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Merge pull request #4437 from adityaruplaha/hotkey-config-squashed

citra-qt: Make hotkeys configurable via the GUI (Attempt 2)
This commit is contained in:
Weiyi Wang 2019-02-03 21:57:34 -05:00 committed by GitHub
commit f620c862f3
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GPG Key ID: 4AEE18F83AFDEB23
23 changed files with 593 additions and 310 deletions

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@ -41,6 +41,8 @@ add_executable(citra-qt
configuration/configure_general.h
configuration/configure_graphics.cpp
configuration/configure_graphics.h
configuration/configure_hotkeys.cpp
configuration/configure_hotkeys.h
configuration/configure_input.cpp
configuration/configure_input.h
configuration/configure_motion_touch.cpp
@ -109,8 +111,10 @@ add_executable(citra-qt
updater/updater.cpp
updater/updater.h
updater/updater_p.h
util/clickable_label.h
util/clickable_label.cpp
util/clickable_label.h
util/sequence_dialog/sequence_dialog.cpp
util/sequence_dialog/sequence_dialog.h
util/spinbox.cpp
util/spinbox.h
util/util.cpp
@ -126,6 +130,7 @@ set(UIS
configuration/configure_debug.ui
configuration/configure_general.ui
configuration/configure_graphics.ui
configuration/configure_hotkeys.ui
configuration/configure_input.ui
configuration/configure_motion_touch.ui
configuration/configure_system.ui
@ -140,7 +145,6 @@ set(UIS
multiplayer/moderation_dialog.ui
aboutdialog.ui
cheats.ui
hotkeys.ui
main.ui
compatdb.ui
)

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@ -3,10 +3,11 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include <unordered_map>
#include <QKeySequence>
#include <QSettings>
#include "citra_qt/configuration/config.h"
#include "citra_qt/ui_settings.h"
#include "common/file_util.h"
#include "core/hle/service/service.h"
#include "input_common/main.h"
@ -19,7 +20,6 @@ Config::Config() {
FileUtil::CreateFullPath(qt_config_loc);
qt_config =
std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), QSettings::IniFormat);
Reload();
}
@ -50,6 +50,31 @@ const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config:
},
}};
// This shouldn't have anything except static initializers (no functions). So
// QKeySequnce(...).toString() is NOT ALLOWED HERE.
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
const std::array<UISettings::Shortcut, 19> Config::default_hotkeys{
{{"Advance Frame", "Main Window", {"\\", Qt::ApplicationShortcut}},
{"Capture Screenshot", "Main Window", {"Ctrl+P", Qt::ApplicationShortcut}},
{"Continue/Pause Emulation", "Main Window", {"F4", Qt::WindowShortcut}},
{"Decrease Speed Limit", "Main Window", {"-", Qt::ApplicationShortcut}},
{"Exit Citra", "Main Window", {"Ctrl+Q", Qt::WindowShortcut}},
{"Exit Fullscreen", "Main Window", {"Esc", Qt::WindowShortcut}},
{"Fullscreen", "Main Window", {"F11", Qt::WindowShortcut}},
{"Increase Speed Limit", "Main Window", {"+", Qt::ApplicationShortcut}},
{"Load Amiibo", "Main Window", {"F2", Qt::ApplicationShortcut}},
{"Load File", "Main Window", {"Ctrl+O", Qt::WindowShortcut}},
{"Remove Amiibo", "Main Window", {"F3", Qt::ApplicationShortcut}},
{"Restart Emulation", "Main Window", {"F6", Qt::WindowShortcut}},
{"Stop Emulation", "Main Window", {"F5", Qt::WindowShortcut}},
{"Swap Screens", "Main Window", {"F9", Qt::WindowShortcut}},
{"Toggle Filter Bar", "Main Window", {"Ctrl+F", Qt::WindowShortcut}},
{"Toggle Frame Advancing", "Main Window", {"Ctrl+A", Qt::ApplicationShortcut}},
{"Toggle Screen Layout", "Main Window", {"F10", Qt::WindowShortcut}},
{"Toggle Speed Limit", "Main Window", {"Ctrl+Z", Qt::ApplicationShortcut}},
{"Toggle Status Bar", "Main Window", {"Ctrl+S", Qt::WindowShortcut}}}};
void Config::ReadValues() {
qt_config->beginGroup("Controls");
@ -318,20 +343,15 @@ void Config::ReadValues() {
qt_config->endGroup();
qt_config->beginGroup("Shortcuts");
QStringList groups = qt_config->childGroups();
for (auto group : groups) {
for (auto [name, group, shortcut] : default_hotkeys) {
auto [keyseq, context] = shortcut;
qt_config->beginGroup(group);
QStringList hotkeys = qt_config->childGroups();
for (auto hotkey : hotkeys) {
qt_config->beginGroup(hotkey);
UISettings::values.shortcuts.emplace_back(UISettings::Shortcut(
group + "/" + hotkey,
UISettings::ContextualShortcut(ReadSetting("KeySeq").toString(),
ReadSetting("Context").toInt())));
qt_config->endGroup();
}
qt_config->beginGroup(name);
UISettings::values.shortcuts.push_back(
{name,
group,
{ReadSetting("KeySeq", keyseq).toString(), ReadSetting("Context", context).toInt()}});
qt_config->endGroup();
qt_config->endGroup();
}
qt_config->endGroup();
@ -563,9 +583,16 @@ void Config::SaveValues() {
qt_config->endGroup();
qt_config->beginGroup("Shortcuts");
for (auto shortcut : UISettings::values.shortcuts) {
WriteSetting(shortcut.first + "/KeySeq", shortcut.second.first);
WriteSetting(shortcut.first + "/Context", shortcut.second.second);
// Lengths of UISettings::values.shortcuts & default_hotkeys are same.
// However, their ordering must also be the same.
for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
auto [name, group, shortcut] = UISettings::values.shortcuts[i];
qt_config->beginGroup(group);
qt_config->beginGroup(name);
WriteSetting("KeySeq", shortcut.first, default_hotkeys[i].shortcut.first);
WriteSetting("Context", shortcut.second, default_hotkeys[i].shortcut.second);
qt_config->endGroup();
qt_config->endGroup();
}
qt_config->endGroup();

