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HLE: Rename namespaces to match move & fix initialization order

This commit is contained in:
Yuri Kunde Schlesner 2014-12-14 05:55:11 -02:00
parent c72ccfa6db
commit ca67bb7945
10 changed files with 43 additions and 49 deletions

View File

@ -157,12 +157,6 @@ void GMainWindow::BootGame(std::string filename)
LOG_INFO(Frontend, "Citra starting...\n");
System::Init(render_window);
if (Core::Init()) {
LOG_CRITICAL(Frontend, "Core initialization failed, exiting...");
Core::Stop();
exit(1);
}
// Load a game or die...
if (Loader::ResultStatus::Success != Loader::LoadFile(filename)) {
LOG_CRITICAL(Frontend, "Failed to load ROM!");

View File

@ -8,6 +8,7 @@
#include "core/hle/hle.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/service.h"
#include "core/hle/service/fs/archive.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
@ -56,6 +57,7 @@ void RegisterAllModules() {
void Init() {
Service::Init();
Service::FS::ArchiveInit();
RegisterAllModules();
@ -63,6 +65,7 @@ void Init() {
}
void Shutdown() {
Service::FS::ArchiveShutdown();
Service::Shutdown();
g_module_db.clear();

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@ -9,7 +9,6 @@
#include "core/core.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/fs/archive.h"
namespace Kernel {
@ -89,13 +88,11 @@ Object* ObjectPool::CreateByIDType(int type) {
/// Initialize the kernel
void Init() {
Kernel::ThreadingInit();
Kernel::ArchiveInit();
}
/// Shutdown the kernel
void Shutdown() {
Kernel::ThreadingShutdown();
Kernel::ArchiveShutdown();
g_object_pool.Clear(); // Free all kernel objects
}
@ -106,8 +103,6 @@ void Shutdown() {
* @return True on success, otherwise false
*/
bool LoadExec(u32 entry_point) {
Init();
Core::g_app_core->SetPC(entry_point);
// 0x30 is the typical main thread priority I've seen used so far

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@ -15,10 +15,8 @@
#include "core/hle/kernel/session.h"
#include "core/hle/result.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Kernel namespace
namespace Kernel {
namespace Service {
namespace FS {
// Command to access archive file
enum class FileCommand : u32 {
@ -423,4 +421,5 @@ void ArchiveShutdown() {
g_archive_map.clear();
}
} // namespace Kernel
} // namespace FS
} // namespace Service

View File

@ -10,10 +10,8 @@
#include "core/hle/kernel/kernel.h"
#include "core/hle/result.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Kernel namespace
namespace Kernel {
namespace Service {
namespace FS {
/**
* Opens an archive
@ -104,4 +102,5 @@ void ArchiveInit();
/// Shutdown archives
void ArchiveShutdown();
} // namespace FileSys
} // namespace FS
} // namespace Service

