renderer_opengl: Fix string comparison
Signed-off-by: Francois Berder <fberder@outlook.fr>
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@ -551,7 +551,7 @@ Core::System::ResultStatus RendererOpenGL::Init() {
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Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model);
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Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model);
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Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version", gl_version);
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Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_OpenGL_Version", gl_version);
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if (gpu_vendor == "GDI Generic") {
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if (!strcmp(gpu_vendor, "GDI Generic")) {
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return Core::System::ResultStatus::ErrorVideoCore_ErrorGenericDrivers;
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return Core::System::ResultStatus::ErrorVideoCore_ErrorGenericDrivers;
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}
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}
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