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@ -8,6 +8,7 @@
#include <memory>
#include <string>
#include <QVariant>
#include "citra_qt/ui_settings.h"
#include "core/settings.h"
class QSettings;
@ -31,6 +32,8 @@ private:
void WriteSetting(const QString& name, const QVariant& value);
void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value);
static const std::array<UISettings::Shortcut, 19> default_hotkeys;
std::unique_ptr<QSettings> qt_config;
std::string qt_config_loc;
};

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@ -38,6 +38,11 @@
<string>Input</string>
</attribute>
</widget>
<widget class="ConfigureHotkeys" name="hotkeysTab">
<attribute name="title">
<string>Hotkeys</string>
</attribute>
</widget>
<widget class="ConfigureGraphics" name="graphicsTab">
<attribute name="title">
<string>Graphics</string>
@ -118,6 +123,12 @@
<header>configuration/configure_input.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureHotkeys</class>
<extends>QWidget</extends>
<header>configuration/configure_hotkeys.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ConfigureGraphics</class>
<extends>QWidget</extends>

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@ -10,18 +10,27 @@
#include "core/settings.h"
#include "ui_configure.h"
ConfigureDialog::ConfigureDialog(QWidget* parent, const HotkeyRegistry& registry)
: QDialog(parent), ui(new Ui::ConfigureDialog) {
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry)
: QDialog(parent), registry(registry), ui(new Ui::ConfigureDialog) {
ui->setupUi(this);
ui->generalTab->PopulateHotkeyList(registry);
ui->hotkeysTab->Populate(registry);
this->PopulateSelectionList();
connect(ui->uiTab, &ConfigureUi::languageChanged, this, &ConfigureDialog::onLanguageChanged);
connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
&ConfigureDialog::UpdateVisibleTabs);
adjustSize();
ui->selectorList->setCurrentRow(0);
// Set up used key list synchronisation
connect(ui->inputTab, &ConfigureInput::InputKeysChanged, ui->hotkeysTab,
&ConfigureHotkeys::OnInputKeysChanged);
connect(ui->hotkeysTab, &ConfigureHotkeys::HotkeysChanged, ui->inputTab,
&ConfigureInput::OnHotkeysChanged);
// Synchronise lists upon initialisation
ui->inputTab->EmitInputKeysChanged();
ui->hotkeysTab->EmitHotkeysChanged();
}
ConfigureDialog::~ConfigureDialog() = default;
@ -43,6 +52,7 @@ void ConfigureDialog::applyConfiguration() {
ui->systemTab->applyConfiguration();
ui->inputTab->applyConfiguration();
ui->inputTab->ApplyProfile();
ui->hotkeysTab->applyConfiguration(registry);
ui->graphicsTab->applyConfiguration();
ui->audioTab->applyConfiguration();
ui->cameraTab->applyConfiguration();
@ -61,7 +71,7 @@ void ConfigureDialog::PopulateSelectionList() {
{QT_TR_NOOP("General"), QT_TR_NOOP("Web"), QT_TR_NOOP("Debug"), QT_TR_NOOP("UI")}},
{tr("System"), {QT_TR_NOOP("System"), QT_TR_NOOP("Audio"), QT_TR_NOOP("Camera")}},
{tr("Graphics"), {QT_TR_NOOP("Graphics")}},
{tr("Controls"), {QT_TR_NOOP("Input")}}}};
{tr("Controls"), {QT_TR_NOOP("Input"), QT_TR_NOOP("Hotkeys")}}}};
for (const auto& entry : items) {
auto* item = new QListWidgetItem(entry.first);
@ -91,6 +101,7 @@ void ConfigureDialog::retranslateUi() {
ui->generalTab->retranslateUi();
ui->systemTab->retranslateUi();
ui->inputTab->retranslateUi();
ui->hotkeysTab->retranslateUi();
ui->graphicsTab->retranslateUi();
ui->audioTab->retranslateUi();
ui->cameraTab->retranslateUi();
@ -105,9 +116,11 @@ void ConfigureDialog::UpdateVisibleTabs() {
return;
const QHash<QString, QWidget*> widgets = {
{"General", ui->generalTab}, {"System", ui->systemTab}, {"Input", ui->inputTab},
{"Graphics", ui->graphicsTab}, {"Audio", ui->audioTab}, {"Camera", ui->cameraTab},
{"Debug", ui->debugTab}, {"Web", ui->webTab}, {"UI", ui->uiTab}};
{"General", ui->generalTab}, {"System", ui->systemTab},
{"Input", ui->inputTab}, {"Hotkeys", ui->hotkeysTab},
{"Graphics", ui->graphicsTab}, {"Audio", ui->audioTab},
{"Camera", ui->cameraTab}, {"Debug", ui->debugTab},
{"Web", ui->webTab}, {"UI", ui->uiTab}};
ui->tabWidget->clear();

