yuzu-emu
/
yuzu-android
Archived
1
0
Fork 0

Merge pull request #9698 from ameerj/texture-pass-handle

texture_pass: Refactor texture handle retrieval
This commit is contained in:
liamwhite 2023-01-29 12:27:33 -05:00 committed by GitHub
commit 149271923c
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 7 additions and 7 deletions

View File

@ -355,21 +355,21 @@ TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst) {
}; };
} }
TextureType ReadTextureType(Environment& env, const ConstBufferAddr& cbuf) { u32 GetTextureHandle(Environment& env, const ConstBufferAddr& cbuf) {
const u32 secondary_index{cbuf.has_secondary ? cbuf.secondary_index : cbuf.index}; const u32 secondary_index{cbuf.has_secondary ? cbuf.secondary_index : cbuf.index};
const u32 secondary_offset{cbuf.has_secondary ? cbuf.secondary_offset : cbuf.offset}; const u32 secondary_offset{cbuf.has_secondary ? cbuf.secondary_offset : cbuf.offset};
const u32 lhs_raw{env.ReadCbufValue(cbuf.index, cbuf.offset) << cbuf.shift_left}; const u32 lhs_raw{env.ReadCbufValue(cbuf.index, cbuf.offset) << cbuf.shift_left};
const u32 rhs_raw{env.ReadCbufValue(secondary_index, secondary_offset) const u32 rhs_raw{env.ReadCbufValue(secondary_index, secondary_offset)
<< cbuf.secondary_shift_left}; << cbuf.secondary_shift_left};
return env.ReadTextureType(lhs_raw | rhs_raw); return lhs_raw | rhs_raw;
}
TextureType ReadTextureType(Environment& env, const ConstBufferAddr& cbuf) {
return env.ReadTextureType(GetTextureHandle(env, cbuf));
} }
TexturePixelFormat ReadTexturePixelFormat(Environment& env, const ConstBufferAddr& cbuf) { TexturePixelFormat ReadTexturePixelFormat(Environment& env, const ConstBufferAddr& cbuf) {
const u32 secondary_index{cbuf.has_secondary ? cbuf.secondary_index : cbuf.index}; return env.ReadTexturePixelFormat(GetTextureHandle(env, cbuf));
const u32 secondary_offset{cbuf.has_secondary ? cbuf.secondary_offset : cbuf.offset};
const u32 lhs_raw{env.ReadCbufValue(cbuf.index, cbuf.offset)};
const u32 rhs_raw{env.ReadCbufValue(secondary_index, secondary_offset)};
return env.ReadTexturePixelFormat(lhs_raw | rhs_raw);
} }
class Descriptors { class Descriptors {