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Merge pull request #8383 from Morph1984/shadow-of-the-past

yuzu: Make variable shadowing a compile-time error
This commit is contained in:
Mai 2022-06-14 21:08:58 -04:00 committed by GitHub
commit 103997ee56
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GPG Key ID: 4AEE18F83AFDEB23
38 changed files with 176 additions and 191 deletions

@ -1 +1 @@
Subproject commit 9648f950f5a8a41d18833cf4a85f5821b1bcac54 Subproject commit 305a7abcb9b4e9e349843c6d563212e6c1bbbf21

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@ -1246,7 +1246,7 @@ struct MicroProfileScopeLock
{ {
bool bUseLock; bool bUseLock;
std::recursive_mutex& m; std::recursive_mutex& m;
MicroProfileScopeLock(std::recursive_mutex& m) : bUseLock(g_bUseLock), m(m) MicroProfileScopeLock(std::recursive_mutex& m_) : bUseLock(g_bUseLock), m(m_)
{ {
if(bUseLock) if(bUseLock)
m.lock(); m.lock();

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@ -213,8 +213,8 @@ struct MicroProfileCustom
struct SOptionDesc struct SOptionDesc
{ {
SOptionDesc(){} SOptionDesc()=default;
SOptionDesc(uint8_t nSubType, uint8_t nIndex, const char* fmt, ...):nSubType(nSubType), nIndex(nIndex) SOptionDesc(uint8_t nSubType_, uint8_t nIndex_, const char* fmt, ...):nSubType(nSubType_), nIndex(nIndex_)
{ {
va_list args; va_list args;
va_start (args, fmt); va_start (args, fmt);
@ -573,10 +573,10 @@ inline void MicroProfileToolTipMeta(MicroProfileStringArray* pToolTip)
} }
else else
{ {
for(int i = 0; i < MICROPROFILE_META_MAX; ++i) for(int k = 0; k < MICROPROFILE_META_MAX; ++k)
{ {
nMetaSumInclusive[i] += nMetaSum[i]; nMetaSumInclusive[k] += nMetaSum[k];
nMetaSum[i] = 0; nMetaSum[k] = 0;
} }
} }
break; break;
@ -708,10 +708,10 @@ inline void MicroProfileDrawFloatTooltip(uint32_t nX, uint32_t nY, uint32_t nTok
if(UI.nMouseLeftMod) if(UI.nMouseLeftMod)
{ {
int nIndex = (g_MicroProfileUI.LockedToolTipFront + MICROPROFILE_TOOLTIP_MAX_LOCKED - 1) % MICROPROFILE_TOOLTIP_MAX_LOCKED; int nToolTipIndex = (g_MicroProfileUI.LockedToolTipFront + MICROPROFILE_TOOLTIP_MAX_LOCKED - 1) % MICROPROFILE_TOOLTIP_MAX_LOCKED;
g_MicroProfileUI.nLockedToolTipColor[nIndex] = S.TimerInfo[nTimerId].nColor; g_MicroProfileUI.nLockedToolTipColor[nToolTipIndex] = S.TimerInfo[nTimerId].nColor;
MicroProfileStringArrayCopy(&g_MicroProfileUI.LockedToolTips[nIndex], &ToolTip); MicroProfileStringArrayCopy(&g_MicroProfileUI.LockedToolTips[nToolTipIndex], &ToolTip);
g_MicroProfileUI.LockedToolTipFront = nIndex; g_MicroProfileUI.LockedToolTipFront = nToolTipIndex;
} }
} }
@ -917,9 +917,8 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
float fStart = floor(fMsBase*fRcpStep) * fStep; float fStart = floor(fMsBase*fRcpStep) * fStep;
for(float f = fStart; f < fMsEnd; ) for(float f = fStart; f < fMsEnd; )
{ {
float fStart = f;
float fNext = f + fStep; float fNext = f + fStep;
MicroProfileDrawBox(((fStart-fMsBase) * fMsToScreen), nBaseY, (fNext-fMsBase) * fMsToScreen+1, nBaseY + nHeight, UI.nOpacityBackground | g_nMicroProfileBackColors[nColorIndex++ & 1]); MicroProfileDrawBox(((f-fMsBase) * fMsToScreen), nBaseY, (fNext-fMsBase) * fMsToScreen+1, nBaseY + nHeight, UI.nOpacityBackground | g_nMicroProfileBackColors[nColorIndex++ & 1]);
f = fNext; f = fNext;
} }
} }
@ -1116,9 +1115,9 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
nMaxStackDepth = MicroProfileMax(nMaxStackDepth, nStackPos); nMaxStackDepth = MicroProfileMax(nMaxStackDepth, nStackPos);
float fMsStart = fToMs * MicroProfileLogTickDifference(nBaseTicks, nTickStart); float fMsStart = fToMs * MicroProfileLogTickDifference(nBaseTicks, nTickStart);
float fMsEnd = fToMs * MicroProfileLogTickDifference(nBaseTicks, nTickEnd); float fMsEnd2 = fToMs * MicroProfileLogTickDifference(nBaseTicks, nTickEnd);
float fXStart = fMsStart * fMsToScreen; float fXStart = fMsStart * fMsToScreen;
float fXEnd = fMsEnd * fMsToScreen; float fXEnd = fMsEnd2 * fMsToScreen;
float fYStart = (float)(nY + nStackPos * nYDelta); float fYStart = (float)(nY + nStackPos * nYDelta);
float fYEnd = fYStart + (MICROPROFILE_DETAILED_BAR_HEIGHT); float fYEnd = fYStart + (MICROPROFILE_DETAILED_BAR_HEIGHT);
float fXDist = MicroProfileMax(fXStart - fMouseX, fMouseX - fXEnd); float fXDist = MicroProfileMax(fXStart - fMouseX, fMouseX - fXEnd);
@ -1269,22 +1268,22 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
if(UI.nRangeBegin != UI.nRangeEnd) if(UI.nRangeBegin != UI.nRangeEnd)
{ {
float fMsStart = fToMsCpu * MicroProfileLogTickDifference(nBaseTicksCpu, UI.nRangeBegin); float fMsStart = fToMsCpu * MicroProfileLogTickDifference(nBaseTicksCpu, UI.nRangeBegin);
float fMsEnd = fToMsCpu * MicroProfileLogTickDifference(nBaseTicksCpu, UI.nRangeEnd); float fMsEnd3 = fToMsCpu * MicroProfileLogTickDifference(nBaseTicksCpu, UI.nRangeEnd);
float fXStart = fMsStart * fMsToScreen; float fXStart = fMsStart * fMsToScreen;
float fXEnd = fMsEnd * fMsToScreen; float fXEnd = fMsEnd3 * fMsToScreen;
MicroProfileDrawBox(fXStart, nBaseY, fXEnd, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT, MicroProfileBoxTypeFlat); MicroProfileDrawBox(fXStart, nBaseY, fXEnd, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT, MicroProfileBoxTypeFlat);
MicroProfileDrawLineVertical(fXStart, nBaseY, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT | 0x44000000); MicroProfileDrawLineVertical(fXStart, nBaseY, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT | 0x44000000);
MicroProfileDrawLineVertical(fXEnd, nBaseY, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT | 0x44000000); MicroProfileDrawLineVertical(fXEnd, nBaseY, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT | 0x44000000);
fMsStart += fDetailedOffset; fMsStart += fDetailedOffset;
fMsEnd += fDetailedOffset; fMsEnd3 += fDetailedOffset;
char sBuffer[32]; char sBuffer[32];
uint32_t nLenStart = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsStart); uint32_t nLenStart = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsStart);
float fStartTextWidth = (float)((1+MICROPROFILE_TEXT_WIDTH) * nLenStart); float fStartTextWidth = (float)((1+MICROPROFILE_TEXT_WIDTH) * nLenStart);
float fStartTextX = fXStart - fStartTextWidth - 2; float fStartTextX = fXStart - fStartTextWidth - 2;
MicroProfileDrawBox(fStartTextX, nBaseY, fStartTextX + fStartTextWidth + 2, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat); MicroProfileDrawBox(fStartTextX, nBaseY, fStartTextX + fStartTextWidth + 2, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat);
MicroProfileDrawText(fStartTextX+1, nBaseY, UINT32_MAX, sBuffer, nLenStart); MicroProfileDrawText(fStartTextX+1, nBaseY, UINT32_MAX, sBuffer, nLenStart);
uint32_t nLenEnd = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsEnd); uint32_t nLenEnd = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsEnd3);
MicroProfileDrawBox(fXEnd+1, nBaseY, fXEnd+1+(1+MICROPROFILE_TEXT_WIDTH) * nLenEnd + 3, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat); MicroProfileDrawBox(fXEnd+1, nBaseY, fXEnd+1+(1+MICROPROFILE_TEXT_WIDTH) * nLenEnd + 3, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat);
MicroProfileDrawText(fXEnd+2, nBaseY+1, UINT32_MAX, sBuffer, nLenEnd); MicroProfileDrawText(fXEnd+2, nBaseY+1, UINT32_MAX, sBuffer, nLenEnd);
@ -1297,9 +1296,9 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
if(UI.nRangeBeginGpu != UI.nRangeEndGpu) if(UI.nRangeBeginGpu != UI.nRangeEndGpu)
{ {
float fMsStart = fToMsGpu * MicroProfileLogTickDifference(nBaseTicksGpu, UI.nRangeBeginGpu); float fMsStart = fToMsGpu * MicroProfileLogTickDifference(nBaseTicksGpu, UI.nRangeBeginGpu);
float fMsEnd = fToMsGpu * MicroProfileLogTickDifference(nBaseTicksGpu, UI.nRangeEndGpu); float fMsEnd4 = fToMsGpu * MicroProfileLogTickDifference(nBaseTicksGpu, UI.nRangeEndGpu);
