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SVC: Implemented the Timer service calls.

This commit is contained in:
Subv 2014-12-04 14:45:47 -05:00
parent 3eca33c6a4
commit 07044651ef
8 changed files with 234 additions and 5 deletions

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@ -31,6 +31,7 @@ set(SRCS
hle/kernel/mutex.cpp hle/kernel/mutex.cpp
hle/kernel/semaphore.cpp hle/kernel/semaphore.cpp
hle/kernel/shared_memory.cpp hle/kernel/shared_memory.cpp
hle/kernel/timer.cpp
hle/kernel/thread.cpp hle/kernel/thread.cpp
hle/service/ac_u.cpp hle/service/ac_u.cpp
hle/service/act_u.cpp hle/service/act_u.cpp
@ -123,6 +124,7 @@ set(HEADERS
hle/kernel/semaphore.h hle/kernel/semaphore.h
hle/kernel/session.h hle/kernel/session.h
hle/kernel/shared_memory.h hle/kernel/shared_memory.h
hle/kernel/timer.h
hle/kernel/thread.h hle/kernel/thread.h
hle/service/ac_u.h hle/service/ac_u.h
hle/service/act_u.h hle/service/act_u.h

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@ -135,6 +135,12 @@ template<s32 func(u32*, u32, u32, u32, u32)> void Wrap() {
FuncReturn(retval); FuncReturn(retval);
} }
template<s32 func(u32, s64, s64)> void Wrap() {
s64 param1 = ((u64)PARAM(3) << 32) | PARAM(2);
s64 param2 = ((u64)PARAM(4) << 32) | PARAM(1);
FuncReturn(func(PARAM(0), param1, param2));
}
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type u32 // Function wrappers that return type u32

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@ -9,6 +9,7 @@
#include "core/core.h" #include "core/core.h"
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h" #include "core/hle/kernel/thread.h"
#include "core/hle/kernel/timer.h"
namespace Kernel { namespace Kernel {
@ -105,12 +106,13 @@ void HandleTable::Clear() {
/// Initialize the kernel /// Initialize the kernel
void Init() { void Init() {
Kernel::ThreadingInit(); Kernel::ThreadingInit();
Kernel::TimersInit();
} }
/// Shutdown the kernel /// Shutdown the kernel
void Shutdown() { void Shutdown() {
Kernel::ThreadingShutdown(); Kernel::ThreadingShutdown();
Kernel::TimersShutdown();
g_handle_table.Clear(); // Free all kernel objects g_handle_table.Clear(); // Free all kernel objects
} }

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@ -39,6 +39,7 @@ enum class HandleType : u32 {
Process = 8, Process = 8,
AddressArbiter = 9, AddressArbiter = 9,
Semaphore = 10, Semaphore = 10,
Timer = 11
}; };
enum { enum {

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@ -43,6 +43,7 @@ enum WaitType {
WAITTYPE_MUTEX, WAITTYPE_MUTEX,
WAITTYPE_SYNCH, WAITTYPE_SYNCH,
WAITTYPE_ARB, WAITTYPE_ARB,
WAITTYPE_TIMER,
}; };
namespace Kernel { namespace Kernel {

