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settings: Add cpu backend setting

This commit is contained in:
GPUCode 2023-11-17 22:03:42 +02:00 committed by t895
parent f2a8409083
commit 15331c2a60
3 changed files with 17 additions and 0 deletions

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@ -41,6 +41,7 @@ SWITCHABLE(AspectRatio, true);
SWITCHABLE(AstcDecodeMode, true); SWITCHABLE(AstcDecodeMode, true);
SWITCHABLE(AstcRecompression, true); SWITCHABLE(AstcRecompression, true);
SWITCHABLE(AudioMode, true); SWITCHABLE(AudioMode, true);
SWITCHABLE(CpuBackend, true);
SWITCHABLE(CpuAccuracy, true); SWITCHABLE(CpuAccuracy, true);
SWITCHABLE(FullscreenMode, true); SWITCHABLE(FullscreenMode, true);
SWITCHABLE(GpuAccuracy, true); SWITCHABLE(GpuAccuracy, true);
@ -155,6 +156,10 @@ bool IsFastmemEnabled() {
return true; return true;
} }
bool IsNceEnabled(bool is_64bit) {
return values.cpu_backend.GetValue() == CpuBackend::Nce && is_64bit;
}
bool IsDockedMode() { bool IsDockedMode() {
return values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked; return values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked;
} }

View File

@ -63,6 +63,7 @@ SWITCHABLE(AspectRatio, true);
SWITCHABLE(AstcDecodeMode, true); SWITCHABLE(AstcDecodeMode, true);
SWITCHABLE(AstcRecompression, true); SWITCHABLE(AstcRecompression, true);
SWITCHABLE(AudioMode, true); SWITCHABLE(AudioMode, true);
SWITCHABLE(CpuBackend, true);
SWITCHABLE(CpuAccuracy, true); SWITCHABLE(CpuAccuracy, true);
SWITCHABLE(FullscreenMode, true); SWITCHABLE(FullscreenMode, true);
SWITCHABLE(GpuAccuracy, true); SWITCHABLE(GpuAccuracy, true);
@ -179,6 +180,14 @@ struct Values {
&use_speed_limit}; &use_speed_limit};
// Cpu // Cpu
SwitchableSetting<CpuBackend, true> cpu_backend{
linkage, CpuBackend::Dynarmic, CpuBackend::Dynarmic,
#ifdef ARCHITECTURE_arm64
CpuBackend::Nce,
#else
CpuBackend::Dynarmic,
#endif
"cpu_backend", Category::Cpu};
SwitchableSetting<CpuAccuracy, true> cpu_accuracy{linkage, CpuAccuracy::Auto, SwitchableSetting<CpuAccuracy, true> cpu_accuracy{linkage, CpuAccuracy::Auto,
CpuAccuracy::Auto, CpuAccuracy::Paranoid, CpuAccuracy::Auto, CpuAccuracy::Paranoid,
"cpu_accuracy", Category::Cpu}; "cpu_accuracy", Category::Cpu};
@ -564,6 +573,7 @@ bool IsGPULevelExtreme();
bool IsGPULevelHigh(); bool IsGPULevelHigh();
bool IsFastmemEnabled(); bool IsFastmemEnabled();
bool IsNceEnabled(bool is_64bit = true);
bool IsDockedMode(); bool IsDockedMode();

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@ -129,6 +129,8 @@ ENUM(ShaderBackend, Glsl, Glasm, SpirV);
ENUM(GpuAccuracy, Normal, High, Extreme); ENUM(GpuAccuracy, Normal, High, Extreme);
ENUM(CpuBackend, Dynarmic, Nce);
ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid); ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid);
ENUM(MemoryLayout, Memory_4Gb, Memory_6Gb, Memory_8Gb); ENUM(MemoryLayout, Memory_4Gb, Memory_6Gb, Memory_8Gb);