SVC: Implemented the Timer service calls.
This commit is contained in:
parent
3eca33c6a4
commit
07044651ef
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@ -31,6 +31,7 @@ set(SRCS
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hle/kernel/mutex.cpp
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hle/kernel/mutex.cpp
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hle/kernel/semaphore.cpp
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hle/kernel/semaphore.cpp
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hle/kernel/shared_memory.cpp
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hle/kernel/shared_memory.cpp
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hle/kernel/timer.cpp
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hle/kernel/thread.cpp
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hle/kernel/thread.cpp
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hle/service/ac_u.cpp
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hle/service/ac_u.cpp
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hle/service/act_u.cpp
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hle/service/act_u.cpp
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@ -123,6 +124,7 @@ set(HEADERS
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hle/kernel/semaphore.h
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hle/kernel/semaphore.h
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hle/kernel/session.h
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hle/kernel/session.h
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hle/kernel/shared_memory.h
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hle/kernel/shared_memory.h
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hle/kernel/timer.h
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hle/kernel/thread.h
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hle/kernel/thread.h
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hle/service/ac_u.h
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hle/service/ac_u.h
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hle/service/act_u.h
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hle/service/act_u.h
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@ -135,6 +135,12 @@ template<s32 func(u32*, u32, u32, u32, u32)> void Wrap() {
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FuncReturn(retval);
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FuncReturn(retval);
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}
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}
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template<s32 func(u32, s64, s64)> void Wrap() {
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s64 param1 = ((u64)PARAM(3) << 32) | PARAM(2);
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s64 param2 = ((u64)PARAM(4) << 32) | PARAM(1);
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FuncReturn(func(PARAM(0), param1, param2));
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Function wrappers that return type u32
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// Function wrappers that return type u32
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@ -9,6 +9,7 @@
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#include "core/core.h"
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#include "core/core.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/timer.h"
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namespace Kernel {
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namespace Kernel {
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@ -105,12 +106,13 @@ void HandleTable::Clear() {
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/// Initialize the kernel
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/// Initialize the kernel
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void Init() {
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void Init() {
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Kernel::ThreadingInit();
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Kernel::ThreadingInit();
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Kernel::TimersInit();
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}
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}
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/// Shutdown the kernel
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/// Shutdown the kernel
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void Shutdown() {
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void Shutdown() {
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Kernel::ThreadingShutdown();
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Kernel::ThreadingShutdown();
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Kernel::TimersShutdown();
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g_handle_table.Clear(); // Free all kernel objects
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g_handle_table.Clear(); // Free all kernel objects
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}
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}
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@ -39,6 +39,7 @@ enum class HandleType : u32 {
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Process = 8,
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Process = 8,
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AddressArbiter = 9,
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AddressArbiter = 9,
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Semaphore = 10,
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Semaphore = 10,
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Timer = 11
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};
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};
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enum {
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enum {
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@ -43,6 +43,7 @@ enum WaitType {
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WAITTYPE_MUTEX,
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WAITTYPE_MUTEX,
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WAITTYPE_SYNCH,
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WAITTYPE_SYNCH,
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WAITTYPE_ARB,
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WAITTYPE_ARB,
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WAITTYPE_TIMER,
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};
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};
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namespace Kernel {
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namespace Kernel {
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@ -0,0 +1,142 @@
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <set>
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#include "common/common.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/timer.h"
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#include "core/hle/kernel/thread.h"
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namespace Kernel {
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class Timer : public Object {
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public:
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std::string GetTypeName() const override { return "Timer"; }
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std::string GetName() const override { return name; }
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static const HandleType HANDLE_TYPE = HandleType::Timer;
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HandleType GetHandleType() const override { return HANDLE_TYPE; }
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ResetType reset_type; ///< The ResetType of this timer
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bool signaled; ///< Whether the timer has been signaled or not
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std::set<Handle> waiting_threads; ///< Threads that are waiting for the timer
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std::string name; ///< Name of timer (optional)
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u64 initial_delay; ///< The delay until the timer fires for the first time
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u64 interval_delay; ///< The delay until the timer fires after the first time
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ResultVal<bool> WaitSynchronization() override {
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bool wait = !signaled;
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if (wait) {
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waiting_threads.insert(GetCurrentThreadHandle());
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Kernel::WaitCurrentThread(WAITTYPE_TIMER, GetHandle());
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}
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return MakeResult<bool>(wait);
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}
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};
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/**
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* Creates a timer.