float fXStart = fMsStart * fMsToScreen; float fXStart = fMsStart * fMsToScreen;
float fXEnd = fMsEnd * fMsToScreen; float fXEnd = fMsEnd4 * fMsToScreen;
MicroProfileDrawBox(fXStart, nBaseY, fXEnd, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT_GPU, MicroProfileBoxTypeFlat); MicroProfileDrawBox(fXStart, nBaseY, fXEnd, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT_GPU, MicroProfileBoxTypeFlat);
MicroProfileDrawLineVertical(fXStart, nBaseY, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT_GPU | 0x44000000); MicroProfileDrawLineVertical(fXStart, nBaseY, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT_GPU | 0x44000000);
MicroProfileDrawLineVertical(fXEnd, nBaseY, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT_GPU | 0x44000000); MicroProfileDrawLineVertical(fXEnd, nBaseY, nHeight, MICROPROFILE_FRAME_COLOR_HIGHTLIGHT_GPU | 0x44000000);
@ -1307,14 +1306,14 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
nBaseY += MICROPROFILE_TEXT_HEIGHT+1; nBaseY += MICROPROFILE_TEXT_HEIGHT+1;
fMsStart += fDetailedOffset; fMsStart += fDetailedOffset;
fMsEnd += fDetailedOffset; fMsEnd4 += fDetailedOffset;
char sBuffer[32]; char sBuffer[32];
uint32_t nLenStart = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsStart); uint32_t nLenStart = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsStart);
float fStartTextWidth = (float)((1+MICROPROFILE_TEXT_WIDTH) * nLenStart); float fStartTextWidth = (float)((1+MICROPROFILE_TEXT_WIDTH) * nLenStart);
float fStartTextX = fXStart - fStartTextWidth - 2; float fStartTextX = fXStart - fStartTextWidth - 2;
MicroProfileDrawBox(fStartTextX, nBaseY, fStartTextX + fStartTextWidth + 2, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat); MicroProfileDrawBox(fStartTextX, nBaseY, fStartTextX + fStartTextWidth + 2, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat);
MicroProfileDrawText(fStartTextX+1, nBaseY, UINT32_MAX, sBuffer, nLenStart); MicroProfileDrawText(fStartTextX+1, nBaseY, UINT32_MAX, sBuffer, nLenStart);
uint32_t nLenEnd = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsEnd); uint32_t nLenEnd = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsEnd4);
MicroProfileDrawBox(fXEnd+1, nBaseY, fXEnd+1+(1+MICROPROFILE_TEXT_WIDTH) * nLenEnd + 3, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat); MicroProfileDrawBox(fXEnd+1, nBaseY, fXEnd+1+(1+MICROPROFILE_TEXT_WIDTH) * nLenEnd + 3, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat);
MicroProfileDrawText(fXEnd+2, nBaseY+1, UINT32_MAX, sBuffer, nLenEnd); MicroProfileDrawText(fXEnd+2, nBaseY+1, UINT32_MAX, sBuffer, nLenEnd);
} }
@ -1716,8 +1715,8 @@ bool MicroProfileDrawGraph(uint32_t nScreenWidth, uint32_t nScreenHeight)
uint32_t nTextCount = 0; uint32_t nTextCount = 0;
uint32_t nGraphIndex = (S.nGraphPut + MICROPROFILE_GRAPH_HISTORY - int(MICROPROFILE_GRAPH_HISTORY*(1.f - fMouseXPrc))) % MICROPROFILE_GRAPH_HISTORY; uint32_t nGraphIndex = (S.nGraphPut + MICROPROFILE_GRAPH_HISTORY - int(MICROPROFILE_GRAPH_HISTORY*(1.f - fMouseXPrc))) % MICROPROFILE_GRAPH_HISTORY;
uint32_t nX = UI.nMouseX; uint32_t nMouseX = UI.nMouseX;
uint32_t nY = UI.nMouseY + 20; uint32_t nMouseY = UI.nMouseY + 20;
for(uint32_t i = 0; i < MICROPROFILE_MAX_GRAPHS; ++i) for(uint32_t i = 0; i < MICROPROFILE_MAX_GRAPHS; ++i)
{ {
@ -1736,7 +1735,7 @@ bool MicroProfileDrawGraph(uint32_t nScreenWidth, uint32_t nScreenHeight)
} }
if(nTextCount) if(nTextCount)
{ {
MicroProfileDrawFloatWindow(nX, nY, Strings.ppStrings, Strings.nNumStrings, 0, pColors); MicroProfileDrawFloatWindow(nMouseX, nMouseY, Strings.ppStrings, Strings.nNumStrings, 0, pColors);
} }
if(UI.nMouseRight) if(UI.nMouseRight)
@ -2321,8 +2320,8 @@ inline void MicroProfileDrawMenu(uint32_t nWidth, uint32_t nHeight)
uint32_t nMenuX[MICROPROFILE_MENU_MAX] = {0}; uint32_t nMenuX[MICROPROFILE_MENU_MAX] = {0};
uint32_t nNumMenuItems = 0; uint32_t nNumMenuItems = 0;
int nLen = snprintf(buffer, 127, "MicroProfile"); int nMPTextLen = snprintf(buffer, 127, "MicroProfile");
MicroProfileDrawText(nX, nY, UINT32_MAX, buffer, nLen); MicroProfileDrawText(nX, nY, UINT32_MAX, buffer, nMPTextLen);
nX += (sizeof("MicroProfile")+2) * (MICROPROFILE_TEXT_WIDTH+1); nX += (sizeof("MicroProfile")+2) * (MICROPROFILE_TEXT_WIDTH+1);
pMenuText[nNumMenuItems++] = "Mode"; pMenuText[nNumMenuItems++] = "Mode";
pMenuText[nNumMenuItems++] = "Groups"; pMenuText[nNumMenuItems++] = "Groups";
@ -2438,16 +2437,16 @@ inline void MicroProfileDrawMenu(uint32_t nWidth, uint32_t nHeight)
int nNumLines = 0; int nNumLines = 0;
bool bSelected = false; bool bSelected = false;
const char* pString = CB(nNumLines, &bSelected); const char* pString = CB(nNumLines, &bSelected);
uint32_t nWidth = 0, nHeight = 0; uint32_t nTextWidth = 0, nTextHeight = 0;
while(pString) while(pString)
{ {
nWidth = MicroProfileMax<int>(nWidth, (int)strlen(pString)); nTextWidth = MicroProfileMax<int>(nTextWidth, (int)strlen(pString));
nNumLines++; nNumLines++;
pString = CB(nNumLines, &bSelected); pString = CB(nNumLines, &bSelected);
} }
nWidth = (2+nWidth) * (MICROPROFILE_TEXT_WIDTH+1); nTextWidth = (2+nTextWidth) * (MICROPROFILE_TEXT_WIDTH+1);
nHeight = nNumLines * (MICROPROFILE_TEXT_HEIGHT+1); nTextHeight = nNumLines * (MICROPROFILE_TEXT_HEIGHT+1);
if(UI.nMouseY <= nY + nHeight+0 && UI.nMouseY >= nY-0 && UI.nMouseX <= nX + nWidth + 0 && UI.nMouseX >= nX - 0) if(UI.nMouseY <= nY + nTextHeight+0 && UI.nMouseY >= nY-0 && UI.nMouseX <= nX + nTextWidth + 0 && UI.nMouseX >= nX - 0)
{ {
UI.nActiveMenu = nMenu; UI.nActiveMenu = nMenu;
} }
@ -2455,21 +2454,21 @@ inline void MicroProfileDrawMenu(uint32_t nWidth, uint32_t nHeight)
{ {
UI.nActiveMenu = UINT32_MAX; UI.nActiveMenu = UINT32_MAX;
} }
MicroProfileDrawBox(nX, nY, nX + nWidth, nY + nHeight, 0xff000000|g_nMicroProfileBackColors[1]); MicroProfileDrawBox(nX, nY, nX + nTextWidth, nY + nTextHeight, 0xff000000|g_nMicroProfileBackColors[1]);
for(int i = 0; i < nNumLines; ++i) for(int i = 0; i < nNumLines; ++i)
{ {
bool bSelected = false; bool bSelected2 = false;
const char* pString = CB(i, &bSelected); const char* pString2 = CB(i, &bSelected2);
if(UI.nMouseY >= nY && UI.nMouseY < nY + MICROPROFILE_TEXT_HEIGHT + 1) if(UI.nMouseY >= nY && UI.nMouseY < nY + MICROPROFILE_TEXT_HEIGHT + 1)
{ {
if(UI.nMouseLeft || UI.nMouseRight) if(UI.nMouseLeft || UI.nMouseRight)
{ {
CBClick[nMenu](i); CBClick[nMenu](i);
} }
MicroProfileDrawBox(nX, nY, nX + nWidth, nY + MICROPROFILE_TEXT_HEIGHT + 1, 0xff888888); MicroProfileDrawBox(nX, nY, nX + nTextWidth, nY + MICROPROFILE_TEXT_HEIGHT + 1, 0xff888888);
} }
int nLen = snprintf(buffer, SBUF_SIZE-1, "%c %s", bSelected ? '*' : ' ' ,pString); int nTextLen = snprintf(buffer, SBUF_SIZE-1, "%c %s", bSelected2 ? '*' : ' ' ,pString2);
MicroProfileDrawText(nX, nY, UINT32_MAX, buffer, nLen); MicroProfileDrawText(nX, nY, UINT32_MAX, buffer, nTextLen);
nY += MICROPROFILE_TEXT_HEIGHT+1; nY += MICROPROFILE_TEXT_HEIGHT+1;
} }
} }
@ -2605,7 +2604,7 @@ inline void MicroProfileDrawCustom(uint32_t nWidth, uint32_t nHeight)
for(uint32_t i = 0; i < nCount; ++i) for(uint32_t i = 0; i < nCount; ++i)
{ {
nOffsetY += (1+MICROPROFILE_TEXT_HEIGHT); nOffsetY += (1+MICROPROFILE_TEXT_HEIGHT);
uint32_t nWidth = MicroProfileMin(nMaxWidth, (uint32_t)(nMaxWidth * pMs[i] * fRcpReference)); nWidth = MicroProfileMin(nMaxWidth, (uint32_t)(nMaxWidth * pMs[i] * fRcpReference));
MicroProfileDrawBox(nMaxOffsetX, nOffsetY, nMaxOffsetX+nWidth, nOffsetY+MICROPROFILE_TEXT_HEIGHT, pColors[i]|0xff000000); MicroProfileDrawBox(nMaxOffsetX, nOffsetY, nMaxOffsetX+nWidth, nOffsetY+MICROPROFILE_TEXT_HEIGHT, pColors[i]|0xff000000);
} }
} }

