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Merge pull request #12543 from FernandoS27/stop-liking-posts-from-ur-friends-ex

VideoCore: A few fixes to DMA and swapchain
This commit is contained in:
liamwhite 2024-01-01 15:02:20 -05:00 committed by GitHub
commit 15cf34cd62
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3 changed files with 5 additions and 4 deletions

View File

@ -686,7 +686,8 @@ public:
} else {
this->m_memory.WriteBlockUnsafe(this->m_addr, this->data(), this->size_bytes());
}
} else if constexpr (FLAGS & GuestMemoryFlags::Safe) {
} else if constexpr ((FLAGS & GuestMemoryFlags::Safe) ||
(FLAGS & GuestMemoryFlags::Cached)) {
this->m_memory.InvalidateRegion(this->m_addr, this->size_bytes());
}
}

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@ -228,7 +228,7 @@ void MaxwellDMA::CopyBlockLinearToPitch() {
Core::Memory::GpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead> tmp_read_buffer(
memory_manager, src_operand.address, src_size, &read_buffer);
Core::Memory::GpuGuestMemoryScoped<u8, Core::Memory::GuestMemoryFlags::SafeReadCachedWrite>
Core::Memory::GpuGuestMemoryScoped<u8, Core::Memory::GuestMemoryFlags::UnsafeReadCachedWrite>
tmp_write_buffer(memory_manager, dst_operand.address, dst_size, &write_buffer);
UnswizzleSubrect(tmp_write_buffer, tmp_read_buffer, bytes_per_pixel, width, height, depth,
@ -292,7 +292,7 @@ void MaxwellDMA::CopyPitchToBlockLinear() {
GPUVAddr dst_addr = regs.offset_out;
Core::Memory::GpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead> tmp_read_buffer(
memory_manager, src_addr, src_size, &read_buffer);
Core::Memory::GpuGuestMemoryScoped<u8, Core::Memory::GuestMemoryFlags::SafeReadCachedWrite>
Core::Memory::GpuGuestMemoryScoped<u8, Core::Memory::GuestMemoryFlags::UnsafeReadCachedWrite>
tmp_write_buffer(memory_manager, dst_addr, dst_size, &write_buffer);
// If the input is linear and the output is tiled, swizzle the input and copy it over.

View File

@ -329,7 +329,7 @@ void PresentManager::CopyToSwapchainImpl(Frame* frame) {
// to account for that.
const bool is_suboptimal = swapchain.NeedsRecreation();
const bool size_changed =
swapchain.GetWidth() != frame->width || swapchain.GetHeight() != frame->height;
swapchain.GetWidth() < frame->width || swapchain.GetHeight() < frame->height;
if (is_suboptimal || size_changed) {
RecreateSwapchain(frame);
}