiptr target_pbo_size = src_rect.GetWidth() * src_rect.GetHeight() * 4;
if (target_pbo_size > d24s8_abgr_buffer_size) {
d24s8_abgr_buffer_size = target_pbo_size * 2;
glBufferData(GL_PIXEL_PACK_BUFFER, d24s8_abgr_buffer_size, nullptr, GL_STREAM_COPY);
}
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, src_tex,
0);
glReadPixels(static_cast<GLint>(src_rect.left), static_cast<GLint>(src_rect.bottom),
static_cast<GLsizei>(src_rect.GetWidth()),
static_cast<GLsizei>(src_rect.GetHeight()), GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8,
0);
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
// PBO now contains src_tex in RABG format
state.draw.shader_program = d24s8_abgr_shader.handle;
state.draw.vertex_array = attributeless_vao.handle;
state.viewport.x = static_cast<GLint>(dst_rect.left);
state.viewport.y = static_cast<GLint>(dst_rect.bottom);
state.viewport.width = static_cast<GLsizei>(dst_rect.GetWidth());
state.viewport.height = static_cast<GLsizei>(dst_rect.GetHeight());
state.Apply();
OGLTexture tbo;
tbo.Create();
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_BUFFER, tbo.handle);
glTexBuffer(GL_TEXTURE_BUFFER, GL_RGBA8, d24s8_abgr_buffer.handle);
glUniform2f(d24s8_abgr_tbo_size_u_id, static_cast<GLfloat>(src_rect.GetWidth()),
static_cast<GLfloat>(src_rect.GetHeight()));
glUniform4f(d24s8_abgr_viewport_u_id, static_cast<GLfloat>(state.viewport.x),
static_cast<GLfloat>(state.viewport.y), static_cast<GLfloat>(state.viewport.width),
static_cast<GLfloat>(state.viewport.height));
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, dst_tex, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glBindTexture(GL_TEXTURE_BUFFER, 0);
}
Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, ScaleMatch match_res_scale, Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, ScaleMatch match_res_scale,
bool load_if_create) { bool load_if_create) {
if (params.addr == 0 || params.height * params.width == 0) { if (params.addr == 0 || params.height * params.width == 0) {
@ -1495,11 +1237,7 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Pica::Texture::TextureInf
params.height = info.height; params.height = info.height;
params.is_tiled = true; params.is_tiled = true;
params.pixel_format = SurfaceParams::PixelFormatFromTextureFormat(info.format); params.pixel_format = SurfaceParams::PixelFormatFromTextureFormat(info.format);
TextureFilterInterface* filter{}; params.res_scale = texture_filterer->IsNull() ? 1 : resolution_scale_factor;
params.res_scale = (filter = TextureFilterManager::GetInstance().GetTextureFilter())
? filter->scale_factor
: 1;
params.UpdateParams(); params.UpdateParams();
u32 min_width = info.width >> max_level; u32 min_width = info.width >> max_level;
@ -1552,7 +1290,7 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Pica::Texture::TextureInf
glTexImage2D(GL_TEXTURE_2D, level, format_tuple.internal_format, width >> level, glTexImage2D(GL_TEXTURE_2D, level, format_tuple.internal_format, width >> level,
height >> level, 0, format_tuple.format, format_tuple.type, nullptr); height >> level, 0, format_tuple.format, format_tuple.type, nullptr);
} }
if (surface->is_custom) { if (surface->is_custom || !texture_filterer->IsNull()) {
// TODO: proper mipmap support for custom textures // TODO: proper mipmap support for custom textures
glGenerateMipmap(GL_TEXTURE_2D); glGenerateMipmap(GL_TEXTURE_2D);
} }
@ -1588,7 +1326,7 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Pica::Texture::TextureInf
} }
state.ResetTexture(level_surface->texture.handle); state.ResetTexture(level_surface->texture.handle);
state.Apply(); state.Apply();
if (!surface->is_custom) { if (!surface->is_custom && texture_filterer->IsNull()) {
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
level_surface->texture.handle, 0); level_surface->texture.handle, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT,
@ -1712,10 +1450,9 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
const auto& config = regs.framebuffer.framebuffer; const auto& config = regs.framebuffer.framebuffer;
// update resolution_scale_factor and reset cache if changed // update resolution_scale_factor and reset cache if changed
static u16 resolution_scale_factor = VideoCore::GetResolutionScaleFactor(); if ((resolution_scale_factor != VideoCore::GetResolutionScaleFactor()) |
if (resolution_scale_factor != VideoCore::GetResolutionScaleFactor() || (VideoCore::g_texture_filter_update_requested.exchange(false) &&
TextureFilterManager::GetInstance().IsUpdated()) { texture_filterer->Reset(Settings::values.texture_filter_name, resolution_scale_factor))) {
TextureFilterManager::GetInstance().Reset();
resolution_scale_factor = VideoCore::GetResolutionScaleFactor(); resolution_scale_factor = VideoCore::GetResolutionScaleFactor();
FlushAll(); FlushAll();
while (!surface_cache.empty()) while (!surface_cache.empty())
@ -1800,7 +1537,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
} }
Surface RasterizerCacheOpenGL::GetFillSurface(const GPU::Regs::MemoryFillConfig& config) { Surface RasterizerCacheOpenGL::GetFillSurface(const GPU::Regs::MemoryFillConfig& config) {
Surface new_surface = std::make_shared<CachedSurface>(); Surface new_surface = std::make_shared<CachedSurface>(*this);
new_surface->addr = config.GetStartAddress(); new_surface->addr = config.GetStartAddress();
new_surface->end = config.GetEndAddress(); new_surface->end = config.GetEndAddress();
@ -1881,9 +1618,15 @@ void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, PAddr addr,
return; return;
} }
auto validate_regions = surface->invalid_regions & validate_interval;
auto notify_validated = [&](SurfaceInterval interval) {
surface->invalid_regions.erase(interval);
validate_regions.erase(interval);
};
while (true) { while (true) {
const auto it = surface->invalid_regions.find(validate_interval); const auto it = validate_regions.begin();
if (it == surface->invalid_regions.end()) if (it == validate_regions.end())
break; break;
const auto interval = *it & validate_interval; const auto interval = *it & validate_interval;
@ -1895,27 +1638,27 @@ void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, PAddr addr,
if (copy_surface != nullptr) { if (copy_surface != nullptr) {
SurfaceInterval copy_interval = params.GetCopyableInterval(copy_surface); SurfaceInterval copy_interval = params.GetCopyableInterval(copy_surface);
CopySurface(copy_surface, surface, copy_interval); CopySurface(copy_surface, surface, copy_interval);
surface->invalid_regions.erase(copy_interval); notify_validated(copy_interval);
continue; continue;
} }
// D24S8 to RGBA8 // Try to find surface in cache with different format
if (surface->pixel_format == PixelFormat::RGBA8) { // that can can be reinterpreted to the requested format.
params.pixel_format = PixelFormat::D24S8; if (ValidateByReinterpretation(surface, params, interval)) {
Surface reinterpret_surface = notify_validated(interval);
FindMatch<MatchFlags::Copy>(surface_cache, params, ScaleMatch::Ignore, interval); continue;
if (reinterpret_surface != nullptr) { }
ASSERT(reinterpret_surface->pixel_format == PixelFormat::D24S8); // Could not find a matching reinterpreter, check if we need to implement a
// reinterpreter
SurfaceInterval convert_interval = params.GetCopyableInterval(reinterpret_surface); if (NoUnimplementedReinterpretations(surface, params, interval) &&
SurfaceParams convert_params = surface->FromInterval(convert_interval); !IntervalHasInvalidPixelFormat(params, interval)) {
auto src_rect = reinterpret_surface->GetScaledSubRect(convert_params); // No surfaces were found in the cache that had a matching bit-width.
auto dest_rect = surface->GetScaledSubRect(convert_params); // If the region was created entirely on the GPU,
// assume it was a developer mistake and skip flushing.
ConvertD24S8toABGR(reinterpret_surface->texture.handle, src_rect, if (boost::icl::contains(dirty_regions, interval)) {
surface->texture.handle, dest_rect); LOG_DEBUG(Render_OpenGL, "Region created fully on GPU and reinterpretation is "
"invalid. Skipping validation");
surface->invalid_regions.erase(convert_interval); validate_regions.erase(interval);
continue; continue;
} }
} }
@ -1925,10 +1668,103 @@ void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, PAddr addr,
surface->LoadGLBuffer(params.addr, params.end); surface->LoadGLBuffer(params.addr, params.end);
surface->UploadGLTexture(surface->GetSubRect(params), read_framebuffer.handle, surface->UploadGLTexture(surface->GetSubRect(params), read_framebuffer.handle,
draw_framebuffer.handle); draw_framebuffer.handle);
surface->invalid_regions.erase(params.GetInterval()); notify_validated(params.GetInterval());
} }
} }
bool RasterizerCacheOpenGL::NoUnimplementedReinterpretations(const Surface& surface,
SurfaceParams& params,
const SurfaceInterval& interval) {
static constexpr std::array<PixelFormat, 17> all_formats{
PixelFormat::RGBA8, PixelFormat::RGB8, PixelFormat::RGB5A1, PixelFormat::RGB565,
PixelFormat::RGBA4, PixelFormat::IA8, PixelFormat::RG8, PixelFormat::I8,
PixelFormat::A8, PixelFormat::IA4, PixelFormat::I4, PixelFormat::A4,
PixelFormat::ETC1, PixelFormat::ETC1A4, PixelFormat::D16, PixelFormat::D24,
PixelFormat::D24S8,
};
bool implemented = true;
for (PixelFormat format : all_formats) {
if (SurfaceParams::GetFormatBpp(format) == surface->GetFormatBpp()) {
params.pixel_format = format;
// This could potentially be expensive,
// although experimentally it hasn't been too bad
Surface test_surface =
FindMatch<MatchFlags::Copy>(surface_cache, params, ScaleMatch::Ignore, interval);
if (test_surface != nullptr) {
LOG_WARNING(Render_OpenGL, "Missing pixel_format reinterpreter: {} -> {}",
SurfaceParams::PixelFormatAsString(format),
SurfaceParams::PixelFormatAsString(surface->pixel_format));
implemented = false;
}
}
}
return implemented;
}
bool RasterizerCacheOpenGL::IntervalHasInvalidPixelFormat(SurfaceParams& params,
const SurfaceInterval& interval) {
params.pixel_format = PixelFormat::Invalid;
for (const auto& set : RangeFromInterval(surface_cache, interval))
for (const auto& surface : set.second)
if (surface->pixel_format == PixelFormat::Invalid) {
LOG_WARNING(Render_OpenGL, "Surface found with invalid pixel format");
return true;
}
return false;
}
bool RasterizerCacheOpenGL::ValidateByReinterpretation(const Surface& surface,
SurfaceParams& params,
const SurfaceInterval& interval) {
auto [cvt_begin, cvt_end] =
format_reinterpreter->GetPossibleReinterpretations(surface->pixel_format);
for (auto reinterpreter = cvt_begin; reinterpreter != cvt_end; ++reinterpreter) {
PixelFormat format = reinterpreter->first.src_format;
params.pixel_format = format;
Surface reinterpret_surface =
FindMatch<MatchFlags::Copy>(surface_cache, params, ScaleMatch::Ignore, interval);
if (reinterpret_surface != nullptr) {
SurfaceInterval reinterpret_interval = params.GetCopyableInterval(reinterpret_surface);
SurfaceParams reinterpret_params = surface->FromInterval(reinterpret_interval);
auto src_rect = reinterpret_surface->GetScaledSubRect(reinterpret_params);
auto dest_rect = surface->GetScaledSubRect(reinterpret_params);
if (!texture_filterer->IsNull() && reinterpret_surface->res_scale == 1 &&
surface->res_scale == resolution_scale_factor) {
// The destination surface is either a framebuffer, or a filtered texture.
OGLTexture tmp_tex;
tmp_tex.Create();
// Create an intermediate surface to convert to before blitting to the
// destination.
Common::Rectangle<u32> tmp_rect{0, dest_rect.GetHeight() / resolution_scale_factor,
dest_rect.GetWidth() / resolution_scale_factor, 0};
AllocateSurfaceTexture(tmp_tex.handle,
GetFormatTuple(reinterpreter->first.dst_format),
tmp_rect.right, tmp_rect.top);
reinterpreter->second->Reinterpret(reinterpret_surface->texture.handle, src_rect,
read_framebuffer.handle, tmp_tex.handle,
tmp_rect, draw_framebuffer.handle);
SurfaceParams::SurfaceType type =
SurfaceParams::GetFormatType(reinterpreter->first.dst_format);
if (!texture_filterer->Filter(tmp_tex.handle, tmp_rect, surface->texture.handle,
dest_rect, type, read_framebuffer.handle,
draw_framebuffer.handle)) {
BlitTextures(tmp_tex.handle, tmp_rect, surface->texture.handle, dest_rect, type,
read_framebuffer.handle, draw_framebuffer.handle);
}
} else {
reinterpreter->second->Reinterpret(reinterpret_surface->texture.handle, src_rect,
read_framebuffer.handle, surface->texture.handle,
dest_rect, draw_framebuffer.handle);
}
return true;
}
}
return false;
}
void RasterizerCacheOpenGL::ClearAll(bool flush) { void RasterizerCacheOpenGL::ClearAll(bool flush) {
const auto flush_interval = PageMap::interval_type::right_open(0x0, 0xFFFFFFFF); const auto flush_interval = PageMap::interval_type::right_open(0x0, 0xFFFFFFFF);
// Force flush all surfaces from the cache // Force flush all surfaces from the cache
@ -2053,7 +1889,7 @@ void RasterizerCacheOpenGL::InvalidateRegion(PAddr addr, u32 size, const Surface
} }
Surface RasterizerCacheOpenGL::CreateSurface(const SurfaceParams& params) { Surface RasterizerCacheOpenGL::CreateSurface(const SurfaceParams& params) {
Surface surface = std::make_shared<CachedSurface>(); Surface surface = std::make_shared<CachedSurface>(*this);
static_cast<SurfaceParams&>(*surface) = params; static_cast<SurfaceParams&>(*surface) = params;
surface->texture.Create(); surface->texture.Create();