View File

@ -13,7 +13,8 @@
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace FS_User
namespace FS_User {
namespace Service {
namespace FS {
static void Initialize(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
@ -56,7 +57,7 @@ static void OpenFile(Service::Interface* self) {
LOG_DEBUG(Service_FS, "path=%s, mode=%d attrs=%u", file_path.DebugStr().c_str(), mode.hex, attributes);
ResultVal<Handle> handle = Kernel::OpenFileFromArchive(archive_handle, file_path, mode);
ResultVal<Handle> handle = OpenFileFromArchive(archive_handle, file_path, mode);
cmd_buff[1] = handle.Code().raw;
if (handle.Succeeded()) {
cmd_buff[3] = *handle;
@ -110,7 +111,7 @@ static void OpenFileDirectly(Service::Interface* self) {
// TODO(Link Mauve): Check if we should even get a handle for the archive, and don't leak it
// TODO(yuriks): Why is there all this duplicate (and seemingly useless) code up here?
ResultVal<Handle> archive_handle = Kernel::OpenArchive(archive_id);
ResultVal<Handle> archive_handle = OpenArchive(archive_id);
cmd_buff[1] = archive_handle.Code().raw;
if (archive_handle.Failed()) {
LOG_ERROR(Service_FS, "failed to get a handle for archive");
@ -119,7 +120,7 @@ static void OpenFileDirectly(Service::Interface* self) {
// cmd_buff[2] isn't used according to 3dmoo's implementation.
cmd_buff[3] = *archive_handle;
ResultVal<Handle> handle = Kernel::OpenFileFromArchive(*archive_handle, file_path, mode);
ResultVal<Handle> handle = OpenFileFromArchive(*archive_handle, file_path, mode);
cmd_buff[1] = handle.Code().raw;
if (handle.Succeeded()) {
cmd_buff[3] = *handle;
@ -154,7 +155,7 @@ void DeleteFile(Service::Interface* self) {
LOG_DEBUG(Service_FS, "type=%d size=%d data=%s",
filename_type, filename_size, file_path.DebugStr().c_str());
cmd_buff[1] = Kernel::DeleteFileFromArchive(archive_handle, file_path).raw;
cmd_buff[1] = DeleteFileFromArchive(archive_handle, file_path).raw;
}
/*
@ -194,7 +195,7 @@ void RenameFile(Service::Interface* self) {
src_filename_type, src_filename_size, src_file_path.DebugStr().c_str(),
dest_filename_type, dest_filename_size, dest_file_path.DebugStr().c_str());
cmd_buff[1] = Kernel::RenameFileBetweenArchives(src_archive_handle, src_file_path, dest_archive_handle, dest_file_path).raw;
cmd_buff[1] = RenameFileBetweenArchives(src_archive_handle, src_file_path, dest_archive_handle, dest_file_path).raw;
}
/*
@ -223,7 +224,7 @@ void DeleteDirectory(Service::Interface* self) {
LOG_DEBUG(Service_FS, "type=%d size=%d data=%s",
dirname_type, dirname_size, dir_path.DebugStr().c_str());
cmd_buff[1] = Kernel::DeleteDirectoryFromArchive(archive_handle, dir_path).raw;
cmd_buff[1] = DeleteDirectoryFromArchive(archive_handle, dir_path).raw;
}
/*
@ -251,7 +252,7 @@ static void CreateDirectory(Service::Interface* self) {
LOG_DEBUG(Service_FS, "type=%d size=%d data=%s", dirname_type, dirname_size, dir_path.DebugStr().c_str());
cmd_buff[1] = Kernel::CreateDirectoryFromArchive(archive_handle, dir_path).raw;
cmd_buff[1] = CreateDirectoryFromArchive(archive_handle, dir_path).raw;
}
/*
@ -291,7 +292,7 @@ void RenameDirectory(Service::Interface* self) {
src_dirname_type, src_dirname_size, src_dir_path.DebugStr().c_str(),
dest_dirname_type, dest_dirname_size, dest_dir_path.DebugStr().c_str());
cmd_buff[1] = Kernel::RenameDirectoryBetweenArchives(src_archive_handle, src_dir_path, dest_archive_handle, dest_dir_path).raw;
cmd_buff[1] = RenameDirectoryBetweenArchives(src_archive_handle, src_dir_path, dest_archive_handle, dest_dir_path).raw;
}
static void OpenDirectory(Service::Interface* self) {
@ -308,7 +309,7 @@ static void OpenDirectory(Service::Interface* self) {
LOG_DEBUG(Service_FS, "type=%d size=%d data=%s", dirname_type, dirname_size, dir_path.DebugStr().c_str());
ResultVal<Handle> handle = Kernel::OpenDirectoryFromArchive(archive_handle, dir_path);
ResultVal<Handle> handle = OpenDirectoryFromArchive(archive_handle, dir_path);
cmd_buff[1] = handle.Code().raw;
if (handle.Succeeded()) {
cmd_buff[3] = *handle;
@ -347,7 +348,7 @@ static void OpenArchive(Service::Interface* self) {
return;
}
ResultVal<Handle> handle = Kernel::OpenArchive(archive_id);
ResultVal<Handle> handle = OpenArchive(archive_id);
cmd_buff[1] = handle.Code().raw;
if (handle.Succeeded()) {
// cmd_buff[2] isn't used according to 3dmoo's implementation.
@ -372,7 +373,7 @@ static void IsSdmcDetected(Service::Interface* self) {
LOG_DEBUG(Service_FS, "called");
}
const Interface::FunctionInfo FunctionTable[] = {
const FSUserInterface::FunctionInfo FunctionTable[] = {
{0x000100C6, nullptr, "Dummy1"},
{0x040100C4, nullptr, "Control"},
{0x08010002, Initialize, "Initialize"},
@ -464,11 +465,12 @@ const Interface::FunctionInfo FunctionTable[] = {
////////////////////////////////////////////////////////////////////////////////////////////////////
// Interface class
Interface::Interface() {
FSUserInterface::FSUserInterface() {
Register(FunctionTable, ARRAY_SIZE(FunctionTable));
}
Interface::~Interface() {
FSUserInterface::~FSUserInterface() {
}
} // namespace
} // namespace FS
} // namespace Service

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@ -9,15 +9,16 @@
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace FS_User
namespace FS_User {
namespace Service {
namespace FS {
/// Interface to "fs:USER" service
class Interface : public Service::Interface {
class FSUserInterface : public Service::Interface {
public:
Interface();
FSUserInterface();
~Interface();
~FSUserInterface();
/**
* Gets the string port name used by CTROS for the service
@ -28,4 +29,5 @@ public:
}
};
} // namespace
} // namespace FS
} // namespace Service

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@ -93,7 +93,7 @@ void Init() {
g_manager->AddService(new DSP_DSP::Interface);
g_manager->AddService(new ERR_F::Interface);
g_manager->AddService(new FRD_U::Interface);
g_manager->AddService(new FS_User::Interface);
g_manager->AddService(new FS::FSUserInterface);
g_manager->AddService(new GSP_GPU::Interface);
g_manager->AddService(new HID_User::Interface);
g_manager->AddService(new IR_RST::Interface);

View File

@ -74,7 +74,7 @@ ResultStatus LoadFile(const std::string& filename) {
// Load application and RomFS
if (ResultStatus::Success == app_loader.Load()) {
Kernel::CreateArchive(new FileSys::Archive_RomFS(app_loader), "RomFS");
Service::FS::CreateArchive(new FileSys::Archive_RomFS(app_loader), "RomFS");
return ResultStatus::Success;
}
break;

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@ -23,10 +23,10 @@ void Init(EmuWindow* emu_window) {
Core::Init();
Memory::Init();
HW::Init();
Kernel::Init();
HLE::Init();
CoreTiming::Init();
VideoCore::Init(emu_window);
Kernel::Init();
}
void RunLoopFor(int cycles) {
@ -37,13 +37,13 @@ void RunLoopUntil(u64 global_cycles) {
}
void Shutdown() {
Core::Shutdown();
Memory::Shutdown();
HW::Shutdown();
HLE::Shutdown();
CoreTiming::Shutdown();
VideoCore::Shutdown();
CoreTiming::Shutdown();
HLE::Shutdown();
Kernel::Shutdown();
HW::Shutdown();
Memory::Shutdown();
Core::Shutdown();
}
} // namespace