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@ -65,6 +65,10 @@ if (MSVC)
/we4305 # 'context': truncation from 'type1' to 'type2' /we4305 # 'context': truncation from 'type1' to 'type2'
/we4388 # 'expression': signed/unsigned mismatch /we4388 # 'expression': signed/unsigned mismatch
/we4389 # 'operator': signed/unsigned mismatch /we4389 # 'operator': signed/unsigned mismatch
/we4456 # Declaration of 'identifier' hides previous local declaration
/we4457 # Declaration of 'identifier' hides function parameter
/we4458 # Declaration of 'identifier' hides class member
/we4459 # Declaration of 'identifier' hides global declaration
/we4505 # 'function': unreferenced local function has been removed /we4505 # 'function': unreferenced local function has been removed
/we4547 # 'operator': operator before comma has no effect; expected operator with side-effect /we4547 # 'operator': operator before comma has no effect; expected operator with side-effect
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'? /we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
@ -92,6 +96,7 @@ else()
-Werror=missing-declarations -Werror=missing-declarations
-Werror=missing-field-initializers -Werror=missing-field-initializers
-Werror=reorder -Werror=reorder
-Werror=shadow
-Werror=sign-compare -Werror=sign-compare
-Werror=switch -Werror=switch
-Werror=uninitialized -Werror=uninitialized

