2022-07-16 22:48:45 +00:00
|
|
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
|
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include <span>
|
|
|
|
|
|
|
|
#include "audio_core/renderer/system.h"
|
|
|
|
#include "core/hle/service/audio/errors.h"
|
|
|
|
|
|
|
|
namespace Core {
|
|
|
|
class System;
|
|
|
|
}
|
|
|
|
|
|
|
|
namespace Kernel {
|
|
|
|
class KTransferMemory;
|
|
|
|
}
|
|
|
|
|
|
|
|
namespace AudioCore {
|
|
|
|
struct AudioRendererParameterInternal;
|
|
|
|
|
2023-08-31 14:09:15 +00:00
|
|
|
namespace Renderer {
|
2022-07-16 22:48:45 +00:00
|
|
|
class Manager;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Audio Renderer, wraps the main audio system and is mainly responsible for handling service calls.
|
|
|
|
*/
|
|
|
|
class Renderer {
|
|
|
|
public:
|
|
|
|
explicit Renderer(Core::System& system, Manager& manager, Kernel::KEvent* rendered_event);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Initialize the renderer.
|
2023-08-31 14:09:15 +00:00
|
|
|
* Registers the system with the Renderer::Manager, allocates workbuffers and initializes
|
2022-07-16 22:48:45 +00:00
|
|
|
* everything to a default state.
|
|
|
|
*
|
|
|
|
* @param params - Input parameters to initialize the system with.
|
|
|
|
* @param transfer_memory - Game-supplied memory for all workbuffers. Unused.
|
|
|
|
* @param transfer_memory_size - Size of the transfer memory. Unused.
|
|
|
|
* @param process_handle - Process handle, also used for memory. Unused.
|
|
|
|
* @param applet_resource_user_id - Applet id for this renderer. Unused.
|
|
|
|
* @param session_id - Session id of this renderer.
|
|
|
|
* @return Result code.
|
|
|
|
*/
|
|
|
|
Result Initialize(const AudioRendererParameterInternal& params,
|
|
|
|
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
|
|
|
|
u32 process_handle, u64 applet_resource_user_id, s32 session_id);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Finalize the renderer for shutdown.
|
|
|
|
*/
|
|
|
|
void Finalize();
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Get the renderer's system.
|
|
|
|
*
|
|
|
|
* @return Reference to the system.
|
|
|
|
*/
|
|
|
|
System& GetSystem();
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Start the renderer.
|
|
|
|
*/
|
|
|
|
void Start();
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Stop the renderer.
|
|
|
|
*/
|
|
|
|
void Stop();
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Update the audio renderer with new information.
|
|
|
|
* Called via RequestUpdate from the AudRen:U service.
|
|
|
|
*
|
|
|
|
* @param input - Input buffer containing the new data.
|
|
|
|
* @param performance - Optional performance buffer for outputting performance metrics.
|
|
|
|
* @param output - Output data from the renderer.
|
|
|
|
* @return Result code.
|
|
|
|
*/
|
|
|
|
Result RequestUpdate(std::span<const u8> input, std::span<u8> performance,
|
|
|
|
std::span<u8> output);
|
|
|
|
|
|
|
|
private:
|
|
|
|
/// System core
|
|
|
|
Core::System& core;
|
|
|
|
/// Manager this renderer is registered with
|
|
|
|
Manager& manager;
|
|
|
|
/// Is the audio renderer initialized?
|
|
|
|
bool initialized{};
|
|
|
|
/// Is the system registered with the manager?
|
|
|
|
bool system_registered{};
|
|
|
|
/// Audio render system, main driver of audio rendering
|
|
|
|
System system;
|
|
|
|
};
|
|
|
|
|
2023-08-31 14:09:15 +00:00
|
|
|
} // namespace Renderer
|
2022-07-16 22:48:45 +00:00
|
|
|
} // namespace AudioCore
|