shader: Remove unused AbufNode Ipa mode
This commit is contained in:
parent
002ecbea19
commit
06b363c9b5
|
@ -317,8 +317,7 @@ private:
|
||||||
|
|
||||||
void DeclareInputAttributes() {
|
void DeclareInputAttributes() {
|
||||||
const auto& attributes = ir.GetInputAttributes();
|
const auto& attributes = ir.GetInputAttributes();
|
||||||
for (const auto element : attributes) {
|
for (const auto index : attributes) {
|
||||||
const Attribute::Index index = element.first;
|
|
||||||
if (index < Attribute::Index::Attribute_0 || index > Attribute::Index::Attribute_31) {
|
if (index < Attribute::Index::Attribute_0 || index > Attribute::Index::Attribute_31) {
|
||||||
// Skip when it's not a generic attribute
|
// Skip when it's not a generic attribute
|
||||||
continue;
|
continue;
|
||||||
|
|
|
@ -194,8 +194,8 @@ public:
|
||||||
for (const auto& sampler : ir.GetSamplers()) {
|
for (const auto& sampler : ir.GetSamplers()) {
|
||||||
entries.samplers.emplace_back(sampler);
|
entries.samplers.emplace_back(sampler);
|
||||||
}
|
}
|
||||||
for (const auto& attr : ir.GetInputAttributes()) {
|
for (const auto& attribute : ir.GetInputAttributes()) {
|
||||||
entries.attributes.insert(GetGenericAttributeLocation(attr.first));
|
entries.attributes.insert(GetGenericAttributeLocation(attribute));
|
||||||
}
|
}
|
||||||
entries.clip_distances = ir.GetClipDistances();
|
entries.clip_distances = ir.GetClipDistances();
|
||||||
entries.shader_length = ir.GetLength();
|
entries.shader_length = ir.GetLength();
|
||||||
|
@ -322,8 +322,7 @@ private:
|
||||||
}
|
}
|
||||||
|
|
||||||
void DeclareInputAttributes() {
|
void DeclareInputAttributes() {
|
||||||
for (const auto element : ir.GetInputAttributes()) {
|
for (const auto index : ir.GetInputAttributes()) {
|
||||||
const Attribute::Index index = element.first;
|
|
||||||
if (!IsGenericAttribute(index)) {
|
if (!IsGenericAttribute(index)) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
|
@ -50,16 +50,13 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
|
||||||
UNIMPLEMENTED_IF_MSG((instr.attribute.fmt20.immediate.Value() % sizeof(u32)) != 0,
|
UNIMPLEMENTED_IF_MSG((instr.attribute.fmt20.immediate.Value() % sizeof(u32)) != 0,
|
||||||
"Unaligned attribute loads are not supported");
|
"Unaligned attribute loads are not supported");
|
||||||
|
|
||||||
Tegra::Shader::IpaMode input_mode{Tegra::Shader::IpaInterpMode::Pass,
|
|
||||||
Tegra::Shader::IpaSampleMode::Default};
|
|
||||||
|
|
||||||
u64 next_element = instr.attribute.fmt20.element;
|
u64 next_element = instr.attribute.fmt20.element;
|
||||||
auto next_index = static_cast<u64>(instr.attribute.fmt20.index.Value());
|
auto next_index = static_cast<u64>(instr.attribute.fmt20.index.Value());
|
||||||
|
|
||||||
const auto LoadNextElement = [&](u32 reg_offset) {
|
const auto LoadNextElement = [&](u32 reg_offset) {
|
||||||
const Node buffer = GetRegister(instr.gpr39);
|
const Node buffer = GetRegister(instr.gpr39);
|
||||||
const Node attribute = GetInputAttribute(static_cast<Attribute::Index>(next_index),
|
const Node attribute =
|
||||||
next_element, input_mode, buffer);
|
GetInputAttribute(static_cast<Attribute::Index>(next_index), next_element, buffer);
|
||||||
|
|
||||||
SetRegister(bb, instr.gpr0.Value() + reg_offset, attribute);
|
SetRegister(bb, instr.gpr0.Value() + reg_offset, attribute);
|
||||||
|
|
||||||
|
|
|
@ -134,7 +134,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
|
||||||
const Tegra::Shader::IpaMode input_mode{instr.ipa.interp_mode.Value(),
|
const Tegra::Shader::IpaMode input_mode{instr.ipa.interp_mode.Value(),
|
||||||
instr.ipa.sample_mode.Value()};
|
instr.ipa.sample_mode.Value()};
|
||||||
|
|
||||||
const Node attr = GetInputAttribute(attribute.index, attribute.element, input_mode);
|
const Node attr = GetInputAttribute(attribute.index, attribute.element);
|
||||||
Node value = attr;
|
Node value = attr;
|
||||||
const Tegra::Shader::Attribute::Index index = attribute.index.Value();
|
const Tegra::Shader::Attribute::Index index = attribute.index.Value();
|
||||||
if (index >= Tegra::Shader::Attribute::Index::Attribute_0 &&
|
if (index >= Tegra::Shader::Attribute::Index::Attribute_0 &&
|
||||||
|
|
|
@ -89,13 +89,9 @@ Node ShaderIR::GetPredicate(bool immediate) {
|
||||||
return GetPredicate(static_cast<u64>(immediate ? Pred::UnusedIndex : Pred::NeverExecute));
|
return GetPredicate(static_cast<u64>(immediate ? Pred::UnusedIndex : Pred::NeverExecute));
|
||||||
}
|
}
|
||||||
|
|
||||||
Node ShaderIR::GetInputAttribute(Attribute::Index index, u64 element,
|
Node ShaderIR::GetInputAttribute(Attribute::Index index, u64 element, Node buffer) {