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@ -17,7 +17,7 @@ class ConfigureDialog : public QDialog {
Q_OBJECT
public:
explicit ConfigureDialog(QWidget* parent, const HotkeyRegistry& registry);
explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry);
~ConfigureDialog() override;
void applyConfiguration();
@ -35,4 +35,5 @@ private:
void retranslateUi();
std::unique_ptr<Ui::ConfigureDialog> ui;
HotkeyRegistry& registry;
};

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@ -32,10 +32,6 @@ void ConfigureGeneral::setConfiguration() {
ui->region_combobox->setCurrentIndex(Settings::values.region_value + 1);
}
void ConfigureGeneral::PopulateHotkeyList(const HotkeyRegistry& registry) {
ui->hotkeysDialog->Populate(registry);
}
void ConfigureGeneral::ResetDefaults() {
QMessageBox::StandardButton answer = QMessageBox::question(
this, tr("Citra"),
@ -60,5 +56,4 @@ void ConfigureGeneral::applyConfiguration() {
void ConfigureGeneral::retranslateUi() {
ui->retranslateUi(this);
ui->hotkeysDialog->retranslateUi();
}

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@ -20,7 +20,6 @@ public:
explicit ConfigureGeneral(QWidget* parent = nullptr);
~ConfigureGeneral() override;
void PopulateHotkeyList(const HotkeyRegistry& registry);
void ResetDefaults();
void applyConfiguration();
void retranslateUi();

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@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>345</width>
<height>504</height>
<height>357</height>
</rect>
</property>
<property name="windowTitle">
@ -21,17 +21,13 @@
<property name="title">
<string>General</string>
</property>
<layout class="QHBoxLayout" name="horizontalLayout_3">
<layout class="QVBoxLayout" name="verticalLayout_5">
<item>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<widget class="QCheckBox" name="toggle_check_exit">
<property name="text">
<string>Confirm exit while emulation is running</string>
</property>
</widget>
</item>
</layout>
<widget class="QCheckBox" name="toggle_check_exit">
<property name="text">
<string>Confirm exit while emulation is running</string>
</property>
</widget>
</item>
</layout>
</widget>
@ -41,24 +37,20 @@
<property name="title">
<string>Updates</string>
</property>
<layout class="QHBoxLayout" name="horizontalLayout_update">
<layout class="QVBoxLayout" name="verticalLayout_4">
<item>
<layout class="QVBoxLayout" name="verticalLayout_update">
<item>
<widget class="QCheckBox" name="toggle_update_check">
<property name="text">
<string>Check for updates on start</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toggle_auto_update">
<property name="text">
<string>Silently auto update after closing</string>
</property>
</widget>
</item>
</layout>
<widget class="QCheckBox" name="toggle_update_check">
<property name="text">
<string>Check for updates on start</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toggle_auto_update">
<property name="text">
<string>Silently auto update after closing</string>
</property>
</widget>
</item>
</layout>
</widget>
@ -68,81 +60,57 @@
<property name="title">
<string>Emulation</string>
</property>
<layout class="QHBoxLayout" name="horizontalLayout_5">
<item>
<layout class="QVBoxLayout" name="verticalLayout_6">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_6">
<item>
<widget class="QLabel" name="label">
<property name="text">
<string>Region:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="region_combobox">
<item>
<property name="text">
<string>Auto-select</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">JPN</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">USA</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">EUR</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">AUS</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">CHN</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">KOR</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">TWN</string>
</property>
</item>
</widget>
</item>
</layout>
</item>
</layout>
<layout class="QGridLayout" name="gridLayout">
<item row="0" column="0">
<widget class="QLabel" name="label">
<property name="text">
<string>Region:</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_3">
<property name="title">
<string>Hotkeys</string>
</property>
<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
<layout class="QVBoxLayout" name="verticalLayout_4">
<item row="0" column="1">
<widget class="QComboBox" name="region_combobox">
<item>
<widget class="GHotkeysDialog" name="hotkeysDialog" native="true"/>
<property name="text">
<string>Auto-select</string>
</property>
</item>
</layout>
<item>
<property name="text">
<string notr="true">JPN</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">USA</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">EUR</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">AUS</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">CHN</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">KOR</string>
</property>
</item>
<item>
<property name="text">
<string notr="true">TWN</string>
</property>
</item>
</widget>
</item>
</layout>
</widget>
@ -154,18 +122,23 @@
</property>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>GHotkeysDialog</class>
<extends>QWidget</extends>
<header>hotkeys.h</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>

