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citra_qt: Add 'Dump RomFS' menu action

A progress dialog will be displayed. However no progress is reported and the user also cannot cancel it.
This commit is contained in:
zhupengfei 2020-02-09 21:01:56 +08:00
parent 13e2d534e9
commit b87bc5d351
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GPG Key ID: DD129E108BD09378
4 changed files with 47 additions and 0 deletions

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@ -469,6 +469,7 @@ void GameList::AddGamePopup(QMenu& context_menu, const QString& path, u64 progra
QAction* open_texture_load_location = QAction* open_texture_load_location =
context_menu.addAction(tr("Open Custom Texture Location")); context_menu.addAction(tr("Open Custom Texture Location"));
QAction* open_mods_location = context_menu.addAction(tr("Open Mods Location")); QAction* open_mods_location = context_menu.addAction(tr("Open Mods Location"));
QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS"));
QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry")); QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
const bool is_application = const bool is_application =
@ -499,6 +500,7 @@ void GameList::AddGamePopup(QMenu& context_menu, const QString& path, u64 progra
open_texture_dump_location->setVisible(is_application); open_texture_dump_location->setVisible(is_application);
open_texture_load_location->setVisible(is_application); open_texture_load_location->setVisible(is_application);
open_mods_location->setVisible(is_application); open_mods_location->setVisible(is_application);
dump_romfs->setVisible(is_application);
navigate_to_gamedb_entry->setVisible(it != compatibility_list.end()); navigate_to_gamedb_entry->setVisible(it != compatibility_list.end());
@ -535,6 +537,8 @@ void GameList::AddGamePopup(QMenu& context_menu, const QString& path, u64 progra
emit OpenFolderRequested(program_id, GameListOpenTarget::MODS); emit OpenFolderRequested(program_id, GameListOpenTarget::MODS);
} }
}); });
connect(dump_romfs, &QAction::triggered,
[this, path, program_id] { emit DumpRomFSRequested(path, program_id); });
connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() { connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() {
emit NavigateToGamedbEntryRequested(program_id, compatibility_list); emit NavigateToGamedbEntryRequested(program_id, compatibility_list);
}); });

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@ -82,6 +82,7 @@ signals:
void OpenFolderRequested(u64 program_id, GameListOpenTarget target); void OpenFolderRequested(u64 program_id, GameListOpenTarget target);
void NavigateToGamedbEntryRequested(u64 program_id, void NavigateToGamedbEntryRequested(u64 program_id,
const CompatibilityList& compatibility_list); const CompatibilityList& compatibility_list);
void DumpRomFSRequested(QString game_path, u64 program_id);
void OpenDirectory(const QString& directory); void OpenDirectory(const QString& directory);
void AddDirectory(); void AddDirectory();
void ShowList(bool show); void ShowList(bool show);

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@ -568,6 +568,7 @@ void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder); connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder);
connect(game_list, &GameList::NavigateToGamedbEntryRequested, this, connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
&GMainWindow::OnGameListNavigateToGamedbEntry); &GMainWindow::OnGameListNavigateToGamedbEntry);
connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
connect(game_list, &GameList::AddDirectory, this, &GMainWindow::OnGameListAddDirectory); connect(game_list, &GameList::AddDirectory, this, &GMainWindow::OnGameListAddDirectory);
connect(game_list_placeholder, &GameListPlaceholder::AddDirectory, this, connect(game_list_placeholder, &GameListPlaceholder::AddDirectory, this,
&GMainWindow::OnGameListAddDirectory); &GMainWindow::OnGameListAddDirectory);
@ -1177,6 +1178,46 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
QDesktopServices::openUrl(QUrl("https://citra-emu.org/game/" + directory)); QDesktopServices::openUrl(QUrl("https://citra-emu.org/game/" + directory));
} }
void GMainWindow::OnGameListDumpRomFS(QString game_path, u64 program_id) {
auto* dialog = new QProgressDialog(tr("Dumping..."), tr("Cancel"), 0, 0, this);
dialog->setWindowModality(Qt::WindowModal);
dialog->setWindowFlags(dialog->windowFlags() &
~(Qt::WindowCloseButtonHint | Qt::WindowContextHelpButtonHint));
dialog->setCancelButton(nullptr);
dialog->setMinimumDuration(0);
dialog->setValue(0);
const auto base_path = fmt::format(
"{}romfs/{:016X}", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), program_id);
const auto update_path =
fmt::format("{}romfs/{:016X}", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir),
program_id | 0x0004000e00000000);
using FutureWatcher = QFutureWatcher<std::pair<Loader::ResultStatus, Loader::ResultStatus>>;
auto* future_watcher = new FutureWatcher(this);
connect(future_watcher, &FutureWatcher::finished,
[this, program_id, dialog, base_path, update_path, future_watcher] {
dialog->hide();
const auto& [base, update] = future_watcher->result();
if (base != Loader::ResultStatus::Success) {
QMessageBox::critical(
this, tr("Citra"),
tr("Could not dump base RomFS.\nRefer to the log for details."));
return;
}
QDesktopServices::openUrl(QUrl::fromLocalFile(QString::fromStdString(base_path)));
if (update == Loader::ResultStatus::Success) {
QDesktopServices::openUrl(
QUrl::fromLocalFile(QString::fromStdString(update_path)));
}
});
auto future = QtConcurrent::run([game_path, base_path, update_path] {
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(game_path.toStdString());
return std::make_pair(loader->DumpRomFS(base_path), loader->DumpUpdateRomFS(update_path));
});
future_watcher->setFuture(future);
}
void GMainWindow::OnGameListOpenDirectory(const QString& directory) { void GMainWindow::OnGameListOpenDirectory(const QString& directory) {
QString path; QString path;
if (directory == QStringLiteral("INSTALLED")) { if (directory == QStringLiteral("INSTALLED")) {

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@ -169,6 +169,7 @@ private slots:
void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target); void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target);
void OnGameListNavigateToGamedbEntry(u64 program_id, void OnGameListNavigateToGamedbEntry(u64 program_id,
const CompatibilityList& compatibility_list); const CompatibilityList& compatibility_list);
void OnGameListDumpRomFS(QString game_path, u64 program_id);
void OnGameListOpenDirectory(const QString& directory); void OnGameListOpenDirectory(const QString& directory);
void OnGameListAddDirectory(); void OnGameListAddDirectory();
void OnGameListShowList(bool show); void OnGameListShowList(bool show);