View File

@ -26,14 +26,16 @@
#include "common/common_types.h" #include "common/common_types.h"
#include "common/math_util.h" #include "common/math_util.h"
#include "core/custom_tex_cache.h" #include "core/custom_tex_cache.h"
#include "core/hw/gpu.h"
#include "video_core/regs_framebuffer.h"
#include "video_core/regs_texturing.h"
#include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_surface_params.h"
#include "video_core/texture/texture_decode.h" #include "video_core/texture/texture_decode.h"
namespace OpenGL { namespace OpenGL {
class RasterizerCacheOpenGL;
class TextureFilterer;
class FormatReinterpreterOpenGL;
struct TextureCubeConfig { struct TextureCubeConfig {
PAddr px; PAddr px;
PAddr nx; PAddr nx;
@ -76,11 +78,8 @@ struct hash<OpenGL::TextureCubeConfig> {
namespace OpenGL { namespace OpenGL {
struct CachedSurface;
using Surface = std::shared_ptr<CachedSurface>;
using SurfaceSet = std::set<Surface>; using SurfaceSet = std::set<Surface>;
using SurfaceInterval = boost::icl::right_open_interval<PAddr>;
using SurfaceRegions = boost::icl::interval_set<PAddr, std::less, SurfaceInterval>; using SurfaceRegions = boost::icl::interval_set<PAddr, std::less, SurfaceInterval>;
using SurfaceMap = using SurfaceMap =
boost::icl::interval_map<PAddr, Surface, boost::icl::partial_absorber, std::less, boost::icl::interval_map<PAddr, Surface, boost::icl::partial_absorber, std::less,
@ -104,212 +103,6 @@ enum class ScaleMatch {
Ignore // accept every scaled res Ignore // accept every scaled res
}; };
struct SurfaceParams {
private:
static constexpr std::array<unsigned int, 18> BPP_TABLE = {
32, // RGBA8
24, // RGB8
16, // RGB5A1
16, // RGB565
16, // RGBA4
16, // IA8
16, // RG8
8, // I8
8, // A8
8, // IA4
4, // I4
4, // A4
4, // ETC1
8, // ETC1A4
16, // D16
0,
24, // D24
32, // D24S8
};
public:
enum class PixelFormat {
// First 5 formats are shared between textures and color buffers
RGBA8 = 0,
RGB8 = 1,
RGB5A1 = 2,
RGB565 = 3,
RGBA4 = 4,
// Texture-only formats
IA8 = 5,
RG8 = 6,
I8 = 7,
A8 = 8,
IA4 = 9,
I4 = 10,
A4 = 11,
ETC1 = 12,
ETC1A4 = 13,
// Depth buffer-only formats
D16 = 14,
// gap
D24 = 16,
D24S8 = 17,
Invalid = 255,
};
enum class SurfaceType {
Color = 0,
Texture = 1,
Depth = 2,
DepthStencil = 3,
Fill = 4,
Invalid = 5
};
static constexpr unsigned int GetFormatBpp(PixelFormat format) {
const auto format_idx = static_cast<std::size_t>(format);
DEBUG_ASSERT_MSG(format_idx < BPP_TABLE.size(), "Invalid pixel format {}", format_idx);
return BPP_TABLE[format_idx];
}
unsigned int GetFormatBpp() const {
return GetFormatBpp(pixel_format);
}
static PixelFormat PixelFormatFromTextureFormat(Pica::TexturingRegs::TextureFormat format) {
return ((unsigned int)format < 14) ? (PixelFormat)format : PixelFormat::Invalid;
}
static PixelFormat PixelFormatFromColorFormat(Pica::FramebufferRegs::ColorFormat format) {
return ((unsigned int)format < 5) ? (PixelFormat)format : PixelFormat::Invalid;
}
static PixelFormat PixelFormatFromDepthFormat(Pica::FramebufferRegs::DepthFormat format) {
return ((unsigned int)format < 4) ? (PixelFormat)((unsigned int)format + 14)
: PixelFormat::Invalid;
}
static PixelFormat PixelFormatFromGPUPixelFormat(GPU::Regs::PixelFormat format) {
switch (format) {
// RGB565 and RGB5A1 are switched in PixelFormat compared to ColorFormat
case GPU::Regs::PixelFormat::RGB565:
return PixelFormat::RGB565;
case GPU::Regs::PixelFormat::RGB5A1:
return PixelFormat::RGB5A1;
default:
return ((unsigned int)format < 5) ? (PixelFormat)format : PixelFormat::Invalid;
}
}
static bool CheckFormatsBlittable(PixelFormat pixel_format_a, PixelFormat pixel_format_b) {
SurfaceType a_type = GetFormatType(pixel_format_a);
SurfaceType b_type = GetFormatType(pixel_format_b);
if ((a_type == SurfaceType::Color || a_type == SurfaceType::Texture) &&
(b_type == SurfaceType::Color || b_type == SurfaceType::Texture)) {
return true;
}
if (a_type == SurfaceType::Depth && b_type == SurfaceType::Depth) {
return true;
}
if (a_type == SurfaceType::DepthStencil && b_type == SurfaceType::DepthStencil) {
return true;
}
return false;
}
static constexpr SurfaceType GetFormatType(PixelFormat pixel_format) {
if ((unsigned int)pixel_format < 5) {
return SurfaceType::Color;
}
if ((unsigned int)pixel_format < 14) {
return SurfaceType::Texture;
}
if (pixel_format == PixelFormat::D16 || pixel_format == PixelFormat::D24) {
return SurfaceType::Depth;
}
if (pixel_format == PixelFormat::D24S8) {
return SurfaceType::DepthStencil;
}
return SurfaceType::Invalid;
}
/// Update the params "size", "end" and "type" from the already set "addr", "width", "height"
/// and "pixel_format"
void UpdateParams() {
if (stride == 0) {
stride = width;
}
type = GetFormatType(pixel_format);
size = !is_tiled ? BytesInPixels(stride * (height - 1) + width)
: BytesInPixels(stride * 8 * (height / 8 - 1) + width * 8);
end = addr + size;
}
SurfaceInterval GetInterval() const {
return SurfaceInterval(addr, end);
}
// Returns the outer rectangle containing "interval"
SurfaceParams FromInterval(SurfaceInterval interval) const;
SurfaceInterval GetSubRectInterval(Common::Rectangle<u32> unscaled_rect) const;
// Returns the region of the biggest valid rectange within interval
SurfaceInterval GetCopyableInterval(const Surface& src_surface) const;
u32 GetScaledWidth() const {
return width * res_scale;
}
u32 GetScaledHeight() const {
return height * res_scale;
}
Common::Rectangle<u32> GetRect() const {
return {0, height, width, 0};
}
Common::Rectangle<u32> GetScaledRect() const {
return {0, GetScaledHeight(), GetScaledWidth(), 0};
}
u32 PixelsInBytes(u32 size) const {
return size * CHAR_BIT / GetFormatBpp(pixel_format);
}
u32 BytesInPixels(u32 pixels) const {
return pixels * GetFormatBpp(pixel_format) / CHAR_BIT;
}
bool ExactMatch(const SurfaceParams& other_surface) const;
bool CanSubRect(const SurfaceParams& sub_surface) const;
bool CanExpand(const SurfaceParams& expanded_surface) const;
bool CanTexCopy(const SurfaceParams& texcopy_params) const;
Common::Rectangle<u32> GetSubRect(const SurfaceParams& sub_surface) const;
Common::Rectangle<u32> GetScaledSubRect(const SurfaceParams& sub_surface) const;
PAddr addr = 0;
PAddr end = 0;
u32 size = 0;
u32 width = 0;
u32 height = 0;
u32 stride = 0;
u16 res_scale = 1;
bool is_tiled = false;
PixelFormat pixel_format = PixelFormat::Invalid;
SurfaceType type = SurfaceType::Invalid;
};
/** /**
* A watcher that notifies whether a cached surface has been changed. This is useful for caching * A watcher that notifies whether a cached surface has been changed. This is useful for caching
* surface collection objects, including texture cube and mipmap. * surface collection objects, including texture cube and mipmap.
@ -345,6 +138,8 @@ private:
}; };
struct CachedSurface : SurfaceParams, std::enable_shared_from_this<CachedSurface> { struct CachedSurface : SurfaceParams, std::enable_shared_from_this<CachedSurface> {
CachedSurface(RasterizerCacheOpenGL& owner) : owner{owner} {}
bool CanFill(const SurfaceParams& dest_surface, SurfaceInterval fill_interval) const; bool CanFill(const SurfaceParams& dest_surface, SurfaceInterval fill_interval) const;
bool CanCopy(const SurfaceParams& dest_surface, SurfaceInterval copy_interval) const; bool CanCopy(const SurfaceParams& dest_surface, SurfaceInterval copy_interval) const;
@ -422,6 +217,7 @@ struct CachedSurface : SurfaceParams, std::enable_shared_from_this<CachedSurface
} }
private: private:
RasterizerCacheOpenGL& owner;
std::list<std::weak_ptr<SurfaceWatcher>> watchers; std::list<std::weak_ptr<SurfaceWatcher>> watchers;
}; };
@ -445,9 +241,6 @@ public:
bool BlitSurfaces(const Surface& src_surface, const Common::Rectangle<u32>& src_rect, bool BlitSurfaces(const Surface& src_surface, const Common::Rectangle<u32>& src_rect,
const Surface& dst_surface, const Common::Rectangle<u32>& dst_rect); const Surface& dst_surface, const Common::Rectangle<u32>& dst_rect);
void ConvertD24S8toABGR(GLuint src_tex, const Common::Rectangle<u32>& src_rect, GLuint dst_tex,
const Common::Rectangle<u32>& dst_rect);
/// Copy one surface's region to another /// Copy one surface's region to another
void CopySurface(const Surface& src_surface, const Surface& dst_surface, void CopySurface(const Surface& src_surface, const Surface& dst_surface,
SurfaceInterval copy_interval); SurfaceInterval copy_interval);
@ -496,6 +289,18 @@ private:
/// Update surface's texture for given region when necessary /// Update surface's texture for given region when necessary
void ValidateSurface(const Surface& surface, PAddr addr, u32 size); void ValidateSurface(const Surface& surface, PAddr addr, u32 size);
// Returns false if there is a surface in the cache at the interval with the same bit-width,
bool NoUnimplementedReinterpretations(const OpenGL::Surface& surface,
OpenGL::SurfaceParams& params,
const OpenGL::SurfaceInterval& interval);
// Return true if a surface with an invalid pixel format exists at the interval
bool IntervalHasInvalidPixelFormat(SurfaceParams& params, const SurfaceInterval& interval);
// Attempt to find a reinterpretable surface in the cache and use it to copy for validation
bool ValidateByReinterpretation(const Surface& surface, SurfaceParams& params,
const SurfaceInterval& interval);
/// Create a new surface /// Create a new surface
Surface CreateSurface(const SurfaceParams& params); Surface CreateSurface(const SurfaceParams& params);
@ -516,14 +321,13 @@ private:
OGLFramebuffer read_framebuffer; OGLFramebuffer read_framebuffer;
OGLFramebuffer draw_framebuffer; OGLFramebuffer draw_framebuffer;
OGLVertexArray attributeless_vao; u16 resolution_scale_factor;
OGLBuffer d24s8_abgr_buffer;
GLsizeiptr d24s8_abgr_buffer_size;
OGLProgram d24s8_abgr_shader;
GLint d24s8_abgr_tbo_size_u_id;
GLint d24s8_abgr_viewport_u_id;
std::unordered_map<TextureCubeConfig, CachedTextureCube> texture_cube_cache; std::unordered_map<TextureCubeConfig, CachedTextureCube> texture_cube_cache;
public:
std::unique_ptr<TextureFilterer> texture_filterer;
std::unique_ptr<FormatReinterpreterOpenGL> format_reinterpreter;
}; };
struct FormatTuple { struct FormatTuple {

