NVServices: Make NVEvents Automatic according to documentation.
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b6844bec60
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0335a25d1f
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@ -142,7 +142,6 @@ u32 nvhost_ctrl::IocCtrlEventRegister(const std::vector<u8>& input, std::vector<
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return NvResult::BadParameter;
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}
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events_interface.RegisterEvent(event_id);
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events_interface.events[event_id].writable->Signal();
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return NvResult::Success;
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}
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@ -171,7 +170,11 @@ u32 nvhost_ctrl::IocCtrlEventSignal(const std::vector<u8>& input, std::vector<u8
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return NvResult::BadParameter;
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}
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if (events_interface.status[event_id] == EventState::Waiting) {
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events_interface.LiberateEvent(event_id);
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auto& gpu = system.GPU();
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if (gpu.CancelSyncptInterrupt(events_interface.assigned_syncpt[event_id],
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events_interface.assigned_value[event_id])) {
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events_interface.LiberateEvent(event_id);
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}
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}
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return NvResult::Success;
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}
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@ -40,8 +40,8 @@ Module::Module(Core::System& system) {
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auto& kernel = system.Kernel();
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for (u32 i = 0; i < MaxNvEvents; i++) {
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std::string event_label = fmt::format("NVDRV::NvEvent_{}", i);
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events_interface.events[i] =
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Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual, event_label);
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events_interface.events[i] = Kernel::WritableEvent::CreateEventPair(
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kernel, Kernel::ResetType::Automatic, event_label);
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events_interface.status[i] = EventState::Free;
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events_interface.registered[i] = false;
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}
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@ -97,15 +97,18 @@ void GPU::RegisterSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
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syncpt_interrupts[syncpoint_id].emplace_back(value);
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}
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void GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
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bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
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sync_mutex.lock();
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auto it = syncpt_interrupts[syncpoint_id].begin();
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while (it != syncpt_interrupts[syncpoint_id].end()) {
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if (value == *it) {
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it = syncpt_interrupts[syncpoint_id].erase(it);
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return;
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return true;
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}
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it++;
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}
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return false;
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sync_mutex.unlock();
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}
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u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
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@ -174,7 +174,7 @@ public:
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void RegisterSyncptInterrupt(const u32 syncpoint_id, const u32 value);
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void CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value);
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bool CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value);
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void Guard(bool guard_set) {
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if (guard_set) {
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