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@ -0,0 +1,125 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QMessageBox>
#include <QStandardItemModel>
#include "citra_qt/configuration/configure_hotkeys.h"
#include "citra_qt/hotkeys.h"
#include "citra_qt/util/sequence_dialog/sequence_dialog.h"
#include "core/settings.h"
#include "ui_configure_hotkeys.h"
ConfigureHotkeys::ConfigureHotkeys(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureHotkeys>()) {
ui->setupUi(this);
setFocusPolicy(Qt::ClickFocus);
model = new QStandardItemModel(this);
model->setColumnCount(3);
model->setHorizontalHeaderLabels({tr("Action"), tr("Hotkey"), tr("Context")});
connect(ui->hotkey_list, &QTreeView::doubleClicked, this, &ConfigureHotkeys::Configure);
ui->hotkey_list->setModel(model);
// TODO(Kloen): Make context configurable as well (hiding the column for now)
ui->hotkey_list->hideColumn(2);
ui->hotkey_list->setColumnWidth(0, 200);
ui->hotkey_list->resizeColumnToContents(1);
}
ConfigureHotkeys::~ConfigureHotkeys() = default;
void ConfigureHotkeys::EmitHotkeysChanged() {
emit HotkeysChanged(GetUsedKeyList());
}
QList<QKeySequence> ConfigureHotkeys::GetUsedKeyList() {
QList<QKeySequence> list;
for (int r = 0; r < model->rowCount(); r++) {
QStandardItem* parent = model->item(r, 0);
for (int r2 = 0; r2 < parent->rowCount(); r2++) {
QStandardItem* keyseq = parent->child(r2, 1);
list << QKeySequence::fromString(keyseq->text(), QKeySequence::NativeText);
}
}
return list;
}
void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) {
for (const auto& group : registry.hotkey_groups) {
QStandardItem* parent_item = new QStandardItem(group.first);
parent_item->setEditable(false);
for (const auto& hotkey : group.second) {
QStandardItem* action = new QStandardItem(hotkey.first);
QStandardItem* keyseq =
new QStandardItem(hotkey.second.keyseq.toString(QKeySequence::NativeText));
action->setEditable(false);
keyseq->setEditable(false);
parent_item->appendRow({action, keyseq});
}
model->appendRow(parent_item);
}
ui->hotkey_list->expandAll();
}
void ConfigureHotkeys::OnInputKeysChanged(QList<QKeySequence> new_key_list) {
input_keys_list = new_key_list;
}
void ConfigureHotkeys::Configure(QModelIndex index) {
if (index.parent() == QModelIndex())
return;
index = index.sibling(index.row(), 1);
auto* model = ui->hotkey_list->model();
auto previous_key = model->data(index);
auto* hotkey_dialog = new SequenceDialog;
int return_code = hotkey_dialog->exec();
auto key_sequence = hotkey_dialog->GetSequence();
if (return_code == QDialog::Rejected || key_sequence.isEmpty())
return;
if (IsUsedKey(key_sequence) && key_sequence != QKeySequence(previous_key.toString())) {
QMessageBox::critical(this, tr("Error in inputted key"),
tr("You're using a key that's already bound."));
} else {
model->setData(index, key_sequence.toString(QKeySequence::NativeText));
EmitHotkeysChanged();
}
}
bool ConfigureHotkeys::IsUsedKey(QKeySequence key_sequence) {
return input_keys_list.contains(key_sequence) || GetUsedKeyList().contains(key_sequence);
}
void ConfigureHotkeys::applyConfiguration(HotkeyRegistry& registry) {
for (int key_id = 0; key_id < model->rowCount(); key_id++) {
QStandardItem* parent = model->item(key_id, 0);
for (int key_column_id = 0; key_column_id < parent->rowCount(); key_column_id++) {
QStandardItem* action = parent->child(key_column_id, 0);
QStandardItem* keyseq = parent->child(key_column_id, 1);
for (auto& [group, sub_actions] : registry.hotkey_groups) {
if (group != parent->text())
continue;
for (auto& [action_name, hotkey] : sub_actions) {
if (action_name != action->text())
continue;
hotkey.keyseq = QKeySequence(keyseq->text());
}
}
}
}
registry.SaveHotkeys();
Settings::Apply();
}
void ConfigureHotkeys::retranslateUi() {
ui->retranslateUi(this);
}