View File

@ -38,13 +38,6 @@ constexpr GLuint ShadowTexturePZ = 5;
constexpr GLuint ShadowTextureNZ = 6; constexpr GLuint ShadowTextureNZ = 6;
} // namespace ImageUnits } // namespace ImageUnits
struct Viewport {
GLint x;
GLint y;
GLsizei width;
GLsizei height;
};
class OpenGLState { class OpenGLState {
public: public:
struct { struct {
@ -142,7 +135,12 @@ public:
GLsizei height; GLsizei height;
} scissor; } scissor;
Viewport viewport; struct {
GLint x;
GLint y;
GLsizei width;
GLsizei height;
} viewport;
std::array<bool, 2> clip_distance; // GL_CLIP_DISTANCE std::array<bool, 2> clip_distance; // GL_CLIP_DISTANCE

View File

@ -0,0 +1,171 @@
// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/alignment.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_surface_params.h"
namespace OpenGL {
SurfaceParams SurfaceParams::FromInterval(SurfaceInterval interval) const {
SurfaceParams params = *this;
const u32 tiled_size = is_tiled ? 8 : 1;
const u32 stride_tiled_bytes = BytesInPixels(stride * tiled_size);
PAddr aligned_start =
addr + Common::AlignDown(boost::icl::first(interval) - addr, stride_tiled_bytes);
PAddr aligned_end =
addr + Common::AlignUp(boost::icl::last_next(interval) - addr, stride_tiled_bytes);
if (aligned_end - aligned_start > stride_tiled_bytes) {
params.addr = aligned_start;
params.height = (aligned_end - aligned_start) / BytesInPixels(stride);
} else {
// 1 row
ASSERT(aligned_end - aligned_start == stride_tiled_bytes);
const u32 tiled_alignment = BytesInPixels(is_tiled ? 8 * 8 : 1);
aligned_start =
addr + Common::AlignDown(boost::icl::first(interval) - addr, tiled_alignment);
aligned_end =
addr + Common::AlignUp(boost::icl::last_next(interval) - addr, tiled_alignment);
params.addr = aligned_start;
params.width = PixelsInBytes(aligned_end - aligned_start) / tiled_size;
params.stride = params.width;
params.height = tiled_size;
}
params.UpdateParams();
return params;
}
SurfaceInterval SurfaceParams::GetSubRectInterval(Common::Rectangle<u32> unscaled_rect) const {
if (unscaled_rect.GetHeight() == 0 || unscaled_rect.GetWidth() == 0) {
return {};
}
if (is_tiled) {
unscaled_rect.left = Common::AlignDown(unscaled_rect.left, 8) * 8;
unscaled_rect.bottom = Common::AlignDown(unscaled_rect.bottom, 8) / 8;
unscaled_rect.right = Common::AlignUp(unscaled_rect.right, 8) * 8;
unscaled_rect.top = Common::AlignUp(unscaled_rect.top, 8) / 8;
}
const u32 stride_tiled = !is_tiled ? stride : stride * 8;
const u32 pixel_offset =
stride_tiled * (!is_tiled ? unscaled_rect.bottom : (height / 8) - unscaled_rect.top) +
unscaled_rect.left;
const u32 pixels = (unscaled_rect.GetHeight() - 1) * stride_tiled + unscaled_rect.GetWidth();
return {addr + BytesInPixels(pixel_offset), addr + BytesInPixels(pixel_offset + pixels)};
}
SurfaceInterval SurfaceParams::GetCopyableInterval(const Surface& src_surface) const {
SurfaceInterval result{};
const auto valid_regions =
SurfaceRegions(GetInterval() & src_surface->GetInterval()) - src_surface->invalid_regions;
for (auto& valid_interval : valid_regions) {
const SurfaceInterval aligned_interval{
addr + Common::AlignUp(boost::icl::first(valid_interval) - addr,
BytesInPixels(is_tiled ? 8 * 8 : 1)),
addr + Common::AlignDown(boost::icl::last_next(valid_interval) - addr,
BytesInPixels(is_tiled ? 8 * 8 : 1))};
if (BytesInPixels(is_tiled ? 8 * 8 : 1) > boost::icl::length(valid_interval) ||
boost::icl::length(aligned_interval) == 0) {
continue;
}
// Get the rectangle within aligned_interval
const u32 stride_bytes = BytesInPixels(stride) * (is_tiled ? 8 : 1);
SurfaceInterval rect_interval{
addr + Common::AlignUp(boost::icl::first(aligned_interval) - addr, stride_bytes),
addr + Common::AlignDown(boost::icl::last_next(aligned_interval) - addr, stride_bytes),
};
if (boost::icl::first(rect_interval) > boost::icl::last_next(rect_interval)) {
// 1 row
rect_interval = aligned_interval;
} else if (boost::icl::length(rect_interval) == 0) {
// 2 rows that do not make a rectangle, return the larger one
const SurfaceInterval row1{boost::icl::first(aligned_interval),
boost::icl::first(rect_interval)};
const SurfaceInterval row2{boost::icl::first(rect_interval),
boost::icl::last_next(aligned_interval)};
rect_interval = (boost::icl::length(row1) > boost::icl::length(row2)) ? row1 : row2;
}
if (boost::icl::length(rect_interval) > boost::icl::length(result)) {
result = rect_interval;
}
}
return result;
}
Common::Rectangle<u32> SurfaceParams::GetSubRect(const SurfaceParams& sub_surface) const {
const u32 begin_pixel_index = PixelsInBytes(sub_surface.addr - addr);
if (is_tiled) {
const int x0 = (begin_pixel_index % (stride * 8)) / 8;
const int y0 = (begin_pixel_index / (stride * 8)) * 8;
// Top to bottom
return Common::Rectangle<u32>(x0, height - y0, x0 + sub_surface.width,
height - (y0 + sub_surface.height));
}
const int x0 = begin_pixel_index % stride;
const int y0 = begin_pixel_index / stride;
// Bottom to top
return Common::Rectangle<u32>(x0, y0 + sub_surface.height, x0 + sub_surface.width, y0);
}
Common::Rectangle<u32> SurfaceParams::GetScaledSubRect(const SurfaceParams& sub_surface) const {
auto rect = GetSubRect(sub_surface);
rect.left = rect.left * res_scale;
rect.right = rect.right * res_scale;
rect.top = rect.top * res_scale;
rect.bottom = rect.bottom * res_scale;
return rect;
}
bool SurfaceParams::ExactMatch(const SurfaceParams& other_surface) const {
return std::tie(other_surface.addr, other_surface.width, other_surface.height,
other_surface.stride, other_surface.pixel_format, other_surface.is_tiled) ==
std::tie(addr, width, height, stride, pixel_format, is_tiled) &&
pixel_format != PixelFormat::Invalid;
}
bool SurfaceParams::CanSubRect(const SurfaceParams& sub_surface) const {
return sub_surface.addr >= addr && sub_surface.end <= end &&
sub_surface.pixel_format == pixel_format && pixel_format != PixelFormat::Invalid &&
sub_surface.is_tiled == is_tiled &&
(sub_surface.addr - addr) % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
(sub_surface.stride == stride || sub_surface.height <= (is_tiled ? 8u : 1u)) &&
GetSubRect(sub_surface).right <= stride;
}
bool SurfaceParams::CanExpand(const SurfaceParams& expanded_surface) const {
return pixel_format != PixelFormat::Invalid && pixel_format == expanded_surface.pixel_format &&
addr <= expanded_surface.end && expanded_surface.addr <= end &&
is_tiled == expanded_surface.is_tiled && stride == expanded_surface.stride &&
(std::max(expanded_surface.addr, addr) - std::min(expanded_surface.addr, addr)) %
BytesInPixels(stride * (is_tiled ? 8 : 1)) ==
0;
}
bool SurfaceParams::CanTexCopy(const SurfaceParams& texcopy_params) const {
if (pixel_format == PixelFormat::Invalid || addr > texcopy_params.addr ||
end < texcopy_params.end) {
return false;
}
if (texcopy_params.width != texcopy_params.stride) {
const u32 tile_stride = BytesInPixels(stride * (is_tiled ? 8 : 1));
return (texcopy_params.addr - addr) % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
texcopy_params.width % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
(texcopy_params.height == 1 || texcopy_params.stride == tile_stride) &&
((texcopy_params.addr - addr) % tile_stride) + texcopy_params.width <= tile_stride;
}
return FromInterval(texcopy_params.GetInterval()).GetInterval() == texcopy_params.GetInterval();
}
} // namespace OpenGL

