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audio_core: Dump audio frames and samples

This is tested to work with all three current methods - HLE, LLE and multithread LLE.
This commit is contained in:
zhupengfei 2019-01-26 22:20:21 +08:00
parent f2880b08d1
commit fff570012f
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GPG Key ID: DD129E108BD09378
1 changed files with 10 additions and 0 deletions

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@ -7,6 +7,8 @@
#include "audio_core/sink.h"
#include "audio_core/sink_details.h"
#include "common/assert.h"
#include "core/core.h"
#include "core/dumping/backend.h"
#include "core/settings.h"
namespace AudioCore {
@ -41,6 +43,10 @@ void DspInterface::OutputFrame(StereoFrame16& frame) {
return;
fifo.Push(frame.data(), frame.size());
if (Core::System::GetInstance().VideoDumper().IsDumping()) {
Core::System::GetInstance().VideoDumper().AddAudioFrame(frame);
}
}
void DspInterface::OutputSample(std::array<s16, 2> sample) {
@ -48,6 +54,10 @@ void DspInterface::OutputSample(std::array<s16, 2> sample) {
return;
fifo.Push(&sample, 1);
if (Core::System::GetInstance().VideoDumper().IsDumping()) {
Core::System::GetInstance().VideoDumper().AddAudioSample(sample);
}
}
void DspInterface::OutputCallback(s16* buffer, std::size_t num_frames) {