gl_format_reinterpreter: Don't release unconditionally (#6459)
This commit is contained in:
parent
1b944f3255
commit
9ba6a90193
|
@ -126,7 +126,9 @@ void ShaderD24S8toRGBA8::Reinterpret(Surface& source, Common::Rectangle<u32> src
|
|||
glUniform2i(src_offset_loc, src_rect.left, src_rect.bottom);
|
||||
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
|
||||
temp_tex.Release();
|
||||
if (use_texture_view) {
|
||||
temp_tex.Release();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace OpenGL
|
||||
|
|
Reference in New Issue