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pctl: move IParentalControlServiceFactory

This commit is contained in:
Liam 2024-02-21 21:05:30 -05:00
parent a37bd0b9a7
commit 0e74204aad
8 changed files with 87 additions and 112 deletions

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@ -893,12 +893,12 @@ add_library(core STATIC
hle/service/os/mutex.h hle/service/os/mutex.h
hle/service/pcie/pcie.cpp hle/service/pcie/pcie.cpp
hle/service/pcie/pcie.h hle/service/pcie/pcie.h
hle/service/pctl/parental_control_service_factory.cpp
hle/service/pctl/parental_control_service_factory.h
hle/service/pctl/parental_control_service.cpp hle/service/pctl/parental_control_service.cpp
hle/service/pctl/parental_control_service.h hle/service/pctl/parental_control_service.h
hle/service/pctl/pctl.cpp hle/service/pctl/pctl.cpp
hle/service/pctl/pctl.h hle/service/pctl/pctl.h
hle/service/pctl/pctl_module.cpp
hle/service/pctl/pctl_module.h
hle/service/pctl/pctl_results.h hle/service/pctl/pctl_results.h
hle/service/pctl/pctl_types.h hle/service/pctl/pctl_types.h
hle/service/pcv/pcv.cpp hle/service/pcv/pcv.cpp

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@ -0,0 +1,35 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/pctl/parental_control_service.h"
#include "core/hle/service/pctl/parental_control_service_factory.h"
namespace Service::PCTL {
IParentalControlServiceFactory::IParentalControlServiceFactory(Core::System& system_,
const char* name_,
Capability capability_)
: ServiceFramework{system_, name_}, capability{capability_} {}
IParentalControlServiceFactory::~IParentalControlServiceFactory() = default;
void IParentalControlServiceFactory::CreateService(HLERequestContext& ctx) {
LOG_DEBUG(Service_PCTL, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
// TODO(ogniK): Get TID from process
rb.PushIpcInterface<IParentalControlService>(system, capability);
}
void IParentalControlServiceFactory::CreateServiceWithoutInitialize(HLERequestContext& ctx) {
LOG_DEBUG(Service_PCTL, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IParentalControlService>(system, capability);
}
} // namespace Service::PCTL

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@ -0,0 +1,30 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/pctl/pctl_types.h"
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::PCTL {
class IParentalControlServiceFactory : public ServiceFramework<IParentalControlServiceFactory> {
public:
explicit IParentalControlServiceFactory(Core::System& system_, const char* name_,
Capability capability_);
~IParentalControlServiceFactory() override;
void CreateService(HLERequestContext& ctx);
void CreateServiceWithoutInitialize(HLERequestContext& ctx);
private:
Capability capability{};
};
void LoopProcess(Core::System& system);
} // namespace Service::PCTL

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@ -1,19 +1,28 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/pctl/parental_control_service_factory.h"
#include "core/hle/service/pctl/pctl.h" #include "core/hle/service/pctl/pctl.h"
#include "core/hle/service/server_manager.h"
namespace Service::PCTL { namespace Service::PCTL {
PCTL::PCTL(Core::System& system_, std::shared_ptr<Module> module_, const char* name, void LoopProcess(Core::System& system) {
Capability capability_) auto server_manager = std::make_unique<ServerManager>(system);
: Interface{system_, std::move(module_), name, capability_} {
static const FunctionInfo functions[] = { server_manager->RegisterNamedService("pctl",
{0, &PCTL::CreateService, "CreateService"}, std::make_shared<IParentalControlServiceFactory>(
{1, &PCTL::CreateServiceWithoutInitialize, "CreateServiceWithoutInitialize"}, system, "pctl",
}; Capability::Application | Capability::SnsPost |
RegisterHandlers(functions); Capability::Status | Capability::StereoVision));
// TODO(ogniK): Implement remaining capabilities
server_manager->RegisterNamedService("pctl:a", std::make_shared<IParentalControlServiceFactory>(
system, "pctl:a", Capability::None));
server_manager->RegisterNamedService("pctl:r", std::make_shared<IParentalControlServiceFactory>(
system, "pctl:r", Capability::None));
server_manager->RegisterNamedService("pctl:s", std::make_shared<IParentalControlServiceFactory>(
system, "pctl:s", Capability::None));
ServerManager::RunServer(std::move(server_manager));
} }
PCTL::~PCTL() = default;
} // namespace Service::PCTL } // namespace Service::PCTL

