kernel/thread: Remove unused guest_handle member variable
This member variable is entirely unused. It was only set but never actually utilized. Given that, we can remove it to get rid of noise in the thread interface.
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1f4dfb3998
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09caf8a756
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@ -40,9 +40,8 @@ void SetupMainThread(Process& owner_process, KernelCore& kernel, VAddr entry_poi
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SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
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// Register 1 must be a handle to the main thread
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const Handle guest_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
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thread->SetGuestHandle(guest_handle);
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thread->GetContext().cpu_registers[1] = guest_handle;
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const Handle thread_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
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thread->GetContext().cpu_registers[1] = thread_handle;
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// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
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thread->ResumeFromWait();
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@ -1250,14 +1250,13 @@ static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr e
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Thread::Create(kernel, name, entry_point, priority, arg, processor_id, stack_top,
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*current_process));
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const auto new_guest_handle = current_process->GetHandleTable().Create(thread);
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if (new_guest_handle.Failed()) {
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const auto new_thread_handle = current_process->GetHandleTable().Create(thread);
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if (new_thread_handle.Failed()) {
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LOG_ERROR(Kernel_SVC, "Failed to create handle with error=0x{:X}",
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new_guest_handle.Code().raw);
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return new_guest_handle.Code();
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new_thread_handle.Code().raw);
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return new_thread_handle.Code();
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}
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thread->SetGuestHandle(*new_guest_handle);
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*out_handle = *new_guest_handle;
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*out_handle = *new_thread_handle;
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system.CpuCore(thread->GetProcessorID()).PrepareReschedule();
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@ -345,10 +345,6 @@ public:
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arb_wait_address = address;
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}
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void SetGuestHandle(Handle handle) {
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guest_handle = handle;
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}
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bool HasWakeupCallback() const {
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return wakeup_callback != nullptr;
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}
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@ -442,9 +438,6 @@ private:
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/// If waiting for an AddressArbiter, this is the address being waited on.
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VAddr arb_wait_address{0};
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/// Handle used by guest emulated application to access this thread
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Handle guest_handle = 0;
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/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
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Handle callback_handle = 0;
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