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* @param handle Reference to handle for the newly created timer
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* @param reset_type ResetType describing how to create timer
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* @param name Optional name of timer
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* @return Newly created Timer object
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*/
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Timer* CreateTimer(Handle& handle, const ResetType reset_type, const std::string& name) {
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Timer* timer = new Timer;
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handle = Kernel::g_handle_table.Create(timer).ValueOr(INVALID_HANDLE);
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timer->reset_type = reset_type;
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timer->signaled = false;
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timer->name = name;
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timer->initial_delay = 0;
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timer->interval_delay = 0;
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return timer;
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}
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ResultCode CreateTimer(Handle* handle, const ResetType reset_type, const std::string& name) {
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CreateTimer(*handle, reset_type, name);
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return RESULT_SUCCESS;
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}
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ResultCode ClearTimer(Handle handle) {
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Timer* timer = Kernel::g_handle_table.Get<Timer>(handle);
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if (timer == nullptr)
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return InvalidHandle(ErrorModule::Kernel);
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timer->signaled = false;
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return RESULT_SUCCESS;
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}
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/// The event type of the generic timer callback event
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static int TimerCallbackEventType = -1;
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/// The timer callback event, called when a timer is fired
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static void TimerCallback(u64 timer_handle, int cycles_late) {
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Timer* timer = Kernel::g_handle_table.Get<Timer>(timer_handle);
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if (timer == nullptr) {
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LOG_CRITICAL(Kernel, "Callback fired for invalid timer %u", timer_handle);
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return;
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}
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LOG_TRACE(Kernel, "Timer %u fired", timer_handle);
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timer->signaled = true;
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// Resume all waiting threads
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for (Handle thread : timer->waiting_threads)
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ResumeThreadFromWait(thread);
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timer->waiting_threads.clear();
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if (timer->reset_type == RESETTYPE_ONESHOT)
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timer->signaled = false;
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if (timer->interval_delay != 0) {
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// Reschedule the timer with the interval delay
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u64 interval_microseconds = timer->interval_delay / 1000;
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CoreTiming::ScheduleEvent(usToCycles(interval_microseconds) - cycles_late,
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TimerCallbackEventType, timer_handle);
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}
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}
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ResultCode SetTimer(Handle handle, s64 initial, s64 interval) {
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Timer* timer = Kernel::g_handle_table.Get<Timer>(handle);
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if (timer == nullptr)
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return InvalidHandle(ErrorModule::Kernel);
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timer->initial_delay = initial;
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timer->interval_delay = interval;
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u64 initial_microseconds = initial / 1000;
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CoreTiming::ScheduleEvent(usToCycles(initial_microseconds), TimerCallbackEventType, handle);
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return RESULT_SUCCESS;
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}
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ResultCode CancelTimer(Handle handle) {
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Timer* timer = Kernel::g_handle_table.Get<Timer>(handle);
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if (timer == nullptr)
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return InvalidHandle(ErrorModule::Kernel);
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CoreTiming::UnscheduleEvent(TimerCallbackEventType, handle);
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return RESULT_SUCCESS;
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}
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void TimersInit() {
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TimerCallbackEventType = CoreTiming::RegisterEvent("TimerCallback", TimerCallback);
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}
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void TimersShutdown() {
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}
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} // namespace
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@ -0,0 +1,47 @@
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/svc.h"
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namespace Kernel {
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/**
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* Cancels a timer
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* @param handle Handle of the timer to cancel
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*/
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ResultCode CancelTimer(Handle handle);
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/**
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* Starts a timer with the specified initial delay and interval
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* @param handle Handle of the timer to start
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* @param initial Delay until the timer is first fired
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* @param interval Delay until the timer is fired after the first time
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*/
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ResultCode SetTimer(Handle handle, s64 initial, s64 interval);
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/**
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* Clears a timer
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* @param handle Handle of the timer to clear
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*/
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ResultCode ClearTimer(Handle handle);
