yuzu-emu
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yuzu-android
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android: Fix waiting for driver install on startup

This commit is contained in:
t895 2024-01-25 07:05:36 -05:00
parent 35794f4f18
commit 0fdd6e8934
3 changed files with 24 additions and 13 deletions

View File

@ -38,7 +38,6 @@ import androidx.window.layout.WindowLayoutInfo
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.slider.Slider
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.flow.collect
import kotlinx.coroutines.flow.collectLatest
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.HomeNavigationDirections
@ -141,7 +140,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
// So this fragment doesn't restart on configuration changes; i.e. rotation.
retainInstance = true
emulationState = EmulationState(game.path)
emulationState = EmulationState(game.path) {
return@EmulationState driverViewModel.isInteractionAllowed.value
}
}
/**
@ -370,6 +371,15 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
driverViewModel.isInteractionAllowed.collect {
if (it) {
startEmulation()
}
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
emulationViewModel.emulationStarted.collectLatest {
@ -398,19 +408,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
driverViewModel.isInteractionAllowed.collect {
if (it) {
onEmulationStart()
}
}
}
}
}
}
private fun onEmulationStart() {
private fun startEmulation() {
if (!NativeLibrary.isRunning() && !NativeLibrary.isPaused()) {
if (!DirectoryInitialization.areDirectoriesReady) {
DirectoryInitialization.start()
@ -810,7 +811,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
private class EmulationState(private val gamePath: String) {
private class EmulationState(
private val gamePath: String,
private val emulationCanStart: () -> Boolean
) {
private var state: State
private var surface: Surface? = null
@ -904,6 +908,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
State.PAUSED -> Log.warning(
"[EmulationFragment] Surface cleared while emulation paused."
)
else -> Log.warning(
"[EmulationFragment] Surface cleared while emulation stopped."
)
@ -913,6 +918,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private fun runWithValidSurface() {
NativeLibrary.surfaceChanged(surface)
if (!emulationCanStart.invoke()) {
return
}
when (state) {
State.STOPPED -> {
val emulationThread = Thread({

View File

@ -144,6 +144,7 @@ class DriverViewModel : ViewModel() {
val selectedDriverFile = File(StringSetting.DRIVER_PATH.getString())
val selectedDriverMetadata = GpuDriverHelper.customDriverSettingData
if (GpuDriverHelper.installedCustomDriverData == selectedDriverMetadata) {
setDriverReady()
return
}

View File

@ -247,6 +247,7 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
m_system.GetCpuManager().OnGpuReady();
m_system.RegisterExitCallback([&] { HaltEmulation(); });
OnEmulationStarted();
return Core::SystemResultStatus::Success;
}