View File

@ -0,0 +1,58 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QWidget>
#include "core/settings.h"
namespace Ui {
class ConfigureHotkeys;
}
class HotkeyRegistry;
class QStandardItemModel;
class ConfigureHotkeys : public QWidget {
Q_OBJECT
public:
explicit ConfigureHotkeys(QWidget* parent = nullptr);
~ConfigureHotkeys();
void applyConfiguration(HotkeyRegistry& registry);
void retranslateUi();
void EmitHotkeysChanged();
/**
* Populates the hotkey list widget using data from the provided registry.
* Called everytime the Configure dialog is opened.
* @param registry The HotkeyRegistry whose data is used to populate the list.
*/
void Populate(const HotkeyRegistry& registry);
public slots:
void OnInputKeysChanged(QList<QKeySequence> new_key_list);
signals:
void HotkeysChanged(QList<QKeySequence> new_key_list);
private:
void Configure(QModelIndex index);
bool IsUsedKey(QKeySequence key_sequence);
QList<QKeySequence> GetUsedKeyList();
std::unique_ptr<Ui::ConfigureHotkeys> ui;
/**
* List of keyboard keys currently registered to any of the 3DS inputs.
* These can't be bound to any hotkey.
* Synchronised with ConfigureInput via signal-slot.
*/
QList<QKeySequence> input_keys_list;
QStandardItemModel* model;
};

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@ -0,0 +1,42 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureHotkeys</class>
<widget class="QWidget" name="ConfigureHotkeys">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>363</width>
<height>388</height>
</rect>
</property>
<property name="windowTitle">
<string>Hotkey Settings</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<widget class="QLabel" name="label_2">
<property name="text">
<string>Double-click on a binding to change it.</string>
</property>
</widget>
</item>
<item>
<widget class="QTreeView" name="hotkey_list">
<property name="editTriggers">
<set>QAbstractItemView::NoEditTriggers</set>
</property>
<property name="sortingEnabled">
<bool>false</bool>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

View File

@ -276,6 +276,30 @@ void ConfigureInput::ApplyProfile() {
Settings::values.current_input_profile_index = ui->profile->currentIndex();
}
void ConfigureInput::EmitInputKeysChanged() {
emit InputKeysChanged(GetUsedKeyboardKeys());
}
void ConfigureInput::OnHotkeysChanged(QList<QKeySequence> new_key_list) {
hotkey_list = new_key_list;
}
QList<QKeySequence> ConfigureInput::GetUsedKeyboardKeys() {
QList<QKeySequence> list;
for (int button = 0; button < Settings::NativeButton::NumButtons; button++) {
auto button_param = buttons_param[button];
if (button_param.Get("engine", "") == "keyboard") {
list << QKeySequence(button_param.Get("code", 0));
}
}
// TODO(adityaruplaha): Add home button to list when we finally emulate it
// Button ID of home button is 14: Referred from citra_qt/configuration/config.cpp
list.removeOne(list.indexOf(QKeySequence(buttons_param[14].Get("code", 0))));
return list;
}
void ConfigureInput::loadConfiguration() {
std::transform(Settings::values.current_input_profile.buttons.begin(),
Settings::values.current_input_profile.buttons.end(), buttons_param.begin(),
@ -332,11 +356,14 @@ void ConfigureInput::updateButtonLabels() {
}
analog_map_stick[analog_id]->setText(tr("Set Analog Stick"));
}
EmitInputKeysChanged();
}
void ConfigureInput::handleClick(QPushButton* button,
std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type) {
previous_key_code = QKeySequence(button->text())[0];
button->setText(tr("[press key]"));
button->setFocus();
@ -378,16 +405,26 @@ void ConfigureInput::keyPressEvent(QKeyEvent* event) {
if (!input_setter || !event)
return;
if (event->key() != Qt::Key_Escape) {
if (event->key() != Qt::Key_Escape && event->key() != previous_key_code) {
if (want_keyboard_keys) {
// Check if key is already bound
if (hotkey_list.contains(QKeySequence(event->key())) ||
GetUsedKeyboardKeys().contains(QKeySequence(event->key()))) {
setPollingResult({}, true);
QMessageBox::critical(this, tr("Error!"),
tr("You're using a key that's already bound."));
return;
}
setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
false);
} else {
// Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
// Escape key wasn't pressed and we don't want any keyboard keys, so don't stop
// polling
return;
}
}
setPollingResult({}, true);
previous_key_code = 0;
}
void ConfigureInput::retranslateUi() {

View File

@ -11,6 +11,7 @@
#include <string>
#include <unordered_map>
#include <QKeyEvent>
#include <QKeySequence>
#include <QWidget>
#include "common/param_package.h"
#include "core/settings.h"
@ -38,9 +39,15 @@ public:
/// Load configuration settings.
void loadConfiguration();
void EmitInputKeysChanged();
// Save the current input profile index
/// Save the current input profile index
void ApplyProfile();
public slots:
void OnHotkeysChanged(QList<QKeySequence> new_key_list);
signals:
void InputKeysChanged(QList<QKeySequence> new_key_list);
private:
std::unique_ptr<Ui::ConfigureInput> ui;
@ -72,10 +79,20 @@ private:
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers;
/**
* List of keys currently registered to hotkeys.
* These can't be bound to any input key.
* Synchronised with ConfigureHotkeys via signal-slot.
*/
QList<QKeySequence> hotkey_list;
/// A flag to indicate if keyboard keys are okay when configuring an input. If this is false,
/// keyboard events are ignored.
bool want_keyboard_keys = false;
/// Generates list of all used keys
QList<QKeySequence> GetUsedKeyboardKeys();
/// Restore all buttons to their default values.
void restoreDefaults();
/// Clear all input configuration
@ -89,6 +106,9 @@ private:
std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type);
/// The key code of the previous state of the key being currently bound.
int previous_key_code;
/// Finish polling and configure input using the input_setter
void setPollingResult(const Common::ParamPackage& params, bool abort);