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/**
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* Creates a timer
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* @param Handle to newly created Timer object
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* @param reset_type ResetType describing how to create the timer
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* @param name Optional name of timer
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* @return ResultCode of the error
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*/
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ResultCode CreateTimer(Handle* handle, const ResetType reset_type, const std::string& name="Unknown");
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/// Initializes the required variables for timers
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void TimersInit();
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/// Tears down the timer variables
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void TimersShutdown();
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} // namespace
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@ -15,6 +15,7 @@
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#include "core/hle/kernel/semaphore.h"
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#include "core/hle/kernel/semaphore.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/timer.h"
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#include "core/hle/function_wrappers.h"
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#include "core/hle/function_wrappers.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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@ -139,6 +140,7 @@ static Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
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/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
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/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
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static Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count, bool wait_all,
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static Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count, bool wait_all,
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s64 nano_seconds) {
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s64 nano_seconds) {
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// TODO(bunnei): Do something with nano_seconds, currently ignoring this
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// TODO(bunnei): Do something with nano_seconds, currently ignoring this
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bool unlock_all = true;
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bool unlock_all = true;
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bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated
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bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated
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@ -338,6 +340,32 @@ static Result ClearEvent(Handle evt) {
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return Kernel::ClearEvent(evt).raw;
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return Kernel::ClearEvent(evt).raw;
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}
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}
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/// Creates a timer
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static Result CreateTimer(Handle* handle, u32 reset_type) {
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ResultCode res = Kernel::CreateTimer(handle, static_cast<ResetType>(reset_type));
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LOG_TRACE(Kernel_SVC, "called reset_type=0x%08X : created handle=0x%08X",
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reset_type, *handle);
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return res.raw;
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}
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/// Clears a timer
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static Result ClearTimer(Handle handle) {
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LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
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return Kernel::ClearTimer(handle).raw;
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}
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/// Starts a timer
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static Result SetTimer(Handle handle, s64 initial, s64 interval) {
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LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
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return Kernel::SetTimer(handle, initial, interval).raw;
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}
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/// Cancels a timer
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static Result CancelTimer(Handle handle) {
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LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
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return Kernel::CancelTimer(handle).raw;
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}
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/// Sleep the current thread
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/// Sleep the current thread
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static void SleepThread(s64 nanoseconds) {
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static void SleepThread(s64 nanoseconds) {
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LOG_TRACE(Kernel_SVC, "called nanoseconds=%lld", nanoseconds);
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LOG_TRACE(Kernel_SVC, "called nanoseconds=%lld", nanoseconds);
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@ -391,10 +419,10 @@ const HLE::FunctionDef SVC_Table[] = {
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{0x17, HLE::Wrap<CreateEvent>, "CreateEvent"},
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{0x17, HLE::Wrap<CreateEvent>, "CreateEvent"},
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{0x18, HLE::Wrap<SignalEvent>, "SignalEvent"},
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{0x18, HLE::Wrap<SignalEvent>, "SignalEvent"},
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{0x19, HLE::Wrap<ClearEvent>, "ClearEvent"},
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{0x19, HLE::Wrap<ClearEvent>, "ClearEvent"},
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{0x1A, nullptr, "CreateTimer"},
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{0x1A, HLE::Wrap<CreateTimer>, "CreateTimer"},
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{0x1B, nullptr, "SetTimer"},
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{0x1B, HLE::Wrap<SetTimer>, "SetTimer"},
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{0x1C, nullptr, "CancelTimer"},
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{0x1C, HLE::Wrap<CancelTimer>, "CancelTimer"},
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{0x1D, nullptr, "ClearTimer"},
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{0x1D, HLE::Wrap<ClearTimer>, "ClearTimer"},
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{0x1E, HLE::Wrap<CreateMemoryBlock>, "CreateMemoryBlock"},
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{0x1E, HLE::Wrap<CreateMemoryBlock>, "CreateMemoryBlock"},
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{0x1F, HLE::Wrap<MapMemoryBlock>, "MapMemoryBlock"},
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{0x1F, HLE::Wrap<MapMemoryBlock>, "MapMemoryBlock"},
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{0x20, nullptr, "UnmapMemoryBlock"},
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{0x20, nullptr, "UnmapMemoryBlock"},
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