James Rowe
e6c7f84dc6
Merge pull request #4964 from citra-emu/wwylele-patch-1
...
unfold UNREACHABLE implementation for dumb compilers
2019-11-20 09:43:48 -07:00
Weiyi Wang
6d0189b4b1
Merge pull request #4992 from FearlessTobi/port-2513
...
yuzu/game_list&multiplayer: Specify string conversions explicitly
2019-11-20 10:45:21 -05:00
Weiyi Wang
85f2e577b5
Merge pull request #5006 from FearlessTobi/port-3123
...
Port yuzu-emu/yuzu#3123 : "common/logging: Silence no return value warnings"
2019-11-20 10:34:47 -05:00
James Rowe
0acacc4e1a
Merge pull request #5002 from vvanelslande/username-fix
...
Fix moderation by room host in dedicated rooms
2019-11-19 23:51:21 -07:00
ReinUsesLisp
30be149f87
common/logging: Silence no return value warnings
2019-11-19 16:47:35 +01:00
BreadFish64
e38b4f6707
video_core: get rid of MSVC hack comment
2019-11-17 17:42:19 -06:00
vvanelslande
d16d34203a
Fix moderation by room host in dedicated rooms
2019-11-17 09:59:54 -05:00
Weiyi Wang
5fa71d425b
Merge pull request #4998 from vvanelslande/count
...
dedicated_room: fix crash (count != 0) when closing the room
2019-11-11 15:54:44 -05:00
Pengfei Zhu
060119d333
Merge pull request #4987 from vvanelslande/room-logging
...
network/room (server): add message/join/leave/kick/ban/unban/game name logging
2019-11-11 20:29:33 +08:00
Pengfei Zhu
1c6a8e995a
Merge pull request #4953 from vvanelslande/qt-ui-unused
...
citra_qt/main.ui: remove unused actions "Load Symbol Map..." and "Select Game Directory..."
2019-11-11 20:27:48 +08:00
Weiyi Wang
98c396f179
Merge pull request #4995 from vvanelslande/rename-profile
...
settings, configure_input: fix rename input profile
2019-11-10 21:25:01 -05:00
vvanelslande
bb48d2491d
citra_qt/configuration: add missing Read/SaveUtilityValues
2019-11-10 19:26:03 -05:00
vvanelslande
62014e8f34
dedicated_room: fix crash (count != 0) when closing the room
2019-11-10 17:07:00 -05:00
vvanelslande
1f708e8bad
settings, configure_input: fix rename input profile
2019-11-09 16:55:03 -05:00
Khangaroo
df99d98240
specify size of buffer and use openglstate in getteximageoes
2019-11-09 12:58:17 -07:00
khang06
a458155f99
texture dump hotkey (ctrl+d)
...
address more comments
2019-11-09 12:56:30 -07:00
Khangaroo
5450d4980d
crash hotfix (no clang-format because on phone)
...
hotfix 2: check if the texture is custom before dumping
hotfix 4: fix custom texture conflict detection
2019-11-09 12:56:28 -07:00
Khangaroo
ae4aaf2fc1
nested folder support + refuse to load incompatibly sized textures + general cleanups
2019-11-09 12:56:27 -07:00
Khangaroo
8a98310a16
address more comments, fix dumping textures that already got dumped
2019-11-09 12:56:27 -07:00
Khangaroo
c2a32e942b
address more comments
2019-11-09 12:56:27 -07:00
Khangaroo
3534ad0835
reorder graphics tab, move speed to general
2019-11-09 12:56:27 -07:00
Khangaroo
da83430a68
add enhancements tab files
2019-11-09 12:56:27 -07:00
Khangaroo
650fe6447d
generate mipmaps (for now)
2019-11-09 12:56:27 -07:00
Khangaroo
f09489475a
fix texture dumping on opengl es, create load folder if none exists if custom textures is enabled
2019-11-09 12:56:27 -07:00
Khangaroo
254f8a4643
fix inverted texture dump error message path
2019-11-09 12:56:27 -07:00
Khangaroo
8b881ac1fc
fix preload textures being enabled when it shouldn't
...
address more comments
2019-11-09 12:56:25 -07:00
Khangaroo
391e552927
qimageinterface fixes, remove old lodepng, address more comments
2019-11-09 12:56:24 -07:00
Khangaroo
b81c15941e
add image interface, remove lodepng from video_core/core, address more comments, fix comments
...
