yuzu-emu
/
yuzu-android
Archived
1
0
Fork 0
This repository has been archived on 2024-03-23. You can view files and clone it, but cannot push or open issues or pull requests.
yuzu-android/src/yuzu/game_list.h

168 lines
4.7 KiB
C++
Raw Normal View History

2015-09-01 04:35:33 +00:00
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <QFileSystemWatcher>
#include <QHBoxLayout>
#include <QLabel>
#include <QLineEdit>
2019-05-04 23:52:17 +00:00
#include <QList>
2015-09-01 04:35:33 +00:00
#include <QModelIndex>
#include <QSettings>
2015-09-01 04:35:33 +00:00
#include <QStandardItem>
#include <QStandardItemModel>
#include <QString>
#include <QToolButton>
2015-09-01 04:35:33 +00:00
#include <QTreeView>
#include <QVBoxLayout>
2019-06-07 22:51:58 +00:00
#include <QVector>
2015-09-01 04:35:33 +00:00
#include <QWidget>
#include "common/common_types.h"
2019-08-22 12:37:31 +00:00
#include "uisettings.h"
#include "yuzu/compatibility_list.h"
2015-09-01 04:35:33 +00:00
class GameListWorker;
class GameListSearchField;
class GameListDir;
class GMainWindow;
enum class StartGameType;
namespace FileSys {
class ManualContentProvider;
class VfsFilesystem;
} // namespace FileSys
2015-09-01 04:35:33 +00:00
enum class GameListOpenTarget {
SaveData,
ModData,
};
enum class GameListRemoveTarget {
ShaderCache,
CustomConfiguration,
};
enum class DumpRomFSTarget {
Normal,
SDMC,
};
enum class InstalledEntryType {
Game,
Update,
AddOnContent,
};
2015-09-01 04:35:33 +00:00
class GameList : public QWidget {
Q_OBJECT
public:
enum {
COLUMN_NAME,
2018-08-29 13:42:53 +00:00
COLUMN_COMPATIBILITY,
COLUMN_ADD_ONS,
2016-04-13 21:04:05 +00:00
COLUMN_FILE_TYPE,
2015-09-01 04:35:33 +00:00
COLUMN_SIZE,
COLUMN_COUNT, // Number of columns
};
explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs,
FileSys::ManualContentProvider* provider, GMainWindow* parent = nullptr);
2015-09-01 04:35:33 +00:00
~GameList() override;
QString GetLastFilterResultItem() const;
void ClearFilter();
void SetFilterFocus();
void SetFilterVisible(bool visibility);
bool IsEmpty() const;
2018-08-29 13:42:53 +00:00
void LoadCompatibilityList();
2019-06-07 22:51:58 +00:00
void PopulateAsync(QVector<UISettings::GameDir>& game_dirs);
2015-09-01 04:35:33 +00:00
void SaveInterfaceLayout();
void LoadInterfaceLayout();
static const QStringList supported_file_extensions;
2015-09-01 04:35:33 +00:00
signals:
void BootGame(const QString& game_path, u64 program_id, std::size_t program_index,
StartGameType type);
void GameChosen(const QString& game_path, const u64 title_id = 0);
2015-09-01 04:35:33 +00:00
void ShouldCancelWorker();
void OpenFolderRequested(u64 program_id, GameListOpenTarget target,
const std::string& game_path);
void OpenTransferableShaderCacheRequested(u64 program_id);
void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type);
void RemoveFileRequested(u64 program_id, GameListRemoveTarget target,
const std::string& game_path);
void DumpRomFSRequested(u64 program_id, const std::string& game_path, DumpRomFSTarget target);
void CopyTIDRequested(u64 program_id);
void NavigateToGamedbEntryRequested(u64 program_id,
const CompatibilityList& compatibility_list);
void OpenPerGameGeneralRequested(const std::string& file);
2019-05-03 17:21:57 +00:00
void OpenDirectory(const QString& directory);
void AddDirectory();
void ShowList(bool show);
2015-09-01 04:35:33 +00:00
private slots:
void OnItemExpanded(const QModelIndex& item);
void OnTextChanged(const QString& new_text);
void OnFilterCloseClicked();
void OnUpdateThemedIcons();
2015-09-01 04:35:33 +00:00
private:
void AddDirEntry(GameListDir* entry_items);
void AddEntry(const QList<QStandardItem*>& entry_items, GameListDir* parent);
void ValidateEntry(const QModelIndex& item);
void DonePopulating(const QStringList& watch_list);
void RefreshGameDirectory();
void ToggleFavorite(u64 program_id);
void AddFavorite(u64 program_id);
void RemoveFavorite(u64 program_id);
void PopupContextMenu(const QPoint& menu_location);
void AddGamePopup(QMenu& context_menu, u64 program_id, const std::string& path);
void AddCustomDirPopup(QMenu& context_menu, QModelIndex selected);
void AddPermDirPopup(QMenu& context_menu, QModelIndex selected);
void AddFavoritesPopup(QMenu& context_menu);
std::shared_ptr<FileSys::VfsFilesystem> vfs;
FileSys::ManualContentProvider* provider;
GameListSearchField* search_field;
GMainWindow* main_window = nullptr;
QVBoxLayout* layout = nullptr;
2015-09-01 04:35:33 +00:00
QTreeView* tree_view = nullptr;
QStandardItemModel* item_model = nullptr;
GameListWorker* current_worker = nullptr;
QFileSystemWatcher* watcher = nullptr;
CompatibilityList compatibility_list;
friend class GameListSearchField;
2015-09-01 04:35:33 +00:00
};
class GameListPlaceholder : public QWidget {
Q_OBJECT
public:
explicit GameListPlaceholder(GMainWindow* parent = nullptr);
~GameListPlaceholder();
signals:
void AddDirectory();
private slots:
void onUpdateThemedIcons();
protected:
void mouseDoubleClickEvent(QMouseEvent* event) override;
private:
QVBoxLayout* layout = nullptr;
QLabel* image = nullptr;
QLabel* text = nullptr;
};