View File

@ -0,0 +1,270 @@
// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <climits>
#include <boost/icl/interval.hpp>
#include "common/assert.h"
#include "common/math_util.h"
#include "core/hw/gpu.h"
#include "video_core/regs_framebuffer.h"
#include "video_core/regs_texturing.h"
namespace OpenGL {
struct CachedSurface;
using Surface = std::shared_ptr<CachedSurface>;
using SurfaceInterval = boost::icl::right_open_interval<PAddr>;
struct SurfaceParams {
private:
static constexpr std::array<unsigned int, 18> BPP_TABLE = {
32, // RGBA8
24, // RGB8
16, // RGB5A1
16, // RGB565
16, // RGBA4
16, // IA8
16, // RG8
8, // I8
8, // A8
8, // IA4
4, // I4
4, // A4
4, // ETC1
8, // ETC1A4
16, // D16
0,
24, // D24
32, // D24S8
};
public:
enum class PixelFormat {
// First 5 formats are shared between textures and color buffers
RGBA8 = 0,
RGB8 = 1,
RGB5A1 = 2,
RGB565 = 3,
RGBA4 = 4,
// Texture-only formats
IA8 = 5,
RG8 = 6,
I8 = 7,
A8 = 8,
IA4 = 9,
I4 = 10,
A4 = 11,
ETC1 = 12,
ETC1A4 = 13,
// Depth buffer-only formats
D16 = 14,
// gap
D24 = 16,
D24S8 = 17,
Invalid = 255,
};
enum class SurfaceType {
Color = 0,
Texture = 1,
Depth = 2,
DepthStencil = 3,
Fill = 4,
Invalid = 5
};
static constexpr unsigned int GetFormatBpp(PixelFormat format) {
const auto format_idx = static_cast<std::size_t>(format);
DEBUG_ASSERT_MSG(format_idx < BPP_TABLE.size(), "Invalid pixel format {}", format_idx);
return BPP_TABLE[format_idx];
}
unsigned int GetFormatBpp() const {
return GetFormatBpp(pixel_format);
}
static std::string_view PixelFormatAsString(PixelFormat format) {
switch (format) {
case PixelFormat::RGBA8:
return "RGBA8";
case PixelFormat::RGB8:
return "RGB8";
case PixelFormat::RGB5A1:
return "RGB5A1";
case PixelFormat::RGB565:
return "RGB565";
case PixelFormat::RGBA4:
return "RGBA4";
case PixelFormat::IA8:
return "IA8";
case PixelFormat::RG8:
return "RG8";
case PixelFormat::I8:
return "I8";
case PixelFormat::A8:
return "A8";
case PixelFormat::IA4:
return "IA4";
case PixelFormat::I4:
return "I4";
case PixelFormat::A4:
return "A4";
case PixelFormat::ETC1:
return "ETC1";
case PixelFormat::ETC1A4:
return "ETC1A4";
case PixelFormat::D16:
return "D16";
case PixelFormat::D24:
return "D24";
case PixelFormat::D24S8:
return "D24S8";
default:
return "Not a real pixel format";
}
}
static PixelFormat PixelFormatFromTextureFormat(Pica::TexturingRegs::TextureFormat format) {
return ((unsigned int)format < 14) ? (PixelFormat)format : PixelFormat::Invalid;
}
static PixelFormat PixelFormatFromColorFormat(Pica::FramebufferRegs::ColorFormat format) {
return ((unsigned int)format < 5) ? (PixelFormat)format : PixelFormat::Invalid;
}
static PixelFormat PixelFormatFromDepthFormat(Pica::FramebufferRegs::DepthFormat format) {
return ((unsigned int)format < 4) ? (PixelFormat)((unsigned int)format + 14)
: PixelFormat::Invalid;
}
static PixelFormat PixelFormatFromGPUPixelFormat(GPU::Regs::PixelFormat format) {
switch (format) {
// RGB565 and RGB5A1 are switched in PixelFormat compared to ColorFormat
case GPU::Regs::PixelFormat::RGB565:
return PixelFormat::RGB565;
case GPU::Regs::PixelFormat::RGB5A1:
return PixelFormat::RGB5A1;
default:
return ((unsigned int)format < 5) ? (PixelFormat)format : PixelFormat::Invalid;
}
}
static bool CheckFormatsBlittable(PixelFormat pixel_format_a, PixelFormat pixel_format_b) {
SurfaceType a_type = GetFormatType(pixel_format_a);
SurfaceType b_type = GetFormatType(pixel_format_b);
if ((a_type == SurfaceType::Color || a_type == SurfaceType::Texture) &&
(b_type == SurfaceType::Color || b_type == SurfaceType::Texture)) {
return true;
}
if (a_type == SurfaceType::Depth && b_type == SurfaceType::Depth) {
return true;
}
if (a_type == SurfaceType::DepthStencil && b_type == SurfaceType::DepthStencil) {
return true;
}
return false;
}
static constexpr SurfaceType GetFormatType(PixelFormat pixel_format) {
if ((unsigned int)pixel_format < 5) {
return SurfaceType::Color;
}
if ((unsigned int)pixel_format < 14) {
return SurfaceType::Texture;
}
if (pixel_format == PixelFormat::D16 || pixel_format == PixelFormat::D24) {
return SurfaceType::Depth;
}
if (pixel_format == PixelFormat::D24S8) {
return SurfaceType::DepthStencil;
}
return SurfaceType::Invalid;
}
/// Update the params "size", "end" and "type" from the already set "addr", "width", "height"
/// and "pixel_format"
void UpdateParams() {
if (stride == 0) {
stride = width;
}
type = GetFormatType(pixel_format);
size = !is_tiled ? BytesInPixels(stride * (height - 1) + width)
: BytesInPixels(stride * 8 * (height / 8 - 1) + width * 8);
end = addr + size;
}
SurfaceInterval GetInterval() const {
return SurfaceInterval(addr, end);
}
// Returns the outer rectangle containing "interval"
SurfaceParams FromInterval(SurfaceInterval interval) const;
SurfaceInterval GetSubRectInterval(Common::Rectangle<u32> unscaled_rect) const;
// Returns the region of the biggest valid rectange within interval
SurfaceInterval GetCopyableInterval(const Surface& src_surface) const;
u32 GetScaledWidth() const {
return width * res_scale;
}
u32 GetScaledHeight() const {
return height * res_scale;
}
Common::Rectangle<u32> GetRect() const {
return {0, height, width, 0};
}
Common::Rectangle<u32> GetScaledRect() const {
return {0, GetScaledHeight(), GetScaledWidth(), 0};
}
u32 PixelsInBytes(u32 size) const {
return size * CHAR_BIT / GetFormatBpp(pixel_format);
}
u32 BytesInPixels(u32 pixels) const {
return pixels * GetFormatBpp(pixel_format) / CHAR_BIT;
}
bool ExactMatch(const SurfaceParams& other_surface) const;
bool CanSubRect(const SurfaceParams& sub_surface) const;
bool CanExpand(const SurfaceParams& expanded_surface) const;
bool CanTexCopy(const SurfaceParams& texcopy_params) const;
Common::Rectangle<u32> GetSubRect(const SurfaceParams& sub_surface) const;
Common::Rectangle<u32> GetScaledSubRect(const SurfaceParams& sub_surface) const;
PAddr addr = 0;
PAddr end = 0;
u32 size = 0;
u32 width = 0;
u32 height = 0;
u32 stride = 0;
u16 res_scale = 1;
bool is_tiled = false;
PixelFormat pixel_format = PixelFormat::Invalid;
SurfaceType type = SurfaceType::Invalid;
};
} // namespace OpenGL