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@ -49,9 +49,6 @@ if (NOT MSVC)
target_compile_options(audio_core PRIVATE target_compile_options(audio_core PRIVATE
-Werror=conversion -Werror=conversion
-Werror=ignored-qualifiers -Werror=ignored-qualifiers
-Werror=shadow
-Werror=unused-parameter
-Werror=unused-variable
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter> $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable> $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>

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@ -33,9 +33,9 @@ void DetachedTasks::AddTask(std::function<void()> task) {
++instance->count; ++instance->count;
std::thread([task{std::move(task)}]() { std::thread([task{std::move(task)}]() {
task(); task();
std::unique_lock lock{instance->mutex}; std::unique_lock thread_lock{instance->mutex};
--instance->count; --instance->count;
std::notify_all_at_thread_exit(instance->cv, std::move(lock)); std::notify_all_at_thread_exit(instance->cv, std::move(thread_lock));
}).detach(); }).detach();
} }

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@ -743,16 +743,11 @@ if (MSVC)
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data /we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
/we4245 # 'conversion': conversion from 'type1' to 'type2', signed/unsigned mismatch /we4245 # 'conversion': conversion from 'type1' to 'type2', signed/unsigned mismatch
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data /we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
/we4456 # Declaration of 'identifier' hides previous local declaration
/we4457 # Declaration of 'identifier' hides function parameter
/we4458 # Declaration of 'identifier' hides class member
/we4459 # Declaration of 'identifier' hides global declaration
) )
else() else()
target_compile_options(core PRIVATE target_compile_options(core PRIVATE
-Werror=conversion -Werror=conversion
-Werror=ignored-qualifiers -Werror=ignored-qualifiers
-Werror=shadow
$<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess> $<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter> $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>

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@ -44,7 +44,6 @@ else()
-Werror -Werror
-Werror=conversion -Werror=conversion
-Werror=ignored-qualifiers -Werror=ignored-qualifiers
-Werror=shadow
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter> $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable> $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
-Werror=unused-variable -Werror=unused-variable

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@ -253,9 +253,6 @@ else()
-Werror -Werror
-Werror=conversion -Werror=conversion
-Werror=ignored-qualifiers -Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=shadow
-Werror=sign-compare
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter> $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable> $<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
-Werror=unused-variable -Werror=unused-variable

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@ -258,10 +258,6 @@ if (MSVC)
target_compile_options(video_core PRIVATE target_compile_options(video_core PRIVATE
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data /we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data /we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
/we4456 # Declaration of 'identifier' hides previous local declaration
/we4457 # Declaration of 'identifier' hides function parameter
/we4458 # Declaration of 'identifier' hides class member
/we4459 # Declaration of 'identifier' hides global declaration
) )
else() else()
target_compile_options(video_core PRIVATE target_compile_options(video_core PRIVATE
@ -269,7 +265,6 @@ else()
-Wno-error=sign-conversion -Wno-error=sign-conversion
-Werror=pessimizing-move -Werror=pessimizing-move
-Werror=redundant-move -Werror=redundant-move
-Werror=shadow
-Werror=type-limits -Werror=type-limits
$<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess> $<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess>

View File

@ -13,8 +13,8 @@ namespace WebService {
namespace Telemetry = Common::Telemetry; namespace Telemetry = Common::Telemetry;
struct TelemetryJson::Impl { struct TelemetryJson::Impl {
Impl(std::string host, std::string username, std::string token) Impl(std::string host_, std::string username_, std::string token_)
: host{std::move(host)}, username{std::move(username)}, token{std::move(token)} {} : host{std::move(host_)}, username{std::move(username_)}, token{std::move(token_)} {}
nlohmann::json& TopSection() { nlohmann::json& TopSection() {
return sections[static_cast<u8>(Telemetry::FieldType::None)]; return sections[static_cast<u8>(Telemetry::FieldType::None)];

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@ -30,10 +30,10 @@ constexpr std::array<const char, 1> API_VERSION{'1'};
constexpr std::size_t TIMEOUT_SECONDS = 30; constexpr std::size_t TIMEOUT_SECONDS = 30;
struct Client::Impl { struct Client::Impl {
Impl(std::string host, std::string username, std::string token) Impl(std::string host_, std::string username_, std::string token_)
: host{std::move(host)}, username{std::move(username)}, token{std::move(token)} { : host{std::move(host_)}, username{std::move(username_)}, token{std::move(token_)} {
std::scoped_lock lock{jwt_cache.mutex}; std::scoped_lock lock{jwt_cache.mutex};
if (this->username == jwt_cache.username && this->token == jwt_cache.token) { if (username == jwt_cache.username && token == jwt_cache.token) {
jwt = jwt_cache.jwt; jwt = jwt_cache.jwt;
} }
} }
@ -69,8 +69,8 @@ struct Client::Impl {
*/ */
WebResult GenericRequest(const std::string& method, const std::string& path, WebResult GenericRequest(const std::string& method, const std::string& path,
const std::string& data, const std::string& accept, const std::string& data, const std::string& accept,
const std::string& jwt = "", const std::string& username = "", const std::string& jwt_ = "", const std::string& username_ = "",
const std::string& token = "") { const std::string& token_ = "") {
if (cli == nullptr) { if (cli == nullptr) {
cli = std::make_unique<httplib::Client>(host.c_str()); cli = std::make_unique<httplib::Client>(host.c_str());
} }
@ -85,14 +85,14 @@ struct Client::Impl {
cli->set_write_timeout(TIMEOUT_SECONDS); cli->set_write_timeout(TIMEOUT_SECONDS);
httplib::Headers params; httplib::Headers params;
if (!jwt.empty()) { if (!jwt_.empty()) {
params = { params = {
{std::string("Authorization"), fmt::format("Bearer {}", jwt)}, {std::string("Authorization"), fmt::format("Bearer {}", jwt_)},
}; };
} else if (!username.empty()) { } else if (!username_.empty()) {
params = { params = {
{std::string("x-username"), username}, {std::string("x-username"), username_},
{std::string("x-token"), token}, {std::string("x-token"), token_},
}; };
} }

