Set fpscr for new threads
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18b517e236
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af37dd0d52
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@ -6,6 +6,7 @@
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#include "common/common_types.h"
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#include "core/arm/skyeye_common/arm_regformat.h"
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#include "core/arm/skyeye_common/vfp/asm_vfp.h"
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namespace Core {
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struct ThreadContext;
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@ -526,6 +526,8 @@ SharedPtr<Thread> SetupMainThread(u32 entry_point, s32 priority) {
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SharedPtr<Thread> thread = thread_res.MoveFrom();
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thread->context.fpscr = FPSCR_DEFAULT_NAN | FPSCR_FLUSH_TO_ZERO | FPSCR_ROUND_TOZERO | FPSCR_IXC; // 0x03C00010
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// Run new "main" thread
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SwitchContext(thread.get());
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@ -502,6 +502,9 @@ static ResultCode CreateThread(Handle* out_handle, s32 priority, u32 entry_point
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CASCADE_RESULT(SharedPtr<Thread> thread, Kernel::Thread::Create(
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name, entry_point, priority, arg, processor_id, stack_top));
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thread->context.fpscr = FPSCR_DEFAULT_NAN | FPSCR_FLUSH_TO_ZERO | FPSCR_ROUND_TOZERO; // 0x03C00000
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CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(thread)));
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LOG_TRACE(Kernel_SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
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