View File

@ -32,23 +32,8 @@
#include "video_core/renderer_opengl/gl_vars.h" #include "video_core/renderer_opengl/gl_vars.h"
#include "video_core/renderer_opengl/post_processing_opengl.h" #include "video_core/renderer_opengl/post_processing_opengl.h"
#include "video_core/renderer_opengl/renderer_opengl.h" #include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/renderer_opengl/texture_filters/texture_filter_manager.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"
namespace Frontend {
struct Frame {
u32 width{}; /// Width of the frame (to detect resize)
u32 height{}; /// Height of the frame
bool color_reloaded = false; /// Texture attachment was recreated (ie: resized)
OpenGL::OGLRenderbuffer color{}; /// Buffer shared between the render/present FBO
OpenGL::OGLFramebuffer render{}; /// FBO created on the render thread
OpenGL::OGLFramebuffer present{}; /// FBO created on the present thread
GLsync render_fence{}; /// Fence created on the render thread
GLsync present_fence{}; /// Fence created on the presentation thread
};
} // namespace Frontend
namespace OpenGL { namespace OpenGL {
// If the size of this is too small, it ends up creating a soft cap on FPS as the renderer will have // If the size of this is too small, it ends up creating a soft cap on FPS as the renderer will have
@ -79,6 +64,7 @@ public:
std::queue<Frontend::Frame*>().swap(free_queue); std::queue<Frontend::Frame*>().swap(free_queue);
present_queue.clear(); present_queue.clear();
present_cv.notify_all(); present_cv.notify_all();
free_cv.notify_all();
} }
void ReloadPresentFrame(Frontend::Frame* frame, u32 height, u32 width) override { void ReloadPresentFrame(Frontend::Frame* frame, u32 height, u32 width) override {
@ -89,7 +75,7 @@ public:
glBindFramebuffer(GL_FRAMEBUFFER, frame->present.handle); glBindFramebuffer(GL_FRAMEBUFFER, frame->present.handle);
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER,
frame->color.handle); frame->color.handle);
if (!glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE) { if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
LOG_CRITICAL(Render_OpenGL, "Failed to recreate present FBO!"); LOG_CRITICAL(Render_OpenGL, "Failed to recreate present FBO!");
} }
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, previous_draw_fbo); glBindFramebuffer(GL_DRAW_FRAMEBUFFER, previous_draw_fbo);
@ -115,7 +101,7 @@ public:
state.Apply(); state.Apply();
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER,
frame->color.handle); frame->color.handle);
if (!glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE) { if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
LOG_CRITICAL(Render_OpenGL, "Failed to recreate render FBO!"); LOG_CRITICAL(Render_OpenGL, "Failed to recreate render FBO!");
} }
prev_state.Apply(); prev_state.Apply();
@ -145,19 +131,12 @@ public:
present_cv.notify_one(); present_cv.notify_one();
} }
Frontend::Frame* TryGetPresentFrame(int timeout_ms) override { // This is virtual as it is to be overriden in OGLVideoDumpingMailbox below.
std::unique_lock<std::mutex> lock(swap_chain_lock); virtual void LoadPresentFrame() {
// wait for new entries in the present_queue
present_cv.wait_for(lock, std::chrono::milliseconds(timeout_ms),
[&] { return !present_queue.empty(); });
if (present_queue.empty()) {
// timed out waiting for a frame to draw so return the previous frame
return previous_frame;
}
// free the previous frame and add it back to the free queue // free the previous frame and add it back to the free queue
if (previous_frame) { if (previous_frame) {
free_queue.push(previous_frame); free_queue.push(previous_frame);
free_cv.notify_one();
} }
// the newest entries are pushed to the front of the queue // the newest entries are pushed to the front of the queue
@ -169,8 +148,72 @@ public:
} }
present_queue.clear(); present_queue.clear();
previous_frame = frame; previous_frame = frame;
}
Frontend::Frame* TryGetPresentFrame(int timeout_ms) override {
std::unique_lock<std::mutex> lock(swap_chain_lock);
// wait for new entries in the present_queue
present_cv.wait_for(lock, std::chrono::milliseconds(timeout_ms),
[&] { return !present_queue.empty(); });
if (present_queue.empty()) {
// timed out waiting for a frame to draw so return the previous frame
return previous_frame;
}
LoadPresentFrame();
return previous_frame;
}
};
/// This mailbox is different in that it will never discard rendered frames
class OGLVideoDumpingMailbox : public OGLTextureMailbox {
public:
Frontend::Frame* GetRenderFrame() override {
std::unique_lock<std::mutex> lock(swap_chain_lock);
// If theres no free frames, we will wait until one shows up
if (free_queue.empty()) {
free_cv.wait(lock, [&] { return !free_queue.empty(); });
}
if (free_queue.empty()) {
LOG_CRITICAL(Render_OpenGL, "Could not get free frame");
return nullptr;
}
Frontend::Frame* frame = free_queue.front();
free_queue.pop();
return frame; return frame;
} }
void LoadPresentFrame() override {
// free the previous frame and add it back to the free queue
if (previous_frame) {
free_queue.push(previous_frame);
free_cv.notify_one();
}
Frontend::Frame* frame = present_queue.back();
present_queue.pop_back();
previous_frame = frame;
// Do not remove entries from the present_queue, as video dumping would require
// that we preserve all frames
}
Frontend::Frame* TryGetPresentFrame(int timeout_ms) override {
std::unique_lock<std::mutex> lock(swap_chain_lock);
// wait for new entries in the present_queue
present_cv.wait_for(lock, std::chrono::milliseconds(timeout_ms),
[&] { return !present_queue.empty(); });
if (present_queue.empty()) {
// timed out waiting for a frame
return nullptr;
}
LoadPresentFrame();
return previous_frame;
}
}; };
static const char vertex_shader[] = R"( static const char vertex_shader[] = R"(
@ -279,21 +322,35 @@ struct ScreenRectVertex {
* *
* The projection part of the matrix is trivial, hence these operations are represented * The projection part of the matrix is trivial, hence these operations are represented
* by a 3x2 matrix. * by a 3x2 matrix.
*
* @param flipped Whether the frame should be flipped upside down.
*/ */
static std::array<GLfloat, 3 * 2> MakeOrthographicMatrix(const float width, const float height) { static std::array<GLfloat, 3 * 2> MakeOrthographicMatrix(const float width, const float height,
bool flipped) {
std::array<GLfloat, 3 * 2> matrix; // Laid out in column-major order std::array<GLfloat, 3 * 2> matrix; // Laid out in column-major order
// Last matrix row is implicitly assumed to be [0, 0, 1].
if (flipped) {
// clang-format off
matrix[0] = 2.f / width; matrix[2] = 0.f; matrix[4] = -1.f;
matrix[1] = 0.f; matrix[3] = 2.f / height; matrix[5] = -1.f;
// clang-format on
} else {
// clang-format off // clang-format off
matrix[0] = 2.f / width; matrix[2] = 0.f; matrix[4] = -1.f; matrix[0] = 2.f / width; matrix[2] = 0.f; matrix[4] = -1.f;
matrix[1] = 0.f; matrix[3] = -2.f / height; matrix[5] = 1.f; matrix[1] = 0.f; matrix[3] = -2.f / height; matrix[5] = 1.f;
// Last matrix row is implicitly assumed to be [0, 0, 1].
// clang-format on // clang-format on
}
return matrix; return matrix;
} }
RendererOpenGL::RendererOpenGL(Frontend::EmuWindow& window) : RendererBase{window} { RendererOpenGL::RendererOpenGL(Frontend::EmuWindow& window)
: RendererBase{window}, frame_dumper(Core::System::GetInstance().VideoDumper(), window) {
window.mailbox = std::make_unique<OGLTextureMailbox>(); window.mailbox = std::make_unique<OGLTextureMailbox>();
frame_dumper.mailbox = std::make_unique<OGLVideoDumpingMailbox>();
} }
RendererOpenGL::~RendererOpenGL() = default; RendererOpenGL::~RendererOpenGL() = default;
@ -311,56 +368,14 @@ void RendererOpenGL::SwapBuffers() {
RenderScreenshot(); RenderScreenshot();
RenderVideoDumping();
const auto& layout = render_window.GetFramebufferLayout(); const auto& layout = render_window.GetFramebufferLayout();
RenderToMailbox(layout, render_window.mailbox, false);
Frontend::Frame* frame; if (frame_dumper.IsDumping()) {
{ RenderToMailbox(frame_dumper.GetLayout(), frame_dumper.mailbox, true);
MICROPROFILE_SCOPE(OpenGL_WaitPresent);
frame = render_window.mailbox->GetRenderFrame();
// Clean up sync objects before drawing
// INTEL driver workaround. We can't delete the previous render sync object until we are
// sure that the presentation is done
if (frame->present_fence) {
glClientWaitSync(frame->present_fence, 0, GL_TIMEOUT_IGNORED);
} }
// delete the draw fence if the frame wasn't presented
if (frame->render_fence) {
glDeleteSync(frame->render_fence);
frame->render_fence = 0;
}
// wait for the presentation to be done
if (frame->present_fence) {
glWaitSync(frame->present_fence, 0, GL_TIMEOUT_IGNORED);
glDeleteSync(frame->present_fence);
frame->present_fence = 0;
}
}
{
MICROPROFILE_SCOPE(OpenGL_RenderFrame);
// Recreate the frame if the size of the window has changed
if (layout.width != frame->width || layout.height != frame->height) {
LOG_DEBUG(Render_OpenGL, "Reloading render frame");
render_window.mailbox->ReloadRenderFrame(frame, layout.width, layout.height);
}
GLuint render_texture = frame->color.handle;
state.draw.draw_framebuffer = frame->render.handle;
state.Apply();
DrawScreens(layout);
// Create a fence for the frontend to wait on and swap this frame to OffTex
frame->render_fence = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
glFlush();
render_window.mailbox->ReleaseRenderFrame(frame);
m_current_frame++; m_current_frame++;
}
Core::System::GetInstance().perf_stats->EndSystemFrame(); Core::System::GetInstance().perf_stats->EndSystemFrame();
@ -396,7 +411,7 @@ void RendererOpenGL::RenderScreenshot() {
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER,
renderbuffer); renderbuffer);
DrawScreens(layout); DrawScreens(layout, false);
glReadPixels(0, 0, layout.width, layout.height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, glReadPixels(0, 0, layout.width, layout.height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
VideoCore::g_screenshot_bits); VideoCore::g_screenshot_bits);
@ -449,33 +464,54 @@ void RendererOpenGL::PrepareRendertarget() {
} }
} }
void RendererOpenGL::RenderVideoDumping() { void RendererOpenGL::RenderToMailbox(const Layout::FramebufferLayout& layout,
if (cleanup_video_dumping.exchange(false)) { std::unique_ptr<Frontend::TextureMailbox>& mailbox,
ReleaseVideoDumpingGLObjects(); bool flipped) {
Frontend::Frame* frame;
{
MICROPROFILE_SCOPE(OpenGL_WaitPresent);
frame = mailbox->GetRenderFrame();
// Clean up sync objects before drawing
// INTEL driver workaround. We can't delete the previous render sync object until we are
// sure that the presentation is done
if (frame->present_fence) {
glClientWaitSync(frame->present_fence, 0, GL_TIMEOUT_IGNORED);
} }
if (Core::System::GetInstance().VideoDumper().IsDumping()) { // delete the draw fence if the frame wasn't presented
if (prepare_video_dumping.exchange(false)) { if (frame->render_fence) {
InitVideoDumpingGLObjects(); glDeleteSync(frame->render_fence);
frame->render_fence = 0;
} }
const auto& layout = Core::System::GetInstance().VideoDumper().GetLayout(); // wait for the presentation to be done
glBindFramebuffer(GL_READ_FRAMEBUFFER, frame_dumping_framebuffer.handle); if (frame->present_fence) {
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, frame_dumping_framebuffer.handle); glWaitSync(frame->present_fence, 0, GL_TIMEOUT_IGNORED);
DrawScreens(layout); glDeleteSync(frame->present_fence);
frame->present_fence = 0;
}
}
glBindBuffer(GL_PIXEL_PACK_BUFFER, frame_dumping_pbos[current_pbo].handle); {
glReadPixels(0, 0, layout.width, layout.height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 0); MICROPROFILE_SCOPE(OpenGL_RenderFrame);
glBindBuffer(GL_PIXEL_PACK_BUFFER, frame_dumping_pbos[next_pbo].handle); // Recreate the frame if the size of the window has changed
if (layout.width != frame->width || layout.height != frame->height) {
LOG_DEBUG(Render_OpenGL, "Reloading render frame");
mailbox->ReloadRenderFrame(frame, layout.width, layout.height);
}
GLubyte* pixels = static_cast<GLubyte*>(glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY)); GLuint render_texture = frame->color.handle;
VideoDumper::VideoFrame frame_data{layout.width, layout.height, pixels}; state.draw.draw_framebuffer = frame->render.handle;
Core::System::GetInstance().VideoDumper().AddVideoFrame(frame_data); state.Apply();
DrawScreens(layout, flipped);
glUnmapBuffer(GL_PIXEL_PACK_BUFFER); // Create a fence for the frontend to wait on and swap this frame to OffTex
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); frame->render_fence = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
current_pbo = (current_pbo + 1) % 2; glFlush();
next_pbo = (current_pbo + 1) % 2; mailbox->ReleaseRenderFrame(frame);
} }
} }
@ -886,7 +922,7 @@ void RendererOpenGL::DrawSingleScreenStereo(const ScreenInfo& screen_info_l,
/** /**
* Draws the emulated screens to the emulator window. * Draws the emulated screens to the emulator window.
*/ */
void RendererOpenGL::DrawScreens(const Layout::FramebufferLayout& layout) { void RendererOpenGL::DrawScreens(const Layout::FramebufferLayout& layout, bool flipped) {
if (VideoCore::g_renderer_bg_color_update_requested.exchange(false)) { if (VideoCore::g_renderer_bg_color_update_requested.exchange(false)) {
// Update background color before drawing // Update background color before drawing
glClearColor(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue, glClearColor(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue,
@ -913,7 +949,7 @@ void RendererOpenGL::DrawScreens(const Layout::FramebufferLayout& layout) {
// Set projection matrix // Set projection matrix
std::array<GLfloat, 3 * 2> ortho_matrix = std::array<GLfloat, 3 * 2> ortho_matrix =
MakeOrthographicMatrix((float)layout.width, (float)layout.height); MakeOrthographicMatrix((float)layout.width, (float)layout.height, flipped);
glUniformMatrix3x2fv(uniform_modelview_matrix, 1, GL_FALSE, ortho_matrix.data()); glUniformMatrix3x2fv(uniform_modelview_matrix, 1, GL_FALSE, ortho_matrix.data());
// Bind texture in Texture Unit 0 // Bind texture in Texture Unit 0
@ -1052,41 +1088,11 @@ void RendererOpenGL::TryPresent(int timeout_ms) {
void RendererOpenGL::UpdateFramerate() {} void RendererOpenGL::UpdateFramerate() {}
void RendererOpenGL::PrepareVideoDumping() { void RendererOpenGL::PrepareVideoDumping() {
prepare_video_dumping = true; frame_dumper.StartDumping();
} }
void RendererOpenGL::CleanupVideoDumping() { void RendererOpenGL::CleanupVideoDumping() {
cleanup_video_dumping = true; frame_dumper.StopDumping();
}
void RendererOpenGL::InitVideoDumpingGLObjects() {
const auto& layout = Core::System::GetInstance().VideoDumper().GetLayout();
frame_dumping_framebuffer.Create();
glGenRenderbuffers(1, &frame_dumping_renderbuffer);
glBindRenderbuffer(GL_RENDERBUFFER, frame_dumping_renderbuffer);
glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, layout.width, layout.height);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, frame_dumping_framebuffer.handle);
glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER,
frame_dumping_renderbuffer);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
for (auto& buffer : frame_dumping_pbos) {
buffer.Create();
glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer.handle);
glBufferData(GL_PIXEL_PACK_BUFFER, layout.width * layout.height * 4, nullptr,
GL_STREAM_READ);
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
}
}
void RendererOpenGL::ReleaseVideoDumpingGLObjects() {
frame_dumping_framebuffer.Release();
glDeleteRenderbuffers(1, &frame_dumping_renderbuffer);
for (auto& buffer : frame_dumping_pbos) {
buffer.Release();
}
} }
static const char* GetSource(GLenum source) { static const char* GetSource(GLenum source) {
@ -1179,14 +1185,10 @@ VideoCore::ResultStatus RendererOpenGL::Init() {
RefreshRasterizerSetting(); RefreshRasterizerSetting();
TextureFilterManager::GetInstance().Reset();
return VideoCore::ResultStatus::Success; return VideoCore::ResultStatus::Success;
} }
/// Shutdown the renderer /// Shutdown the renderer
void RendererOpenGL::ShutDown() { void RendererOpenGL::ShutDown() {}
TextureFilterManager::GetInstance().Destroy();
}
} // namespace OpenGL } // namespace OpenGL