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@ -3,19 +3,12 @@
#pragma once #pragma once
#include "core/hle/service/pctl/pctl_module.h"
namespace Core { namespace Core {
class System; class System;
} }
namespace Service::PCTL { namespace Service::PCTL {
class PCTL final : public Module::Interface { void LoopProcess(Core::System& system);
public:
explicit PCTL(Core::System& system_, std::shared_ptr<Module> module_, const char* name,
Capability capability_);
~PCTL() override;
};
} // namespace Service::PCTL } // namespace Service::PCTL

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@ -1,56 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/pctl/parental_control_service.h"
#include "core/hle/service/pctl/pctl.h"
#include "core/hle/service/pctl/pctl_module.h"
#include "core/hle/service/server_manager.h"
namespace Service::PCTL {
void Module::Interface::CreateService(HLERequestContext& ctx) {
LOG_DEBUG(Service_PCTL, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
// TODO(ogniK): Get TID from process
rb.PushIpcInterface<IParentalControlService>(system, capability);
}
void Module::Interface::CreateServiceWithoutInitialize(HLERequestContext& ctx) {
LOG_DEBUG(Service_PCTL, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IParentalControlService>(system, capability);
}
Module::Interface::Interface(Core::System& system_, std::shared_ptr<Module> module_,
const char* name_, Capability capability_)
: ServiceFramework{system_, name_}, module{std::move(module_)}, capability{capability_} {}
Module::Interface::~Interface() = default;
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
auto module = std::make_shared<Module>();
server_manager->RegisterNamedService(
"pctl", std::make_shared<PCTL>(system, module, "pctl",
Capability::Application | Capability::SnsPost |
Capability::Status | Capability::StereoVision));
// TODO(ogniK): Implement remaining capabilities
server_manager->RegisterNamedService(
"pctl:a", std::make_shared<PCTL>(system, module, "pctl:a", Capability::None));
server_manager->RegisterNamedService(
"pctl:r", std::make_shared<PCTL>(system, module, "pctl:r", Capability::None));
server_manager->RegisterNamedService(
"pctl:s", std::make_shared<PCTL>(system, module, "pctl:s", Capability::None));
ServerManager::RunServer(std::move(server_manager));
}
} // namespace Service::PCTL

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@ -1,36 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/pctl/pctl_types.h"
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::PCTL {
class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
explicit Interface(Core::System& system_, std::shared_ptr<Module> module_,
const char* name_, Capability capability_);
~Interface() override;
void CreateService(HLERequestContext& ctx);
void CreateServiceWithoutInitialize(HLERequestContext& ctx);
protected:
std::shared_ptr<Module> module;
private:
Capability capability{};
};
};
void LoopProcess(Core::System& system);
} // namespace Service::PCTL

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@ -46,7 +46,7 @@
#include "core/hle/service/olsc/olsc.h" #include "core/hle/service/olsc/olsc.h"
#include "core/hle/service/omm/omm.h" #include "core/hle/service/omm/omm.h"
#include "core/hle/service/pcie/pcie.h" #include "core/hle/service/pcie/pcie.h"
#include "core/hle/service/pctl/pctl_module.h" #include "core/hle/service/pctl/pctl.h"
#include "core/hle/service/pcv/pcv.h" #include "core/hle/service/pcv/pcv.h"
#include "core/hle/service/pm/pm.h" #include "core/hle/service/pm/pm.h"
#include "core/hle/service/prepo/prepo.h" #include "core/hle/service/prepo/prepo.h"