View File

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <map>
#include <QKeySequence>
#include <QShortcut>
#include <QtGlobal>
@ -12,47 +11,32 @@
HotkeyRegistry::HotkeyRegistry() = default;
HotkeyRegistry::~HotkeyRegistry() = default;
void HotkeyRegistry::LoadHotkeys() {
// Make sure NOT to use a reference here because it would become invalid once we call
// beginGroup()
for (auto shortcut : UISettings::values.shortcuts) {
const QStringList cat = shortcut.first.split('/');
Q_ASSERT(cat.size() >= 2);
// RegisterHotkey assigns default keybindings, so use old values as default parameters
Hotkey& hk = hotkey_groups[cat[0]][cat[1]];
if (!shortcut.second.first.isEmpty()) {
hk.keyseq = QKeySequence::fromString(shortcut.second.first);
hk.context = static_cast<Qt::ShortcutContext>(shortcut.second.second);
}
if (hk.shortcut)
hk.shortcut->setKey(hk.keyseq);
}
}
void HotkeyRegistry::SaveHotkeys() {
UISettings::values.shortcuts.clear();
for (const auto& group : hotkey_groups) {
for (const auto& hotkey : group.second) {
UISettings::values.shortcuts.emplace_back(
UISettings::Shortcut(group.first + '/' + hotkey.first,
UISettings::ContextualShortcut(hotkey.second.keyseq.toString(),
hotkey.second.context)));
UISettings::values.shortcuts.push_back(
{hotkey.first, group.first,
UISettings::ContextualShortcut(hotkey.second.keyseq.toString(),
hotkey.second.context)});
}
}
}
void HotkeyRegistry::RegisterHotkey(const QString& group, const QString& action,
const QKeySequence& default_keyseq,
Qt::ShortcutContext default_context) {
auto& hotkey_group = hotkey_groups[group];
if (hotkey_group.find(action) != hotkey_group.end()) {
return;
void HotkeyRegistry::LoadHotkeys() {
// Make sure NOT to use a reference here because it would become invalid once we call
// beginGroup()
for (auto shortcut : UISettings::values.shortcuts) {
Hotkey& hk = hotkey_groups[shortcut.group][shortcut.name];
if (!shortcut.shortcut.first.isEmpty()) {
hk.keyseq = QKeySequence::fromString(shortcut.shortcut.first, QKeySequence::NativeText);
hk.context = static_cast<Qt::ShortcutContext>(shortcut.shortcut.second);
}
if (hk.shortcut) {
hk.shortcut->disconnect();
hk.shortcut->setKey(hk.keyseq);
}
}
auto& hotkey_action = hotkey_groups[group][action];
hotkey_action.keyseq = default_keyseq;
hotkey_action.context = default_context;
}
QShortcut* HotkeyRegistry::GetHotkey(const QString& group, const QString& action, QWidget* widget) {
@ -64,28 +48,13 @@ QShortcut* HotkeyRegistry::GetHotkey(const QString& group, const QString& action
return hk.shortcut;
}
GHotkeysDialog::GHotkeysDialog(QWidget* parent) : QWidget(parent) {
ui.setupUi(this);
QKeySequence HotkeyRegistry::GetKeySequence(const QString& group, const QString& action) {
Hotkey& hk = hotkey_groups[group][action];
return hk.keyseq;
}
void GHotkeysDialog::Populate(const HotkeyRegistry& registry) {
for (const auto& group : registry.hotkey_groups) {
QTreeWidgetItem* toplevel_item = new QTreeWidgetItem(QStringList(group.first));
for (const auto& hotkey : group.second) {
QStringList columns;
columns << hotkey.first << hotkey.second.keyseq.toString();
QTreeWidgetItem* item = new QTreeWidgetItem(columns);
toplevel_item->addChild(item);
}
ui.treeWidget->addTopLevelItem(toplevel_item);
}
// TODO: Make context configurable as well (hiding the column for now)
ui.treeWidget->setColumnCount(2);
ui.treeWidget->resizeColumnToContents(0);
ui.treeWidget->resizeColumnToContents(1);
}
void GHotkeysDialog::retranslateUi() {
ui.retranslateUi(this);
Qt::ShortcutContext HotkeyRegistry::GetShortcutContext(const QString& group,
const QString& action) {
Hotkey& hk = hotkey_groups[group][action];
return hk.context;
}