|
||||||
const Tegra::Shader::IpaMode& input_mode, Node buffer) {
|
used_input_attributes.emplace(index);
|
||||||
const auto [entry, is_new] =
|
return StoreNode(AbufNode(index, static_cast<u32>(element), buffer));
|
||||||
used_input_attributes.emplace(std::make_pair(index, std::set<Tegra::Shader::IpaMode>{}));
|
|
||||||
entry->second.insert(input_mode);
|
|
||||||
|
|
||||||
return StoreNode(AbufNode(index, static_cast<u32>(element), input_mode, buffer));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Node ShaderIR::GetOutputAttribute(Attribute::Index index, u64 element, Node buffer) {
|
Node ShaderIR::GetOutputAttribute(Attribute::Index index, u64 element, Node buffer) {
|
||||||
|
|
|
@ -465,17 +465,9 @@ private:
|
||||||
/// Attribute buffer memory (known as attributes or varyings in GLSL terms)
|
/// Attribute buffer memory (known as attributes or varyings in GLSL terms)
|
||||||
class AbufNode final {
|
class AbufNode final {
|
||||||
public:
|
public:
|
||||||
explicit constexpr AbufNode(Tegra::Shader::Attribute::Index index, u32 element,
|
|
||||||
const Tegra::Shader::IpaMode& input_mode, Node buffer = {})
|
|
||||||
: input_mode{input_mode}, buffer{buffer}, index{index}, element{element} {}
|
|
||||||
|
|
||||||
explicit constexpr AbufNode(Tegra::Shader::Attribute::Index index, u32 element,
|
explicit constexpr AbufNode(Tegra::Shader::Attribute::Index index, u32 element,
|
||||||
Node buffer = {})
|
Node buffer = {})
|
||||||
: input_mode{}, buffer{buffer}, index{index}, element{element} {}
|
: buffer{buffer}, index{index}, element{element} {}
|
||||||
|
|
||||||
Tegra::Shader::IpaMode GetInputMode() const {
|
|
||||||
return input_mode;
|
|
||||||
}
|
|
||||||
|
|
||||||
Tegra::Shader::Attribute::Index GetIndex() const {
|
Tegra::Shader::Attribute::Index GetIndex() const {
|
||||||
return index;
|
return index;
|
||||||
|
@ -490,7 +482,6 @@ public:
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
const Tegra::Shader::IpaMode input_mode;
|
|
||||||
const Node buffer;
|
const Node buffer;
|
||||||
const Tegra::Shader::Attribute::Index index;
|
const Tegra::Shader::Attribute::Index index;
|
||||||
const u32 element;
|
const u32 element;
|
||||||
|
@ -585,8 +576,7 @@ public:
|
||||||
return used_predicates;
|
return used_predicates;
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::map<Tegra::Shader::Attribute::Index, std::set<Tegra::Shader::IpaMode>>&
|
const std::set<Tegra::Shader::Attribute::Index>& GetInputAttributes() const {
|
||||||
GetInputAttributes() const {
|
|
||||||
return used_input_attributes;
|
return used_input_attributes;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -700,8 +690,7 @@ private:
|
||||||
/// Generates a predicate node for an immediate true or false value
|
/// Generates a predicate node for an immediate true or false value
|
||||||
Node GetPredicate(bool immediate);
|
Node GetPredicate(bool immediate);
|
||||||
/// Generates a node representing an input attribute. Keeps track of used attributes.
|
/// Generates a node representing an input attribute. Keeps track of used attributes.
|
||||||
Node GetInputAttribute(Tegra::Shader::Attribute::Index index, u64 element,
|
Node GetInputAttribute(Tegra::Shader::Attribute::Index index, u64 element, Node buffer = {});
|
||||||
const Tegra::Shader::IpaMode& input_mode, Node buffer = {});
|
|
||||||
/// Generates a node representing an output attribute. Keeps track of used attributes.
|
/// Generates a node representing an output attribute. Keeps track of used attributes.
|
||||||
Node GetOutputAttribute(Tegra::Shader::Attribute::Index index, u64 element, Node buffer);
|
Node GetOutputAttribute(Tegra::Shader::Attribute::Index index, u64 element, Node buffer);
|
||||||
/// Generates a node representing an internal flag
|
/// Generates a node representing an internal flag
|
||||||
|
@ -876,8 +865,7 @@ private:
|
||||||
|
|
||||||
std::set<u32> used_registers;
|
std::set<u32> used_registers;
|
||||||
std::set<Tegra::Shader::Pred> used_predicates;
|
std::set<Tegra::Shader::Pred> used_predicates;
|
||||||
std::map<Tegra::Shader::Attribute::Index, std::set<Tegra::Shader::IpaMode>>
|
std::set<Tegra::Shader::Attribute::Index> used_input_attributes;
|
||||||
used_input_attributes;
|
|
||||||
std::set<Tegra::Shader::Attribute::Index> used_output_attributes;
|
std::set<Tegra::Shader::Attribute::Index> used_output_attributes;
|
||||||
std::map<u32, ConstBuffer> used_cbufs;
|
std::map<u32, ConstBuffer> used_cbufs;
|
||||||
std::set<Sampler> used_samplers;
|
std::set<Sampler> used_samplers;
|
||||||
|
|
Reference in New Issue