* Initial flatpak support
* Fix compatibility list directory
* Hard-code SSH mount location
* Add workaround documentation
* Change SSH repo directory
* Change SSH repo directory (again)
* Fix variable name
* Remove temporary testing branch placeholder
* Use a flatpak-specific docker image
* Enable network access during the flatpak build so we can download compatibility list the right way
* Fix flatpak tag support
* Fix typo
* Use cloned git for the build
* Change SSH repo location
* Disable shallow git cloning, needed for tagged building
Keeps the toolchain used for CI up to date. Xcode 10 also brings in
better (but not complete) C++17 support on macOS. Notably it allows the
use of the <any>, <optional>, and <variant> headers that were introduced
in C++17, among other things. Now we can use the standard-provided
facilities instead of needing to rely on boost for these.
## Info (Edited)
This commit fixes several Travis-Related Warnings/Errors/Deprecations in MacOS(Now running on Sierra instead of El Capitan). These Issues included Path Not Set Warnings, shell_session warnings, and a few others.
This Commit also Updates the following Submodules:
- enet (Includes Minor CMakeList Changes for cleaner Solutions)
- Nihstro (Includes a bugfix on compiling with Boost v1.66.0)
@archshift has been MIA for a while, so our builds server is currently
down. Furthermore, uploading is broken in both Linux and macOS:
- The version of lftp in Trusty doesn't support the sftp:auto-confirm
option, which means that uploading would hang, even if the server
weren't down. It currently tries to connect forever and fails the
build with a timeout.
- lftp was removed from Homebrew, so it wasn't being installed on macOS
and invoking it just failed.
citra: Remove GLFW, Add SDL2
FindSDL2: Do not CACHE SDL2_* variables if library is not found
EmuWindow_SDL2: Set minimal client area at initialisation time
EmuWindow_SDL2: Corrections
EmuWindow_SDL2: Fix no decorations on startup on OS X
cmake: windows_copy_files