Started adding GetBufferHistory to fix MS: BL (based on Ryujinx's impl), added check to fix __noop

This commit is contained in:
Jarrod Norwell 2024-07-01 03:05:59 +08:00
parent eec52f8808
commit 9fccf8f02a
8 changed files with 69 additions and 5 deletions

2
externals/SDL vendored

@ -1 +1 @@
Subproject commit c60e2704c88ecb8bf55d69085b9c1bd2a68e5321 Subproject commit e1e36d213bea3a0b56d91b454c53a2c94312a5be

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@ -20,7 +20,11 @@ typedef void* HANDLE;
#endif #endif
#if MICROPROFILE_ENABLED == 0 #if MICROPROFILE_ENABLED == 0
#define MicroProfileOnThreadExit __noop #ifdef _WIN32
#define MicroProfileOnThreadExit() __noop
#else
#define MicroProfileOnThreadExit() 0
#endif
#endif #endif
#include <microprofile.h> #include <microprofile.h>

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@ -101,6 +101,14 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
// slot to the producer, it will wait for the fence to pass. We should fix this // slot to the producer, it will wait for the fence to pass. We should fix this
// by properly waiting for the fence in the BufferItemConsumer. // by properly waiting for the fence in the BufferItemConsumer.
// slots[slot].fence = Fence::NoFence(); // slots[slot].fence = Fence::NoFence();
const auto target_frame_number = slots[slot].frame_number;
for (int i = 0; i < core->history.size(); i++) {
if (core->history[i].frame_number = target_frame_number) {
core->history[i].state = BufferState::Acquired;
break;
}
}
} }
// If the buffer has previously been acquired by the consumer, set graphic_buffer to nullptr to // If the buffer has previously been acquired by the consumer, set graphic_buffer to nullptr to
@ -255,6 +263,15 @@ Status BufferQueueConsumer::GetReleasedBuffers(u64* out_slot_mask) {
return Status::NoError; return Status::NoError;
} }
/* SetPresentTime
for (int i = 0; i < core->history.size(); i++) {
if (core->history[i].frame_number = target_frame_number) {
core->history[i].state == BufferState::Acquired;
break;
}
}
*/
void BufferQueueConsumer::Transact(u32 code, std::span<const u8> parcel_data, void BufferQueueConsumer::Transact(u32 code, std::span<const u8> parcel_data,
std::span<u8> parcel_reply, u32 flags) { std::span<u8> parcel_reply, u32 flags) {
// Values used by BnGraphicBufferConsumer onTransact // Values used by BnGraphicBufferConsumer onTransact

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@ -10,7 +10,9 @@
namespace Service::android { namespace Service::android {
BufferQueueCore::BufferQueueCore() = default; BufferQueueCore::BufferQueueCore() {
history.resize(8);
};
BufferQueueCore::~BufferQueueCore() = default; BufferQueueCore::~BufferQueueCore() = default;

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@ -72,6 +72,15 @@ private:
u32 transform_hint{}; u32 transform_hint{};
bool is_allocating{}; bool is_allocating{};
mutable std::condition_variable_any is_allocating_condition; mutable std::condition_variable_any is_allocating_condition;
class BufferInfo final {
public:
u64 frame_number{};
s64 queue_time{}, presentation_time{};
BufferState state{BufferState::Free};
};
std::vector<BufferInfo> history;
}; };
} // namespace Service::android } // namespace Service::android

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@ -512,6 +512,8 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
slots[slot].buffer_state = BufferState::Queued; slots[slot].buffer_state = BufferState::Queued;
++core->frame_counter; ++core->frame_counter;
slots[slot].frame_number = core->frame_counter; slots[slot].frame_number = core->frame_counter;
slots[slot].queue_time = 0; // this is not the true value
slots[slot].presentation_time = 0; // doesn't need to be set afaik but do it anyway
item.acquire_called = slots[slot].acquire_called; item.acquire_called = slots[slot].acquire_called;
item.graphic_buffer = slots[slot].graphic_buffer; item.graphic_buffer = slots[slot].graphic_buffer;
@ -528,6 +530,13 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
item.is_droppable = core->dequeue_buffer_cannot_block || async; item.is_droppable = core->dequeue_buffer_cannot_block || async;
item.swap_interval = swap_interval; item.swap_interval = swap_interval;
// TODO: .queue_time should be changed to the correct value
position = (position + 1) % 8;
LOG_WARNING(Service_Nvnflinger, "position={}", position);
core->history[position] = {.frame_number = core->frame_counter,
.queue_time = slots[slot].queue_time,
.state = BufferState::Queued};
sticky_transform = sticky_transform_; sticky_transform = sticky_transform_;
if (core->queue.empty()) { if (core->queue.empty()) {
@ -922,9 +931,28 @@ void BufferQueueProducer::Transact(u32 code, std::span<const u8> parcel_data,
status = SetBufferCount(buffer_count); status = SetBufferCount(buffer_count);
break; break;
} }
case TransactionId::GetBufferHistory: case TransactionId::GetBufferHistory: {
LOG_WARNING(Service_Nvnflinger, "(STUBBED) called, transaction=GetBufferHistory"); LOG_WARNING(Service_Nvnflinger, "(STUBBED) called");
std::scoped_lock lock{core->mutex};
auto buffer_history_count = std::min(parcel_in.Read<s32>(), (s32)core->history.size());
BufferQueueCore::BufferInfo* info = new BufferQueueCore::BufferInfo[buffer_history_count];
auto pos = position;
for (int i = 0; i < buffer_history_count; i++) {
info[i] = core->history[(pos - i) % core->history.size()];
LOG_WARNING(Service_Nvnflinger, "frame_number={}, state={}",
core->history[(pos - i) % core->history.size()].frame_number,
(u32)core->history[(pos - i) % core->history.size()].state);
pos--;
}
parcel_out.WriteFlattenedObject<BufferQueueCore::BufferInfo>(info);
status = Status::NoError;
break; break;
}
default: default:
ASSERT_MSG(false, "Unimplemented TransactionId {}", code); ASSERT_MSG(false, "Unimplemented TransactionId {}", code);
break; break;

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@ -86,6 +86,8 @@ private:
s32 current_callback_ticket{}; s32 current_callback_ticket{};
std::condition_variable_any callback_condition; std::condition_variable_any callback_condition;
u64 position;
Service::Nvidia::NvCore::NvMap& nvmap; Service::Nvidia::NvCore::NvMap& nvmap;
}; };

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@ -34,6 +34,8 @@ struct BufferSlot final {
bool needs_cleanup_on_release{}; bool needs_cleanup_on_release{};
bool attached_by_consumer{}; bool attached_by_consumer{};
bool is_preallocated{}; bool is_preallocated{};
s64 queue_time{}, presentation_time{};
}; };
} // namespace Service::android } // namespace Service::android