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2019-06-19 00:53:21 +00:00
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// Copyright 2019 Yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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2019-06-08 00:41:06 +00:00
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#pragma once
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2019-11-27 02:48:56 +00:00
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#include <memory>
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2019-06-08 00:41:06 +00:00
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#include "common/common_types.h"
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namespace Core {
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class System;
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}
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2019-06-19 00:53:21 +00:00
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namespace Core::Timing {
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struct EventType;
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}
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2019-06-08 00:41:06 +00:00
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namespace Core::Hardware {
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class InterruptManager {
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public:
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2019-06-19 00:53:21 +00:00
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explicit InterruptManager(Core::System& system);
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~InterruptManager();
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2019-06-08 00:41:06 +00:00
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2019-06-19 00:53:21 +00:00
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void GPUInterruptSyncpt(u32 syncpoint_id, u32 value);
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2019-06-08 00:41:06 +00:00
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private:
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Core::System& system;
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2019-11-27 02:48:56 +00:00
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std::shared_ptr<Core::Timing::EventType> gpu_interrupt_event;
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2019-06-08 00:41:06 +00:00
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};
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} // namespace Core::Hardware
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