View File

@ -127,7 +127,7 @@ void EmuThread::run() {
class OpenGLSharedContext : public Core::Frontend::GraphicsContext { class OpenGLSharedContext : public Core::Frontend::GraphicsContext {
public: public:
/// Create the original context that should be shared from /// Create the original context that should be shared from
explicit OpenGLSharedContext(QSurface* surface) : surface(surface) { explicit OpenGLSharedContext(QSurface* surface_) : surface{surface_} {
QSurfaceFormat format; QSurfaceFormat format;
format.setVersion(4, 6); format.setVersion(4, 6);
format.setProfile(QSurfaceFormat::CompatibilityProfile); format.setProfile(QSurfaceFormat::CompatibilityProfile);
@ -364,9 +364,9 @@ void GRenderWindow::RestoreGeometry() {
QWidget::restoreGeometry(geometry); QWidget::restoreGeometry(geometry);
} }
void GRenderWindow::restoreGeometry(const QByteArray& geometry) { void GRenderWindow::restoreGeometry(const QByteArray& geometry_) {
// Make sure users of this class don't need to deal with backing up the geometry themselves // Make sure users of this class don't need to deal with backing up the geometry themselves
QWidget::restoreGeometry(geometry); QWidget::restoreGeometry(geometry_);
BackupGeometry(); BackupGeometry();
} }
@ -1014,8 +1014,8 @@ QStringList GRenderWindow::GetUnsupportedGLExtensions() const {
return unsupported_ext; return unsupported_ext;
} }
void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) { void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread_) {
this->emu_thread = emu_thread; emu_thread = emu_thread_;
} }
void GRenderWindow::OnEmulationStopping() { void GRenderWindow::OnEmulationStopping() {

View File

@ -56,12 +56,12 @@ public:
/** /**
* Sets whether the emulation thread is running or not * Sets whether the emulation thread is running or not
* @param running Boolean value, set the emulation thread to running if true * @param running_ Boolean value, set the emulation thread to running if true
* @note This function is thread-safe * @note This function is thread-safe
*/ */
void SetRunning(bool running) { void SetRunning(bool running_) {
std::unique_lock lock{running_mutex}; std::unique_lock lock{running_mutex};
this->running = running; running = running_;
lock.unlock(); lock.unlock();
running_cv.notify_all(); running_cv.notify_all();
if (!running) { if (!running) {
@ -138,8 +138,8 @@ public:
void BackupGeometry(); void BackupGeometry();
void RestoreGeometry(); void RestoreGeometry();
void restoreGeometry(const QByteArray& geometry); // overridden void restoreGeometry(const QByteArray& geometry_); // overridden
QByteArray saveGeometry(); // overridden QByteArray saveGeometry(); // overridden
qreal windowPixelRatio() const; qreal windowPixelRatio() const;
@ -189,7 +189,7 @@ public:
void Exit(); void Exit();
public slots: public slots:
void OnEmulationStarting(EmuThread* emu_thread); void OnEmulationStarting(EmuThread* emu_thread_);
void OnEmulationStopping(); void OnEmulationStopping();
void OnFramebufferSizeChanged(); void OnFramebufferSizeChanged();

View File

@ -27,12 +27,11 @@
#include "yuzu/hotkeys.h" #include "yuzu/hotkeys.h"
#include "yuzu/uisettings.h" #include "yuzu/uisettings.h"
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry, ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
InputCommon::InputSubsystem* input_subsystem, InputCommon::InputSubsystem* input_subsystem,
Core::System& system_) Core::System& system_)
: QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()}, : QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()}, registry{registry_},
registry(registry), system{system_}, audio_tab{std::make_unique<ConfigureAudio>(system_, system{system_}, audio_tab{std::make_unique<ConfigureAudio>(system_, this)},
this)},
cpu_tab{std::make_unique<ConfigureCpu>(system_, this)}, cpu_tab{std::make_unique<ConfigureCpu>(system_, this)},
debug_tab_tab{std::make_unique<ConfigureDebugTab>(system_, this)}, debug_tab_tab{std::make_unique<ConfigureDebugTab>(system_, this)},
filesystem_tab{std::make_unique<ConfigureFilesystem>(this)}, filesystem_tab{std::make_unique<ConfigureFilesystem>(this)},

View File

@ -40,7 +40,7 @@ class ConfigureDialog : public QDialog {
Q_OBJECT Q_OBJECT
public: public:
explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry, explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
InputCommon::InputSubsystem* input_subsystem, Core::System& system_); InputCommon::InputSubsystem* input_subsystem, Core::System& system_);
~ConfigureDialog() override; ~ConfigureDialog() override;

View File

@ -264,15 +264,16 @@ QString ConfigureInputPlayer::AnalogToText(const Common::ParamPackage& param,
return QObject::tr("[unknown]"); return QObject::tr("[unknown]");
} }
ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index, ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index_,
QWidget* bottom_row, QWidget* bottom_row_,
InputCommon::InputSubsystem* input_subsystem_, InputCommon::InputSubsystem* input_subsystem_,
InputProfiles* profiles_, Core::HID::HIDCore& hid_core_, InputProfiles* profiles_, Core::HID::HIDCore& hid_core_,
bool is_powered_on_, bool debug) bool is_powered_on_, bool debug_)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index), : QWidget(parent),
debug(debug), is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_}, ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index{player_index_}, debug{debug_},
profiles(profiles_), timeout_timer(std::make_unique<QTimer>()), is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_}, profiles(profiles_),
poll_timer(std::make_unique<QTimer>()), bottom_row(bottom_row), hid_core{hid_core_} { timeout_timer(std::make_unique<QTimer>()),
poll_timer(std::make_unique<QTimer>()), bottom_row{bottom_row_}, hid_core{hid_core_} {
if (player_index == 0) { if (player_index == 0) {
auto* emulated_controller_p1 = auto* emulated_controller_p1 =
hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
@ -696,39 +697,38 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
UpdateControllerEnabledButtons(); UpdateControllerEnabledButtons();
UpdateControllerButtonNames(); UpdateControllerButtonNames();
UpdateMotionButtons(); UpdateMotionButtons();
connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged), [this](int) {
[this, player_index](int) { UpdateControllerAvailableButtons();
UpdateControllerAvailableButtons(); UpdateControllerEnabledButtons();
UpdateControllerEnabledButtons(); UpdateControllerButtonNames();
UpdateControllerButtonNames(); UpdateMotionButtons();
UpdateMotionButtons(); const Core::HID::NpadStyleIndex type =
const Core::HID::NpadStyleIndex type = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
if (player_index == 0) { if (player_index == 0) {
auto* emulated_controller_p1 = auto* emulated_controller_p1 =
hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
auto* emulated_controller_handheld = auto* emulated_controller_handheld =
hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
bool is_connected = emulated_controller->IsConnected(true); bool is_connected = emulated_controller->IsConnected(true);
emulated_controller_p1->SetNpadStyleIndex(type); emulated_controller_p1->SetNpadStyleIndex(type);
emulated_controller_handheld->SetNpadStyleIndex(type); emulated_controller_handheld->SetNpadStyleIndex(type);
if (is_connected) { if (is_connected) {
if (type == Core::HID::NpadStyleIndex::Handheld) { if (type == Core::HID::NpadStyleIndex::Handheld) {
emulated_controller_p1->Disconnect(); emulated_controller_p1->Disconnect();
emulated_controller_handheld->Connect(true); emulated_controller_handheld->Connect(true);
emulated_controller = emulated_controller_handheld; emulated_controller = emulated_controller_handheld;
} else { } else {
emulated_controller_handheld->Disconnect(); emulated_controller_handheld->Disconnect();
emulated_controller_p1->Connect(true); emulated_controller_p1->Connect(true);
emulated_controller = emulated_controller_p1; emulated_controller = emulated_controller_p1;
}
}
ui->controllerFrame->SetController(emulated_controller);
} }
emulated_controller->SetNpadStyleIndex(type); }
}); ui->controllerFrame->SetController(emulated_controller);
}
emulated_controller->SetNpadStyleIndex(type);
});
connect(ui->comboDevices, qOverload<int>(&QComboBox::activated), this, connect(ui->comboDevices, qOverload<int>(&QComboBox::activated), this,
&ConfigureInputPlayer::UpdateMappingWithDefaults); &ConfigureInputPlayer::UpdateMappingWithDefaults);

