yuzu-emu
/
yuzu-android
Archived
1
0
Fork 0

yuzu: Allow to launch cabinet applet from firmware

This commit is contained in:
Narr the Reg 2023-09-28 22:35:08 -06:00
parent 257a6aa2ba
commit 03d4fffc70
3 changed files with 77 additions and 2 deletions

View File

@ -1551,6 +1551,14 @@ void GMainWindow::ConnectMenuEvents() {
// Tools // Tools
connect_menu(ui->action_Rederive, std::bind(&GMainWindow::OnReinitializeKeys, this, connect_menu(ui->action_Rederive, std::bind(&GMainWindow::OnReinitializeKeys, this,
ReinitializeKeyBehavior::Warning)); ReinitializeKeyBehavior::Warning));
connect_menu(ui->action_Load_Cabinet_Nickname_Owner,
[this]() { OnCabinet(Service::NFP::CabinetMode::StartNicknameAndOwnerSettings); });
connect_menu(ui->action_Load_Cabinet_Eraser,
[this]() { OnCabinet(Service::NFP::CabinetMode::StartGameDataEraser); });
connect_menu(ui->action_Load_Cabinet_Restorer,
[this]() { OnCabinet(Service::NFP::CabinetMode::StartRestorer); });
connect_menu(ui->action_Load_Cabinet_Formatter,
[this]() { OnCabinet(Service::NFP::CabinetMode::StartFormatter); });
connect_menu(ui->action_Load_Mii_Edit, &GMainWindow::OnMiiEdit); connect_menu(ui->action_Load_Mii_Edit, &GMainWindow::OnMiiEdit);
connect_menu(ui->action_Capture_Screenshot, &GMainWindow::OnCaptureScreenshot); connect_menu(ui->action_Capture_Screenshot, &GMainWindow::OnCaptureScreenshot);
@ -1568,6 +1576,7 @@ void GMainWindow::ConnectMenuEvents() {
void GMainWindow::UpdateMenuState() { void GMainWindow::UpdateMenuState() {
const bool is_paused = emu_thread == nullptr || !emu_thread->IsRunning(); const bool is_paused = emu_thread == nullptr || !emu_thread->IsRunning();
const bool is_firmware_available = CheckFirmwarePresence();
const std::array running_actions{ const std::array running_actions{
ui->action_Stop, ui->action_Stop,
@ -1578,10 +1587,22 @@ void GMainWindow::UpdateMenuState() {
ui->action_Pause, ui->action_Pause,
}; };
const std::array applet_actions{
ui->action_Load_Cabinet_Nickname_Owner,
ui->action_Load_Cabinet_Eraser,
ui->action_Load_Cabinet_Restorer,
ui->action_Load_Cabinet_Formatter,
ui->action_Load_Mii_Edit,
};
for (QAction* action : running_actions) { for (QAction* action : running_actions) {
action->setEnabled(emulation_running); action->setEnabled(emulation_running);
} }
for (QAction* action : applet_actions) {
action->setEnabled(is_firmware_available && !emulation_running);
}
ui->action_Capture_Screenshot->setEnabled(emulation_running && !is_paused); ui->action_Capture_Screenshot->setEnabled(emulation_running && !is_paused);
if (emulation_running && is_paused) { if (emulation_running && is_paused) {
@ -1591,8 +1612,6 @@ void GMainWindow::UpdateMenuState() {
} }
multiplayer_state->UpdateNotificationStatus(); multiplayer_state->UpdateNotificationStatus();
ui->action_Load_Mii_Edit->setEnabled(CheckFirmwarePresence());
} }
void GMainWindow::OnDisplayTitleBars(bool show) { void GMainWindow::OnDisplayTitleBars(bool show) {
@ -4134,6 +4153,27 @@ void GMainWindow::OnToggleStatusBar() {
statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked()); statusBar()->setVisible(ui->action_Show_Status_Bar->isChecked());
} }
void GMainWindow::OnCabinet(Service::NFP::CabinetMode mode) {
constexpr u64 CabinetId = 0x0100000000001002ull;
auto bis_system = system->GetFileSystemController().GetSystemNANDContents();
if (!bis_system) {
QMessageBox::warning(this, tr("No firmware available"),
tr("Please install the firmware to use the Cabinet applet."));
return;
}
auto cabinet_nca = bis_system->GetEntry(CabinetId, FileSys::ContentRecordType::Program);
if (!cabinet_nca) {
QMessageBox::warning(this, tr("Cabinet Applet"),
tr("Cabinet applet is not available. Please reinstall firmware."));
return;
}
const auto filename = QString::fromStdString(cabinet_nca->GetFullPath());
UISettings::values.roms_path = QFileInfo(filename).path();
BootGame(filename);
}
void GMainWindow::OnMiiEdit() { void GMainWindow::OnMiiEdit() {
constexpr u64 MiiEditId = 0x0100000000001009ull; constexpr u64 MiiEditId = 0x0100000000001009ull;
auto bis_system = system->GetFileSystemController().GetSystemNANDContents(); auto bis_system = system->GetFileSystemController().GetSystemNANDContents();