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@ -0,0 +1,142 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <set>
#include "common/common.h"
#include "core/core_timing.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/timer.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
class Timer : public Object {
public:
std::string GetTypeName() const override { return "Timer"; }
std::string GetName() const override { return name; }
static const HandleType HANDLE_TYPE = HandleType::Timer;
HandleType GetHandleType() const override { return HANDLE_TYPE; }
ResetType reset_type; ///< The ResetType of this timer
bool signaled; ///< Whether the timer has been signaled or not
std::set<Handle> waiting_threads; ///< Threads that are waiting for the timer
std::string name; ///< Name of timer (optional)
u64 initial_delay; ///< The delay until the timer fires for the first time
u64 interval_delay; ///< The delay until the timer fires after the first time
ResultVal<bool> WaitSynchronization() override {
bool wait = !signaled;
if (wait) {
waiting_threads.insert(GetCurrentThreadHandle());
Kernel::WaitCurrentThread(WAITTYPE_TIMER, GetHandle());
}
return MakeResult<bool>(wait);
}
};
/**
* Creates a timer.
* @param handle Reference to handle for the newly created timer
* @param reset_type ResetType describing how to create timer
* @param name Optional name of timer
* @return Newly created Timer object
*/
Timer* CreateTimer(Handle& handle, const ResetType reset_type, const std::string& name) {
Timer* timer = new Timer;
handle = Kernel::g_handle_table.Create(timer).ValueOr(INVALID_HANDLE);
timer->reset_type = reset_type;
timer->signaled = false;
timer->name = name;
timer->initial_delay = 0;
timer->interval_delay = 0;
return timer;
}
ResultCode CreateTimer(Handle* handle, const ResetType reset_type, const std::string& name) {
CreateTimer(*handle, reset_type, name);
return RESULT_SUCCESS;
}
ResultCode ClearTimer(Handle handle) {
Timer* timer = Kernel::g_handle_table.Get<Timer>(handle);
if (timer == nullptr)
return InvalidHandle(ErrorModule::Kernel);
timer->signaled = false;
return RESULT_SUCCESS;
}
/// The event type of the generic timer callback event
static int TimerCallbackEventType = -1;
/// The timer callback event, called when a timer is fired
static void TimerCallback(u64 timer_handle, int cycles_late) {
Timer* timer = Kernel::g_handle_table.Get<Timer>(timer_handle);
if (timer == nullptr) {
LOG_CRITICAL(Kernel, "Callback fired for invalid timer %u", timer_handle);
return;
}
LOG_TRACE(Kernel, "Timer %u fired", timer_handle);
timer->signaled = true;
// Resume all waiting threads
for (Handle thread : timer->waiting_threads)
ResumeThreadFromWait(thread);
timer->waiting_threads.clear();
if (timer->reset_type == RESETTYPE_ONESHOT)
timer->signaled = false;
if (timer->interval_delay != 0) {
// Reschedule the timer with the interval delay
u64 interval_microseconds = timer->interval_delay / 1000;
CoreTiming::ScheduleEvent(usToCycles(interval_microseconds) - cycles_late,
TimerCallbackEventType, timer_handle);
}
}
ResultCode SetTimer(Handle handle, s64 initial, s64 interval) {
Timer* timer = Kernel::g_handle_table.Get<Timer>(handle);
if (timer == nullptr)
return InvalidHandle(ErrorModule::Kernel);
timer->initial_delay = initial;
timer->interval_delay = interval;
u64 initial_microseconds = initial / 1000;
CoreTiming::ScheduleEvent(usToCycles(initial_microseconds), TimerCallbackEventType, handle);
return RESULT_SUCCESS;
}
ResultCode CancelTimer(Handle handle) {
Timer* timer = Kernel::g_handle_table.Get<Timer>(handle);
if (timer == nullptr)
return InvalidHandle(ErrorModule::Kernel);
CoreTiming::UnscheduleEvent(TimerCallbackEventType, handle);
return RESULT_SUCCESS;
}
void TimersInit() {
TimerCallbackEventType = CoreTiming::RegisterEvent("TimerCallback", TimerCallback);
}
void TimersShutdown() {
}
} // namespace

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@ -0,0 +1,47 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/svc.h"
namespace Kernel {
/**
* Cancels a timer
* @param handle Handle of the timer to cancel
*/
ResultCode CancelTimer(Handle handle);
/**
* Starts a timer with the specified initial delay and interval
* @param handle Handle of the timer to start
* @param initial Delay until the timer is first fired
* @param interval Delay until the timer is fired after the first time
*/
ResultCode SetTimer(Handle handle, s64 initial, s64 interval);
/**
* Clears a timer
* @param handle Handle of the timer to clear
*/
ResultCode ClearTimer(Handle handle);
/**
* Creates a timer
* @param Handle to newly created Timer object
* @param reset_type ResetType describing how to create the timer
* @param name Optional name of timer
* @return ResultCode of the error
*/
ResultCode CreateTimer(Handle* handle, const ResetType reset_type, const std::string& name="Unknown");
/// Initializes the required variables for timers
void TimersInit();
/// Tears down the timer variables
void TimersShutdown();
} // namespace