View File

@ -10,6 +10,7 @@
#include "common/math_util.h" #include "common/math_util.h"
#include "core/hw/gpu.h" #include "core/hw/gpu.h"
#include "video_core/renderer_base.h" #include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/frame_dumper_opengl.h"
#include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/gl_state.h"
@ -17,6 +18,20 @@ namespace Layout {
struct FramebufferLayout; struct FramebufferLayout;
} }
namespace Frontend {
struct Frame {
u32 width{}; /// Width of the frame (to detect resize)
u32 height{}; /// Height of the frame
bool color_reloaded = false; /// Texture attachment was recreated (ie: resized)
OpenGL::OGLRenderbuffer color{}; /// Buffer shared between the render/present FBO
OpenGL::OGLFramebuffer render{}; /// FBO created on the render thread
OpenGL::OGLFramebuffer present{}; /// FBO created on the present thread
GLsync render_fence{}; /// Fence created on the render thread
GLsync present_fence{}; /// Fence created on the presentation thread
};
} // namespace Frontend
namespace OpenGL { namespace OpenGL {
/// Structure used for storing information about the textures for each 3DS screen /// Structure used for storing information about the textures for each 3DS screen
@ -72,10 +87,11 @@ private:
void ReloadShader(); void ReloadShader();
void PrepareRendertarget(); void PrepareRendertarget();
void RenderScreenshot(); void RenderScreenshot();
void RenderVideoDumping(); void RenderToMailbox(const Layout::FramebufferLayout& layout,
std::unique_ptr<Frontend::TextureMailbox>& mailbox, bool flipped);
void ConfigureFramebufferTexture(TextureInfo& texture, void ConfigureFramebufferTexture(TextureInfo& texture,
const GPU::Regs::FramebufferConfig& framebuffer); const GPU::Regs::FramebufferConfig& framebuffer);
void DrawScreens(const Layout::FramebufferLayout& layout); void DrawScreens(const Layout::FramebufferLayout& layout, bool flipped);
void DrawSingleScreenRotated(const ScreenInfo& screen_info, float x, float y, float w, float h); void DrawSingleScreenRotated(const ScreenInfo& screen_info, float x, float y, float w, float h);
void DrawSingleScreen(const ScreenInfo& screen_info, float x, float y, float w, float h); void DrawSingleScreen(const ScreenInfo& screen_info, float x, float y, float w, float h);
void DrawSingleScreenStereoRotated(const ScreenInfo& screen_info_l, void DrawSingleScreenStereoRotated(const ScreenInfo& screen_info_l,
@ -91,9 +107,6 @@ private:
// Fills active OpenGL texture with the given RGB color. // Fills active OpenGL texture with the given RGB color.
void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, const TextureInfo& texture); void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, const TextureInfo& texture);
void InitVideoDumpingGLObjects();
void ReleaseVideoDumpingGLObjects();
OpenGLState state; OpenGLState state;
// OpenGL object IDs // OpenGL object IDs
@ -120,19 +133,7 @@ private:
GLuint attrib_position; GLuint attrib_position;
GLuint attrib_tex_coord; GLuint attrib_tex_coord;
// Frame dumping FrameDumperOpenGL frame_dumper;
OGLFramebuffer frame_dumping_framebuffer;
GLuint frame_dumping_renderbuffer;
// Whether prepare/cleanup video dumping has been requested.
// They will be executed on next frame.
std::atomic_bool prepare_video_dumping = false;
std::atomic_bool cleanup_video_dumping = false;
// PBOs used to dump frames faster
std::array<OGLBuffer, 2> frame_dumping_pbos;
GLuint current_pbo = 1;
GLuint next_pbo = 0;
}; };
} // namespace OpenGL } // namespace OpenGL

View File

@ -42,18 +42,17 @@
namespace OpenGL { namespace OpenGL {
Anime4kUltrafast::Anime4kUltrafast(u16 scale_factor) : TextureFilterInterface(scale_factor) { Anime4kUltrafast::Anime4kUltrafast(u16 scale_factor) : TextureFilterBase(scale_factor) {
const OpenGLState cur_state = OpenGLState::GetCurState(); const OpenGLState cur_state = OpenGLState::GetCurState();
const auto setup_temp_tex = [this, scale_factor](TempTex& texture, GLint internal_format, const auto setup_temp_tex = [this](TempTex& texture, GLint internal_format, GLint format) {
GLint format) {
texture.fbo.Create(); texture.fbo.Create();
texture.tex.Create(); texture.tex.Create();
state.draw.draw_framebuffer = texture.fbo.handle; state.draw.draw_framebuffer = texture.fbo.handle;
state.Apply(); state.Apply();
glActiveTexture(GL_TEXTURE0); glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_RECTANGLE, texture.tex.handle); glBindTexture(GL_TEXTURE_RECTANGLE, texture.tex.handle);
glTexImage2D(GL_TEXTURE_RECTANGLE, 0, internal_format, 1024 * scale_factor, glTexImage2D(GL_TEXTURE_RECTANGLE, 0, internal_format, 1024 * internal_scale_factor,
1024 * scale_factor, 0, format, GL_HALF_FLOAT, nullptr); 1024 * internal_scale_factor, 0, format, GL_HALF_FLOAT, nullptr);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_RECTANGLE, glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_RECTANGLE,
texture.tex.handle, 0); texture.tex.handle, 0);
}; };
@ -61,7 +60,6 @@ Anime4kUltrafast::Anime4kUltrafast(u16 scale_factor) : TextureFilterInterface(sc
setup_temp_tex(XY, GL_RG16F, GL_RG); setup_temp_tex(XY, GL_RG16F, GL_RG);
vao.Create(); vao.Create();
out_fbo.Create();
for (std::size_t idx = 0; idx < samplers.size(); ++idx) { for (std::size_t idx = 0; idx < samplers.size(); ++idx) {
samplers[idx].Create(); samplers[idx].Create();
@ -86,30 +84,26 @@ Anime4kUltrafast::Anime4kUltrafast(u16 scale_factor) : TextureFilterInterface(sc
state.draw.shader_program = refine_program.handle; state.draw.shader_program = refine_program.handle;
state.Apply(); state.Apply();
glUniform1i(glGetUniformLocation(refine_program.handle, "LUMAD"), 1); glUniform1i(glGetUniformLocation(refine_program.handle, "LUMAD"), 1);
glUniform1f(glGetUniformLocation(refine_program.handle, "final_scale"),
static_cast<GLfloat>(internal_scale_factor) / scale_factor);
cur_state.Apply(); cur_state.Apply();
} }
void Anime4kUltrafast::scale(CachedSurface& surface, const Common::Rectangle<u32>& rect, void Anime4kUltrafast::Filter(GLuint src_tex, const Common::Rectangle<u32>& src_rect,
std::size_t buffer_offset) { GLuint dst_tex, const Common::Rectangle<u32>& dst_rect,
GLuint read_fb_handle, GLuint draw_fb_handle) {
const OpenGLState cur_state = OpenGLState::GetCurState(); const OpenGLState cur_state = OpenGLState::GetCurState();
OGLTexture src_tex; state.viewport = {static_cast<GLint>(src_rect.left * internal_scale_factor),
src_tex.Create(); static_cast<GLint>(src_rect.bottom * internal_scale_factor),
static_cast<GLsizei>(src_rect.GetWidth() * internal_scale_factor),
state.viewport = RectToViewport(rect); static_cast<GLsizei>(src_rect.GetHeight() * internal_scale_factor)};
state.texture_units[0].texture_2d = src_tex;
state.texture_units[0].texture_2d = src_tex.handle;
state.draw.draw_framebuffer = XY.fbo.handle; state.draw.draw_framebuffer = XY.fbo.handle;
state.draw.shader_program = gradient_x_program.handle; state.draw.shader_program = gradient_x_program.handle;
state.Apply(); state.Apply();
const FormatTuple tuple = GetFormatTuple(surface.pixel_format);
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(surface.stride));
glActiveTexture(GL_TEXTURE0);
glTexImage2D(GL_TEXTURE_2D, 0, tuple.internal_format, rect.GetWidth(), rect.GetHeight(), 0,
tuple.format, tuple.type, &surface.gl_buffer[buffer_offset]);
glActiveTexture(GL_TEXTURE1); glActiveTexture(GL_TEXTURE1);
glBindTexture(GL_TEXTURE_RECTANGLE, LUMAD.tex.handle); glBindTexture(GL_TEXTURE_RECTANGLE, LUMAD.tex.handle);
glActiveTexture(GL_TEXTURE2); glActiveTexture(GL_TEXTURE2);
@ -124,14 +118,17 @@ void Anime4kUltrafast::scale(CachedSurface& surface, const Common::Rectangle<u32
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
// refine pass // refine pass
state.draw.draw_framebuffer = out_fbo.handle; state.viewport = {static_cast<GLint>(dst_rect.left), static_cast<GLint>(dst_rect.bottom),
static_cast<GLsizei>(dst_rect.GetWidth()),
static_cast<GLsizei>(dst_rect.GetHeight())};
state.draw.draw_framebuffer = draw_fb_handle;
state.draw.shader_program = refine_program.handle; state.draw.shader_program = refine_program.handle;
state.Apply(); state.Apply();
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
cur_state.texture_units[0].texture_2d, 0); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, dst_tex, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
cur_state.Apply(); cur_state.Apply();
} }