View File

@ -102,6 +102,10 @@ namespace Service::NFC {
class NfcDevice; class NfcDevice;
} // namespace Service::NFC } // namespace Service::NFC
namespace Service::NFP {
enum class CabinetMode : u8;
} // namespace Service::NFP
namespace Ui { namespace Ui {
class MainWindow; class MainWindow;
} }
@ -365,6 +369,7 @@ private slots:
void ResetWindowSize720(); void ResetWindowSize720();
void ResetWindowSize900(); void ResetWindowSize900();
void ResetWindowSize1080(); void ResetWindowSize1080();
void OnCabinet(Service::NFP::CabinetMode mode);
void OnMiiEdit(); void OnMiiEdit();
void OnCaptureScreenshot(); void OnCaptureScreenshot();
void OnReinitializeKeys(ReinitializeKeyBehavior behavior); void OnReinitializeKeys(ReinitializeKeyBehavior behavior);

View File

@ -137,6 +137,15 @@
<property name="title"> <property name="title">
<string>&amp;Tools</string> <string>&amp;Tools</string>
</property> </property>
<widget class="QMenu" name="menu_cabinet_applet">
<property name="title">
<string>&amp;Amiibo</string>
</property>
<addaction name="action_Load_Cabinet_Nickname_Owner"/>
<addaction name="action_Load_Cabinet_Eraser"/>
<addaction name="action_Load_Cabinet_Restorer"/>
<addaction name="action_Load_Cabinet_Formatter"/>
</widget>
<widget class="QMenu" name="menuTAS"> <widget class="QMenu" name="menuTAS">
<property name="title"> <property name="title">
<string>&amp;TAS</string> <string>&amp;TAS</string>
@ -150,6 +159,7 @@
<addaction name="action_Rederive"/> <addaction name="action_Rederive"/>
<addaction name="action_Verify_installed_contents"/> <addaction name="action_Verify_installed_contents"/>
<addaction name="separator"/> <addaction name="separator"/>
<addaction name="menu_cabinet_applet"/>
<addaction name="action_Load_Mii_Edit"/> <addaction name="action_Load_Mii_Edit"/>
<addaction name="separator"/> <addaction name="separator"/>
<addaction name="action_Capture_Screenshot"/> <addaction name="action_Capture_Screenshot"/>
@ -370,6 +380,26 @@
<string>&amp;Capture Screenshot</string> <string>&amp;Capture Screenshot</string>
</property> </property>
</action> </action>
<action name="action_Load_Cabinet_Nickname_Owner">
<property name="text">
<string>&amp;Set Nickname and Owner</string>
</property>
</action>
<action name="action_Load_Cabinet_Eraser">
<property name="text">
<string>&amp;Delete Game Data</string>
</property>
</action>
<action name="action_Load_Cabinet_Restorer">
<property name="text">
<string>&amp;Restore Amiibo</string>
</property>
</action>
<action name="action_Load_Cabinet_Formatter">
<property name="text">
<string>&amp;Format Amiibo</string>
</property>
</action>
<action name="action_Load_Mii_Edit"> <action name="action_Load_Mii_Edit">
<property name="text"> <property name="text">
<string>Open &amp;Mii Editor</string> <string>Open &amp;Mii Editor</string>