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Merge pull request #1255 from bunnei/minor-opt

gl_rasterizer: Call state.Apply only once on SetupShaders.
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bunnei 2018-09-06 19:19:16 -04:00 committed by GitHub
commit 009a2cc9cc
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1 changed files with 2 additions and 4 deletions

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@ -237,6 +237,8 @@ void RasterizerOpenGL::SetupShaders() {
} }
} }
state.Apply();
shader_program_manager->UseTrivialGeometryShader(); shader_program_manager->UseTrivialGeometryShader();
} }
@ -666,8 +668,6 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, Shader& shad
current_bindpoint + bindpoint); current_bindpoint + bindpoint);
} }
state.Apply();
return current_bindpoint + static_cast<u32>(entries.size()); return current_bindpoint + static_cast<u32>(entries.size());
} }
@ -714,8 +714,6 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader,
} }
} }
state.Apply();
return current_unit + static_cast<u32>(entries.size()); return current_unit + static_cast<u32>(entries.size());
} }