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shader_unit: Intialize temporaries on shader invocation (#7366)

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GPUCode 2024-01-20 22:13:31 +02:00 committed by GitHub
parent 8e87bd606c
commit ca3b2306d5
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1 changed files with 4 additions and 1 deletions

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@ -9,7 +9,10 @@
namespace Pica { namespace Pica {
ShaderUnit::ShaderUnit(GeometryEmitter* emitter) : emitter_ptr{emitter} {} ShaderUnit::ShaderUnit(GeometryEmitter* emitter) : emitter_ptr{emitter} {
const Common::Vec4<f24> temp_vec{f24::Zero(), f24::Zero(), f24::Zero(), f24::One()};
temporary.fill(temp_vec);
}
ShaderUnit::~ShaderUnit() = default; ShaderUnit::~ShaderUnit() = default;