This OpenGL call synchronize the worker thread of the nvidia blob. It can be verified on linux with the __GL_THREADED_OPTIMIZATIONS=1 environment variable. Those errors should not happen on tested drivers. It was used as a workaround for https://bugs.freedesktop.org/show_bug.cgi?id=94148 |
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.. | ||
debug_utils | ||
renderer_opengl | ||
shader | ||
clipper.cpp | ||
clipper.h | ||
CMakeLists.txt | ||
command_processor.cpp | ||
command_processor.h | ||
gpu_debugger.h | ||
pica_state.h | ||
pica_types.h | ||
pica.cpp | ||
pica.h | ||
primitive_assembly.cpp | ||
primitive_assembly.h | ||
rasterizer_interface.h | ||
rasterizer.cpp | ||
rasterizer.h | ||
renderer_base.cpp | ||
renderer_base.h | ||
swrasterizer.cpp | ||
swrasterizer.h | ||
utils.h | ||
vertex_loader.cpp | ||
vertex_loader.h | ||
video_core.cpp | ||
video_core.h |