View File

@ -6,29 +6,25 @@
#include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/texture_filters/texture_filter_interface.h" #include "video_core/renderer_opengl/texture_filters/texture_filter_base.h"
namespace OpenGL { namespace OpenGL {
class Anime4kUltrafast : public TextureFilterInterface { class Anime4kUltrafast : public TextureFilterBase {
public: public:
static TextureFilterInfo GetInfo() { static constexpr std::string_view NAME = "Anime4K Ultrafast";
TextureFilterInfo info;
info.name = "Anime4K Ultrafast";
info.clamp_scale = {2, 2};
info.constructor = std::make_unique<Anime4kUltrafast, u16>;
return info;
}
Anime4kUltrafast(u16 scale_factor); explicit Anime4kUltrafast(u16 scale_factor);
void scale(CachedSurface& surface, const Common::Rectangle<u32>& rect, void Filter(GLuint src_tex, const Common::Rectangle<u32>& src_rect, GLuint dst_tex,
std::size_t buffer_offset) override; const Common::Rectangle<u32>& dst_rect, GLuint read_fb_handle,
GLuint draw_fb_handle) override;
private: private:
static constexpr u8 internal_scale_factor = 2;
OpenGLState state{}; OpenGLState state{};
OGLVertexArray vao; OGLVertexArray vao;
OGLFramebuffer out_fbo;
struct TempTex { struct TempTex {
OGLTexture tex; OGLTexture tex;

View File

@ -8,6 +8,8 @@ uniform sampler2D HOOKED;
uniform sampler2DRect LUMAD; uniform sampler2DRect LUMAD;
uniform sampler2DRect LUMAG; uniform sampler2DRect LUMAG;
uniform float final_scale;
const float LINE_DETECT_THRESHOLD = 0.4; const float LINE_DETECT_THRESHOLD = 0.4;
const float STRENGTH = 0.6; const float STRENGTH = 0.6;
@ -24,7 +26,7 @@ vec4 getAverage(vec4 cc, vec4 a, vec4 b, vec4 c) {
#define GetRGBAL(offset) \ #define GetRGBAL(offset) \
RGBAL(textureOffset(HOOKED, tex_coord, offset), \ RGBAL(textureOffset(HOOKED, tex_coord, offset), \
texture(LUMAD, clamp(gl_FragCoord.xy + offset, vec2(0.0), input_max)).x) texture(LUMAD, clamp((gl_FragCoord.xy + offset) * final_scale, vec2(0.0), input_max)).x)
float min3v(float a, float b, float c) { float min3v(float a, float b, float c) {
return min(min(a, b), c); return min(min(a, b), c);

View File

@ -10,45 +10,36 @@
namespace OpenGL { namespace OpenGL {
Bicubic::Bicubic(u16 scale_factor) : TextureFilterInterface(scale_factor) { Bicubic::Bicubic(u16 scale_factor) : TextureFilterBase(scale_factor) {
program.Create(tex_coord_vert.data(), bicubic_frag.data()); program.Create(tex_coord_vert.data(), bicubic_frag.data());
vao.Create(); vao.Create();
draw_fbo.Create();
src_sampler.Create(); src_sampler.Create();
state.draw.shader_program = program.handle; state.draw.shader_program = program.handle;
state.draw.vertex_array = vao.handle; state.draw.vertex_array = vao.handle;
state.draw.shader_program = program.handle; state.draw.shader_program = program.handle;
state.draw.draw_framebuffer = draw_fbo.handle;
state.texture_units[0].sampler = src_sampler.handle; state.texture_units[0].sampler = src_sampler.handle;
glSamplerParameteri(src_sampler.handle, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glSamplerParameteri(src_sampler.handle, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glSamplerParameteri(src_sampler.handle, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glSamplerParameteri(src_sampler.handle, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glSamplerParameteri(src_sampler.handle, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glSamplerParameteri(src_sampler.handle, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glSamplerParameteri(src_sampler.handle, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glSamplerParameteri(src_sampler.handle, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
} } // namespace OpenGL
void Bicubic::scale(CachedSurface& surface, const Common::Rectangle<u32>& rect, void Bicubic::Filter(GLuint src_tex, const Common::Rectangle<u32>& src_rect, GLuint dst_tex,
std::size_t buffer_offset) { const Common::Rectangle<u32>& dst_rect, GLuint read_fb_handle,
GLuint draw_fb_handle) {
const OpenGLState cur_state = OpenGLState::GetCurState(); const OpenGLState cur_state = OpenGLState::GetCurState();
state.texture_units[0].texture_2d = src_tex;
OGLTexture src_tex; state.draw.draw_framebuffer = draw_fb_handle;
src_tex.Create(); state.viewport = {static_cast<GLint>(dst_rect.left), static_cast<GLint>(dst_rect.bottom),
state.texture_units[0].texture_2d = src_tex.handle; static_cast<GLsizei>(dst_rect.GetWidth()),
static_cast<GLsizei>(dst_rect.GetHeight())};
state.viewport = RectToViewport(rect);
state.Apply(); state.Apply();
const FormatTuple tuple = GetFormatTuple(surface.pixel_format); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, dst_tex, 0);
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(surface.stride)); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
glActiveTexture(GL_TEXTURE0);
glTexImage2D(GL_TEXTURE_2D, 0, tuple.internal_format, rect.GetWidth(), rect.GetHeight(), 0,
tuple.format, tuple.type, &surface.gl_buffer[buffer_offset]);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
cur_state.texture_units[0].texture_2d, 0);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
cur_state.Apply(); cur_state.Apply();
} }

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@ -6,27 +6,24 @@
#include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/texture_filters/texture_filter_interface.h" #include "video_core/renderer_opengl/texture_filters/texture_filter_base.h"
namespace OpenGL { namespace OpenGL {
class Bicubic : public TextureFilterInterface {
public:
static TextureFilterInfo GetInfo() {
TextureFilterInfo info;
info.name = "Bicubic";
info.constructor = std::make_unique<Bicubic, u16>;
return info;
}
Bicubic(u16 scale_factor); class Bicubic : public TextureFilterBase {
void scale(CachedSurface& surface, const Common::Rectangle<u32>& rect, public:
std::size_t buffer_offset) override; static constexpr std::string_view NAME = "Bicubic";
explicit Bicubic(u16 scale_factor);
void Filter(GLuint src_tex, const Common::Rectangle<u32>& src_rect, GLuint dst_tex,
const Common::Rectangle<u32>& dst_rect, GLuint read_fb_handle,
GLuint draw_fb_handle) override;
private: private:
OpenGLState state{}; OpenGLState state{};
OGLProgram program{}; OGLProgram program{};
OGLVertexArray vao{}; OGLVertexArray vao{};
OGLFramebuffer draw_fbo{};
OGLSampler src_sampler{}; OGLSampler src_sampler{};
}; };
} // namespace OpenGL } // namespace OpenGL

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@ -0,0 +1,26 @@
// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "common/math_util.h"
#include "video_core/renderer_opengl/gl_surface_params.h"
namespace OpenGL {
class TextureFilterBase {
friend class TextureFilterer;
virtual void Filter(GLuint src_tex, const Common::Rectangle<u32>& src_rect, GLuint dst_tex,
const Common::Rectangle<u32>& dst_rect, GLuint read_fb_handle,
GLuint draw_fb_handle) = 0;
public:
explicit TextureFilterBase(u16 scale_factor) : scale_factor{scale_factor} {};
virtual ~TextureFilterBase() = default;
const u16 scale_factor{};
};
} // namespace OpenGL

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@ -1,38 +0,0 @@
// Copyright 2019 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <functional>
#include <string_view>
#include "common/common_types.h"
#include "common/math_util.h"
namespace OpenGL {
struct CachedSurface;
struct Viewport;
class TextureFilterInterface {
public:
const u16 scale_factor{};
TextureFilterInterface(u16 scale_factor) : scale_factor{scale_factor} {}
virtual void scale(CachedSurface& surface, const Common::Rectangle<u32>& rect,
std::size_t buffer_offset) = 0;
virtual ~TextureFilterInterface() = default;
protected:
Viewport RectToViewport(const Common::Rectangle<u32>& rect);
};
// every texture filter should have a static GetInfo function
struct TextureFilterInfo {
std::string_view name;
struct {
u16 min, max;
} clamp_scale{1, 10};
std::function<std::unique_ptr<TextureFilterInterface>(u16 scale_factor)> constructor;
};
} // namespace OpenGL

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@ -1,89 +0,0 @@
// Copyright 2019 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/texture_filters/anime4k/anime4k_ultrafast.h"
#include "video_core/renderer_opengl/texture_filters/bicubic/bicubic.h"
#include "video_core/renderer_opengl/texture_filters/texture_filter_manager.h"
#include "video_core/renderer_opengl/texture_filters/xbrz/xbrz_freescale.h"
namespace OpenGL {
Viewport TextureFilterInterface::RectToViewport(const Common::Rectangle<u32>& rect) {
return {
static_cast<GLint>(rect.left) * scale_factor,
static_cast<GLint>(rect.top) * scale_factor,
static_cast<GLsizei>(rect.GetWidth()) * scale_factor,
static_cast<GLsizei>(rect.GetHeight()) * scale_factor,
};
}
namespace {
template <typename T>
std::pair<std::string_view, TextureFilterInfo> FilterMapPair() {
return {T::GetInfo().name, T::GetInfo()};
};
struct NoFilter {
static TextureFilterInfo GetInfo() {
TextureFilterInfo info;
info.name = TextureFilterManager::NONE;
info.clamp_scale = {1, 1};
info.constructor = [](u16) { return nullptr; };
return info;
}
};
} // namespace
const std::map<std::string_view, TextureFilterInfo, TextureFilterManager::FilterNameComp>&
TextureFilterManager::TextureFilterMap() {
static const std::map<std::string_view, TextureFilterInfo, FilterNameComp> filter_map{
FilterMapPair<NoFilter>(),
FilterMapPair<Anime4kUltrafast>(),
FilterMapPair<Bicubic>(),
FilterMapPair<XbrzFreescale>(),
};
return filter_map;
}
void TextureFilterManager::SetTextureFilter(std::string filter_name, u16 new_scale_factor) {
if (name == filter_name && scale_factor == new_scale_factor)
return;
std::lock_guard<std::mutex> lock{mutex};
name = std::move(filter_name);
scale_factor = new_scale_factor;
updated = true;
}
TextureFilterInterface* TextureFilterManager::GetTextureFilter() const {
return filter.get();
}
bool TextureFilterManager::IsUpdated() const {
return updated;
}
void TextureFilterManager::Reset() {
std::lock_guard<std::mutex> lock{mutex};
updated = false;
auto iter = TextureFilterMap().find(name);
if (iter == TextureFilterMap().end()) {
LOG_ERROR(Render_OpenGL, "Invalid texture filter: {}", name);
filter = nullptr;
return;
}
const auto& filter_info = iter->second;
u16 clamped_scale =
std::clamp(scale_factor, filter_info.clamp_scale.min, filter_info.clamp_scale.max);
if (clamped_scale != scale_factor)
LOG_ERROR(Render_OpenGL, "Invalid scale factor {} for texture filter {}, clamped to {}",
scale_factor, filter_info.name, clamped_scale);
filter = filter_info.constructor(clamped_scale);
}
} // namespace OpenGL

