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gl_shader_disk_cache: Address feedback

This commit is contained in:
ReinUsesLisp 2019-06-24 01:58:44 -03:00
parent b8b05a484a
commit 0b6df52109
2 changed files with 8 additions and 4 deletions

View File

@ -285,18 +285,20 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
if (!LoadObjectFromPrecompiled(code_size)) {
return {};
}
std::vector<u8> code(code_size);
std::string code(code_size, '\0');
if (!LoadArrayFromPrecompiled(code.data(), code.size())) {
return {};
}
ShaderDiskCacheDecompiled entry;
entry.code = std::string(reinterpret_cast<const char*>(code.data()), code_size);
entry.code = std::move(code);
u32 const_buffers_count{};
if (!LoadObjectFromPrecompiled(const_buffers_count)) {
return {};
}
for (u32 i = 0; i < const_buffers_count; ++i) {
u32 max_offset{};
u32 index{};
@ -312,6 +314,7 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
if (!LoadObjectFromPrecompiled(samplers_count)) {
return {};
}
for (u32 i = 0; i < samplers_count; ++i) {
u64 offset{};
u64 index{};

View File

@ -4,6 +4,7 @@
#pragma once
#include <bitset>
#include <optional>
#include <string>
#include <tuple>
@ -93,7 +94,7 @@ namespace std {
template <>
struct hash<OpenGL::BaseBindings> {
std::size_t operator()(const OpenGL::BaseBindings& bindings) const {
std::size_t operator()(const OpenGL::BaseBindings& bindings) const noexcept {
return static_cast<std::size_t>(bindings.cbuf) ^
(static_cast<std::size_t>(bindings.gmem) << 8) ^
(static_cast<std::size_t>(bindings.sampler) << 16) ^
@ -103,7 +104,7 @@ struct hash<OpenGL::BaseBindings> {
template <>
struct hash<OpenGL::ProgramVariant> {
std::size_t operator()(const OpenGL::ProgramVariant& variant) const {
std::size_t operator()(const OpenGL::ProgramVariant& variant) const noexcept {
return std::hash<OpenGL::BaseBindings>()(variant.base_bindings) ^
std::hash<OpenGL::TextureBufferUsage>()(variant.texture_buffer_usage) ^
(static_cast<std::size_t>(variant.primitive_mode) << 6);