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gdbstub: Remove global variable from public interface

Currently, this is only ever queried, so adding a function to check if the
server is enabled is more sensible.

If directly modifying this externally is ever desirable, it should be done
by adding a function to the interface, rather than exposing implementation
details directly.
This commit is contained in:
Lioncash 2016-12-15 16:19:30 -05:00
parent 3e4cc6b3d2
commit ba20dd9b61
5 changed files with 23 additions and 16 deletions

View File

@ -953,7 +953,7 @@ unsigned InterpreterMainLoop(ARMul_State* cpu) {
#define GDB_BP_CHECK \ #define GDB_BP_CHECK \
cpu->Cpsr &= ~(1 << 5); \ cpu->Cpsr &= ~(1 << 5); \
cpu->Cpsr |= cpu->TFlag << 5; \ cpu->Cpsr |= cpu->TFlag << 5; \
if (GDBStub::g_server_enabled) { \ if (GDBStub::IsServerEnabled()) { \
if (GDBStub::IsMemoryBreak() || (breakpoint_data.type != GDBStub::BreakpointType::None && \ if (GDBStub::IsMemoryBreak() || (breakpoint_data.type != GDBStub::BreakpointType::None && \
PC == breakpoint_data.address)) { \ PC == breakpoint_data.address)) { \
GDBStub::Break(); \ GDBStub::Break(); \
@ -1649,7 +1649,7 @@ DISPATCH : {
} }
// Find breakpoint if one exists within the block // Find breakpoint if one exists within the block
if (GDBStub::g_server_enabled && GDBStub::IsConnected()) { if (GDBStub::IsConnected()) {
breakpoint_data = breakpoint_data =
GDBStub::GetNextBreakpointFromAddress(cpu->Reg[15], GDBStub::BreakpointType::Execute); GDBStub::GetNextBreakpointFromAddress(cpu->Reg[15], GDBStub::BreakpointType::Execute);
} }

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@ -182,7 +182,7 @@ void ARMul_State::ResetMPCoreCP15Registers() {
} }
static void CheckMemoryBreakpoint(u32 address, GDBStub::BreakpointType type) { static void CheckMemoryBreakpoint(u32 address, GDBStub::BreakpointType type) {
if (GDBStub::g_server_enabled && GDBStub::CheckBreakpoint(address, type)) { if (GDBStub::IsServerEnabled() && GDBStub::CheckBreakpoint(address, type)) {
LOG_DEBUG(Debug, "Found memory breakpoint @ %08x", address); LOG_DEBUG(Debug, "Found memory breakpoint @ %08x", address);
GDBStub::Break(true); GDBStub::Break(true);
} }

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@ -22,7 +22,7 @@ std::unique_ptr<ARM_Interface> g_sys_core; ///< ARM11 system (OS) core
/// Run the core CPU loop /// Run the core CPU loop
void RunLoop(int tight_loop) { void RunLoop(int tight_loop) {
if (GDBStub::g_server_enabled) { if (GDBStub::IsServerEnabled()) {
GDBStub::HandlePacket(); GDBStub::HandlePacket();
// If the loop is halted and we want to step, use a tiny (1) number of instructions to // If the loop is halted and we want to step, use a tiny (1) number of instructions to

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@ -5,6 +5,7 @@
// Originally written by Sven Peter <sven@fail0verflow.com> for anergistic. // Originally written by Sven Peter <sven@fail0verflow.com> for anergistic.
#include <algorithm> #include <algorithm>
#include <atomic>
#include <climits> #include <climits>
#include <csignal> #include <csignal>
#include <cstdarg> #include <cstdarg>
@ -130,7 +131,10 @@ static u16 gdbstub_port = 24689;
static bool halt_loop = true; static bool halt_loop = true;
static bool step_loop = false; static bool step_loop = false;
std::atomic<bool> g_server_enabled(false);
// If set to false, the server will never be started and no
// gdbstub-related functions will be executed.
static std::atomic<bool> server_enabled(false);
#ifdef _WIN32 #ifdef _WIN32
WSADATA InitData; WSADATA InitData;
@ -902,7 +906,7 @@ void SetServerPort(u16 port) {
void ToggleServer(bool status) { void ToggleServer(bool status) {
if (status) { if (status) {
g_server_enabled = status; server_enabled = status;
// Start server // Start server
if (!IsConnected() && Core::g_sys_core != nullptr) { if (!IsConnected() && Core::g_sys_core != nullptr) {
@ -914,12 +918,12 @@ void ToggleServer(bool status) {
Shutdown(); Shutdown();
} }
g_server_enabled = status; server_enabled = status;
} }
} }
static void Init(u16 port) { static void Init(u16 port) {
if (!g_server_enabled) { if (!server_enabled) {
// Set the halt loop to false in case the user enabled the gdbstub mid-execution. // Set the halt loop to false in case the user enabled the gdbstub mid-execution.
// This way the CPU can still execute normally. // This way the CPU can still execute normally.
halt_loop = false; halt_loop = false;
@ -998,7 +1002,7 @@ void Init() {
} }
void Shutdown() { void Shutdown() {
if (!g_server_enabled) { if (!server_enabled) {
return; return;
} }
@ -1015,8 +1019,12 @@ void Shutdown() {
LOG_INFO(Debug_GDBStub, "GDB stopped."); LOG_INFO(Debug_GDBStub, "GDB stopped.");
} }
bool IsServerEnabled() {
return server_enabled;
}
bool IsConnected() { bool IsConnected() {
return g_server_enabled && gdbserver_socket != -1; return IsServerEnabled() && gdbserver_socket != -1;
} }
bool GetCpuHaltFlag() { bool GetCpuHaltFlag() {

View File

@ -5,7 +5,7 @@
// Originally written by Sven Peter <sven@fail0verflow.com> for anergistic. // Originally written by Sven Peter <sven@fail0verflow.com> for anergistic.
#pragma once #pragma once
#include <atomic>
#include "common/common_types.h" #include "common/common_types.h"
namespace GDBStub { namespace GDBStub {
@ -24,10 +24,6 @@ struct BreakpointAddress {
BreakpointType type; BreakpointType type;
}; };
/// If set to false, the server will never be started and no gdbstub-related functions will be
/// executed.
extern std::atomic<bool> g_server_enabled;
/** /**
* Set the port the gdbstub should use to listen for connections. * Set the port the gdbstub should use to listen for connections.
* *
@ -36,7 +32,7 @@ extern std::atomic<bool> g_server_enabled;
void SetServerPort(u16 port); void SetServerPort(u16 port);
/** /**
* Set the g_server_enabled flag and start or stop the server if possible. * Starts or stops the server if possible.
* *
* @param status Set the server to enabled or disabled. * @param status Set the server to enabled or disabled.
*/ */
@ -48,6 +44,9 @@ void Init();
/// Stop gdbstub server. /// Stop gdbstub server.
void Shutdown(); void Shutdown();
/// Checks if the gdbstub server is enabled.
bool IsServerEnabled();
/// Returns true if there is an active socket connection. /// Returns true if there is an active socket connection.
bool IsConnected(); bool IsConnected();