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@ -1,55 +0,0 @@
// Copyright 2019 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <atomic>
#include <map>
#include <memory>
#include <mutex>
#include <string_view>
#include <tuple>
#include "video_core/renderer_opengl/texture_filters/texture_filter_interface.h"
namespace OpenGL {
class TextureFilterManager {
public:
static constexpr std::string_view NONE = "none";
struct FilterNameComp {
bool operator()(const std::string_view a, const std::string_view b) const {
bool na = a == NONE;
bool nb = b == NONE;
if (na | nb)
return na & !nb;
return a < b;
}
};
// function ensures map is initialized before use
static const std::map<std::string_view, TextureFilterInfo, FilterNameComp>& TextureFilterMap();
static TextureFilterManager& GetInstance() {
static TextureFilterManager singleton;
return singleton;
}
void Destroy() {
filter.reset();
}
void SetTextureFilter(std::string filter_name, u16 new_scale_factor);
TextureFilterInterface* GetTextureFilter() const;
// returns true if filter has been changed and a cache reset is needed
bool IsUpdated() const;
void Reset();
private:
std::atomic<bool> updated{false};
std::mutex mutex;
std::string name{"none"};
u16 scale_factor{1};
std::unique_ptr<TextureFilterInterface> filter;
};
} // namespace OpenGL

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@ -0,0 +1,86 @@
/// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <functional>
#include <unordered_map>
#include "common/logging/log.h"
#include "video_core/renderer_opengl/texture_filters/anime4k/anime4k_ultrafast.h"
#include "video_core/renderer_opengl/texture_filters/bicubic/bicubic.h"
#include "video_core/renderer_opengl/texture_filters/texture_filter_base.h"
#include "video_core/renderer_opengl/texture_filters/texture_filterer.h"
#include "video_core/renderer_opengl/texture_filters/xbrz/xbrz_freescale.h"
namespace OpenGL {
namespace {
using TextureFilterContructor = std::function<std::unique_ptr<TextureFilterBase>(u16)>;
template <typename T>
std::pair<std::string_view, TextureFilterContructor> FilterMapPair() {
return {T::NAME, std::make_unique<T, u16>};
};
static const std::unordered_map<std::string_view, TextureFilterContructor> filter_map{
{TextureFilterer::NONE, [](u16) { return nullptr; }},
FilterMapPair<Anime4kUltrafast>(),
FilterMapPair<Bicubic>(),
FilterMapPair<XbrzFreescale>(),
};
} // namespace
TextureFilterer::TextureFilterer(std::string_view filter_name, u16 scale_factor) {
Reset(filter_name, scale_factor);
}
bool TextureFilterer::Reset(std::string_view new_filter_name, u16 new_scale_factor) {
if (filter_name == new_filter_name && (IsNull() || filter->scale_factor == new_scale_factor))
return false;
auto iter = filter_map.find(new_filter_name);
if (iter == filter_map.end()) {
LOG_ERROR(Render_OpenGL, "Invalid texture filter: {}", new_filter_name);
filter = nullptr;
return true;
}
filter_name = iter->first;
filter = iter->second(new_scale_factor);
return true;
}
bool TextureFilterer::IsNull() const {
return !filter;
}
bool TextureFilterer::Filter(GLuint src_tex, const Common::Rectangle<u32>& src_rect, GLuint dst_tex,
const Common::Rectangle<u32>& dst_rect,
SurfaceParams::SurfaceType type, GLuint read_fb_handle,
GLuint draw_fb_handle) {
// depth / stencil texture filtering is not supported for now
if (IsNull() ||
(type != SurfaceParams::SurfaceType::Color && type != SurfaceParams::SurfaceType::Texture))
return false;
filter->Filter(src_tex, src_rect, dst_tex, dst_rect, read_fb_handle, draw_fb_handle);
return true;
}
std::vector<std::string_view> TextureFilterer::GetFilterNames() {
std::vector<std::string_view> ret;
std::transform(filter_map.begin(), filter_map.end(), std::back_inserter(ret),
[](auto pair) { return pair.first; });
std::sort(ret.begin(), ret.end(), [](std::string_view lhs, std::string_view rhs) {
// sort lexicographically with none at the top
bool lhs_is_none{lhs == NONE};
bool rhs_is_none{rhs == NONE};
if (lhs_is_none || rhs_is_none)
return lhs_is_none && !rhs_is_none;
return lhs < rhs;
});
return ret;
}
} // namespace OpenGL

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@ -0,0 +1,39 @@
// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string_view>
#include <vector>
#include <glad/glad.h>
#include "common/common_types.h"
#include "common/math_util.h"
#include "video_core/renderer_opengl/gl_surface_params.h"
#include "video_core/renderer_opengl/texture_filters/texture_filter_base.h"
namespace OpenGL {
class TextureFilterer {
public:
static constexpr std::string_view NONE = "none";
explicit TextureFilterer(std::string_view filter_name, u16 scale_factor);
// returns true if the filter actually changed
bool Reset(std::string_view new_filter_name, u16 new_scale_factor);
// returns true if there is no active filter
bool IsNull() const;
// returns true if the texture was able to be filtered
bool Filter(GLuint src_tex, const Common::Rectangle<u32>& src_rect, GLuint dst_tex,
const Common::Rectangle<u32>& dst_rect, SurfaceParams::SurfaceType type,
GLuint read_fb_handle, GLuint draw_fb_handle);
static std::vector<std::string_view> GetFilterNames();
private:
std::string_view filter_name = NONE;
std::unique_ptr<TextureFilterBase> filter;
};
} // namespace OpenGL

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@ -48,12 +48,11 @@
namespace OpenGL { namespace OpenGL {
XbrzFreescale::XbrzFreescale(u16 scale_factor) : TextureFilterInterface(scale_factor) { XbrzFreescale::XbrzFreescale(u16 scale_factor) : TextureFilterBase(scale_factor) {
const OpenGLState cur_state = OpenGLState::GetCurState(); const OpenGLState cur_state = OpenGLState::GetCurState();
program.Create(xbrz_freescale_vert.data(), xbrz_freescale_frag.data()); program.Create(xbrz_freescale_vert.data(), xbrz_freescale_frag.data());
vao.Create(); vao.Create();
draw_fbo.Create();
src_sampler.Create(); src_sampler.Create();
state.draw.shader_program = program.handle; state.draw.shader_program = program.handle;
@ -68,31 +67,24 @@ XbrzFreescale::XbrzFreescale(u16 scale_factor) : TextureFilterInterface(scale_fa
cur_state.Apply(); cur_state.Apply();
state.draw.vertex_array = vao.handle; state.draw.vertex_array = vao.handle;
state.draw.shader_program = program.handle; state.draw.shader_program = program.handle;
state.draw.draw_framebuffer = draw_fbo.handle;
state.texture_units[0].sampler = src_sampler.handle; state.texture_units[0].sampler = src_sampler.handle;
} }
void XbrzFreescale::scale(CachedSurface& surface, const Common::Rectangle<u32>& rect, void XbrzFreescale::Filter(GLuint src_tex, const Common::Rectangle<u32>& src_rect, GLuint dst_tex,
std::size_t buffer_offset) { const Common::Rectangle<u32>& dst_rect, GLuint read_fb_handle,
GLuint draw_fb_handle) {
const OpenGLState cur_state = OpenGLState::GetCurState(); const OpenGLState cur_state = OpenGLState::GetCurState();
OGLTexture src_tex; state.texture_units[0].texture_2d = src_tex;
src_tex.Create(); state.draw.draw_framebuffer = draw_fb_handle;
state.texture_units[0].texture_2d = src_tex.handle; state.viewport = {static_cast<GLint>(dst_rect.left), static_cast<GLint>(dst_rect.bottom),
static_cast<GLsizei>(dst_rect.GetWidth()),
state.viewport = RectToViewport(rect); static_cast<GLsizei>(dst_rect.GetHeight())};
state.Apply(); state.Apply();
const FormatTuple tuple = GetFormatTuple(surface.pixel_format); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, dst_tex, 0);
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(surface.stride)); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
glActiveTexture(GL_TEXTURE0);
glTexImage2D(GL_TEXTURE_2D, 0, tuple.internal_format, rect.GetWidth(), rect.GetHeight(), 0,
tuple.format, tuple.type, &surface.gl_buffer[buffer_offset]);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
cur_state.texture_units[0].texture_2d, 0);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
cur_state.Apply(); cur_state.Apply();
} }

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@ -6,28 +6,23 @@
#include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/texture_filters/texture_filter_interface.h" #include "video_core/renderer_opengl/texture_filters/texture_filter_base.h"
namespace OpenGL { namespace OpenGL {
class XbrzFreescale : public TextureFilterInterface { class XbrzFreescale : public TextureFilterBase {
public: public:
static TextureFilterInfo GetInfo() { static constexpr std::string_view NAME = "xBRZ freescale";
TextureFilterInfo info;
info.name = "xBRZ freescale";
info.constructor = std::make_unique<XbrzFreescale, u16>;
return info;
}
XbrzFreescale(u16 scale_factor); explicit XbrzFreescale(u16 scale_factor);
void scale(CachedSurface& surface, const Common::Rectangle<u32>& rect, void Filter(GLuint src_tex, const Common::Rectangle<u32>& src_rect, GLuint dst_tex,
std::size_t buffer_offset) override; const Common::Rectangle<u32>& dst_rect, GLuint read_fb_handle,
GLuint draw_fb_handle) override;
private: private:
OpenGLState state{}; OpenGLState state{};
OGLProgram program{}; OGLProgram program{};
OGLVertexArray vao{}; OGLVertexArray vao{};
OGLFramebuffer draw_fbo{};
OGLSampler src_sampler{}; OGLSampler src_sampler{};
}; };
} // namespace OpenGL } // namespace OpenGL

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@ -28,6 +28,7 @@ std::atomic<bool> g_use_disk_shader_cache;
std::atomic<bool> g_renderer_bg_color_update_requested; std::atomic<bool> g_renderer_bg_color_update_requested;
std::atomic<bool> g_renderer_sampler_update_requested; std::atomic<bool> g_renderer_sampler_update_requested;
std::atomic<bool> g_renderer_shader_update_requested; std::atomic<bool> g_renderer_shader_update_requested;
std::atomic<bool> g_texture_filter_update_requested;
// Screenshot // Screenshot
std::atomic<bool> g_renderer_screenshot_requested; std::atomic<bool> g_renderer_screenshot_requested;
void* g_screenshot_bits; void* g_screenshot_bits;

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@ -36,6 +36,7 @@ extern std::atomic<bool> g_use_disk_shader_cache;
extern std::atomic<bool> g_renderer_bg_color_update_requested; extern std::atomic<bool> g_renderer_bg_color_update_requested;
extern std::atomic<bool> g_renderer_sampler_update_requested; extern std::atomic<bool> g_renderer_sampler_update_requested;
extern std::atomic<bool> g_renderer_shader_update_requested; extern std::atomic<bool> g_renderer_shader_update_requested;
extern std::atomic<bool> g_texture_filter_update_requested;
// Screenshot // Screenshot
extern std::atomic<bool> g_renderer_screenshot_requested; extern std::atomic<bool> g_renderer_screenshot_requested;
extern void* g_screenshot_bits; extern void* g_screenshot_bits;