View File

@ -35,10 +35,10 @@
#include "yuzu/uisettings.h" #include "yuzu/uisettings.h"
#include "yuzu/util/util.h" #include "yuzu/util/util.h"
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name, ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::string& file_name,
Core::System& system_) Core::System& system_)
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), : QDialog(parent),
title_id(title_id), system{system_} { ui(std::make_unique<Ui::ConfigurePerGame>()), title_id{title_id_}, system{system_} {
const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name)); const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename()) const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
: fmt::format("{:016X}", title_id); : fmt::format("{:016X}", title_id);
@ -116,8 +116,8 @@ void ConfigurePerGame::HandleApplyButtonClicked() {
ApplyConfiguration(); ApplyConfiguration();
} }
void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file) { void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file_) {
this->file = std::move(file); file = std::move(file_);
LoadConfiguration(); LoadConfiguration();
} }

View File

@ -39,14 +39,14 @@ class ConfigurePerGame : public QDialog {
public: public:
// Cannot use std::filesystem::path due to https://bugreports.qt.io/browse/QTBUG-73263 // Cannot use std::filesystem::path due to https://bugreports.qt.io/browse/QTBUG-73263
explicit ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name, explicit ConfigurePerGame(QWidget* parent, u64 title_id_, const std::string& file_name,
Core::System& system_); Core::System& system_);
~ConfigurePerGame() override; ~ConfigurePerGame() override;
/// Save all button configurations to settings file /// Save all button configurations to settings file
void ApplyConfiguration(); void ApplyConfiguration();
void LoadFromFile(FileSys::VirtualFile file); void LoadFromFile(FileSys::VirtualFile file_);
private: private:
void changeEvent(QEvent* event) override; void changeEvent(QEvent* event) override;

View File

@ -89,8 +89,8 @@ void ConfigurePerGameAddons::ApplyConfiguration() {
Settings::values.disabled_addons[title_id] = disabled_addons; Settings::values.disabled_addons[title_id] = disabled_addons;
} }
void ConfigurePerGameAddons::LoadFromFile(FileSys::VirtualFile file) { void ConfigurePerGameAddons::LoadFromFile(FileSys::VirtualFile file_) {
this->file = std::move(file); file = std::move(file_);
LoadConfiguration(); LoadConfiguration();
} }

View File

@ -35,7 +35,7 @@ public:
/// Save all button configurations to settings file /// Save all button configurations to settings file
void ApplyConfiguration(); void ApplyConfiguration();
void LoadFromFile(FileSys::VirtualFile file); void LoadFromFile(FileSys::VirtualFile file_);
void SetTitleId(u64 id); void SetTitleId(u64 id);

View File

@ -165,10 +165,10 @@ ConfigureRingController::ConfigureRingController(QWidget* parent,
const std::string invert_str = invert_value ? "+" : "-"; const std::string invert_str = invert_value ? "+" : "-";
param.Set("invert_x", invert_str); param.Set("invert_x", invert_str);
emulated_device->SetRingParam(param); emulated_device->SetRingParam(param);
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; for (int sub_button_id2 = 0; sub_button_id2 < ANALOG_SUB_BUTTONS_NUM;
++sub_button_id) { ++sub_button_id2) {
analog_map_buttons[sub_button_id]->setText( analog_map_buttons[sub_button_id2]->setText(
AnalogToText(param, analog_sub_buttons[sub_button_id])); AnalogToText(param, analog_sub_buttons[sub_button_id2]));
} }
}); });
context_menu.exec( context_menu.exec(

View File

@ -68,10 +68,10 @@ static QString ButtonToText(const Common::ParamPackage& param) {
} }
ConfigureTouchFromButton::ConfigureTouchFromButton( ConfigureTouchFromButton::ConfigureTouchFromButton(
QWidget* parent, const std::vector<Settings::TouchFromButtonMap>& touch_maps, QWidget* parent, const std::vector<Settings::TouchFromButtonMap>& touch_maps_,
InputCommon::InputSubsystem* input_subsystem_, const int default_index) InputCommon::InputSubsystem* input_subsystem_, const int default_index)
: QDialog(parent), ui(std::make_unique<Ui::ConfigureTouchFromButton>()), : QDialog(parent), ui(std::make_unique<Ui::ConfigureTouchFromButton>()),
touch_maps(touch_maps), input_subsystem{input_subsystem_}, selected_index(default_index), touch_maps{touch_maps_}, input_subsystem{input_subsystem_}, selected_index{default_index},
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) { timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
ui->setupUi(this); ui->setupUi(this);
binding_list_model = new QStandardItemModel(0, 3, this); binding_list_model = new QStandardItemModel(0, 3, this);

View File

@ -37,7 +37,7 @@ class ConfigureTouchFromButton : public QDialog {
public: public:
explicit ConfigureTouchFromButton(QWidget* parent, explicit ConfigureTouchFromButton(QWidget* parent,
const std::vector<Settings::TouchFromButtonMap>& touch_maps, const std::vector<Settings::TouchFromButtonMap>& touch_maps_,
InputCommon::InputSubsystem* input_subsystem_, InputCommon::InputSubsystem* input_subsystem_,
int default_index = 0); int default_index = 0);
~ConfigureTouchFromButton() override; ~ConfigureTouchFromButton() override;