View File

@ -5,7 +5,6 @@
#pragma once
#include <map>
#include "ui_hotkeys.h"
class QDialog;
class QKeySequence;
@ -14,7 +13,7 @@ class QShortcut;
class HotkeyRegistry final {
public:
friend class GHotkeysDialog;
friend class ConfigureHotkeys;
explicit HotkeyRegistry();
~HotkeyRegistry();
@ -49,22 +48,27 @@ public:
QShortcut* GetHotkey(const QString& group, const QString& action, QWidget* widget);
/**
* Register a hotkey.
* Returns a QKeySequence object whose signal can be connected to QAction::setShortcut.
*
* @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger")
* @param action Name of the action (e.g. "Start Emulation", "Load Image")
* @param default_keyseq Default key sequence to assign if the hotkey wasn't present in the
* settings file before
* @param default_context Default context to assign if the hotkey wasn't present in the settings
* file before
* @warning Both the group and action strings will be displayed in the hotkey settings dialog
* @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger").
* @param action Name of the action (e.g. "Start Emulation", "Load Image").
*/
void RegisterHotkey(const QString& group, const QString& action,
const QKeySequence& default_keyseq = {},
Qt::ShortcutContext default_context = Qt::WindowShortcut);
QKeySequence GetKeySequence(const QString& group, const QString& action);
/**
* Returns a Qt::ShortcutContext object who can be connected to other
* QAction::setShortcutContext.
*
* @param group General group this shortcut context belongs to (e.g. "Main Window",
* "Debugger").
* @param action Name of the action (e.g. "Start Emulation", "Load Image").
*/
Qt::ShortcutContext GetShortcutContext(const QString& group, const QString& action);
private:
struct Hotkey {
Hotkey() : shortcut(nullptr), context(Qt::WindowShortcut) {}
QKeySequence keyseq;
QShortcut* shortcut = nullptr;
Qt::ShortcutContext context = Qt::WindowShortcut;
@ -75,16 +79,3 @@ private:
HotkeyGroupMap hotkey_groups;
};
class GHotkeysDialog : public QWidget {
Q_OBJECT
public:
explicit GHotkeysDialog(QWidget* parent = nullptr);
void retranslateUi();
void Populate(const HotkeyRegistry& registry);
private:
Ui::hotkeys ui;
};

View File

@ -1,46 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>hotkeys</class>
<widget class="QWidget" name="hotkeys">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>363</width>
<height>388</height>
</rect>
</property>
<property name="windowTitle">
<string>Hotkey Settings</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QTreeWidget" name="treeWidget">
<property name="selectionBehavior">
<enum>QAbstractItemView::SelectItems</enum>
</property>
<property name="headerHidden">
<bool>false</bool>
</property>
<column>
<property name="text">
<string>Action</string>
</property>
</column>
<column>
<property name="text">
<string>Hotkey</string>
</property>
</column>
<column>
<property name="text">
<string>Context</string>
</property>
</column>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

View File

@ -344,40 +344,35 @@ void GMainWindow::InitializeRecentFileMenuActions() {
}
void GMainWindow::InitializeHotkeys() {
hotkey_registry.RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
hotkey_registry.RegisterHotkey("Main Window", "Start Emulation");
hotkey_registry.RegisterHotkey("Main Window", "Continue/Pause", QKeySequence(Qt::Key_F4));
hotkey_registry.RegisterHotkey("Main Window", "Restart", QKeySequence(Qt::Key_F5));
hotkey_registry.RegisterHotkey("Main Window", "Swap Screens", QKeySequence(Qt::Key_F9));
hotkey_registry.RegisterHotkey("Main Window", "Toggle Screen Layout",
QKeySequence(Qt::Key_F10));
hotkey_registry.RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);
hotkey_registry.RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence(Qt::Key_Escape),
Qt::ApplicationShortcut);
hotkey_registry.RegisterHotkey("Main Window", "Toggle Speed Limit", QKeySequence("CTRL+Z"),
Qt::ApplicationShortcut);
hotkey_registry.RegisterHotkey("Main Window", "Increase Speed Limit", QKeySequence("+"),
Qt::ApplicationShortcut);
hotkey_registry.RegisterHotkey("Main Window", "Decrease Speed Limit", QKeySequence("-"),
Qt::ApplicationShortcut);
hotkey_registry.RegisterHotkey("Main Window", "Toggle Frame Advancing", QKeySequence("CTRL+A"),
Qt::ApplicationShortcut);
hotkey_registry.RegisterHotkey("Main Window", "Advance Frame", QKeySequence(Qt::Key_Backslash),
Qt::ApplicationShortcut);
hotkey_registry.RegisterHotkey("Main Window", "Load Amiibo", QKeySequence(Qt::Key_F2),
Qt::ApplicationShortcut);
hotkey_registry.RegisterHotkey("Main Window", "Remove Amiibo", QKeySequence(Qt::Key_F3),
Qt::ApplicationShortcut);
hotkey_registry.RegisterHotkey("Main Window", "Capture Screenshot", QKeySequence(tr("CTRL+P")));
hotkey_registry.LoadHotkeys();
ui.action_Load_File->setShortcut(hotkey_registry.GetKeySequence("Main Window", "Load File"));
ui.action_Load_File->setShortcutContext(
hotkey_registry.GetShortcutContext("Main Window", "Load File"));
ui.action_Exit->setShortcut(hotkey_registry.GetKeySequence("Main Window", "Exit Citra"));
ui.action_Exit->setShortcutContext(
hotkey_registry.GetShortcutContext("Main Window", "Exit Citra"));
ui.action_Stop->setShortcut(hotkey_registry.GetKeySequence("Main Window", "Stop Emulation"));
ui.action_Stop->setShortcutContext(
hotkey_registry.GetShortcutContext("Main Window", "Stop Emulation"));
ui.action_Show_Filter_Bar->setShortcut(
hotkey_registry.GetKeySequence("Main Window", "Toggle Filter Bar"));
ui.action_Show_Filter_Bar->setShortcutContext(
hotkey_registry.GetShortcutContext("Main Window", "Toggle Filter Bar"));
ui.action_Show_Status_Bar->setShortcut(
hotkey_registry.GetKeySequence("Main Window", "Toggle Status Bar"));
ui.action_Show_Status_Bar->setShortcutContext(
hotkey_registry.GetShortcutContext("Main Window", "Toggle Status Bar"));
connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated,
this, &GMainWindow::OnMenuLoadFile);
connect(hotkey_registry.GetHotkey("Main Window", "Start Emulation", this),
&QShortcut::activated, this, &GMainWindow::OnStartGame);
connect(hotkey_registry.GetHotkey("Main Window", "Continue/Pause", this), &QShortcut::activated,
this, [&] {
connect(hotkey_registry.GetHotkey("Main Window", "Continue/Pause Emulation", this),
&QShortcut::activated, this, [&] {
if (emulation_running) {
if (emu_thread->IsRunning()) {
OnPauseGame();
@ -386,8 +381,8 @@ void GMainWindow::InitializeHotkeys() {
}
}
});
connect(hotkey_registry.GetHotkey("Main Window", "Restart", this), &QShortcut::activated, this,
[this] {
connect(hotkey_registry.GetHotkey("Main Window", "Restart Emulation", this),
&QShortcut::activated, this, [this] {
if (!Core::System::GetInstance().IsPoweredOn())
return;
BootGame(QString(game_path));
@ -546,7 +541,6 @@ void GMainWindow::ConnectMenuEvents() {
&GMainWindow::ToggleWindowMode);
connect(ui.action_Display_Dock_Widget_Headers, &QAction::triggered, this,
&GMainWindow::OnDisplayTitleBars);
ui.action_Show_Filter_Bar->setShortcut(tr("CTRL+F"));
connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar);
connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
@ -1332,6 +1326,7 @@ void GMainWindow::OnConfigure() {
auto result = configureDialog.exec();
if (result == QDialog::Accepted) {
configureDialog.applyConfiguration();
InitializeHotkeys();
if (UISettings::values.theme != old_theme)
UpdateUITheme();
if (UISettings::values.enable_discord_presence != old_discord_presence)