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@ -15,6 +15,7 @@
#include "core/hle/kernel/semaphore.h" #include "core/hle/kernel/semaphore.h"
#include "core/hle/kernel/shared_memory.h" #include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/thread.h" #include "core/hle/kernel/thread.h"
#include "core/hle/kernel/timer.h"
#include "core/hle/function_wrappers.h" #include "core/hle/function_wrappers.h"
#include "core/hle/result.h" #include "core/hle/result.h"
@ -139,6 +140,7 @@ static Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds /// Wait for the given handles to synchronize, timeout after the specified nanoseconds
static Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count, bool wait_all, static Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count, bool wait_all,
s64 nano_seconds) { s64 nano_seconds) {
// TODO(bunnei): Do something with nano_seconds, currently ignoring this // TODO(bunnei): Do something with nano_seconds, currently ignoring this
bool unlock_all = true; bool unlock_all = true;
bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated bool wait_infinite = (nano_seconds == -1); // Used to wait until a thread has terminated
@ -338,6 +340,32 @@ static Result ClearEvent(Handle evt) {
return Kernel::ClearEvent(evt).raw; return Kernel::ClearEvent(evt).raw;
} }
/// Creates a timer
static Result CreateTimer(Handle* handle, u32 reset_type) {
ResultCode res = Kernel::CreateTimer(handle, static_cast<ResetType>(reset_type));
LOG_TRACE(Kernel_SVC, "called reset_type=0x%08X : created handle=0x%08X",
reset_type, *handle);
return res.raw;
}
/// Clears a timer
static Result ClearTimer(Handle handle) {
LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
return Kernel::ClearTimer(handle).raw;
}
/// Starts a timer
static Result SetTimer(Handle handle, s64 initial, s64 interval) {
LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
return Kernel::SetTimer(handle, initial, interval).raw;
}
/// Cancels a timer
static Result CancelTimer(Handle handle) {
LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
return Kernel::CancelTimer(handle).raw;
}
/// Sleep the current thread /// Sleep the current thread
static void SleepThread(s64 nanoseconds) { static void SleepThread(s64 nanoseconds) {
LOG_TRACE(Kernel_SVC, "called nanoseconds=%lld", nanoseconds); LOG_TRACE(Kernel_SVC, "called nanoseconds=%lld", nanoseconds);
@ -391,10 +419,10 @@ const HLE::FunctionDef SVC_Table[] = {
{0x17, HLE::Wrap<CreateEvent>, "CreateEvent"}, {0x17, HLE::Wrap<CreateEvent>, "CreateEvent"},
{0x18, HLE::Wrap<SignalEvent>, "SignalEvent"}, {0x18, HLE::Wrap<SignalEvent>, "SignalEvent"},
{0x19, HLE::Wrap<ClearEvent>, "ClearEvent"}, {0x19, HLE::Wrap<ClearEvent>, "ClearEvent"},
{0x1A, nullptr, "CreateTimer"}, {0x1A, HLE::Wrap<CreateTimer>, "CreateTimer"},
{0x1B, nullptr, "SetTimer"}, {0x1B, HLE::Wrap<SetTimer>, "SetTimer"},
{0x1C, nullptr, "CancelTimer"}, {0x1C, HLE::Wrap<CancelTimer>, "CancelTimer"},
{0x1D, nullptr, "ClearTimer"}, {0x1D, HLE::Wrap<ClearTimer>, "ClearTimer"},
{0x1E, HLE::Wrap<CreateMemoryBlock>, "CreateMemoryBlock"}, {0x1E, HLE::Wrap<CreateMemoryBlock>, "CreateMemoryBlock"},
{0x1F, HLE::Wrap<MapMemoryBlock>, "MapMemoryBlock"}, {0x1F, HLE::Wrap<MapMemoryBlock>, "MapMemoryBlock"},
{0x20, nullptr, "UnmapMemoryBlock"}, {0x20, nullptr, "UnmapMemoryBlock"},