View File

@ -113,9 +113,9 @@ QString WaitTreeText::GetText() const {
return text; return text;
} }
WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address, const Kernel::KHandleTable& handle_table, WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address_, const Kernel::KHandleTable& handle_table,
Core::System& system_) Core::System& system_)
: mutex_address(mutex_address), system{system_} { : mutex_address{mutex_address_}, system{system_} {
mutex_value = system.Memory().Read32(mutex_address); mutex_value = system.Memory().Read32(mutex_address);
owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Svc::HandleWaitMask); owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Svc::HandleWaitMask);
owner = handle_table.GetObject<Kernel::KThread>(owner_handle).GetPointerUnsafe(); owner = handle_table.GetObject<Kernel::KThread>(owner_handle).GetPointerUnsafe();
@ -140,8 +140,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() cons
return list; return list;
} }
WaitTreeCallstack::WaitTreeCallstack(const Kernel::KThread& thread, Core::System& system_) WaitTreeCallstack::WaitTreeCallstack(const Kernel::KThread& thread_, Core::System& system_)
: thread(thread), system{system_} {} : thread{thread_}, system{system_} {}
WaitTreeCallstack::~WaitTreeCallstack() = default; WaitTreeCallstack::~WaitTreeCallstack() = default;
QString WaitTreeCallstack::GetText() const { QString WaitTreeCallstack::GetText() const {
@ -171,8 +171,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() cons
} }
WaitTreeSynchronizationObject::WaitTreeSynchronizationObject( WaitTreeSynchronizationObject::WaitTreeSynchronizationObject(
const Kernel::KSynchronizationObject& o, Core::System& system_) const Kernel::KSynchronizationObject& object_, Core::System& system_)
: object(o), system{system_} {} : object{object_}, system{system_} {}
WaitTreeSynchronizationObject::~WaitTreeSynchronizationObject() = default; WaitTreeSynchronizationObject::~WaitTreeSynchronizationObject() = default;
WaitTreeExpandableItem::WaitTreeExpandableItem() = default; WaitTreeExpandableItem::WaitTreeExpandableItem() = default;
@ -380,8 +380,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
return list; return list;
} }
WaitTreeEvent::WaitTreeEvent(const Kernel::KReadableEvent& object, Core::System& system_) WaitTreeEvent::WaitTreeEvent(const Kernel::KReadableEvent& object_, Core::System& system_)
: WaitTreeSynchronizationObject(object, system_) {} : WaitTreeSynchronizationObject(object_, system_) {}
WaitTreeEvent::~WaitTreeEvent() = default; WaitTreeEvent::~WaitTreeEvent() = default;
WaitTreeThreadList::WaitTreeThreadList(std::vector<Kernel::KThread*>&& list, Core::System& system_) WaitTreeThreadList::WaitTreeThreadList(std::vector<Kernel::KThread*>&& list, Core::System& system_)

View File

@ -78,7 +78,7 @@ public:
class WaitTreeMutexInfo : public WaitTreeExpandableItem { class WaitTreeMutexInfo : public WaitTreeExpandableItem {
Q_OBJECT Q_OBJECT
public: public:
explicit WaitTreeMutexInfo(VAddr mutex_address, const Kernel::KHandleTable& handle_table, explicit WaitTreeMutexInfo(VAddr mutex_address_, const Kernel::KHandleTable& handle_table,
Core::System& system_); Core::System& system_);
~WaitTreeMutexInfo() override; ~WaitTreeMutexInfo() override;
@ -97,7 +97,7 @@ private:
class WaitTreeCallstack : public WaitTreeExpandableItem { class WaitTreeCallstack : public WaitTreeExpandableItem {
Q_OBJECT Q_OBJECT
public: public:
explicit WaitTreeCallstack(const Kernel::KThread& thread, Core::System& system_); explicit WaitTreeCallstack(const Kernel::KThread& thread_, Core::System& system_);
~WaitTreeCallstack() override; ~WaitTreeCallstack() override;
QString GetText() const override; QString GetText() const override;
@ -112,7 +112,7 @@ private:
class WaitTreeSynchronizationObject : public WaitTreeExpandableItem { class WaitTreeSynchronizationObject : public WaitTreeExpandableItem {
Q_OBJECT Q_OBJECT
public: public:
explicit WaitTreeSynchronizationObject(const Kernel::KSynchronizationObject& object, explicit WaitTreeSynchronizationObject(const Kernel::KSynchronizationObject& object_,
Core::System& system_); Core::System& system_);
~WaitTreeSynchronizationObject() override; ~WaitTreeSynchronizationObject() override;
@ -162,7 +162,7 @@ private:
class WaitTreeEvent : public WaitTreeSynchronizationObject { class WaitTreeEvent : public WaitTreeSynchronizationObject {
Q_OBJECT Q_OBJECT
public: public:
explicit WaitTreeEvent(const Kernel::KReadableEvent& object, Core::System& system_); explicit WaitTreeEvent(const Kernel::KReadableEvent& object_, Core::System& system_);
~WaitTreeEvent() override; ~WaitTreeEvent() override;
}; };

View File

@ -28,8 +28,8 @@
#include "yuzu/uisettings.h" #include "yuzu/uisettings.h"
#include "yuzu/util/controller_navigation.h" #include "yuzu/util/controller_navigation.h"
GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist, QObject* parent) GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist_, QObject* parent)
: QObject(parent), gamelist{gamelist} {} : QObject(parent), gamelist{gamelist_} {}
// EventFilter in order to process systemkeys while editing the searchfield // EventFilter in order to process systemkeys while editing the searchfield
bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) { bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) {
@ -80,9 +80,9 @@ bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* eve
return QObject::eventFilter(obj, event); return QObject::eventFilter(obj, event);
} }
void GameListSearchField::setFilterResult(int visible, int total) { void GameListSearchField::setFilterResult(int visible_, int total_) {
this->visible = visible; visible = visible_;
this->total = total; total = total_;
label_filter_result->setText(tr("%1 of %n result(s)", "", total).arg(visible)); label_filter_result->setText(tr("%1 of %n result(s)", "", total).arg(visible));
} }
@ -309,9 +309,9 @@ void GameList::OnFilterCloseClicked() {
main_window->filterBarSetChecked(false); main_window->filterBarSetChecked(false);
} }
GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvider* provider, GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvider* provider_,
Core::System& system_, GMainWindow* parent) Core::System& system_, GMainWindow* parent)
: QWidget{parent}, vfs(std::move(vfs)), provider(provider), system{system_} { : QWidget{parent}, vfs{std::move(vfs_)}, provider{provider_}, system{system_} {
watcher = new QFileSystemWatcher(this); watcher = new QFileSystemWatcher(this);
connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory); connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory);

View File

@ -67,8 +67,8 @@ public:
COLUMN_COUNT, // Number of columns COLUMN_COUNT, // Number of columns
}; };
explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs, explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs_,
FileSys::ManualContentProvider* provider, Core::System& system_, FileSys::ManualContentProvider* provider_, Core::System& system_,
GMainWindow* parent = nullptr); GMainWindow* parent = nullptr);
~GameList() override; ~GameList() override;

View File

@ -225,8 +225,8 @@ public:
static constexpr int GameDirRole = Qt::UserRole + 2; static constexpr int GameDirRole = Qt::UserRole + 2;
explicit GameListDir(UISettings::GameDir& directory, explicit GameListDir(UISettings::GameDir& directory,
GameListItemType dir_type = GameListItemType::CustomDir) GameListItemType dir_type_ = GameListItemType::CustomDir)
: dir_type{dir_type} { : dir_type{dir_type_} {
setData(type(), TypeRole); setData(type(), TypeRole);
UISettings::GameDir* game_dir = &directory; UISettings::GameDir* game_dir = &directory;
@ -348,7 +348,7 @@ public:
explicit GameListSearchField(GameList* parent = nullptr); explicit GameListSearchField(GameList* parent = nullptr);
QString filterText() const; QString filterText() const;
void setFilterResult(int visible, int total); void setFilterResult(int visible_, int total_);
void clear(); void clear();
void setFocus(); void setFocus();
@ -356,7 +356,7 @@ public:
private: private:
class KeyReleaseEater : public QObject { class KeyReleaseEater : public QObject {
public: public:
explicit KeyReleaseEater(GameList* gamelist, QObject* parent = nullptr); explicit KeyReleaseEater(GameList* gamelist_, QObject* parent = nullptr);
private: private:
GameList* gamelist = nullptr; GameList* gamelist = nullptr;