remove unnecessary conversion
2019-11-09 12:56:21 -07:00
Khangaroo
5940361b81
new-line that clang-format didn't fix
...
address some comments
2019-11-09 12:56:17 -07:00
Khangaroo
59b475a4b9
implement custom texture preload
2019-11-09 12:56:17 -07:00
Khangaroo
657a129b60
handle upscaling and offsets (fixes oot3d)
2019-11-09 12:54:43 -07:00
Khangaroo
6d90c42a79
fix crashes, add custom texture cache, load textures from load directory
2019-11-09 12:54:40 -07:00
Khangaroo
f866b2a917
texture replacement (also messy)
2019-11-09 12:53:16 -07:00
khang06
deff865ac9
initial sloppy texture dumping implementation (opengl only)
2019-11-09 12:53:16 -07:00
khang06
94b3c63bf9
add dump dir to user paths
2019-11-09 12:53:16 -07:00
khang06
e0d63bd21b
add texture dumping as a config entry
2019-11-09 12:53:12 -07:00
khang06
2b92065d2a
add lodepng as an external, have video_core depend on it
2019-11-09 12:48:23 -07:00
James Rowe
926902cc5e
Merge pull request #4993 from bunnei/web-token-b64
...
citra_qt: configure_web: Use Base64 encoded token
2019-11-09 12:45:11 -07:00
bunnei
a1544d8669
dedicated_room: Support single Base64 token.
2019-11-09 13:48:26 -05:00
bunnei
3a18039c53
citra_qt: configure_web: Use Base64 encoded token for simplifying user experience.
2019-11-09 13:48:26 -05:00
Weiyi Wang
34c6b7ca48
Merge pull request #4985 from FearlessTobi/port-2942
...
Port yuzu-emu/yuzu#2942 : "Silence miscellaneous warnings"
2019-11-08 23:42:32 -05:00
FearlessTobi
9c1535621a
citra_qt/game_list: Specify string conversions explicitly
2019-11-09 02:46:23 +01:00
FearlessTobi
6cf0043830
citra_qt/updater: Specify string conversions explicitly
2019-11-09 02:46:07 +01:00
FearlessTobi
8f29ab3ceb
citra_qt/multiplayer: Specify string conversions explicitly
2019-11-09 02:45:47 +01:00
Tobias
ff931590b0
configuration/config: Move config loading and saving to functions based off groups ( #4855 )
...
Over time our config values have grown quite numerous in size.
Unfortunately it also makes the single functions we have for loading and
saving values more error prone.
For example, we were loading the core settings twice when they only
should have been loaded once. In another section, a variable was
shadowing another variable used to load settings from a completely
different section.
Finally, in one other case, there was an extraneous endGroup() call used
that didn't need to be done. This was essentially dead code and also a
bug waiting to happen.
This separates the section loading code into its own separate functions.
This keeps variables only visible to the code that actually needs it,
and makes it much easier to visually see the end of each individual
configuration group. It also makes it much easier to visually catch bugs
during code review.
While we're at it, this also uses QStringLiteral instead of raw string
literals, which both avoids constructing a lot of QString instances, but
also makes it much easier to disable implicit ASCII to QString and
vice-versa in the future via setting QT_NO_CAST_FROM_ASCII and
QT_NO_CAST_TO_ASCII as compilation flags.
2019-11-07 17:33:41 +01:00
vvanelslande
db1b0a1964
network/room: add message/join/leave/kick/ban/unban/game name logging
2019-11-03 09:55:38 -05:00
FearlessTobi
5e98835b5f
yuzu/game_list: Silence -Wswitch
...
Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
2019-11-02 18:56:23 +01:00
FearlessTobi
5d1d0b3693
yuzu/game_list_worker: Silence warnings
...
Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
2019-11-02 18:55:08 +01:00
vvanelslande
44611c9985
citra_qt/main.ui: remove unused actions "Load Symbol Map..." and "Select Game Directory..."
...
Self-explanatory.
2019-10-25 20:13:35 -05:00
Weiyi Wang
e1fbf90e16
fix clang-format and lambda capture
2019-10-05 10:54:07 -04:00