View File

@ -96,7 +96,6 @@ private:
void InitializeWidgets();
void InitializeDebugWidgets();
void InitializeRecentFileMenuActions();
void InitializeHotkeys();
void SetDefaultUIGeometry();
void SyncMenuUISettings();
@ -171,6 +170,7 @@ private slots:
void OnOpenCitraFolder();
void OnToggleFilterBar();
void OnDisplayTitleBars(bool);
void InitializeHotkeys();
void ToggleFullscreen();
void ChangeScreenLayout();
void ToggleScreenLayout();

View File

@ -14,5 +14,4 @@ const Themes themes{{
}};
Values values = {};
} // namespace UISettings

View File

@ -17,7 +17,12 @@
namespace UISettings {
using ContextualShortcut = std::pair<QString, int>;
using Shortcut = std::pair<QString, ContextualShortcut>;
struct Shortcut {
QString name;
QString group;
ContextualShortcut shortcut;
};
using Themes = std::array<std::pair<const char*, const char*>, 4>;
extern const Themes themes;

View File

@ -0,0 +1,37 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QDialogButtonBox>
#include <QKeySequenceEdit>
#include <QVBoxLayout>
#include "citra_qt/util/sequence_dialog/sequence_dialog.h"
SequenceDialog::SequenceDialog(QWidget* parent) : QDialog(parent) {
setWindowTitle(tr("Enter a hotkey"));
auto* layout = new QVBoxLayout(this);
key_sequence = new QKeySequenceEdit;
layout->addWidget(key_sequence);
auto* buttons =
new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, Qt::Horizontal);
buttons->setCenterButtons(true);
layout->addWidget(buttons);
connect(buttons, &QDialogButtonBox::accepted, this, &QDialog::accept);
connect(buttons, &QDialogButtonBox::rejected, this, &QDialog::reject);
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
}
SequenceDialog::~SequenceDialog() = default;
QKeySequence SequenceDialog::GetSequence() {
// Only the first key is returned. The other 3, if present, are ignored.
return QKeySequence(key_sequence->keySequence()[0]);
}
bool SequenceDialog::focusNextPrevChild(bool next) {
return false;
}
void SequenceDialog::closeEvent(QCloseEvent*) {
reject();
}

View File

@ -0,0 +1,25 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QDialog>
class QKeySequenceEdit;
class SequenceDialog : public QDialog {
Q_OBJECT
public:
explicit SequenceDialog(QWidget* parent = nullptr);
~SequenceDialog();
QKeySequence GetSequence();
void closeEvent(QCloseEvent*) override;
private:
QKeySequenceEdit* key_sequence;
bool focusNextPrevChild(bool next) override;
};