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@ -223,12 +223,12 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
} }
} // Anonymous namespace } // Anonymous namespace
GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs, GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs_,
FileSys::ManualContentProvider* provider, FileSys::ManualContentProvider* provider_,
QVector<UISettings::GameDir>& game_dirs, QVector<UISettings::GameDir>& game_dirs_,
const CompatibilityList& compatibility_list, Core::System& system_) const CompatibilityList& compatibility_list_, Core::System& system_)
: vfs(std::move(vfs)), provider(provider), game_dirs(game_dirs), : vfs{std::move(vfs_)}, provider{provider_}, game_dirs{game_dirs_},
compatibility_list(compatibility_list), system{system_} {} compatibility_list{compatibility_list_}, system{system_} {}
GameListWorker::~GameListWorker() = default; GameListWorker::~GameListWorker() = default;

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@ -33,10 +33,10 @@ class GameListWorker : public QObject, public QRunnable {
Q_OBJECT Q_OBJECT
public: public:
explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs, explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs_,
FileSys::ManualContentProvider* provider, FileSys::ManualContentProvider* provider_,
QVector<UISettings::GameDir>& game_dirs, QVector<UISettings::GameDir>& game_dirs_,
const CompatibilityList& compatibility_list, Core::System& system_); const CompatibilityList& compatibility_list_, Core::System& system_);
~GameListWorker() override; ~GameListWorker() override;
/// Starts the processing of directory tree information. /// Starts the processing of directory tree information.

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@ -934,8 +934,7 @@ void GMainWindow::InitializeWidgets() {
Settings::values.renderer_backend.SetValue(Settings::RendererBackend::Vulkan); Settings::values.renderer_backend.SetValue(Settings::RendererBackend::Vulkan);
} else { } else {
Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL); Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL);
const auto filter = Settings::values.scaling_filter.GetValue(); if (Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::Fsr) {
if (filter == Settings::ScalingFilter::Fsr) {
Settings::values.scaling_filter.SetValue(Settings::ScalingFilter::NearestNeighbor); Settings::values.scaling_filter.SetValue(Settings::ScalingFilter::NearestNeighbor);
UpdateFilterText(); UpdateFilterText();
} }
@ -1442,7 +1441,7 @@ bool GMainWindow::LoadROM(const QString& filename, u64 program_id, std::size_t p
} }
return false; return false;
} }
game_path = filename; current_game_path = filename;
system->TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt"); system->TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "Qt");
return true; return true;
@ -1508,7 +1507,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
// Register an ExecuteProgram callback such that Core can execute a sub-program // Register an ExecuteProgram callback such that Core can execute a sub-program
system->RegisterExecuteProgramCallback( system->RegisterExecuteProgramCallback(
[this](std::size_t program_index) { render_window->ExecuteProgram(program_index); }); [this](std::size_t program_index_) { render_window->ExecuteProgram(program_index_); });
// Register an Exit callback such that Core can exit the currently running application. // Register an Exit callback such that Core can exit the currently running application.
system->RegisterExitCallback([this]() { render_window->Exit(); }); system->RegisterExitCallback([this]() { render_window->Exit(); });
@ -1641,7 +1640,7 @@ void GMainWindow::ShutdownGame() {
emu_frametime_label->setVisible(false); emu_frametime_label->setVisible(false);
renderer_status_button->setEnabled(!UISettings::values.has_broken_vulkan); renderer_status_button->setEnabled(!UISettings::values.has_broken_vulkan);
game_path.clear(); current_game_path.clear();
// When closing the game, destroy the GLWindow to clear the context after the game is closed // When closing the game, destroy the GLWindow to clear the context after the game is closed
render_window->ReleaseRenderTarget(); render_window->ReleaseRenderTarget();
@ -2560,7 +2559,7 @@ void GMainWindow::OnRestartGame() {
return; return;
} }
// Make a copy since BootGame edits game_path // Make a copy since BootGame edits game_path
BootGame(QString(game_path)); BootGame(QString(current_game_path));
} }
void GMainWindow::OnPauseGame() { void GMainWindow::OnPauseGame() {
@ -2989,7 +2988,7 @@ void GMainWindow::OnToggleAdaptingFilter() {
void GMainWindow::OnConfigurePerGame() { void GMainWindow::OnConfigurePerGame() {
const u64 title_id = system->GetCurrentProcessProgramID(); const u64 title_id = system->GetCurrentProcessProgramID();
OpenPerGameConfiguration(title_id, game_path.toStdString()); OpenPerGameConfiguration(title_id, current_game_path.toStdString());
} }
void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) { void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) {

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@ -369,7 +369,7 @@ private:
bool emulation_running = false; bool emulation_running = false;
std::unique_ptr<EmuThread> emu_thread; std::unique_ptr<EmuThread> emu_thread;
// The path to the game currently running // The path to the game currently running
QString game_path; QString current_game_path;
bool auto_paused = false; bool auto_paused = false;
bool auto_muted = false; bool auto_muted = false;

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@ -20,7 +20,7 @@ enum class MouseButton;
class EmuWindow_SDL2 : public Core::Frontend::EmuWindow { class EmuWindow_SDL2 : public Core::Frontend::EmuWindow {
public: public:
explicit EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem, Core::System& system_); explicit EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem_, Core::System& system_);
~EmuWindow_SDL2(); ~EmuWindow_SDL2();
/// Whether the window is still open, and a close request hasn't yet been sent /// Whether the window is still open, and a close request hasn't yet been sent

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@ -73,9 +73,9 @@ bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
return unsupported_ext.empty(); return unsupported_ext.empty();
} }
EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem, EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem_,
Core::System& system_, bool fullscreen) Core::System& system_, bool fullscreen)
: EmuWindow_SDL2{input_subsystem, system_} { : EmuWindow_SDL2{input_subsystem_, system_} {
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 6); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 6);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY); SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY);

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@ -17,7 +17,7 @@ class InputSubsystem;
class EmuWindow_SDL2_GL final : public EmuWindow_SDL2 { class EmuWindow_SDL2_GL final : public EmuWindow_SDL2 {
public: public:
explicit EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem, Core::System& system_, explicit EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsystem_, Core::System& system_,
bool fullscreen); bool fullscreen);
~EmuWindow_SDL2_GL(); ~EmuWindow_SDL2_GL();

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@ -21,9 +21,9 @@
#include <SDL.h> #include <SDL.h>
#include <SDL_syswm.h> #include <SDL_syswm.h>
EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem, EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem_,
Core::System& system_, bool fullscreen) Core::System& system_, bool fullscreen)
: EmuWindow_SDL2{input_subsystem, system_} { : EmuWindow_SDL2{input_subsystem_, system_} {
const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name, const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name,
Common::g_scm_branch, Common::g_scm_desc); Common::g_scm_branch, Common::g_scm_desc);
render_window = render_window =

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@ -18,7 +18,7 @@ class InputSubsystem;
class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 { class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 {
public: public:
explicit EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem, Core::System& system, explicit EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem_, Core::System& system,
bool fullscreen); bool fullscreen);
~EmuWindow_SDL2_VK() override; ~EmuWindow_SDL2_VK() override;